Merge branch 'bettermoveinstance' into 'master'

Set instance movement based on camera zoom

See merge request OpenMW/openmw!1186
cherry-pick-2c0f29ea
psi29a 3 years ago
commit 6170971ea3

@ -47,6 +47,7 @@
Feature #6032: Reverse-z depth buffer
Feature #6162: Refactor GUI to use shaders and to be GLES and GL3+ friendly
Feature #6199: Support FBO Rendering
Feature #6251: OpenMW-CS: Set instance movement based on camera zoom
0.47.0
------

@ -297,6 +297,8 @@ bool CSVRender::InstanceMode::primaryEditStartDrag (const QPoint& pos)
return false;
}
mObjectsAtDragStart.clear();
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
{
@ -305,6 +307,12 @@ bool CSVRender::InstanceMode::primaryEditStartDrag (const QPoint& pos)
if (mSubModeId == "move")
{
objectTag->mObject->setEdited (Object::Override_Position);
float x = objectTag->mObject->getPosition().pos[0];
float y = objectTag->mObject->getPosition().pos[1];
float z = objectTag->mObject->getPosition().pos[2];
osg::Vec3f thisPoint(x, y, z);
mDragStart = getMousePlaneCoords(pos, getProjectionSpaceCoords(thisPoint));
mObjectsAtDragStart.emplace_back(thisPoint);
mDragMode = DragMode_Move;
}
else if (mSubModeId == "rotate")
@ -392,29 +400,7 @@ void CSVRender::InstanceMode::drag (const QPoint& pos, int diffX, int diffY, dou
std::vector<osg::ref_ptr<TagBase> > selection = getWorldspaceWidget().getEdited (Mask_Reference);
if (mDragMode == DragMode_Move)
{
osg::Vec3f eye, centre, up;
getWorldspaceWidget().getCamera()->getViewMatrix().getLookAt (eye, centre, up);
if (diffY)
{
offset += up * diffY * speedFactor;
}
if (diffX)
{
offset += ((centre-eye) ^ up) * diffX * speedFactor;
}
if (mDragAxis!=-1)
{
for (int i=0; i<3; ++i)
{
if (i!=mDragAxis)
offset[i] = 0;
}
}
}
if (mDragMode == DragMode_Move) {}
else if (mDragMode == DragMode_Rotate)
{
osg::Vec3f eye, centre, up;
@ -514,17 +500,32 @@ void CSVRender::InstanceMode::drag (const QPoint& pos, int diffX, int diffY, dou
return;
}
int i = 0;
// Apply
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin()); iter!=selection.end(); ++iter)
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin()); iter!=selection.end(); ++iter, i++)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
if (mDragMode == DragMode_Move)
{
ESM::Position position = objectTag->mObject->getPosition();
for (int i=0; i<3; ++i)
osg::Vec3f mousePos = getMousePlaneCoords(pos, getProjectionSpaceCoords(mDragStart));
float addToX = mousePos.x() - mDragStart.x();
float addToY = mousePos.y() - mDragStart.y();
float addToZ = mousePos.z() - mDragStart.z();
position.pos[0] = mObjectsAtDragStart[i].x() + addToX;
position.pos[1] = mObjectsAtDragStart[i].y() + addToY;
position.pos[2] = mObjectsAtDragStart[i].z() + addToZ;
// XYZ-locking
if (mDragAxis != -1)
{
position.pos[i] += offset[i];
for (int j = 0; j < 3; ++j)
{
if (j != mDragAxis)
position.pos[j] = mObjectsAtDragStart[i][j];
}
}
objectTag->mObject->setPosition(position.pos);
@ -608,6 +609,7 @@ void CSVRender::InstanceMode::dragCompleted(const QPoint& pos)
}
}
mObjectsAtDragStart.clear();
mDragMode = DragMode_None;
}
@ -634,8 +636,10 @@ void CSVRender::InstanceMode::dragWheel (int diff, double speedFactor)
std::vector<osg::ref_ptr<TagBase> > selection =
getWorldspaceWidget().getEdited (Mask_Reference);
int j = 0;
for (std::vector<osg::ref_ptr<TagBase> >::iterator iter (selection.begin());
iter!=selection.end(); ++iter)
iter!=selection.end(); ++iter, j++)
{
if (CSVRender::ObjectTag *objectTag = dynamic_cast<CSVRender::ObjectTag *> (iter->get()))
{
@ -643,6 +647,9 @@ void CSVRender::InstanceMode::dragWheel (int diff, double speedFactor)
for (int i=0; i<3; ++i)
position.pos[i] += offset[i];
objectTag->mObject->setPosition (position.pos);
osg::Vec3f thisPoint(position.pos[0], position.pos[1], position.pos[2]);
mDragStart = getMousePlaneCoords(getWorldspaceWidget().mapFromGlobal(QCursor::pos()), getProjectionSpaceCoords(thisPoint));
mObjectsAtDragStart[j] = thisPoint;
}
}
}

@ -45,6 +45,8 @@ namespace CSVRender
bool mLocked;
float mUnitScaleDist;
osg::ref_ptr<osg::Group> mParentNode;
osg::Vec3f mDragStart;
std::vector<osg::Vec3f> mObjectsAtDragStart;
int getSubModeFromId (const std::string& id) const;

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