1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2025-06-01 15:11:31 +00:00

Don't preload terrain when loading an interior save

This commit is contained in:
bzzt 2019-02-20 13:37:00 +00:00 committed by Capostrophic
parent 4fd613fa15
commit 5ffb40e8ba

View file

@ -409,7 +409,8 @@ namespace MWWorld
if (getPlayerPtr().isInCell()) if (getPlayerPtr().isInCell())
{ {
mWorldScene->preloadCell(getPlayerPtr().getCell(), true); mWorldScene->preloadCell(getPlayerPtr().getCell(), true);
mWorldScene->preloadTerrain(getPlayerPtr().getRefData().getPosition().asVec3()); if (getPlayerPtr().getCell()->isExterior())
mWorldScene->preloadTerrain(getPlayerPtr().getRefData().getPosition().asVec3());
} }
break; break;
default: default: