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				https://github.com/OpenMW/openmw.git
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	Merge branch 'master' into sdl_input
This commit is contained in:
		
						commit
						6449f68d61
					
				
					 37 changed files with 2418 additions and 640 deletions
				
			
		| 
						 | 
				
			
			@ -37,8 +37,8 @@ option(BUILD_WITH_CODE_COVERAGE "Enable code coverage with gconv" OFF)
 | 
			
		|||
option(BUILD_UNITTESTS "Enable Unittests with Google C++ Unittest ang GMock frameworks" OFF)
 | 
			
		||||
 | 
			
		||||
# Sound source selection
 | 
			
		||||
option(USE_FFMPEG "use ffmpeg for sound" OFF)
 | 
			
		||||
option(USE_AUDIERE "use audiere for sound" OFF)
 | 
			
		||||
option(USE_FFMPEG "use ffmpeg for sound" ON)
 | 
			
		||||
option(USE_AUDIERE "use audiere for sound" ON)
 | 
			
		||||
option(USE_MPG123 "use mpg123 + libsndfile for sound" ON)
 | 
			
		||||
 | 
			
		||||
# OS X deployment
 | 
			
		||||
| 
						 | 
				
			
			@ -137,30 +137,54 @@ set(OPENMW_LIBS ${OENGINE_ALL})
 | 
			
		|||
set(OPENMW_LIBS_HEADER)
 | 
			
		||||
 | 
			
		||||
# Sound setup
 | 
			
		||||
set(GOT_SOUND_INPUT 0)
 | 
			
		||||
set(SOUND_INPUT_INCLUDES "")
 | 
			
		||||
set(SOUND_INPUT_LIBRARY "")
 | 
			
		||||
set(SOUND_DEFINE "")
 | 
			
		||||
if (USE_FFMPEG)
 | 
			
		||||
    find_package(FFMPEG REQUIRED)
 | 
			
		||||
    set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${FFMPEG_INCLUDE_DIR})
 | 
			
		||||
    set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${FFMPEG_LIBRARIES})
 | 
			
		||||
    set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_FFMPEG)
 | 
			
		||||
    set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE)
 | 
			
		||||
    find_package(FFmpeg)
 | 
			
		||||
    if (FFMPEG_FOUND)
 | 
			
		||||
        set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${FFMPEG_INCLUDE_DIRS})
 | 
			
		||||
        set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${FFMPEG_LIBRARIES} ${SWSCALE_LIBRARIES})
 | 
			
		||||
        set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_FFMPEG)
 | 
			
		||||
        set(GOT_SOUND_INPUT 1)
 | 
			
		||||
    endif (FFMPEG_FOUND)
 | 
			
		||||
endif (USE_FFMPEG)
 | 
			
		||||
 | 
			
		||||
if (USE_AUDIERE)
 | 
			
		||||
    find_package(Audiere REQUIRED)
 | 
			
		||||
    set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${AUDIERE_INCLUDE_DIR})
 | 
			
		||||
    set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${AUDIERE_LIBRARY})
 | 
			
		||||
    set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_AUDIERE)
 | 
			
		||||
endif (USE_AUDIERE)
 | 
			
		||||
if (USE_AUDIERE AND NOT GOT_SOUND_INPUT)
 | 
			
		||||
    find_package(Audiere)
 | 
			
		||||
    if (AUDIERE_FOUND)
 | 
			
		||||
        set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${AUDIERE_INCLUDE_DIR})
 | 
			
		||||
        set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${AUDIERE_LIBRARY})
 | 
			
		||||
        set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_AUDIERE)
 | 
			
		||||
        set(GOT_SOUND_INPUT 1)
 | 
			
		||||
    endif (AUDIERE_FOUND)
 | 
			
		||||
endif (USE_AUDIERE AND NOT GOT_SOUND_INPUT)
 | 
			
		||||
 | 
			
		||||
if (USE_MPG123)
 | 
			
		||||
if (USE_MPG123 AND NOT GOT_SOUND_INPUT)
 | 
			
		||||
    find_package(MPG123 REQUIRED)
 | 
			
		||||
    find_package(SNDFILE REQUIRED)
 | 
			
		||||
    set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${MPG123_INCLUDE_DIR} ${SNDFILE_INCLUDE_DIR})
 | 
			
