diff --git a/apps/openmw/mwgui/window_manager.cpp b/apps/openmw/mwgui/window_manager.cpp index 610f1b2f25..2200448e63 100644 --- a/apps/openmw/mwgui/window_manager.cpp +++ b/apps/openmw/mwgui/window_manager.cpp @@ -449,6 +449,8 @@ void WindowManager::changeCell(MWWorld::Ptr::CellStore* cell) const ESM::Region* region = MWBase::Environment::get().getWorld()->getStore().regions.search(cell->cell->region); if (region) name = region->name; + else + name = getGameSettingString("sDefaultCellname", "Wilderness"); } map->setCellName( name );