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Feature #37 (In Progress) Render Path Grid
added "togglepathgrid" script command
This commit is contained in:
parent
de5b692f9f
commit
5328853445
4 changed files with 47 additions and 19 deletions
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@ -255,8 +255,14 @@ if (APPLE)
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"${APP_BUNDLE_DIR}/Contents/Resources/OpenMW.icns" COPYONLY)
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# prepare plugins
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if (${CMAKE_BUILD_TYPE} MATCHES "Release" OR
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${CMAKE_BUILD_TYPE} MATCHES "RelWithDebugInfo")
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if (${CMAKE_BUILD_TYPE} MATCHES "Release")
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set(OPENMW_RELEASE_BUILD 1)
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endif()
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if (${CMAKE_BUILD_TYPE} MATCHES "Release")
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set(OPENMW_RELEASE_BUILD 1)
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endif()
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if (${OPENMW_RELEASE_BUILD})
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set(OGRE_PLUGIN_DIR ${OGRE_PLUGIN_DIR_REL})
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else()
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set(OGRE_PLUGIN_DIR ${OGRE_PLUGIN_DIR_DBG})
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@ -115,10 +115,11 @@ op 0x2000136: GetPCCell
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op 0x2000137: GetButtonPressed
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op 0x2000138: SkipAnim
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op 0x2000139: SkipAnim, expplicit reference
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op 0x200013b: twf
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op 0x200013b: ToggleWireframe
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op 0x200013c: FadeIn
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op 0x200013d: FadeOut
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op 0x200013e: FadeTo
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op 0x200013f: GetCurrentWeather
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op 0x2000140: ChangeWeather
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opcodes 0x2000141-0x3ffffff unused
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op 0x2000141: TogglePathgrid
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opcodes 0x2000142-0x3ffffff unused
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@ -106,7 +106,7 @@ namespace MWScript
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"Collision Mesh Rendering -> On" : "Collision Mesh Rendering -> Off");
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}
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};
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class OpToggleWireframe : public Interpreter::Opcode0
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{
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public:
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@ -123,7 +123,23 @@ namespace MWScript
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"Wireframe Rendering -> On" : "Wireframe Rendering -> Off");
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}
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};
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class OpTogglePathgrind : public Interpreter::Opcode0
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{
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public:
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virtual void execute (Interpreter::Runtime& runtime)
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{
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InterpreterContext& context =
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static_cast<InterpreterContext&> (runtime.getContext());
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bool enabled =
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context.getWorld().toggleRenderMode (MWWorld::World::Render_Wireframe);
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context.report (enabled ?
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"Path Grid rendering -> On" : "Path Grid Rendering -> Off");
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}
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};
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class OpFadeIn : public Interpreter::Opcode0
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{
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public:
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@ -135,11 +151,11 @@ namespace MWScript
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Interpreter::Type_Float time = runtime[0].mFloat;
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runtime.pop();
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context.getWorld().getFader()->fadeIn(time);
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}
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};
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class OpFadeOut : public Interpreter::Opcode0
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{
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public:
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@ -151,11 +167,11 @@ namespace MWScript
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Interpreter::Type_Float time = runtime[0].mFloat;
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runtime.pop();
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context.getWorld().getFader()->fadeOut(time);
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}
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};
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class OpFadeTo : public Interpreter::Opcode0
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{
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public:
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@ -167,10 +183,10 @@ namespace MWScript
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Interpreter::Type_Float alpha = runtime[0].mFloat;
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runtime.pop();
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Interpreter::Type_Float time = runtime[0].mFloat;
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runtime.pop();
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context.getWorld().getFader()->fadeTo(alpha, time);
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}
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};
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@ -187,6 +203,7 @@ namespace MWScript
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const int opcodeFadeIn = 0x200013c;
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const int opcodeFadeOut = 0x200013d;
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const int opcodeFadeTo = 0x200013e;
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const int opcodeTogglePathgrid = 0x2000141;
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void registerExtensions (Compiler::Extensions& extensions)
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{
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@ -204,6 +221,8 @@ namespace MWScript
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extensions.registerInstruction ("fadein", "f", opcodeFadeIn);
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extensions.registerInstruction ("fadeout", "f", opcodeFadeOut);
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extensions.registerInstruction ("fadeto", "ff", opcodeFadeTo);
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extensions.registerInstruction ("togglepathgrid", "", opcodeTogglePathgrid);
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extensions.registerInstruction ("tpg", "", opcodeTogglePathgrid);
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}
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void installOpcodes (Interpreter::Interpreter& interpreter)
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@ -220,6 +239,7 @@ namespace MWScript
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interpreter.installSegment5 (opcodeFadeIn, new OpFadeIn);
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interpreter.installSegment5 (opcodeFadeOut, new OpFadeOut);
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interpreter.installSegment5 (opcodeFadeTo, new OpFadeTo);
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interpreter.installSegment5 (opcodeTogglePathgrid, new OpTogglePathgrind);
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}
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}
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}
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@ -63,13 +63,14 @@ namespace MWWorld
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enum RenderMode
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{
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Render_CollisionDebug,
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Render_Wireframe
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Render_Wireframe,
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Render_Pathgrid
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};
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private:
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MWRender::RenderingManager* mRendering;
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MWWorld::WeatherManager* mWeatherManager;
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MWWorld::Scene *mWorldScene;
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@ -106,13 +107,13 @@ namespace MWWorld
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Environment& environment, const std::string& encoding);
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~World();
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OEngine::Render::Fader* getFader();
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Ptr::CellStore *getExterior (int x, int y);
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Ptr::CellStore *getInterior (const std::string& name);
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void adjustSky();
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MWWorld::Player& getPlayer();
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@ -125,7 +126,7 @@ namespace MWWorld
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bool hasCellChanged() const;
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///< Has the player moved to a different cell, since the last frame?
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bool isCellExterior() const;
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bool isCellQuasiExterior() const;
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@ -163,9 +164,9 @@ namespace MWWorld
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bool toggleSky();
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///< \return Resulting mode
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void changeWeather(const std::string& region, const unsigned int id);
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int getCurrentWeather() const;
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int getMasserPhase() const;
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