		||||
    set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${MPG123_LIBRARY} ${SNDFILE_LIBRARY})
 | 
			
		||||
    set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_MPG123)
 | 
			
		||||
endif (USE_MPG123)
 | 
			
		||||
    if (MPG123_FOUND AND SNDFILE_FOUND)
 | 
			
		||||
        set(SOUND_INPUT_INCLUDES ${SOUND_INPUT_INCLUDES} ${MPG123_INCLUDE_DIR} ${SNDFILE_INCLUDE_DIR})
 | 
			
		||||
        set(SOUND_INPUT_LIBRARY ${SOUND_INPUT_LIBRARY} ${MPG123_LIBRARY} ${SNDFILE_LIBRARY})
 | 
			
		||||
        set(SOUND_DEFINE ${SOUND_DEFINE} -DOPENMW_USE_MPG123)
 | 
			
		||||
        set(GOT_SOUND_INPUT 1)
 | 
			
		||||
    endif (MPG123_FOUND AND SNDFILE_FOUND)
 | 
			
		||||
endif (USE_MPG123 AND NOT GOT_SOUND_INPUT)
 | 
			
		||||
 | 
			
		||||
if (NOT GOT_SOUND_INPUT)
 | 
			
		||||
    message(WARNING "--------------------")
 | 
			
		||||
    message(WARNING "Failed to find any sound input packages")
 | 
			
		||||
    message(WARNING "--------------------")
 | 
			
		||||
endif (NOT GOT_SOUND_INPUT)
 | 
			
		||||
 | 
			
		||||
if (NOT FFMPEG_FOUND)
 | 
			
		||||
    message(WARNING "--------------------")
 | 
			
		||||
    message(WARNING "FFmpeg not found, video playback will be disabled")
 | 
			
		||||
    message(WARNING "--------------------")
 | 
			
		||||
endif (NOT FFMPEG_FOUND)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Platform specific
 | 
			
		||||
if (WIN32)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -16,7 +16,7 @@ source_group(game FILES ${GAME} ${GAME_HEADER})
 | 
			
		|||
add_openmw_dir (mwrender
 | 
			
		||||
    renderingmanager debugging sky player animation npcanimation creatureanimation actors objects
 | 
			
		||||
    renderinginterface localmap occlusionquery terrain terrainmaterial water shadows
 | 
			
		||||
    compositors characterpreview externalrendering globalmap
 | 
			
		||||
    compositors characterpreview externalrendering globalmap videoplayer
 | 
			
		||||
    )
 | 
			
		||||
 | 
			
		||||
add_openmw_dir (mwinput
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -128,12 +128,6 @@ float MWBase::Environment::getFrameDuration() const
 | 
			
		|||
 | 
			
		||||
void MWBase::Environment::cleanup()
 | 
			
		||||
{
 | 
			
		||||
    delete mInputManager;
 | 
			
		||||
    mInputManager = 0;
 | 
			
		||||
 | 
			
		||||
    delete mSoundManager;
 | 
			
		||||
    mSoundManager = 0;
 | 
			
		||||
 | 
			
		||||
    delete mMechanicsManager;
 | 
			
		||||
    mMechanicsManager = 0;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -146,11 +140,17 @@ void MWBase::Environment::cleanup()
 | 
			
		|||
    delete mScriptManager;
 | 
			
		||||
    mScriptManager = 0;
 | 
			
		||||
 | 
			
		||||
    delete mWorld;
 | 
			
		||||
    mWorld = 0;
 | 
			
		||||
 | 
			
		||||
    delete mSoundManager;
 | 
			
		||||
    mSoundManager = 0;
 | 
			
		||||
 | 
			
		||||
    delete mWindowManager;
 | 
			
		||||
    mWindowManager = 0;
 | 
			
		||||
 | 
			
		||||
    delete mWorld;
 | 
			
		||||
    mWorld = 0;
 | 
			
		||||
    delete mInputManager;
 | 
			
		||||
    mInputManager = 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
const MWBase::Environment& MWBase::Environment::get()
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -22,6 +22,8 @@ namespace MWWorld
 | 
			
