From 548e90a7bc493fe032a1858550a0a648e58976bb Mon Sep 17 00:00:00 2001 From: scrawl <720642+scrawl@users.noreply.github.com> Date: Fri, 13 Oct 2017 16:22:44 +0000 Subject: [PATCH] Set cursor active when moving by controller --- apps/openmw/mwinput/inputmanagerimp.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/apps/openmw/mwinput/inputmanagerimp.cpp b/apps/openmw/mwinput/inputmanagerimp.cpp index 06ebeb0b8b..a5bb93b6c3 100644 --- a/apps/openmw/mwinput/inputmanagerimp.cpp +++ b/apps/openmw/mwinput/inputmanagerimp.cpp @@ -430,6 +430,7 @@ namespace MWInput MyGUI::InputManager::getInstance().injectMouseMove(static_cast(mGuiCursorX), static_cast(mGuiCursorY), mMouseWheel); mInputManager->warpMouse(static_cast(mGuiCursorX/mInvUiScalingFactor), static_cast(mGuiCursorY/mInvUiScalingFactor)); + MWBase::Environment::get().getWindowManager()->setCursorActive(true); } } if (mMouseLookEnabled)