mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-07 00:15:34 +00:00
changed a few hardcoded refIds used in mutliple places to be defined only once in a variable
This commit is contained in:
parent
20da0892ef
commit
62d8fe3fc2
20 changed files with 86 additions and 41 deletions
|
@ -7,6 +7,7 @@
|
||||||
#include <osg/ImageUtils>
|
#include <osg/ImageUtils>
|
||||||
#include <osgDB/ReadFile>
|
#include <osgDB/ReadFile>
|
||||||
|
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/esm/defs.hpp>
|
#include <components/esm/defs.hpp>
|
||||||
#include <components/esm3/esmreader.hpp>
|
#include <components/esm3/esmreader.hpp>
|
||||||
#include <components/esm3/esmwriter.hpp>
|
#include <components/esm3/esmwriter.hpp>
|
||||||
|
@ -397,7 +398,7 @@ namespace ESSImport
|
||||||
}
|
}
|
||||||
|
|
||||||
writer.startRecord(ESM::REC_NPC_);
|
writer.startRecord(ESM::REC_NPC_);
|
||||||
context.mPlayerBase.mId = ESM::RefId::stringRefId("player");
|
context.mPlayerBase.mId = ESM::sPlayerId;
|
||||||
context.mPlayerBase.save(writer);
|
context.mPlayerBase.save(writer);
|
||||||
writer.endRecord(ESM::REC_NPC_);
|
writer.endRecord(ESM::REC_NPC_);
|
||||||
|
|
||||||
|
|
|
@ -32,6 +32,7 @@
|
||||||
#include <components/esm3/loadweap.hpp>
|
#include <components/esm3/loadweap.hpp>
|
||||||
#include <components/misc/resourcehelpers.hpp>
|
#include <components/misc/resourcehelpers.hpp>
|
||||||
#include <components/misc/strings/algorithm.hpp>
|
#include <components/misc/strings/algorithm.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include "../prefs/state.hpp"
|
#include "../prefs/state.hpp"
|
||||||
|
|
||||||
|
@ -681,7 +682,7 @@ void CSMTools::ReferenceableCheckStage::npcCheck(
|
||||||
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc, npc.mId);
|
CSMWorld::UniversalId id(CSMWorld::UniversalId::Type_Npc, npc.mId);
|
||||||
|
|
||||||
// Detect if player is present
|
// Detect if player is present
|
||||||
if (npc.mId == ESM::RefId::stringRefId("player")) // Happy now, scrawl?
|
if (npc.mId == ESM::sPlayerId) // Happy now, scrawl?
|
||||||
mPlayerPresent = true;
|
mPlayerPresent = true;
|
||||||
|
|
||||||
// Skip "Base" records (setting!)
|
// Skip "Base" records (setting!)
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include <components/esm3/loadcrea.hpp>
|
#include <components/esm3/loadcrea.hpp>
|
||||||
#include <components/esm3/loadmisc.hpp>
|
#include <components/esm3/loadmisc.hpp>
|
||||||
#include <components/esm3/loadnpc.hpp>
|
#include <components/esm3/loadnpc.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include <components/settings/settings.hpp>
|
#include <components/settings/settings.hpp>
|
||||||
|
|
||||||
|
@ -35,11 +36,11 @@ namespace MWClass
|
||||||
|
|
||||||
bool Miscellaneous::isGold(const MWWorld::ConstPtr& ptr) const
|
bool Miscellaneous::isGold(const MWWorld::ConstPtr& ptr) const
|
||||||
{
|
{
|
||||||
return ptr.getCellRef().getRefId() == ESM::RefId::stringRefId("gold_001")
|
return ptr.getCellRef().getRefId() == ESM::sGoldId001
|
||||||
|| ptr.getCellRef().getRefId() == ESM::RefId::stringRefId("gold_005")
|
|| ptr.getCellRef().getRefId() == ESM::sGoldId005
|
||||||
|| ptr.getCellRef().getRefId() == ESM::RefId::stringRefId("gold_010")
