ActionManager::toggleMainMenu() should close PostProcessor HUD.

crashfix_debugdraw
Mads Buvik Sandvei 2 years ago
parent ab2931223e
commit 642d0ad631

@ -129,6 +129,8 @@ namespace MWBase
virtual bool isConsoleMode() const = 0;
virtual bool isPostProcessorHudVisible() const = 0;
virtual void toggleVisible (MWGui::GuiWindow wnd) = 0;
virtual void forceHide(MWGui::GuiWindow wnd) = 0;

@ -1520,6 +1520,11 @@ namespace MWGui
return mConsole && mConsole->isVisible();
}
bool WindowManager::isPostProcessorHudVisible() const
{
return mPostProcessorHud->isVisible();
}
MWGui::GuiMode WindowManager::getMode() const
{
if (mGuiModes.empty())

@ -169,6 +169,8 @@ namespace MWGui
bool isConsoleMode() const override;
bool isPostProcessorHudVisible() const override;
void toggleVisible(GuiWindow wnd) override;
void forceHide(MWGui::GuiWindow wnd) override;

@ -323,6 +323,12 @@ namespace MWInput
return;
}
if (MWBase::Environment::get().getWindowManager()->isPostProcessorHudVisible())
{
MWBase::Environment::get().getWindowManager()->togglePostProcessorHud();
return;
}
if (!MWBase::Environment::get().getWindowManager()->isGuiMode()) //No open GUIs, open up the MainMenu
{
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);

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