mirror of
https://github.com/OpenMW/openmw.git
synced 2025-01-19 22:53:53 +00:00
Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48)
This commit is contained in:
parent
e206081d86
commit
628017a817
12 changed files with 135 additions and 116 deletions
|
@ -60,7 +60,7 @@ add_openmw_dir (mwscript
|
|||
|
||||
add_openmw_dir (mwlua
|
||||
luamanagerimp object worldview userdataserializer eventqueue
|
||||
luabindings localscripts playerscripts objectbindings cellbindings asyncbindings
|
||||
luabindings localscripts playerscripts objectbindings cellbindings
|
||||
camerabindings uibindings inputbindings nearbybindings postprocessingbindings stats debugbindings
|
||||
types/types types/door types/actor types/container types/weapon types/npc types/creature types/activator types/book types/lockpick types/probe types/apparatus types/potion types/ingredient types/misc types/repair
|
||||
)
|
||||
|
|
|
@ -1,69 +0,0 @@
|
|||
#include "luabindings.hpp"
|
||||
|
||||
#include "luamanagerimp.hpp"
|
||||
|
||||
namespace sol
|
||||
{
|
||||
template <>
|
||||
struct is_automagical<MWLua::AsyncPackageId> : std::false_type {};
|
||||
|
||||
template <>
|
||||
struct is_automagical<LuaUtil::Callback> : std::false_type {};
|
||||
}
|
||||
|
||||
namespace MWLua
|
||||
{
|
||||
|
||||
struct TimerCallback
|
||||
{
|
||||
AsyncPackageId mAsyncId;
|
||||
std::string mName;
|
||||
};
|
||||
|
||||
sol::function getAsyncPackageInitializer(const Context& context)
|
||||
{
|
||||
using TimerType = LuaUtil::ScriptsContainer::TimerType;
|
||||
sol::usertype<AsyncPackageId> api = context.mLua->sol().new_usertype<AsyncPackageId>("AsyncPackage");
|
||||
api["registerTimerCallback"]
|
||||
= [](const AsyncPackageId& asyncId, std::string_view name, sol::main_protected_function callback) {
|
||||
asyncId.mContainer->registerTimerCallback(asyncId.mScriptId, name, std::move(callback));
|
||||
return TimerCallback{ asyncId, std::string(name) };
|
||||
};
|
||||
api["newSimulationTimer"] = [world = context.mWorldView](const AsyncPackageId&, double delay,
|
||||
const TimerCallback& callback, sol::main_object callbackArg) {
|
||||
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::SIMULATION_TIME,
|
||||
world->getSimulationTime() + delay, callback.mAsyncId.mScriptId, callback.mName,
|
||||
std::move(callbackArg));
|
||||
};
|
||||
api["newGameTimer"] = [world = context.mWorldView](const AsyncPackageId&, double delay,
|
||||
const TimerCallback& callback, sol::main_object callbackArg) {
|
||||
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::GAME_TIME, world->getGameTime() + delay,
|
||||
callback.mAsyncId.mScriptId, callback.mName, std::move(callbackArg));
|
||||
};
|
||||
api["newUnsavableSimulationTimer"] = [world = context.mWorldView](const AsyncPackageId& asyncId, double delay,
|
||||
sol::main_protected_function callback) {
|
||||
asyncId.mContainer->setupUnsavableTimer(
|
||||
TimerType::SIMULATION_TIME, world->getSimulationTime() + delay, asyncId.mScriptId, std::move(callback));
|
||||
};
|
||||
api["newUnsavableGameTimer"] = [world = context.mWorldView](const AsyncPackageId& asyncId, double delay,
|
||||
sol::main_protected_function callback) {
|
||||
asyncId.mContainer->setupUnsavableTimer(
|
||||
TimerType::GAME_TIME, world->getGameTime() + delay, asyncId.mScriptId, std::move(callback));
|
||||
};
|
||||
api["callback"] = [](const AsyncPackageId& asyncId, sol::main_protected_function fn) -> LuaUtil::Callback {
|
||||