|
|| ptr.getCellRef().getRefId() == ESM::sGoldId010
|
||||||
|| ptr.getCellRef().getRefId() == ESM::RefId::stringRefId("gold_025")
|
|| ptr.getCellRef().getRefId() == ESM::sGoldId025
|
||||||
|| ptr.getCellRef().getRefId() == ESM::RefId::stringRefId("gold_100");
|
|| ptr.getCellRef().getRefId() == ESM::sGoldId100;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Miscellaneous::insertObjectRendering(
|
void Miscellaneous::insertObjectRendering(
|
||||||
|
|
|
@ -4,6 +4,7 @@
|
||||||
#include <MyGUI_TextBox.h>
|
#include <MyGUI_TextBox.h>
|
||||||
|
|
||||||
#include <components/esm3/loadbook.hpp>
|
#include <components/esm3/loadbook.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include "../mwbase/environment.hpp"
|
#include "../mwbase/environment.hpp"
|
||||||
#include "../mwbase/windowmanager.hpp"
|
#include "../mwbase/windowmanager.hpp"
|
||||||
|
@ -202,7 +203,7 @@ namespace MWGui
|
||||||
{
|
{
|
||||||
if (mCurrentPage > 0)
|
if (mCurrentPage > 0)
|
||||||
{
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
|
|
||||||
--mCurrentPage;
|
--mCurrentPage;
|
||||||
|
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
|
|
||||||
#include <components/debug/debuglog.hpp>
|
#include <components/debug/debuglog.hpp>
|
||||||
#include <components/esm3/loadcrea.hpp>
|
#include <components/esm3/loadcrea.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/translation/translation.hpp>
|
#include <components/translation/translation.hpp>
|
||||||
#include <components/widgets/box.hpp>
|
#include <components/widgets/box.hpp>
|
||||||
#include <components/widgets/list.hpp>
|
#include <components/widgets/list.hpp>
|
||||||
|
@ -278,19 +279,19 @@ namespace MWGui
|
||||||
|
|
||||||
void Choice::activated()
|
void Choice::activated()
|
||||||
{
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||||
eventChoiceActivated(mChoiceId);
|
eventChoiceActivated(mChoiceId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Topic::activated()
|
void Topic::activated()
|
||||||
{
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||||
eventTopicActivated(mTopicId);
|
eventTopicActivated(mTopicId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Goodbye::activated()
|
void Goodbye::activated()
|
||||||
{
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||||
eventActivated();
|
eventActivated();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include <MyGUI_TextBox.h>
|
#include <MyGUI_TextBox.h>
|
||||||
|
|
||||||
#include <components/misc/strings/algorithm.hpp>
|
#include <components/misc/strings/algorithm.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/widgets/imagebutton.hpp>
|
#include <components/widgets/imagebutton.hpp>
|
||||||
#include <components/widgets/list.hpp>
|
#include <components/widgets/list.hpp>
|
||||||
|
|
||||||
|
@ -413,7 +414,7 @@ namespace
|
||||||
mOptionsMode = false;
|
mOptionsMode = false;
|
||||||
mTopicsMode = false;
|
mTopicsMode = false;
|
||||||
|
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void notifyTopicSelected(const ESM::RefId& topic, int id)
|
void notifyTopicSelected(const ESM::RefId& topic, int id)
|
||||||
|
@ -444,7 +445,7 @@ namespace
|
||||||
|
|
||||||
mOptionsMode = false;
|
mOptionsMode = false;
