Actually increment iterators to be erased.

dont-compose-content
AnyOldName3 4 years ago
parent e92fb245c6
commit 5ec2ddb4a0

@ -598,7 +598,7 @@ namespace Shader
for (auto itr = writableStateSet->getUniformList().begin(); itr != writableStateSet->getUniformList().end();)
{
if (addedState->hasUniform(itr->first))
writableStateSet->getUniformList().erase(itr);
writableStateSet->getUniformList().erase(itr++);
else
++itr;
}
@ -606,7 +606,7 @@ namespace Shader
for (auto itr = writableStateSet->getModeList().begin(); itr != writableStateSet->getModeList().end();)
{
if (addedState->hasMode(itr->first))
writableStateSet->getModeList().erase(itr);
writableStateSet->getModeList().erase(itr++);
else
++itr;
}

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