1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-01-16 15:29:55 +00:00

Merge branch 'soundfixes' into 'master'

Follow-up work for Lua-based music

See merge request OpenMW/openmw!4146
This commit is contained in:
Alexei Kotov 2024-06-03 22:03:04 +00:00
commit 56b31d87e3
7 changed files with 19 additions and 22 deletions

View file

@ -27,11 +27,6 @@ namespace ESM
class ESMWriter;
}
namespace MWSound
{
enum class MusicType;
}
namespace MWWorld
{
class Ptr;
@ -312,9 +307,6 @@ namespace MWBase
virtual float getAngleToPlayer(const MWWorld::Ptr& ptr) const = 0;
virtual MWMechanics::GreetingState getGreetingState(const MWWorld::Ptr& ptr) const = 0;
virtual bool isTurningToPlayer(const MWWorld::Ptr& ptr) const = 0;
virtual MWSound::MusicType getMusicType() const = 0;
virtual void setMusicType(MWSound::MusicType type) = 0;
};
}

View file

@ -115,6 +115,8 @@ namespace MWBase
virtual void stopMusic() = 0;
///< Stops music if it's playing
virtual MWSound::MusicType getMusicType() const = 0;
virtual void streamMusic(VFS::Path::NormalizedView filename, MWSound::MusicType type, float fade = 1.f) = 0;
///< Play a soundifle
/// \param filename name of a sound file in the data directory.

View file

@ -157,7 +157,13 @@ namespace MWLua
api["isMusicPlaying"] = []() { return MWBase::Environment::get().getSoundManager()->isMusicPlaying(); };
api["stopMusic"] = []() { MWBase::Environment::get().getSoundManager()->stopMusic(); };
api["stopMusic"] = []() {
MWBase::SoundManager* sndMgr = MWBase::Environment::get().getSoundManager();
if (sndMgr->getMusicType() == MWSound::MusicType::MWScript)
return;
sndMgr->stopMusic();
};
lua["openmw_ambient"] = LuaUtil::makeReadOnly(api);
return lua["openmw_ambient"];

View file

@ -250,7 +250,6 @@ namespace MWMechanics
, mClassSelected(false)
, mRaceSelected(false)
, mAI(true)
, mMusicType(MWSound::MusicType::Normal)
{
// buildPlayer no longer here, needs to be done explicitly after all subsystems are up and running
}

View file

@ -38,8 +38,6 @@ namespace MWMechanics
typedef std::map<ESM::RefId, OwnerMap> StolenItemsMap;
StolenItemsMap mStolenItems;
MWSound::MusicType mMusicType;
public:
void buildPlayer();
///< build player according to stored class/race/birthsign information. Will
@ -245,9 +243,6 @@ namespace MWMechanics
GreetingState getGreetingState(const MWWorld::Ptr& ptr) const override;
bool isTurningToPlayer(const MWWorld::Ptr& ptr) const override;
MWSound::MusicType getMusicType() const override { return mMusicType; }
void setMusicType(MWSound::MusicType type) override { mMusicType = type; }
private:
bool canCommitCrimeAgainst(const MWWorld::Ptr& victim, const MWWorld::Ptr& attacker);
bool canReportCrime(

View file

@ -16,7 +16,6 @@
#include <components/vfs/recursivedirectoryiterator.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/statemanager.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/world.hpp"
@ -115,6 +114,7 @@ namespace MWSound
, mOutput(std::make_unique<OpenAL_Output>(*this))
, mWaterSoundUpdater(makeWaterSoundUpdaterSettings())
, mSoundBuffers(*mOutput)
, mMusicType(MWSound::MusicType::Normal)
, mListenerUnderwater(false)
, mListenerPos(0, 0, 0)
, mListenerDir(1, 0, 0)
@ -304,13 +304,11 @@ namespace MWSound
void SoundManager::streamMusic(VFS::Path::NormalizedView filename, MusicType type, float fade)
{
const auto mechanicsManager = MWBase::Environment::get().getMechanicsManager();
// Can not interrupt scripted music by built-in playlists
if (mechanicsManager->getMusicType() == MusicType::MWScript && type != MusicType::MWScript)
if (mMusicType == MusicType::MWScript && type != MusicType::MWScript)
return;
mechanicsManager->setMusicType(type);
mMusicType = type;
advanceMusic(filename, fade);
}
@ -1072,6 +1070,8 @@ namespace MWSound
streamMusicFull(mNextMusic);
mNextMusic = VFS::Path::Normalized();
}
else
mMusicType = MusicType::Normal;
}
else
{
@ -1256,7 +1256,8 @@ namespace MWSound
void SoundManager::clear()
{
SoundManager::stopMusic();
stopMusic();
mMusicType = MusicType::Normal;
for (SoundMap::value_type& snd : mActiveSounds)
{

View file

@ -86,7 +86,7 @@ namespace MWSound
TrackList mActiveTracks;
StreamPtr mMusic;
VFS::Path::Normalized mCurrentPlaylist;
MusicType mMusicType;
bool mListenerUnderwater;
osg::Vec3f mListenerPos;
@ -169,6 +169,8 @@ namespace MWSound
void stopMusic() override;
///< Stops music if it's playing
MWSound::MusicType getMusicType() const override { return mMusicType; }
void streamMusic(VFS::Path::NormalizedView filename, MWSound::MusicType type, float fade = 1.f) override;
///< Play a soundifle
/// \param filename name of a sound file in the data directory.