|
||||||
|
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void notifyOptions(MyGUI::Widget* _sender)
|
void notifyOptions(MyGUI::Widget* _sender)
|
||||||
|
@ -472,7 +473,7 @@ namespace
|
||||||
assert(mStates.size() > 1);
|
assert(mStates.size() > 1);
|
||||||
popBook();
|
popBook();
|
||||||
|
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void notifyIndexLinkClicked(MWGui::TypesetBook::InteractiveId index)
|
void notifyIndexLinkClicked(MWGui::TypesetBook::InteractiveId index)
|
||||||
|
@ -493,7 +494,7 @@ namespace
|
||||||
|
|
||||||
list->adjustSize();
|
list->adjustSize();
|
||||||
|
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void notifyTopics(MyGUI::Widget* _sender)
|
void notifyTopics(MyGUI::Widget* _sender)
|
||||||
|
@ -508,7 +509,7 @@ namespace
|
||||||
setVisible(ShowAllBTN, false);
|
setVisible(ShowAllBTN, false);
|
||||||
setVisible(ShowActiveBTN, false);
|
setVisible(ShowActiveBTN, false);
|
||||||
|
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
}
|
}
|
||||||
|
|
||||||
struct AddNamesToList
|
struct AddNamesToList
|
||||||
|
@ -565,7 +566,7 @@ namespace
|
||||||
mModel->visitQuestNames(false, setInactive);
|
mModel->visitQuestNames(false, setInactive);
|
||||||
}
|
}
|
||||||
|
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void notifyShowAll(MyGUI::Widget* _sender)
|
void notifyShowAll(MyGUI::Widget* _sender)
|
||||||
|
@ -589,7 +590,7 @@ namespace
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
setBookMode();
|
setBookMode();
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -619,7 +620,7 @@ namespace
|
||||||
|
|
||||||
if (page + 2 < book->pageCount())
|
if (page + 2 < book->pageCount())
|
||||||
{
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
|
|
||||||
page += 2;
|
page += 2;
|
||||||
updateShowingPages();
|
updateShowingPages();
|
||||||
|
@ -637,7 +638,7 @@ namespace
|
||||||
|
|
||||||
if (page >= 2)
|
if (page >= 2)
|
||||||
{
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("book page"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sBookPageSoundId);
|
||||||
|
|
||||||
page -= 2;
|
page -= 2;
|
||||||
updateShowingPages();
|
updateShowingPages();
|
||||||
|
|
|
@ -7,6 +7,7 @@
|
||||||
#include <components/settings/settings.hpp>
|
#include <components/settings/settings.hpp>
|
||||||
#include <components/vfs/manager.hpp>
|
#include <components/vfs/manager.hpp>
|
||||||
#include <components/widgets/imagebutton.hpp>
|
#include <components/widgets/imagebutton.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include "../mwbase/environment.hpp"
|
#include "../mwbase/environment.hpp"
|
||||||
#include "../mwbase/statemanager.hpp"
|
#include "../mwbase/statemanager.hpp"
|
||||||
|
@ -89,7 +90,7 @@ namespace MWGui
|
||||||
MWBase::WindowManager* winMgr = MWBase::Environment::get().getWindowManager();
|
MWBase::WindowManager* winMgr = MWBase::Environment::get().getWindowManager();
|
||||||
|
|
||||||
const std::string& name = *sender->getUserData<std::string>();
|
const std::string& name = *sender->getUserData<std::string>();
|
||||||
winMgr->playSound(ESM::RefId::stringRefId("Menu Click"));
|
winMgr->playSound(ESM::sMenuClickSoundId);
|
||||||
if (name == "return")
|
if (name == "return")