		|||
namespace MWSound
 | 
			
		||||
{
 | 
			
		||||
    class Sound;
 | 
			
		||||
    class Sound_Decoder;
 | 
			
		||||
    typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace MWBase
 | 
			
		||||
| 
						 | 
				
			
			@ -32,7 +34,7 @@ namespace MWBase
 | 
			
		|||
    class SoundManager
 | 
			
		||||
    {
 | 
			
		||||
        public:
 | 
			
		||||
 | 
			
		||||
            /* These must all fit together */
 | 
			
		||||
            enum PlayMode {
 | 
			
		||||
                Play_Normal  = 0, /* tracked, non-looping, multi-instance, environment */
 | 
			
		||||
                Play_Loop    = 1<<0, /* Sound will continually loop until explicitly stopped */
 | 
			
		||||
| 
						 | 
				
			
			@ -41,6 +43,13 @@ namespace MWBase
 | 
			
		|||
                                      * but do not keep it updated (the sound will not move with
 | 
			
		||||
                                      * the object and will not stop when the object is deleted. */
 | 
			
		||||
            };
 | 
			
		||||
            enum PlayType {
 | 
			
		||||
                Play_TypeSfx   = 1<<3, /* Normal SFX sound */
 | 
			
		||||
                Play_TypeVoice = 1<<4, /* Voice sound */
 | 
			
		||||
                Play_TypeMusic = 1<<5, /* Music track */
 | 
			
		||||
                Play_TypeMovie = 1<<6, /* Movie audio track */
 | 
			
		||||
                Play_TypeMask  = Play_TypeSfx|Play_TypeVoice|Play_TypeMusic|Play_TypeMovie
 | 
			
		||||
            };
 | 
			
		||||
 | 
			
		||||
        private:
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -89,12 +98,15 @@ namespace MWBase
 | 
			
		|||
            virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr()) = 0;
 | 
			
		||||
            ///< Stop an actor speaking
 | 
			
		||||
 | 
			
		||||
            virtual SoundPtr playTrack(const MWSound::DecoderPtr& decoder, PlayType type) = 0;
 | 
			
		||||
            ///< Play a 2D audio track, using a custom decoder
 | 
			
		||||
 | 
			
		||||
            virtual SoundPtr playSound(const std::string& soundId, float volume, float pitch,
 | 
			
		||||
                int mode=Play_Normal) = 0;
 | 
			
		||||
                                       PlayMode mode=Play_Normal) = 0;
 | 
			
		||||
            ///< Play a sound, independently of 3D-position
 | 
			
		||||
 | 
			
		||||
            virtual SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
 | 
			
		||||
                                 float volume, float pitch, int mode=Play_Normal) = 0;
 | 
			
		||||
                                         float volume, float pitch, PlayMode mode=Play_Normal) = 0;
 | 
			
		||||
            ///< Play a sound from an object
 | 
			
		||||
 | 
			
		||||
            virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId) = 0;
 | 
			
		||||
| 
						 | 
				
			
			@ -112,15 +124,16 @@ namespace MWBase
 | 
			
		|||
            virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const = 0;
 | 
			
		||||
            ///< Is the given sound currently playing on the given object?
 | 
			
		||||
 | 
			
		||||
            virtual void pauseSounds(int types=Play_TypeMask) = 0;
 | 
			
		||||
            ///< Pauses all currently playing sounds, including music.
 | 
			
		||||
 | 
			
		||||
            virtual void resumeSounds(int types=Play_TypeMask) = 0;
 | 
			
		||||
            ///< Resumes all previously paused sounds.
 | 
			
		||||
 | 
			
		||||
            virtual void update(float duration) = 0;
 | 
			
		||||
 | 
			
		||||
            virtual void setListenerPosDir(const Ogre::Vector3 &pos, const Ogre::Vector3 &dir, const Ogre::Vector3 &up) = 0;
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
    inline int operator|(SoundManager::PlayMode a, SoundManager::PlayMode b)
 | 
			
