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	various minor fixes
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					 1 changed files with 17 additions and 14 deletions
				
			
		|  | @ -124,7 +124,7 @@ void CSMTools::ListLandTexturesMergeStage::perform (int stage, CSMDoc::Messages& | ||||||
| 
 | 
 | ||||||
|     if (!record.isDeleted()) |     if (!record.isDeleted()) | ||||||
|     { |     { | ||||||
|         const ESM::Land& land = record.get(); |         const CSMWorld::Land& land = record.get(); | ||||||
| 
 | 
 | ||||||
|         // make sure record is loaded
 |         // make sure record is loaded
 | ||||||
|         land.loadData (ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML | |         land.loadData (ESM::Land::DATA_VHGT | ESM::Land::DATA_VNML | | ||||||
|  | @ -228,22 +228,25 @@ void CSMTools::MergeLandStage::perform (int stage, CSMDoc::Messages& messages) | ||||||
|                           // because record is already fully loaded)
 |                           // because record is already fully loaded)
 | ||||||
|         newLand.mPlugin = 0; |         newLand.mPlugin = 0; | ||||||
| 
 | 
 | ||||||
|         // adjust land texture references
 |         if (land.mDataTypes & ESM::Land::DATA_VTEX) | ||||||
|         if (ESM::Land::LandData *data = newLand.getLandData()) |  | ||||||
|         { |         { | ||||||
|             std::pair<uint16_t, int> key; |             // adjust land texture references
 | ||||||
|             key.second = land.mPlugin; |             if (ESM::Land::LandData *data = newLand.getLandData()) | ||||||
| 
 |  | ||||||
|             for (int i=0; i<ESM::Land::LAND_NUM_TEXTURES; ++i) |  | ||||||
|             { |             { | ||||||
|                 key.first = data->mTextures[i]; |                 std::pair<uint16_t, int> key; | ||||||
|                 std::map<std::pair<uint16_t, int>, int>::const_iterator iter = |                 key.second = land.mPlugin; | ||||||
|                     mState.mTextureIndices.find (key); |  | ||||||
| 
 | 
 | ||||||
|                 if (iter!=mState.mTextureIndices.end()) |                 for (int i=0; i<ESM::Land::LAND_NUM_TEXTURES; ++i) | ||||||
|                     data->mTextures[i] = iter->second; |                 { | ||||||
|                 else |                     key.first = data->mTextures[i]; | ||||||
|                     data->mTextures[i] = 0; |                     std::map<std::pair<uint16_t, int>, int>::const_iterator iter = | ||||||
|  |                         mState.mTextureIndices.find (key); | ||||||
|  | 
 | ||||||
|  |                     if (iter!=mState.mTextureIndices.end()) | ||||||
|  |                         data->mTextures[i] = iter->second; | ||||||
|  |                     else | ||||||
|  |                         data->mTextures[i] = 0; | ||||||
|  |                 } | ||||||
|             } |             } | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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