return LuaUtil::Callback{ std::move(fn), asyncId.mHiddenData };
|
||||
};
|
||||
|
||||
sol::usertype<LuaUtil::Callback> callbackType = context.mLua->sol().new_usertype<LuaUtil::Callback>("Callback");
|
||||
callbackType[sol::meta_function::call] =
|
||||
[](const LuaUtil::Callback& callback, sol::variadic_args va) { return callback.call(sol::as_args(va)); };
|
||||
|
||||
auto initializer = [](sol::table hiddenData)
|
||||
{
|
||||
LuaUtil::ScriptsContainer::ScriptId id = hiddenData[LuaUtil::ScriptsContainer::sScriptIdKey];
|
||||
return AsyncPackageId{id.mContainer, id.mIndex, hiddenData};
|
||||
};
|
||||
return sol::make_object(context.mLua->sol(), initializer);
|
||||
}
|
||||
|
||||
}
|
|
@ -38,15 +38,6 @@ namespace MWLua
|
|||
void initCellBindingsForLocalScripts(const Context&);
|
||||
void initCellBindingsForGlobalScripts(const Context&);
|
||||
|
||||
// Implemented in asyncbindings.cpp
|
||||
struct AsyncPackageId
|
||||
{
|
||||
LuaUtil::ScriptsContainer* mContainer;
|
||||
int mScriptId;
|
||||
sol::table mHiddenData;
|
||||
};
|
||||
sol::function getAsyncPackageInitializer(const Context&);
|
||||
|
||||
// Implemented in camerabindings.cpp
|
||||
sol::table initCameraPackage(const Context&);
|
||||
|
||||
|
|
|
@ -12,6 +12,7 @@
|
|||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include <components/lua/asyncpackage.hpp>
|
||||
#include <components/lua/utilpackage.hpp>
|
||||
|
||||
#include <components/lua_ui/util.hpp>
|
||||
|
@ -86,7 +87,10 @@ namespace MWLua
|
|||
LocalScripts::initializeSelfPackage(localContext);
|
||||
LuaUtil::LuaStorage::initLuaBindings(mLua.sol());
|
||||
|
||||
mLua.addCommonPackage("openmw.async", getAsyncPackageInitializer(context));
|
||||
mLua.addCommonPackage("openmw.async",
|
||||
LuaUtil::getAsyncPackageInitializer(
|
||||
mLua.sol(), [this] { return mWorldView.getSimulationTime(); },
|
||||
[this] { return mWorldView.getGameTime(); }));
|
||||
mLua.addCommonPackage("openmw.util", LuaUtil::initUtilPackage(mLua.sol()));
|
||||
mLua.addCommonPackage("openmw.core", initCorePackage(context));
|
||||
mLua.addCommonPackage("openmw.types", initTypesPackage(context));
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
#include "gmock/gmock.h"
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include <components/lua/asyncpackage.hpp>
|
||||
#include <components/lua/luastate.hpp>
|
||||
#include <components/lua/scriptscontainer.hpp>
|
||||
|
||||
#include "../testing_util.hpp"
|
||||
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include <components/esm/luascripts.hpp>
|
||||
|
||||
#include <components/lua/asyncpackage.hpp>
|
||||
#include <components/lua/luastate.hpp>
|
||||
#include <components/lua/scriptscontainer.hpp>
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@ endif (GIT_CHECKOUT)
|
|||
# source files
|
||||
|
||||
add_component_dir (lua
|
||||
luastate scriptscontainer utilpackage serialization configuration l10n storage
|
||||
luastate scriptscontainer asyncpackage utilpackage serialization configuration l10n storage
|
||||
)
|
||||
|
||||
add_component_dir (l10n
|
||||
|
|
71
components/lua/asyncpackage.cpp
Normal file
71
components/lua/asyncpackage.cpp
Normal file
|
@ -0,0 +1,71 @@
|
|||
#include "asyncpackage.hpp"
|
||||
|
||||
namespace sol
|
||||
{
|
||||
template <>
|
||||
struct is_automagical<LuaUtil::AsyncPackageId> : std::false_type
|
||||
{
|
||||
};
|
||||
|
||||
template <>
|
||||
struct is_automagical<LuaUtil::Callback> : std::false_type
|
