diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index aaa239d474..5a151decb6 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -297,7 +297,6 @@ namespace MWClass void Npc::registerSelf() { boost::shared_ptr instance (new Npc); - std::cout << "class npc:" << typeid (ESM::NPC).name(); registerClass (typeid (ESM::NPC).name(), instance); } } diff --git a/apps/openmw/mwworld/player.cpp b/apps/openmw/mwworld/player.cpp index d24780ec10..5ed9aeaffc 100644 --- a/apps/openmw/mwworld/player.cpp +++ b/apps/openmw/mwworld/player.cpp @@ -24,8 +24,6 @@ namespace MWWorld float* playerPos = mPlayer.mData.getPosition().pos; playerPos[0] = playerPos[1] = playerPos[2] = 0; - std::cout << renderer->getHandle(); - mPlayer.mData.setBaseNode(renderer->getNode()); /// \todo Do not make a copy of classes defined in esm/p records. mClass = new ESM::Class (*world.getStore().classes.find (player->cls));