|
||||||
{
|
{
|
||||||
winMgr->removeGuiMode(GM_MainMenu);
|
winMgr->removeGuiMode(GM_MainMenu);
|
||||||
|
|
|
@ -8,6 +8,7 @@
|
||||||
#include <components/debug/debuglog.hpp>
|
#include <components/debug/debuglog.hpp>
|
||||||
#include <components/files/conversion.hpp>
|
#include <components/files/conversion.hpp>
|
||||||
#include <components/sdlutil/sdlmappings.hpp>
|
#include <components/sdlutil/sdlmappings.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include "../mwbase/environment.hpp"
|
#include "../mwbase/environment.hpp"
|
||||||
#include "../mwbase/inputmanager.hpp"
|
#include "../mwbase/inputmanager.hpp"
|
||||||
|
@ -206,7 +207,7 @@ namespace MWInput
|
||||||
MyGUI::Button* b
|
MyGUI::Button* b
|
||||||
= MyGUI::InputManager::getInstance().getMouseFocusWidget()->castType<MyGUI::Button>(false);
|
= MyGUI::InputManager::getInstance().getMouseFocusWidget()->castType<MyGUI::Button>(false);
|
||||||
if (b && b->getEnabled())
|
if (b && b->getEnabled())
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||||
}
|
}
|
||||||
|
|
||||||
mBindingsManager->setPlayerControlsEnabled(!mousePressSuccess);
|
mBindingsManager->setPlayerControlsEnabled(!mousePressSuccess);
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
|
|
||||||
#include <components/sdlutil/sdlinputwrapper.hpp>
|
#include <components/sdlutil/sdlinputwrapper.hpp>
|
||||||
#include <components/sdlutil/sdlmappings.hpp>
|
#include <components/sdlutil/sdlmappings.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include "../mwbase/environment.hpp"
|
#include "../mwbase/environment.hpp"
|
||||||
#include "../mwbase/inputmanager.hpp"
|
#include "../mwbase/inputmanager.hpp"
|
||||||
|
@ -166,7 +167,7 @@ namespace MWInput
|
||||||
= MyGUI::InputManager::getInstance().getMouseFocusWidget()->castType<MyGUI::Button>(false);
|
= MyGUI::InputManager::getInstance().getMouseFocusWidget()->castType<MyGUI::Button>(false);
|
||||||
if (b && b->getEnabled() && id == SDL_BUTTON_LEFT)
|
if (b && b->getEnabled() && id == SDL_BUTTON_LEFT)
|
||||||
{
|
{
|
||||||
MWBase::Environment::get().getWindowManager()->playSound(ESM::RefId::stringRefId("Menu Click"));
|
MWBase::Environment::get().getWindowManager()->playSound(ESM::sMenuClickSoundId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
MWBase::Environment::get().getWindowManager()->setCursorActive(true);
|
MWBase::Environment::get().getWindowManager()->setCursorActive(true);
|
||||||
|
|
|
@ -2,6 +2,7 @@
|
||||||
|
|
||||||
#include <components/lua/luastate.hpp>
|
#include <components/lua/luastate.hpp>
|
||||||
#include <components/misc/resourcehelpers.hpp>
|
#include <components/misc/resourcehelpers.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
namespace MWLua
|
namespace MWLua
|
||||||
{
|
{
|
||||||
|
@ -66,7 +67,7 @@ namespace MWLua
|
||||||
if (ref == nullptr)
|
if (ref == nullptr)
|
||||||
throw std::runtime_error("Can't get type name from an empty object.");
|
throw std::runtime_error("Can't get type name from an empty object.");
|
||||||
const ESM::RefId& id = ref->mRef.getRefId();
|
const ESM::RefId& id = ref->mRef.getRefId();
|
||||||
if (id == ESM::RefId::stringRefId("player"))
|
if (id == ESM::sPlayerId)
|
||||||
return ESM::REC_INTERNAL_PLAYER;