		||||
    { return static_cast<int> (a) | static_cast<int> (b); }
 | 
			
		||||
    inline int operator&(SoundManager::PlayMode a, SoundManager::PlayMode b)
 | 
			
		||||
    { return static_cast<int> (a) & static_cast<int> (b); }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -306,6 +306,11 @@ namespace MWBase
 | 
			
		|||
            /// 1 - only waiting \n
 | 
			
		||||
            /// 2 - player is underwater \n
 | 
			
		||||
            /// 3 - enemies are nearby (not implemented)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
            /// \todo this does not belong here
 | 
			
		||||
            virtual void playVideo(const std::string& name, bool allowSkipping) = 0;
 | 
			
		||||
            virtual void stopVideo() = 0;
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -45,7 +45,9 @@ namespace MWGui
 | 
			
		|||
      GM_Loading,
 | 
			
		||||
      GM_LoadingWallpaper,
 | 
			
		||||
 | 
			
		||||
      GM_QuickKeysMenu
 | 
			
		||||
      GM_QuickKeysMenu,
 | 
			
		||||
 | 
			
		||||
      GM_Video
 | 
			
		||||
    };
 | 
			
		||||
 | 
			
		||||
  // Windows shown in inventory mode
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -230,6 +230,8 @@ WindowManager::~WindowManager()
 | 
			
		|||
    delete mSpellCreationDialog;
 | 
			
		||||
    delete mEnchantingDialog;
 | 
			
		||||
    delete mTrainingWindow;
 | 
			
		||||
    delete mCountDialog;
 | 
			
		||||
    delete mQuickKeysMenu;
 | 
			
		||||
 | 
			
		||||
    cleanupGarbage();
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -407,6 +409,10 @@ void WindowManager::updateVisible()
 | 
			
		|||
        case GM_Loading:
 | 
			
		||||
            MyGUI::PointerManager::getInstance().setVisible(false);
 | 
			
		||||
            break;
 | 
			
		||||
        case GM_Video:
 | 
			
		||||
            MyGUI::PointerManager::getInstance().setVisible(false);
 | 
			
		||||
            mHud->setVisible(false);
 | 
			
		||||
            break;
 | 
			
		||||
        default:
 | 
			
		||||
            // Unsupported mode, switch back to game
 | 
			
		||||
            break;
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -514,6 +514,8 @@ namespace MWInput
 | 
			
		|||
    {
 | 
			
		||||
        if (mWindows.isGuiMode () && (mWindows.getMode () == MWGui::GM_MainMenu || mWindows.getMode () == MWGui::GM_Settings))
 | 
			
		||||
            mWindows.popGuiMode();
 | 
			
		||||
        else if (mWindows.isGuiMode () && mWindows.getMode () == MWGui::GM_Video)
 | 
			
		||||
            MWBase::Environment::get().getWorld ()->stopVideo ();
 | 
			
		||||
        else
 | 
			
		||||
            mWindows.pushGuiMode (MWGui::GM_MainMenu);
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -17,7 +17,7 @@
 | 
			
		|||
 | 
			
		||||
using namespace MWRender;
 | 
			
		||||
 | 
			
		||||
// These are the Morrowind.ini defaults
 | 
			
		||||
/// \todo Replace these, once fallback values from the ini file are available.
 | 
			
		||||
float Objects::lightLinearValue = 3;
 | 
			
		||||
float Objects::lightLinearRadiusMult = 1;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -31,7 +31,6 @@ int Objects::uniqueID = 0;
 | 
			
		|||
 | 
			
		||||
void Objects::clearSceneNode (Ogre::SceneNode *node)
 | 
			
		||||
{
 | 
			
		||||
    /// \todo This should probably be moved into OpenEngine at some point.
 | 
			