||||
{
|
||||
};
|
||||
}
|
||||
|
||||
namespace LuaUtil
|
||||
{
|
||||
|
||||
struct TimerCallback
|
||||
{
|
||||
AsyncPackageId mAsyncId;
|
||||
std::string mName;
|
||||
};
|
||||
|
||||
sol::function getAsyncPackageInitializer(
|
||||
lua_State* L, std::function<double()> simulationTimeFn, std::function<double()> gameTimeFn)
|
||||
{
|
||||
sol::state_view lua(L);
|
||||
using TimerType = ScriptsContainer::TimerType;
|
||||
sol::usertype<AsyncPackageId> api = lua.new_usertype<AsyncPackageId>("AsyncPackage");
|
||||
api["registerTimerCallback"]
|
||||
= [](const AsyncPackageId& asyncId, std::string_view name, sol::main_protected_function callback) {
|
||||
asyncId.mContainer->registerTimerCallback(asyncId.mScriptId, name, std::move(callback));
|
||||
return TimerCallback{ asyncId, std::string(name) };
|
||||
};
|
||||
api["newSimulationTimer"] = [simulationTimeFn](const AsyncPackageId&, double delay,
|
||||
const TimerCallback& callback, sol::main_object callbackArg) {
|
||||
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::SIMULATION_TIME, simulationTimeFn() + delay,
|
||||
callback.mAsyncId.mScriptId, callback.mName, std::move(callbackArg));
|
||||
};
|
||||
api["newGameTimer"] = [gameTimeFn](const AsyncPackageId&, double delay, const TimerCallback& callback,
|
||||
sol::main_object callbackArg) {
|
||||
callback.mAsyncId.mContainer->setupSerializableTimer(TimerType::GAME_TIME, gameTimeFn() + delay,
|
||||
callback.mAsyncId.mScriptId, callback.mName, std::move(callbackArg));
|
||||
};
|
||||
api["newUnsavableSimulationTimer"]
|
||||
= [simulationTimeFn](const AsyncPackageId& asyncId, double delay, sol::main_protected_function callback) {
|
||||
asyncId.mContainer->setupUnsavableTimer(
|
||||
TimerType::SIMULATION_TIME, simulationTimeFn() + delay, asyncId.mScriptId, std::move(callback));
|
||||
};
|
||||
api["newUnsavableGameTimer"]
|
||||
= [gameTimeFn](const AsyncPackageId& asyncId, double delay, sol::main_protected_function callback) {
|
||||
asyncId.mContainer->setupUnsavableTimer(
|
||||
TimerType::GAME_TIME, gameTimeFn() + delay, asyncId.mScriptId, std::move(callback));
|
||||
};
|
||||
api["callback"] = [](const AsyncPackageId& asyncId, sol::main_protected_function fn) -> Callback {
|
||||
return Callback{ std::move(fn), asyncId.mHiddenData };
|
||||
};
|
||||
|
||||
sol::usertype<Callback> callbackType = lua.new_usertype<Callback>("Callback");
|
||||
callbackType[sol::meta_function::call]
|
||||
= [](const Callback& callback, sol::variadic_args va) { return callback.call(sol::as_args(va)); };
|
||||
|
||||
auto initializer = [](sol::table hiddenData) {
|
||||
ScriptsContainer::ScriptId id = hiddenData[ScriptsContainer::sScriptIdKey];
|
||||
return AsyncPackageId{ id.mContainer, id.mIndex, hiddenData };
|
||||
};
|
||||
return sol::make_object(lua, initializer);
|
||||
}
|
||||
|
||||
}
|
53
components/lua/asyncpackage.hpp
Normal file
53
components/lua/asyncpackage.hpp
Normal file
|
@ -0,0 +1,53 @@
|
|||
#ifndef COMPONENTS_LUA_ASYNCPACKAGE_H
|
||||
#define COMPONENTS_LUA_ASYNCPACKAGE_H
|
||||
|
||||
#include "scriptscontainer.hpp"
|
||||
|
||||
namespace LuaUtil
|
||||
{
|
||||
struct AsyncPackageId
|
||||
{
|
||||
ScriptsContainer* mContainer;
|
||||
int mScriptId;
|
||||
sol::table mHiddenData;
|
||||
};
|
||||
sol::function getAsyncPackageInitializer(
|
||||
lua_State* L, std::function<double()> simulationTimeFn, std::function<double()> gameTimeFn);
|
||||
|
||||
// Wrapper for a Lua function.
