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Merge branch 'rm_unused_world_startup_script' into 'master'
Remove unused startup script argument See merge request OpenMW/openmw!2842
This commit is contained in:
commit
559169123d
3 changed files with 3 additions and 4 deletions
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@ -770,7 +770,7 @@ void OMW::Engine::prepareEngine()
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// Create the world
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// Create the world
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mWorld = std::make_unique<MWWorld::World>(mViewer, rootNode, mResourceSystem.get(), mWorkQueue.get(), *mUnrefQueue,
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mWorld = std::make_unique<MWWorld::World>(mViewer, rootNode, mResourceSystem.get(), mWorkQueue.get(), *mUnrefQueue,
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mFileCollections, mContentFiles, mGroundcoverFiles, mEncoder.get(), mActivationDistanceOverride, mCellName,
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mFileCollections, mContentFiles, mGroundcoverFiles, mEncoder.get(), mActivationDistanceOverride, mCellName,
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mStartupScript, mCfgMgr.getUserDataPath());
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mCfgMgr.getUserDataPath());
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mWorld->setupPlayer();
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mWorld->setupPlayer();
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mWorld->setRandomSeed(mRandomSeed);
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mWorld->setRandomSeed(mRandomSeed);
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mEnvironment.setWorld(*mWorld);
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mEnvironment.setWorld(*mWorld);
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@ -246,7 +246,7 @@ namespace MWWorld
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SceneUtil::WorkQueue* workQueue, SceneUtil::UnrefQueue& unrefQueue, const Files::Collections& fileCollections,
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SceneUtil::WorkQueue* workQueue, SceneUtil::UnrefQueue& unrefQueue, const Files::Collections& fileCollections,
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const std::vector<std::string>& contentFiles, const std::vector<std::string>& groundcoverFiles,
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const std::vector<std::string>& contentFiles, const std::vector<std::string>& groundcoverFiles,
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ToUTF8::Utf8Encoder* encoder, int activationDistanceOverride, const std::string& startCell,
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ToUTF8::Utf8Encoder* encoder, int activationDistanceOverride, const std::string& startCell,
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const std::string& startupScript, const std::filesystem::path& userDataPath)
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const std::filesystem::path& userDataPath)
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: mResourceSystem(resourceSystem)
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: mResourceSystem(resourceSystem)
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, mLocalScripts(mStore)
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, mLocalScripts(mStore)
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, mWorldModel(mStore, mReaders)
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, mWorldModel(mStore, mReaders)
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@ -200,8 +200,7 @@ namespace MWWorld
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SceneUtil::WorkQueue* workQueue, SceneUtil::UnrefQueue& unrefQueue,
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SceneUtil::WorkQueue* workQueue, SceneUtil::UnrefQueue& unrefQueue,
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const Files::Collections& fileCollections, const std::vector<std::string>& contentFiles,
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const Files::Collections& fileCollections, const std::vector<std::string>& contentFiles,
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const std::vector<std::string>& groundcoverFiles, ToUTF8::Utf8Encoder* encoder,
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const std::vector<std::string>& groundcoverFiles, ToUTF8::Utf8Encoder* encoder,
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int activationDistanceOverride, const std::string& startCell, const std::string& startupScript,
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int activationDistanceOverride, const std::string& startCell, const std::filesystem::path& userDataPath);
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const std::filesystem::path& userDataPath);
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virtual ~World();
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virtual ~World();
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