|
return ESM::REC_INTERNAL_PLAYER;
|
||||||
if (Misc::ResourceHelpers::isHiddenMarker(id))
|
if (Misc::ResourceHelpers::isHiddenMarker(id))
|
||||||
return ESM::REC_INTERNAL_MARKER;
|
return ESM::REC_INTERNAL_MARKER;
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
|
|
||||||
#include <components/esm/records.hpp>
|
#include <components/esm/records.hpp>
|
||||||
#include <components/esm/refid.hpp>
|
#include <components/esm/refid.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/esm3/esmwriter.hpp>
|
#include <components/esm3/esmwriter.hpp>
|
||||||
#include <components/esm3/loadgmst.hpp>
|
#include <components/esm3/loadgmst.hpp>
|
||||||
#include <components/esm3/loadmgef.hpp>
|
#include <components/esm3/loadmgef.hpp>
|
||||||
|
@ -84,7 +85,7 @@ namespace
|
||||||
const MWWorld::CellRef& cellref = target.getCellRef();
|
const MWWorld::CellRef& cellref = target.getCellRef();
|
||||||
|
|
||||||
const ESM::RefId& owner = cellref.getOwner();
|
const ESM::RefId& owner = cellref.getOwner();
|
||||||
bool isOwned = !owner.empty() && owner != ESM::RefId::stringRefId("player");
|
bool isOwned = !owner.empty() && owner != ESM::sPlayerId;
|
||||||
|
|
||||||
const ESM::RefId& faction = cellref.getFaction();
|
const ESM::RefId& faction = cellref.getFaction();
|
||||||
bool isFactionOwned = false;
|
bool isFactionOwned = false;
|
||||||
|
|
|
@ -26,6 +26,7 @@
|
||||||
#include <components/sceneutil/shadow.hpp>
|
#include <components/sceneutil/shadow.hpp>
|
||||||
#include <components/settings/settings.hpp>
|
#include <components/settings/settings.hpp>
|
||||||
#include <components/stereo/multiview.hpp>
|
#include <components/stereo/multiview.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include "../mwworld/class.hpp"
|
#include "../mwworld/class.hpp"
|
||||||
#include "../mwworld/inventorystore.hpp"
|
#include "../mwworld/inventorystore.hpp"
|
||||||
|
@ -543,7 +544,7 @@ namespace MWRender
|
||||||
void RaceSelectionPreview::setPrototype(const ESM::NPC& proto)
|
void RaceSelectionPreview::setPrototype(const ESM::NPC& proto)
|
||||||
{
|
{
|
||||||
mBase = proto;
|
mBase = proto;
|
||||||
mBase.mId = ESM::RefId::stringRefId("player");
|
mBase.mId = ESM::sPlayerId;
|
||||||
rebuild();
|
rebuild();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -10,6 +10,7 @@
|
||||||
#include <components/interpreter/interpreter.hpp>
|
#include <components/interpreter/interpreter.hpp>
|
||||||
#include <components/interpreter/opcodes.hpp>
|
#include <components/interpreter/opcodes.hpp>
|
||||||
#include <components/interpreter/runtime.hpp>
|
#include <components/interpreter/runtime.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
|
|
||||||
#include "../mwworld/class.hpp"
|
#include "../mwworld/class.hpp"
|
||||||
#include "../mwworld/esmstore.hpp"
|
#include "../mwworld/esmstore.hpp"
|
||||||
|
@ -484,7 +485,7 @@ namespace MWScript
|
||||||
if (!targetPtr.isEmpty() && targetPtr.getCellRef().getRefId() == testedTargetId)
|
if (!targetPtr.isEmpty() && targetPtr.getCellRef().getRefId() == testedTargetId)
|
||||||
targetsAreEqual = true;
|
targetsAreEqual = true;
|
||||||
}
|
}
|
||||||
else if (testedTargetId == ESM::RefId::stringRefId("player")) // Currently the player ID is hardcoded
