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Added documentation.
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@ -1088,6 +1088,17 @@
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-- @param openmw.core#GameObject actor
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-- @param openmw.core#GameObject actor
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-- @return #boolean
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-- @return #boolean
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---
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-- Turn an NPC or player into werewolf form or back to normal form.
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-- Can only be used in global scripts or on self in local scripts.
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-- @function [parent=#NPC] setWerewolf
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-- @param openmw.core#GameObject actor The NPC or player to transform
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-- @param #boolean werewolf True to transform into werewolf, false to transform back to normal
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-- @usage -- Transform player into werewolf in a global script
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-- types.NPC.setWerewolf(player, true)
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-- @usage -- Transform self back to normal in a local script
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-- types.NPC.setWerewolf(self, false)
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---
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---
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-- Returns the read-only @{#NpcRecord} of an NPC
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-- Returns the read-only @{#NpcRecord} of an NPC
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-- @function [parent=#NPC] record
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-- @function [parent=#NPC] record
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