		||||
    for (int i=node->numAttachedObjects()-1; i>=0; --i)
 | 
			
		||||
    {
 | 
			
		||||
        Ogre::MovableObject *object = node->getAttachedObject (i);
 | 
			
		||||
| 
						 | 
				
			
			@ -235,8 +234,9 @@ void Objects::insertLight (const MWWorld::Ptr& ptr, float r, float g, float b, f
 | 
			
		|||
    else
 | 
			
		||||
        info.type = LT_Normal;
 | 
			
		||||
 | 
			
		||||
    // random starting phase for the animation
 | 
			
		||||
    info.time = Ogre::Math::RangeRandom(0, 2 * Ogre::Math::PI);
 | 
			
		||||
    // randomize lights animations
 | 
			
		||||
    info.time = Ogre::Math::RangeRandom(-500, +500);
 | 
			
		||||
    info.phase = Ogre::Math::RangeRandom(-500, +500);
 | 
			
		||||
 | 
			
		||||
    // adjust the lights depending if we're in an interior or exterior cell
 | 
			
		||||
    // quadratic means the light intensity falls off quite fast, resulting in a
 | 
			
		||||
| 
						 | 
				
			
			@ -373,6 +373,46 @@ void Objects::disableLights()
 | 
			
		|||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace MWRender
 | 
			
		||||
{
 | 
			
		||||
    namespace Pulse
 | 
			
		||||
    {
 | 
			
		||||
        static float amplitude (float phase)
 | 
			
		||||
        {
 | 
			
		||||
            return sin (phase);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    namespace Flicker
 | 
			
		||||
    {
 | 
			
		||||
        static const float fa = 0.785398f;
 | 
			
		||||
        static const float fb = 1.17024f;
 | 
			
		||||
 | 
			
		||||
        static const float tdo = 0.94f;
 | 
			
		||||
        static const float tdm = 2.48f;
 | 
			
		||||
 | 
			
		||||
        static const float f [3] = { 1.5708f,   4.18774f, 5.19934f };
 | 
			
		||||
        static const float o [3] = { 0.804248f, 2.11115f, 3.46832f };
 | 
			
		||||
        static const float m [3] = { 1.0f,      0.785f,   0.876f   };
 | 
			
		||||
        static const float s = 0.394f;
 | 
			
		||||
 | 
			
		||||
        static const float phase_wavelength = 120.0f * 3.14159265359f / fa;
 | 
			
		||||
 | 
			
		||||
        static float frequency (float x)
 | 
			
		||||
        {
 | 
			
		||||
            return tdo + tdm * sin (fa * x);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        static float amplitude (float x)
 | 
			
		||||
        {
 | 
			
		||||
            float v = 0.0f;
 | 
			
		||||
            for (int i = 0; i < 3; ++i)
 | 
			
		||||
                v += sin (fb*x*f[i] + o[1])*m[i];
 | 
			
		||||
            return v * s;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Objects::update(const float dt)
 | 
			
		||||
{
 | 
			
		||||
    std::vector<LightInfo>::iterator it = mLights.begin();
 | 
			
		||||
| 
						 | 
				
			
			@ -382,77 +422,63 @@ void Objects::update(const float dt)
 | 
			
		|||
        {
 | 
			
		||||
            Ogre::Light* light = mMwRoot->getCreator()->getLight(it->name);
 | 
			
		||||
 | 
			
		||||
            // Light animation (pulse & flicker)
 | 
			
		||||
            it->time += dt;
 | 
			
		||||
            const float phase = std::fmod(static_cast<double> (it->time), static_cast<double>(32 * 2 * Ogre::Math::PI)) * 20;
 | 
			
		||||
            float pulseConstant;
 | 
			
		||||
            float brightness;
 | 
			
		||||
            float cycle_time;
 | 
			
		||||
            float time_distortion;
 | 
			
		||||
 | 
			
		||||
            if ((it->type == LT_Pulse) && (it->type == LT_PulseSlow))
 | 
			
		||||
            {
 | 
			
		||||
                cycle_time = 2 * Ogre::Math::PI;
 | 
			
		||||
                time_distortion = 20.0f;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                cycle_time = 500.0f;
 | 
			