|
||||
// Holds information about the script the function belongs to.
|
||||
// Needed to prevent callback calls if the script was removed.
|
||||
struct Callback
|
||||
{
|
||||
sol::main_protected_function mFunc;
|
||||
sol::table mHiddenData; // same object as Script::mHiddenData in ScriptsContainer
|
||||
|
||||
bool isValid() const { return mHiddenData[ScriptsContainer::sScriptIdKey] != sol::nil; }
|
||||
|
||||
template <typename... Args>
|
||||
sol::object call(Args&&... args) const
|
||||
{
|
||||
if (isValid())
|
||||
return LuaUtil::call(mFunc, std::forward<Args>(args)...);
|
||||
else
|
||||
Log(Debug::Debug) << "Ignored callback to the removed script "
|
||||
<< mHiddenData.get<std::string>(ScriptsContainer::sScriptDebugNameKey);
|
||||
return sol::nil;
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void tryCall(Args&&... args) const
|
||||
{
|
||||
try
|
||||
{
|
||||
this->call(std::forward<Args>(args)...);
|
||||
}
|
||||
catch (std::exception& e)
|
||||
{
|
||||
Log(Debug::Error) << "Error in callback: " << e.what();
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
#endif // COMPONENTS_LUA_ASYNCPACKAGE_H
|
|
@ -246,38 +246,6 @@ namespace LuaUtil
|
|||
int64_t mTemporaryCallbackCounter = 0;
|
||||
};
|
||||
|
||||
// Wrapper for a Lua function.
|
||||
// Holds information about the script the function belongs to.
|
||||
// Needed to prevent callback calls if the script was removed.
|
||||
struct Callback
|
||||
{
|
||||
sol::main_protected_function mFunc;
|
||||
sol::table mHiddenData; // same object as Script::mHiddenData in ScriptsContainer
|
||||
|
||||
bool isValid() const { return mHiddenData[ScriptsContainer::sScriptIdKey] != sol::nil; }
|
||||
|
||||
template <typename... Args>
|
||||
sol::object call(Args&&... args) const
|
||||
{
|
||||
if (isValid())
|
||||
return LuaUtil::call(mFunc, std::forward<Args>(args)...);
|
||||
else
|
||||
Log(Debug::Debug) << "Ignored callback to the removed script "
|
||||
<< mHiddenData.get<std::string>(ScriptsContainer::sScriptDebugNameKey);
|
||||
return sol::nil;
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void tryCall(Args&&... args) const
|
||||
{
|
||||
try { this->call(std::forward<Args>(args)...); }
|
||||
catch (std::exception& e)
|
||||
{
|
||||
Log(Debug::Error) << "Error in callback: " << e.what();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // COMPONENTS_LUA_SCRIPTSCONTAINER_H
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include <boost/filesystem/path.hpp>
|
||||
|
||||
#include "scriptscontainer.hpp"
|
||||
#include "asyncpackage.hpp"
|
||||
#include "serialization.hpp"
|
||||
|
||||
namespace LuaUtil
|
||||
|
|
|
@ -7,7 +7,7 @@
|
|||
#include <MyGUI_Widget.h>
|
||||
#include <sol/sol.hpp>
|
||||
|
||||
#include <components/lua/scriptscontainer.hpp>
|
||||
#include <components/lua/asyncpackage.hpp>
|
||||
|
||||
#include "properties.hpp"
|
||||
|
||||
|
|
Loading…
Reference in a new issue