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Check death counts are for valid actors before loading them

This commit is contained in:
AnyOldName3 2017-09-17 14:09:29 +01:00
parent f24b807edc
commit 5a5cb1a160

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@ -1767,12 +1767,15 @@ namespace MWMechanics
while (reader.isNextSub("ID__"))
{
std::string id = reader.getHString();
if (MWBase::Environment::get().getWorld()->getStore().find(id))
{
int count;
reader.getHNT (count, "COUN");
reader.getHNT(count, "COUN");
mDeathCount[id] = count;
}
}
}
}
void Actors::clear()
{