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Merge branch 'override-all-the-things' into 'master'
DOC: Document data-local See merge request OpenMW/openmw!4929
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@ -70,6 +70,31 @@ Screenshots
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.. note::
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.. note::
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Flatpak sets ``$XDG_DATA_HOME`` to ``$HOME/.var/app/$FLATPAK_ID/data``, so screenshots will be at ``$HOME/.var/app/org.openmw.OpenMW/data/openmw/screenshots`` if you use the Flatpak.
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Flatpak sets ``$XDG_DATA_HOME`` to ``$HOME/.var/app/$FLATPAK_ID/data``, so screenshots will be at ``$HOME/.var/app/org.openmw.OpenMW/data/openmw/screenshots`` if you use the Flatpak.
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Override directory (data-local)
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-------------------------------
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This is the directory in which OpenMW-CS saves generated content files.
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Additionally, this is always the last-loaded data directory in OpenMW, overriding any which came before it.
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This can be useful, for instance, for placing automatically-generated plugins created by external tools or to be very certain that particular assets are always overridden regardless of load order.
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You may define your own, custom ``data-local`` directory by using it as a key in ``openmw.cfg``, e.g. ``data-local=C:/Games/OpenMW/data``.
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+--------------+----------------------------------------------------------------------------------------------------+
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| OS | Location |
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+==============+====================================================================================================+
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| Linux | ``$XDG_DATA_HOME/openmw/data`` or ``$HOME/.local/share/openmw/data`` |
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+--------------+----------------------------------------------------------------------------------------------------+
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| Mac | ``$HOME/Library/Application\ Support/openmw/data`` |
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+--------------+---------------+------------------------------------------------------------------------------------+
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| Windows | File Explorer | ``Documents\My Games\OpenMW\data`` |
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| +---------------+------------------------------------------------------------------------------------+
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| | PowerShell | ``Join-Path ([environment]::GetFolderPath("mydocuments")) "My Games\OpenMW\data"`` |
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| +---------------+------------------------------------------------------------------------------------+
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| | Example | ``C:\Users\Username\Documents\My Games\OpenMW\data`` |
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+--------------+---------------+------------------------------------------------------------------------------------+
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.. note::
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Flatpak sets ``$XDG_DATA_HOME`` to ``$HOME/.var/app/$FLATPAK_ID/data``, so data-local will be set to ``$HOME/.var/app/org.openmw.OpenMW/data/openmw/data`` if you use the Flatpak.
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Custom configuration directories
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Custom configuration directories
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================================
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================================
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