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@ -22,12 +22,6 @@
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#include <QWindow>
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#endif
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#if (QT_VERSION>=QT_VERSION_CHECK(4, 6, 0))
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# define USE_GESTURES
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# include <QGestureEvent>
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# include <QGesture>
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#endif
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using namespace osgQt;
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#if (QT_VERSION < QT_VERSION_CHECK(5, 2, 0))
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@ -132,6 +126,8 @@ bool GLWidget::event( QEvent* event )
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void GLWidget::resizeEvent( QResizeEvent* event )
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{
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if (_gw == nullptr || !_gw->valid())
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return;
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const QSize& size = event->size();
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int scaled_width = static_cast<int>(size.width()*_devicePixelRatio);
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@ -143,6 +139,8 @@ void GLWidget::resizeEvent( QResizeEvent* event )
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void GLWidget::moveEvent( QMoveEvent* event )
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{
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if (_gw == nullptr || !_gw->valid())
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return;
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const QPoint& pos = event->pos();
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int scaled_width = static_cast<int>(width()*_devicePixelRatio);
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int scaled_height = static_cast<int>(height()*_devicePixelRatio);
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@ -527,9 +525,6 @@ void GraphicsWindowQt::swapBuffersImplementation()
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if (!_widget || !_widget->windowHandle()->isExposed())
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return;
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#endif
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_widget->swapBuffers();
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// FIXME: the processDeferredEvents should really be executed in a GUI (main) thread context but
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// I couln't find any reliable way to do this. For now, lets hope non of *GUI thread only operations* will
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// be executed in a QGLWidget::event handler. On the other hand, calling GUI only operations in the
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@ -539,8 +534,8 @@ void GraphicsWindowQt::swapBuffersImplementation()
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// We need to call makeCurrent here to restore our previously current context
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// which may be changed by the processDeferredEvents function.
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if (QGLContext::currentContext() != _widget->context())
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_widget->makeCurrent();
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_widget->swapBuffers();
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}
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void GraphicsWindowQt::requestWarpPointer( float x, float y )
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