diff --git a/apps/esmtool/labels.cpp b/apps/esmtool/labels.cpp index 9bb8ebb163..12ad5c93ca 100644 --- a/apps/esmtool/labels.cpp +++ b/apps/esmtool/labels.cpp @@ -46,7 +46,7 @@ std::string bodyPartLabel(int idx) "Right Shoulder", "Left Shoulder", "Weapon", - "Tail" + "Tail", }; return bodyPartLabels[idx]; } @@ -73,7 +73,7 @@ std::string meshPartLabel(int idx) "Knee", "Upper Leg", "Clavicle", - "Tail" + "Tail", }; return meshPartLabels[idx]; } @@ -88,7 +88,7 @@ std::string meshTypeLabel(int idx) static const char *meshTypeLabels[] = { "Skin", "Clothing", - "Armor" + "Armor", }; return meshTypeLabels[idx]; } @@ -110,7 +110,7 @@ std::string clothingTypeLabel(int idx) "Left Glove", "Skirt", "Ring", - "Amulet" + "Amulet", }; return clothingTypeLabels[idx]; } @@ -133,7 +133,7 @@ std::string armorTypeLabel(int idx) "Right Gauntlet", "Shield", "Left Bracer", - "Right Bracer" + "Right Bracer", }; return armorTypeLabels[idx]; } @@ -150,7 +150,7 @@ std::string dialogTypeLabel(int idx) "Voice", "Greeting", "Persuasion", - "Journal" + "Journal", }; return dialogTypeLabels[idx]; } @@ -169,7 +169,7 @@ std::string questStatusLabel(int idx) "Name", "Finished", "Restart", - "Deleted" + "Deleted", }; return questStatusLabels[idx]; } @@ -205,7 +205,7 @@ std::string soundTypeLabel(int idx) "Moan", "Roar", "Scream", - "Land" + "Land", }; return soundTypeLabels[idx]; } @@ -231,7 +231,7 @@ std::string weaponTypeLabel(int idx) "Marksman Crossbow", "Marksman Thrown", "Arrow", - "Bolt" + "Bolt", }; return weaponTypeLabels[idx]; } @@ -396,7 +396,7 @@ std::string magicEffectLabel(int idx) "sEffectSummonCreature02", "sEffectSummonCreature03", "sEffectSummonCreature04", - "sEffectSummonCreature05" + "sEffectSummonCreature05", }; return magicEffectLabels[idx]; } @@ -416,7 +416,7 @@ std::string attributeLabel(int idx) "Speed", "Endurance", "Personality", - "Luck" + "Luck", }; return attributeLabels[idx]; } @@ -434,7 +434,7 @@ std::string spellTypeLabel(int idx) "Blight Disease", "Disease", "Curse", - "Powers" + "Powers", }; return spellTypeLabels[idx]; } @@ -449,7 +449,7 @@ std::string specializationLabel(int idx) const char* specializationLabels [] = { "Combat", "Magic", - "Stealth" + "Stealth", }; return specializationLabels[idx]; } @@ -488,7 +488,7 @@ std::string skillLabel(int idx) "Marksman", "Mercantile", "Speechcraft", - "Hand-to-hand" + "Hand-to-hand", }; return skillLabels[idx]; } @@ -519,7 +519,7 @@ std::string rangeTypeLabel(int idx) const char* rangeTypeLabels [] = { "Self", "Touch", - "Target" + "Target", }; return rangeTypeLabels[idx]; } @@ -537,7 +537,7 @@ std::string schoolLabel(int idx) "Destruction", "Illusion", "Mysticism", - "Restoration" + "Restoration", }; return schoolLabels[idx]; } @@ -553,7 +553,7 @@ std::string enchantTypeLabel(int idx) "Cast Once", "Cast When Strikes", "Cast When Used", - "Constant Effect" + "Constant Effect", }; return enchantTypeLabels[idx]; } @@ -638,7 +638,7 @@ std::string ruleFunction(int idx) "Alarm", "Flee", "Should Attack", - "Werewolf" + "Werewolf", }; return ruleFunctions[idx]; } diff --git a/apps/opencs/model/world/columns.cpp b/apps/opencs/model/world/columns.cpp index 050b65a36a..83d8f05959 100644 --- a/apps/opencs/model/world/columns.cpp +++ b/apps/opencs/model/world/columns.cpp @@ -375,7 +375,8 @@ namespace CSMWorld { ColumnId_LevelledCreatureId,"Levelled Creature" }, - { -1, 0 } // end marker + // end marker + { -1, 0 }, }; } } diff --git a/apps/opencs/model/world/defaultgmsts.cpp b/apps/opencs/model/world/defaultgmsts.cpp index da83a86be2..98ea9ebc1d 100644 --- a/apps/opencs/model/world/defaultgmsts.cpp +++ b/apps/opencs/model/world/defaultgmsts.cpp @@ -267,7 +267,7 @@ const char* CSMWorld::DefaultGmsts::Floats[CSMWorld::DefaultGmsts::FloatCount] = "fWereWolfStrength", "fWereWolfUnarmored", "fWereWolfWillPower", - "fWortChanceValue" + "fWortChanceValue", }; const char * CSMWorld::DefaultGmsts::Ints[CSMWorld::DefaultGmsts::IntCount] = @@ -360,7 +360,7 @@ const char * CSMWorld::DefaultGmsts::Ints[CSMWorld::DefaultGmsts::IntCount] = "iWereWolfBounty", "iWereWolfFightMod", "iWereWolfFleeMod", - "iWereWolfLevelToAttack" + "iWereWolfLevelToAttack", }; const char * CSMWorld::DefaultGmsts::Strings[CSMWorld::DefaultGmsts::StringCount] = @@ -1538,7 +1538,7 @@ const char * CSMWorld::DefaultGmsts::Strings[CSMWorld::DefaultGmsts::StringCount "sXTimes", "sXTimesINT", "sYes", - "sYourGold" + "sYourGold", }; const char * CSMWorld::DefaultGmsts::OptionalFloats[CSMWorld::DefaultGmsts::OptionalFloatCount] = @@ -1584,7 +1584,7 @@ const char * CSMWorld::DefaultGmsts::OptionalFloats[CSMWorld::DefaultGmsts::Opti "fWereWolfSpeed", "fWereWolfStrength", "fWereWolfUnarmored", - "fWereWolfWillPower" + "fWereWolfWillPower", }; const char * CSMWorld::DefaultGmsts::OptionalInts[CSMWorld::DefaultGmsts::OptionalIntCount] = @@ -1592,7 +1592,7 @@ const char * CSMWorld::DefaultGmsts::OptionalInts[CSMWorld::DefaultGmsts::Option "iWereWolfBounty", "iWereWolfFightMod", "iWereWolfFleeMod", - "iWereWolfLevelToAttack" + "iWereWolfLevelToAttack", }; const char * CSMWorld::DefaultGmsts::OptionalStrings[CSMWorld::DefaultGmsts::OptionalStringCount] = @@ -1622,7 +1622,7 @@ const char * CSMWorld::DefaultGmsts::OptionalStrings[CSMWorld::DefaultGmsts::Opt "sWerewolfAlarmMessage", "sWerewolfPopup", "sWerewolfRefusal", - "sWerewolfRestMessage" + "sWerewolfRestMessage", }; const float CSMWorld::DefaultGmsts::FloatsDefaultValues[CSMWorld::DefaultGmsts::FloatCount] = @@ -1884,7 +1884,7 @@ const float CSMWorld::DefaultGmsts::FloatsDefaultValues[CSMWorld::DefaultGmsts:: 150.0f, // fWereWolfStrength 100.0f, // fWereWolfUnarmored 1.0f, // fWereWolfWillPower - 15.0f // fWortChanceValue + 15.0f, // fWortChanceValue }; const int CSMWorld::DefaultGmsts::IntsDefaultValues[CSMWorld::DefaultGmsts::IntCount] = @@ -1977,7 +1977,7 @@ const int CSMWorld::DefaultGmsts::IntsDefaultValues[CSMWorld::DefaultGmsts::IntC 10000, // iWereWolfBounty 100, // iWereWolfFightMod 100, // iWereWolfFleeMod - 20 // iWereWolfLevelToAttack + 20, // iWereWolfLevelToAttack }; const float CSMWorld::DefaultGmsts::FloatLimits[CSMWorld::DefaultGmsts::FloatCount * 2] = @@ -2239,7 +2239,7 @@ const float CSMWorld::DefaultGmsts::FloatLimits[CSMWorld::DefaultGmsts::FloatCou -FInf, FInf, // fWereWolfStrength -FInf, FInf, // fWereWolfUnarmored -FInf, FInf, // fWereWolfWillPower - 0, FInf // fWortChanceValue + 0, FInf, // fWortChanceValue }; const int CSMWorld::DefaultGmsts::IntLimits[CSMWorld::DefaultGmsts::IntCount * 