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ActionManager::toggleMainMenu() should close PostProcessor HUD.
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4 changed files with 15 additions and 0 deletions
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@ -129,6 +129,8 @@ namespace MWBase
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virtual bool isConsoleMode() const = 0;
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virtual bool isConsoleMode() const = 0;
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virtual bool isPostProcessorHudVisible() const = 0;
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virtual void toggleVisible (MWGui::GuiWindow wnd) = 0;
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virtual void toggleVisible (MWGui::GuiWindow wnd) = 0;
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virtual void forceHide(MWGui::GuiWindow wnd) = 0;
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virtual void forceHide(MWGui::GuiWindow wnd) = 0;
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@ -1520,6 +1520,11 @@ namespace MWGui
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return mConsole && mConsole->isVisible();
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return mConsole && mConsole->isVisible();
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}
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}
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bool WindowManager::isPostProcessorHudVisible() const
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{
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return mPostProcessorHud->isVisible();
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}
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MWGui::GuiMode WindowManager::getMode() const
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MWGui::GuiMode WindowManager::getMode() const
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{
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{
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if (mGuiModes.empty())
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if (mGuiModes.empty())
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@ -169,6 +169,8 @@ namespace MWGui
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bool isConsoleMode() const override;
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bool isConsoleMode() const override;
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bool isPostProcessorHudVisible() const override;
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void toggleVisible(GuiWindow wnd) override;
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void toggleVisible(GuiWindow wnd) override;
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void forceHide(MWGui::GuiWindow wnd) override;
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void forceHide(MWGui::GuiWindow wnd) override;
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@ -323,6 +323,12 @@ namespace MWInput
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return;
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return;
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}
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}
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if (MWBase::Environment::get().getWindowManager()->isPostProcessorHudVisible())
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{
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MWBase::Environment::get().getWindowManager()->togglePostProcessorHud();
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return;
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}
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if (!MWBase::Environment::get().getWindowManager()->isGuiMode()) //No open GUIs, open up the MainMenu
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if (!MWBase::Environment::get().getWindowManager()->isGuiMode()) //No open GUIs, open up the MainMenu
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{
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{
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MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
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MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
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