|
else if (testedTargetId == ESM::sPlayerId) // Currently the player ID is hardcoded
|
||||||
{
|
{
|
||||||
MWBase::MechanicsManager* mechMgr = MWBase::Environment::get().getMechanicsManager();
|
MWBase::MechanicsManager* mechMgr = MWBase::Environment::get().getMechanicsManager();
|
||||||
bool greeting = mechMgr->getGreetingState(actor) == MWMechanics::Greet_InProgress;
|
bool greeting = mechMgr->getGreetingState(actor) == MWMechanics::Greet_InProgress;
|
||||||
|
|
|
@ -15,7 +15,7 @@
|
||||||
|
|
||||||
#include <components/esm3/loadlevlist.hpp>
|
#include <components/esm3/loadlevlist.hpp>
|
||||||
#include <components/esm3/loadskil.hpp>
|
#include <components/esm3/loadskil.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/esm3/loadcrea.hpp>
|
#include <components/esm3/loadcrea.hpp>
|
||||||
|
|
||||||
#include "../mwbase/environment.hpp"
|
#include "../mwbase/environment.hpp"
|
||||||
|
@ -104,9 +104,9 @@ namespace MWScript
|
||||||
if (count == 0)
|
if (count == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (item == ESM::RefId::stringRefId("gold_005") ||item == ESM::RefId::stringRefId("gold_010")
|
if (item == ESM::sGoldId005 ||item == ESM::sGoldId010
|
||||||
|| item == ESM::RefId::stringRefId("gold_025") ||item == ESM::RefId::stringRefId("gold_100"))
|
|| item == ESM::sGoldId025||item == ESM::sGoldId100)
|
||||||
item = ESM::RefId::stringRefId("gold_001");
|
item = ESM::sGoldId001;
|
||||||
|
|
||||||
// Check if "item" can be placed in a container
|
// Check if "item" can be placed in a container
|
||||||
MWWorld::ManualRef manualRef(MWBase::Environment::get().getWorld()->getStore(), item, 1);
|
MWWorld::ManualRef manualRef(MWBase::Environment::get().getWorld()->getStore(), item, 1);
|
||||||
|
|
|
@ -6,6 +6,7 @@
|
||||||
|
|
||||||
#include <components/debug/debuglog.hpp>
|
#include <components/debug/debuglog.hpp>
|
||||||
#include <components/esm/records.hpp>
|
#include <components/esm/records.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/esm3/esmreader.hpp>
|
#include <components/esm3/esmreader.hpp>
|
||||||
#include <components/esm3/esmwriter.hpp>
|
#include <components/esm3/esmwriter.hpp>
|
||||||
#include <components/esm3/readerscache.hpp>
|
#include <components/esm3/readerscache.hpp>
|
||||||
|
@ -534,7 +535,7 @@ namespace MWWorld
|
||||||
void ESMStore::movePlayerRecord()
|
void ESMStore::movePlayerRecord()
|
||||||
{
|
{
|
||||||
auto& npcs = getWritable<ESM::NPC>();
|
auto& npcs = getWritable<ESM::NPC>();
|
||||||
auto player = npcs.find(ESM::RefId::stringRefId("player"));
|
auto player = npcs.find(ESM::sPlayerId);
|
||||||
npcs.insert(*player);
|
npcs.insert(*player);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -651,7 +652,7 @@ namespace MWWorld
|
||||||
{
|
{
|
||||||
setUp();
|
setUp();
|
||||||
|
|
||||||
const ESM::NPC* player = get<ESM::NPC>().find(ESM::RefId::stringRefId("player"));
|
const ESM::NPC* player = get<ESM::NPC>().find(ESM::sPlayerId);
|
||||||
|
|
||||||
if (!get<ESM::Race>().find(player->mRace) || !get<ESM::Class>().find(player->mClass))
|
if (!get<ESM::Race>().find(player->mRace) || !get<ESM::Class>().find(player->mClass))
|
||||||
throw std::runtime_error("Invalid player record (race or class unavailable");