2] = @@ -2332,5 +2332,5 @@ const int CSMWorld::DefaultGmsts::IntLimits[CSMWorld::DefaultGmsts::IntCount * 2 IMin, IMax, // iWereWolfBounty IMin, IMax, // iWereWolfFightMod IMin, IMax, // iWereWolfFleeMod - IMin, IMax // iWereWolfLevelToAttack + IMin, IMax, // iWereWolfLevelToAttack }; diff --git a/apps/openmw/mwlua/inputbindings.cpp b/apps/openmw/mwlua/inputbindings.cpp index 541bbc89b3..13155c1aa6 100644 --- a/apps/openmw/mwlua/inputbindings.cpp +++ b/apps/openmw/mwlua/inputbindings.cpp @@ -140,7 +140,7 @@ namespace MWLua {"TogglePostProcessorHUD", MWInput::A_TogglePostProcessorHUD}, {"ZoomIn", MWInput::A_ZoomIn}, - {"ZoomOut", MWInput::A_ZoomOut} + {"ZoomOut", MWInput::A_ZoomOut}, })); api["CONTROL_SWITCH"] = LuaUtil::makeStrictReadOnly(context.mLua->tableFromPairs({ @@ -150,7 +150,7 @@ namespace MWLua {"Looking", "playerlooking"}, {"Magic", "playermagic"}, {"ViewMode", "playerviewswitch"}, - {"VanityMode", "vanitymode"} + {"VanityMode", "vanitymode"}, })); api["CONTROLLER_BUTTON"] = LuaUtil::makeStrictReadOnly(context.mLua->tableFromPairs({ @@ -168,7 +168,7 @@ namespace MWLua {"DPadUp", SDL_CONTROLLER_BUTTON_DPAD_UP}, {"DPadDown", SDL_CONTROLLER_BUTTON_DPAD_DOWN}, {"DPadLeft", SDL_CONTROLLER_BUTTON_DPAD_LEFT}, - {"DPadRight", SDL_CONTROLLER_BUTTON_DPAD_RIGHT} + {"DPadRight", SDL_CONTROLLER_BUTTON_DPAD_RIGHT}, })); api["CONTROLLER_AXIS"] = LuaUtil::makeStrictReadOnly(context.mLua->tableFromPairs({ @@ -182,7 +182,7 @@ namespace MWLua {"LookUpDown", SDL_CONTROLLER_AXIS_MAX + static_cast(MWInput::A_LookUpDown)}, {"LookLeftRight", SDL_CONTROLLER_AXIS_MAX + static_cast(MWInput::A_LookLeftRight)}, {"MoveForwardBackward", SDL_CONTROLLER_AXIS_MAX + static_cast(MWInput::A_MoveForwardBackward)}, - {"MoveLeftRight", SDL_CONTROLLER_AXIS_MAX + static_cast(MWInput::A_MoveLeftRight)} + {"MoveLeftRight", SDL_CONTROLLER_AXIS_MAX + static_cast(MWInput::A_MoveLeftRight)}, })); api["KEY"] = LuaUtil::makeStrictReadOnly(context.mLua->tableFromPairs({ @@ -293,7 +293,7 @@ namespace MWLua {"Semicolon", SDL_SCANCODE_SEMICOLON}, {"Slash", SDL_SCANCODE_SLASH}, {"Space", SDL_SCANCODE_SPACE}, - {"Tab", SDL_SCANCODE_TAB} + {"Tab", SDL_SCANCODE_TAB}, })); return LuaUtil::makeReadOnly(api); diff --git a/components/esm/attr.cpp b/components/esm/attr.cpp index 75cf8b0062..5e419405dd 100644 --- a/components/esm/attr.cpp +++ b/components/esm/attr.cpp @@ -10,7 +10,7 @@ const Attribute::AttributeID Attribute::sAttributeIds[Attribute::Length] = { Attribute::Speed, Attribute::Endurance, Attribute::Personality, - Attribute::Luck + Attribute::Luck, }; const std::string Attribute::sAttributeNames[Attribute::Length] = { @@ -21,7 +21,7 @@ const std::string Attribute::sAttributeNames[Attribute::Length] = { "Speed", "Endurance", "Personality", - "Luck" + "Luck", }; const std::string Attribute::sGmstAttributeIds[Attribute::Length] = { @@ -32,7 +32,7 @@ const std::string Attribute::sGmstAttributeIds[Attribute::Length] = { "sAttributeSpeed", "sAttributeEndurance", "sAttributePersonality", - "sAttributeLuck" + "sAttributeLuck", }; const std::string Attribute::sGmstAttributeDescIds[Attribute::Length] = { @@ -43,7 +43,7 @@ const std::string Attribute::sGmstAttributeDescIds[Attribute::Length] = { "sSpdDesc", "sEndDesc", "sPerDesc", - "sLucDesc" + "sLucDesc", }; const