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@ -175,7 +175,6 @@ namespace MWWorld
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, mRainMaxHeight(Fallback::Map::getFloat("Weather_" + name + "_Rain_Height_Max"))
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, mParticleEffect(particleEffect)
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, mRainEffect(Fallback::Map::getBool("Weather_" + name + "_Using_Precip") ? "meshes\\raindrop.nif" : "")
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, mRipples(Fallback::Map::getBool("Weather_" + name + "_Ripples"))
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, mStormDirection(Weather::defaultDirection())
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, mCloudsMaximumPercent(Fallback::Map::getFloat("Weather_" + name + "_Clouds_Maximum_Percent"))
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, mTransitionDelta(Fallback::Map::getFloat("Weather_" + name + "_Transition_Delta"))
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@ -1130,7 +1129,6 @@ namespace MWWorld
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mResult.mRainMinHeight = current.mRainMinHeight;
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mResult.mRainMaxHeight = current.mRainMaxHeight;
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mResult.mRainMaxRaindrops = current.mRainMaxRaindrops;
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mResult.mRipples = current.mRipples;
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mResult.mParticleEffect = current.mParticleEffect;
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mResult.mRainEffect = current.mRainEffect;
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@ -1243,7 +1241,6 @@ namespace MWWorld
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mResult.mRainMinHeight = current.mRainMinHeight;
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mResult.mRainMaxHeight = current.mRainMaxHeight;
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mResult.mRainMaxRaindrops = current.mRainMaxRaindrops;
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mResult.mRipples = current.mRipples;
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}
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else
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{
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@ -1260,7 +1257,6 @@ namespace MWWorld
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mResult.mRainMinHeight = other.mRainMinHeight;
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mResult.mRainMaxHeight = other.mRainMaxHeight;
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mResult.mRainMaxRaindrops = other.mRainMaxRaindrops;
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mResult.mRipples = other.mRipples;
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}
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}
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}
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