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@ -156,6 +156,8 @@ namespace Nif
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&construct<BSEffectShaderPropertyColorController, RC_BSLightingShaderPropertyColorController> },
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{ "BSLightingShaderPropertyFloatController",
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&construct<BSEffectShaderPropertyFloatController, RC_BSLightingShaderPropertyFloatController> },
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{ "BSLightingShaderPropertyUShortController",
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&construct<BSEffectShaderPropertyFloatController, RC_BSLightingShaderPropertyUShortController> },
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{ "bhkBlendController", &construct<bhkBlendController, RC_bhkBlendController> },
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{ "NiBSBoneLODController", &construct<NiBoneLODController, RC_NiBoneLODController> },
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{ "NiLightRadiusController", &construct<NiFloatInterpController, RC_NiLightRadiusController> },
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@ -254,6 +256,8 @@ namespace Nif
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{ "BSDistantObjectLargeRefExtraData",
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&construct<BSDistantObjectLargeRefExtraData, RC_BSDistantObjectLargeRefExtraData> },
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{ "BSEyeCenterExtraData", &construct<BSEyeCenterExtraData, RC_BSEyeCenterExtraData> },
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{ "BSPackedCombinedSharedGeomDataExtra",
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&construct<BSPackedCombinedSharedGeomDataExtra, RC_BSPackedCombinedSharedGeomDataExtra> },
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{ "BSPositionData", &construct<BSPositionData, RC_BSPositionData> },
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{ "BSWArray", &construct<BSWArray, RC_BSWArray> },
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{ "BSXFlags", &construct<NiIntegerExtraData, RC_BSXFlags> },
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@ -280,6 +284,7 @@ namespace Nif
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{ "BSLODTriShape", &construct<BSLODTriShape, RC_BSLODTriShape> },
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{ "BSMeshLODTriShape", &construct<BSMeshLODTriShape, RC_BSMeshLODTriShape> },
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{ "BSSegmentedTriShape", &construct<BSSegmentedTriShape, RC_BSSegmentedTriShape> },
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{ "BSSubIndexTriShape", &construct<BSSubIndexTriShape, RC_BSSubIndexTriShape> },
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// PARTICLES
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