std::string Attribute::sAttributeIcons[Attribute::Length] = { @@ -54,5 +54,5 @@ const std::string Attribute::sAttributeIcons[Attribute::Length] = { "icons\\k\\attribute_speed.dds", "icons\\k\\attribute_endurance.dds", "icons\\k\\attribute_personality.dds", - "icons\\k\\attribute_luck.dds" + "icons\\k\\attribute_luck.dds", }; diff --git a/components/esm3/loadmgef.cpp b/components/esm3/loadmgef.cpp index 5d4d318694..3982681b31 100644 --- a/components/esm3/loadmgef.cpp +++ b/components/esm3/loadmgef.cpp @@ -160,7 +160,7 @@ namespace "SummonBear", "SummonBonewolf", "SummonCreature04", - "SummonCreature05" + "SummonCreature05", }; const int NumberOfHardcodedFlags = 143; diff --git a/components/fx/parse_constants.hpp b/components/fx/parse_constants.hpp index 18d32ee53a..914cfbe414 100644 --- a/components/fx/parse_constants.hpp +++ b/components/fx/parse_constants.hpp @@ -23,7 +23,7 @@ namespace fx {"disable_underwater" , Technique::Flag_Disable_Underwater}, {"disable_abovewater" , Technique::Flag_Disable_Abovewater}, {"disable_sunglare" , Technique::Flag_Disable_SunGlare}, - {"hidden" , Technique::Flag_Hidden} + {"hidden" , Technique::Flag_Hidden}, }}; constexpr std::array, 6> SourceFormat = {{ @@ -63,7 +63,7 @@ namespace fx {"depth_component16" , GL_DEPTH_COMPONENT16}, {"depth_component24" , GL_DEPTH_COMPONENT24}, {"depth_component32" , GL_DEPTH_COMPONENT32}, - {"depth_component32f", GL_DEPTH_COMPONENT32F} + {"depth_component32f", GL_DEPTH_COMPONENT32F}, }}; constexpr std::array, 13> Compression = {{ @@ -79,7 +79,7 @@ namespace fx {"rgtc1" , osg::Texture::USE_RGTC1_COMPRESSION}, {"rgtc2" , osg::Texture::USE_RGTC2_COMPRESSION}, {"s3tc_dxt1c" , osg::Texture::USE_S3TC_DXT1c_COMPRESSION}, - {"s3tc_dxt1a" , osg::Texture::USE_S3TC_DXT1a_COMPRESSION} + {"s3tc_dxt1a" , osg::Texture::USE_S3TC_DXT1a_COMPRESSION}, }}; constexpr std::array, 6> WrapMode = {{ @@ -87,7 +87,7 @@ namespace fx {"clamp_to_edge" , osg::Texture::CLAMP_TO_EDGE}, {"clamp_to_border", osg::Texture::CLAMP_TO_BORDER}, {"repeat" , osg::Texture::REPEAT}, - {"mirror" , osg::Texture::MIRROR} + {"mirror" , osg::Texture::MIRROR}, }}; constexpr std::array, 6> FilterMode = {{ @@ -96,7 +96,7 @@ namespace fx {"linear_mipmap_nearest" , osg::Texture::LINEAR_MIPMAP_NEAREST}, {"nearest" , osg::Texture::NEAREST}, {"nearest_mipmap_linear" , osg::Texture::NEAREST_MIPMAP_LINEAR}, - {"nearest_mipmap_nearest", osg::Texture::NEAREST_MIPMAP_NEAREST} + {"nearest_mipmap_nearest", osg::Texture::NEAREST_MIPMAP_NEAREST}, }}; constexpr std::array, 15> BlendFunc = {{ @@ -114,7 +114,7 @@ namespace fx {"one_minus_constant_color" , osg::BlendFunc::ONE_MINUS_CONSTANT_COLOR}, {"constant_alpha" , osg::BlendFunc::CONSTANT_ALPHA}, {"one_minus_constant_alpha" , osg::BlendFunc::ONE_MINUS_CONSTANT_ALPHA}, - {"zero" , osg::BlendFunc::ZERO} + {"zero" , osg::BlendFunc::ZERO}, }}; constexpr std::array, 8> BlendEquation = {{ @@ -125,7 +125,7 @@ namespace fx {"logic_op" , osg::BlendEquation::LOGIC_OP}, {"add" , osg::BlendEquation::FUNC_ADD}, {"subtract" , osg::BlendEquation::FUNC_SUBTRACT}, - {"reverse_subtract" , osg::BlendEquation::FUNC_REVERSE_SUBTRACT} + {"reverse_subtract" , osg::BlendEquation::FUNC_REVERSE_SUBTRACT}, }}; } }