|
throw std::runtime_error("Invalid player record (race or class unavailable");
|
||||||
|
@ -687,7 +688,7 @@ namespace MWWorld
|
||||||
{
|
{
|
||||||
|
|
||||||
auto& npcs = getWritable<ESM::NPC>();
|
auto& npcs = getWritable<ESM::NPC>();
|
||||||
if (npc.mId == ESM::RefId::stringRefId("player"))
|
if (npc.mId == ESM::sPlayerId)
|
||||||
{
|
{
|
||||||
return npcs.insert(npc);
|
return npcs.insert(npc);
|
||||||
}
|
}
|
||||||
|
|
|
@ -5,6 +5,7 @@
|
||||||
#include <components/debug/debuglog.hpp>
|
#include <components/debug/debuglog.hpp>
|
||||||
|
|
||||||
#include <components/esm/defs.hpp>
|
#include <components/esm/defs.hpp>
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/esm3/esmreader.hpp>
|
#include <components/esm3/esmreader.hpp>
|
||||||
#include <components/esm3/esmwriter.hpp>
|
#include <components/esm3/esmwriter.hpp>
|
||||||
#include <components/esm3/loadbsgn.hpp>
|
#include <components/esm3/loadbsgn.hpp>
|
||||||
|
@ -49,7 +50,7 @@ namespace MWWorld
|
||||||
{
|
{
|
||||||
ESM::CellRef cellRef;
|
ESM::CellRef cellRef;
|
||||||
cellRef.blank();
|
cellRef.blank();
|
||||||
cellRef.mRefID = ESM::RefId::stringRefId("player");
|
cellRef.mRefID = ESM::sPlayerId;
|
||||||
mPlayer = LiveCellRef<ESM::NPC>(cellRef, player);
|
mPlayer = LiveCellRef<ESM::NPC>(cellRef, player);
|
||||||
|
|
||||||
ESM::Position playerPos = mPlayer.mData.getPosition();
|
ESM::Position playerPos = mPlayer.mData.getPosition();
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
|
|
||||||
#include <components/debug/debuglog.hpp>
|
#include <components/debug/debuglog.hpp>
|
||||||
|
|
||||||
|
#include <components/esm/refidhardcoded.hpp>
|
||||||
#include <components/esm3/cellid.hpp>
|
#include <components/esm3/cellid.hpp>
|
||||||
#include <components/esm3/cellref.hpp>
|
#include <components/esm3/cellref.hpp>
|
||||||
#include <components/esm3/esmreader.hpp>
|
#include <components/esm3/esmreader.hpp>
|
||||||
|
@ -325,7 +326,7 @@ namespace MWWorld
|
||||||
mPlayer->clear();
|
mPlayer->clear();
|
||||||
mPlayer->setCell(nullptr);
|
mPlayer->setCell(nullptr);
|
||||||
mPlayer->getPlayer().getRefData() = RefData();
|
mPlayer->getPlayer().getRefData() = RefData();
|
||||||
mPlayer->set(mStore.get<ESM::NPC>().find(ESM::RefId::stringRefId("player")));
|
mPlayer->set(mStore.get<ESM::NPC>().find(ESM::sPlayerId));
|
||||||
}
|
}
|
||||||
|
|
||||||
mWorldModel.clear();
|
mWorldModel.clear();
|
||||||
|
@ -576,7 +577,7 @@ namespace MWWorld
|
||||||
= mStore.get<ESM::GameSetting>().find("sDefaultCellname")->mValue.getString();
|
= mStore.get<ESM::GameSetting>().find("sDefaultCellname")->mValue.getString();
|
||||||
if (Misc::StringUtils::ciEqual(cellName, defaultName))
|
if (Misc::StringUtils::ciEqual(cellName, defaultName))
|
||||||
{
|
{
|
||||||
cell = mStore.get<ESM::Cell>().searchExtByName(ESM::RefId::stringRefId(""));
|
cell = mStore.get<ESM::Cell>().searchExtByName(ESM::RefId::sEmpty);
|
||||||
if (cell)
|
if (cell)
|
||||||
return cell;
|
return cell;
|
||||||
}
|
}
|
||||||
|
@ -685,7 +686,7 @@ namespace MWWorld
|
||||||
{
|
{
|
||||||
Ptr ret;
|
Ptr ret;
|
||||||
// the player is always in an active cell.
|
// the player is always in an active cell.
