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attacktypes error fix

This commit is contained in:
mrcheko 2014-01-28 21:07:26 +02:00
parent e50e94af0b
commit 5ee1dc6be8
2 changed files with 6 additions and 6 deletions

View file

@ -282,11 +282,11 @@ namespace MWClass
{ {
const bool weaphashealth = get(weapon).hasItemHealth(weapon); const bool weaphashealth = get(weapon).hasItemHealth(weapon);
const unsigned char *attack = NULL; const unsigned char *attack = NULL;
if(type == MWMechanics::CreatureStats::AT_Chop) if(type == ESM::Weapon::AT_Chop)
attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop; attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop;
else if(type == MWMechanics::CreatureStats::AT_Slash) else if(type == ESM::Weapon::AT_Slash)
attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash; attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash;
else if(type == MWMechanics::CreatureStats::AT_Thrust) else if(type == ESM::Weapon::AT_Thrust)
attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust; attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust;
if(attack) if(attack)
{ {

View file

@ -518,11 +518,11 @@ namespace MWClass
{ {
const bool weaphashealth = get(weapon).hasItemHealth(weapon); const bool weaphashealth = get(weapon).hasItemHealth(weapon);
const unsigned char *attack = NULL; const unsigned char *attack = NULL;
if(type == MWMechanics::CreatureStats::AT_Chop) if(type == ESM::Weapon::AT_Chop)
attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop; attack = weapon.get<ESM::Weapon>()->mBase->mData.mChop;
else if(type == MWMechanics::CreatureStats::AT_Slash) else if(type == ESM::Weapon::AT_Slash)
attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash; attack = weapon.get<ESM::Weapon>()->mBase->mData.mSlash;
else if(type == MWMechanics::CreatureStats::AT_Thrust) else if(type == ESM::Weapon::AT_Thrust)
attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust; attack = weapon.get<ESM::Weapon>()->mBase->mData.mThrust;
if(attack) if(attack)
{ {