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new version number and updated changelog

This commit is contained in:
Marc Zinnschlag 2014-11-05 21:18:43 +01:00
parent ba3d2be8e3
commit 5909fa4368
2 changed files with 6 additions and 2 deletions

View file

@ -13,7 +13,7 @@ message(STATUS "Configuring OpenMW...")
set(OPENMW_VERSION_MAJOR 0) set(OPENMW_VERSION_MAJOR 0)
set(OPENMW_VERSION_MINOR 33) set(OPENMW_VERSION_MINOR 33)
set(OPENMW_VERSION_RELEASE 0) set(OPENMW_VERSION_RELEASE 1)
set(OPENMW_VERSION_COMMITHASH "") set(OPENMW_VERSION_COMMITHASH "")
set(OPENMW_VERSION_TAGHASH "") set(OPENMW_VERSION_TAGHASH "")

View file

@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
OpenMW is an attempt at recreating the engine for the popular role-playing game OpenMW is an attempt at recreating the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
Version: 0.33.0 Version: 0.33.1
License: GPL (see GPL3.txt for more information) License: GPL (see GPL3.txt for more information)
Website: http://www.openmw.org Website: http://www.openmw.org
@ -98,6 +98,10 @@ Allowed options:
CHANGELOG CHANGELOG
0.33.1
Bug #2108: OpenCS fails to build
0.33.0 0.33.0
Bug #371: If console assigned to ` (probably to any symbolic key), "`" symbol will be added to console every time it closed Bug #371: If console assigned to ` (probably to any symbolic key), "`" symbol will be added to console every time it closed