|
||||||
if (name == ESM::RefId::stringRefId("player"))
|
if (name == ESM::sPlayerId)
|
||||||
{
|
{
|
||||||
return mPlayer->getPlayer();
|
return mPlayer->getPlayer();
|
||||||
}
|
}
|
||||||
|
@ -1759,7 +1760,7 @@ namespace MWWorld
|
||||||
{
|
{
|
||||||
bool update = false;
|
bool update = false;
|
||||||
|
|
||||||
if (record.mId == ESM::RefId::stringRefId("player"))
|
if (record.mId == ESM::sPlayerId)
|
||||||
{
|
{
|
||||||
const ESM::NPC* player = mPlayer->getPlayer().get<ESM::NPC>()->mBase;
|
const ESM::NPC* player = mPlayer->getPlayer().get<ESM::NPC>()->mBase;
|
||||||
|
|
||||||
|
@ -2436,7 +2437,7 @@ namespace MWWorld
|
||||||
|
|
||||||
void World::setupPlayer()
|
void World::setupPlayer()
|
||||||
{
|
{
|
||||||
const ESM::NPC* player = mStore.get<ESM::NPC>().find(ESM::RefId::stringRefId("player"));
|
const ESM::NPC* player = mStore.get<ESM::NPC>().find(ESM::sPlayerId);
|
||||||
if (!mPlayer)
|
if (!mPlayer)
|
||||||
mPlayer = std::make_unique<MWWorld::Player>(player);
|
mPlayer = std::make_unique<MWWorld::Player>(player);
|
||||||
else
|
else
|
||||||
|
|
|
@ -80,7 +80,7 @@ add_component_dir (to_utf8
|
||||||
to_utf8
|
to_utf8
|
||||||
)
|
)
|
||||||
|
|
||||||
add_component_dir(esm attr common defs esmcommon records util luascripts format refid)
|
add_component_dir(esm attr common defs esmcommon records util luascripts format refid refidhardcoded)
|
||||||
|
|
||||||
add_component_dir(fx pass technique lexer widgets stateupdater)
|
add_component_dir(fx pass technique lexer widgets stateupdater)
|
||||||
|
|
||||||
|
|
17
components/esm/refidhardcoded.cpp
Normal file
17
components/esm/refidhardcoded.cpp
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
#include "refidhardcoded.hpp"
|
||||||
|
|
||||||
|
namespace ESM
|
||||||
|
{//A few hardcoded ids that are used multiple times accross the codebase
|
||||||
|
const RefId sPlayerId = ESM::RefId::stringRefId("Player");
|
||||||
|
const RefId sMenuClickSoundId = ESM::RefId::stringRefId("Menu Click");
|
||||||
|
const RefId sBookPageSoundId = ESM::RefId::stringRefId("book page");
|
||||||
|
const RefId sGoldId001 = ESM::RefId::stringRefId("gold_001");
|
||||||
|
const RefId sGoldId005 = ESM::RefId::stringRefId("gold_005");
|
||||||
|
const RefId sGoldId010 = ESM::RefId::stringRefId("gold_010");
|
||||||
|
const RefId sGoldId025 = ESM::RefId::stringRefId("gold_025");
|
||||||
|
const RefId sGoldId100 = ESM::RefId::stringRefId("gold_100");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
12
components/esm/refidhardcoded.hpp
Normal file
12
components/esm/refidhardcoded.hpp
Normal file
|
@ -0,0 +1,12 @@
|
||||||
|
#ifndef OPENMW_COMPONENTS_ESM_REFIDHARDCODED_HPP
|
||||||
|
#define OPENMW_COMPONENTS_ESM_REFIDHARDCODED_HPP
|
||||||
|
#include "refid.hpp"
|
||||||
|
|
||||||
|
namespace ESM
|
||||||
|
{
|
||||||
|
extern const RefId sPlayerId, sMenuClickSoundId, sBookPageSoundId;
|
||||||
|
extern const RefId sGoldId001, sGoldId005, sGoldId010, sGoldId025, sGoldId100;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
Loading…
Reference in a new issue