		||||
                it->phase = fmod (it->phase + dt, Flicker::phase_wavelength);
 | 
			
		||||
                time_distortion = Flicker::frequency (it->phase);
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            it->time += it->dir*dt*time_distortion;
 | 
			
		||||
            if (it->dir > 0 && it->time > +cycle_time)
 | 
			
		||||
            {
 | 
			
		||||
                it->dir = -1.0f;
 | 
			
		||||
                it->time = +2*cycle_time - it->time;
 | 
			
		||||
            }
 | 
			
		||||
            if (it->dir < 0 && it->time < -cycle_time)
 | 
			
		||||
            {
 | 
			
		||||
                it->dir = +1.0f;
 | 
			
		||||
                it->time = -2*cycle_time - it->time;
 | 
			
		||||
            }
 | 
			
		||||
 | 
			
		||||
            static const float fast = 4.0f/1.0f;
 | 
			
		||||
            static const float slow = 1.0f/1.0f;
 | 
			
		||||
 | 
			
		||||
            // These formulas are just guesswork, but they work pretty well
 | 
			
		||||
            if (it->type == LT_Normal)
 | 
			
		||||
            {
 | 
			
		||||
                // Less than 1/255 light modifier for a constant light:
 | 
			
		||||
                pulseConstant = (const float)(1.0 + sin(phase) / 255.0 );
 | 
			
		||||
                brightness = (const float)(1.0 + Flicker::amplitude(it->time*slow) / 255.0 );
 | 
			
		||||
            }
 | 
			
		||||
            else if (it->type == LT_Flicker)
 | 
			
		||||
            {
 | 
			
		||||
                // Let's do a 50% -> 100% sine wave pulse over 1 second:
 | 
			
		||||
                // This is 75% +/- 25%
 | 
			
		||||
                pulseConstant = (const float)(0.75 + sin(phase) * 0.25);
 | 
			
		||||
 | 
			
		||||
                // Then add a 25% flicker variation:
 | 
			
		||||
                it->resetTime -= dt;
 | 
			
		||||
                if (it->resetTime < 0)
 | 
			
		||||
                {
 | 
			
		||||
                    it->flickerVariation = (rand() % 1000) / 1000 * 0.25;
 | 
			
		||||
                    it->resetTime = 0.5;
 | 
			
		||||
                }
 | 
			
		||||
                if (it->resetTime > 0.25)
 | 
			
		||||
                {
 | 
			
		||||
                    pulseConstant = (pulseConstant+it->flickerVariation) * (1-it->resetTime * 2.0f) + pulseConstant * it->resetTime * 2.0f;
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    pulseConstant = (pulseConstant+it->flickerVariation) * (it->resetTime * 2.0f) + pulseConstant * (1-it->resetTime * 2.0f);
 | 
			
		||||
                }
 | 
			
		||||
                brightness = (const float)(0.75 + Flicker::amplitude(it->time*fast) * 0.25);
 | 
			
		||||
            }
 | 
			
		||||
            else if (it->type == LT_FlickerSlow)
 | 
			
		||||
            {
 | 
			
		||||
                // Let's do a 50% -> 100% sine wave pulse over 1 second:
 | 
			
		||||
                // This is 75% +/- 25%
 | 
			
		||||
                pulseConstant = (const float)(0.75 + sin(phase / 4.0) * 0.25);
 | 
			
		||||
 | 
			
		||||
                // Then add a 25% flicker variation:
 | 
			
		||||
                it->resetTime -= dt;
 | 
			
		||||
                if (it->resetTime < 0)
 | 
			
		||||
                {
 | 
			
		||||
                    it->flickerVariation = (rand() % 1000) / 1000 * 0.25;
 | 
			
		||||
                    it->resetTime = 0.5;
 | 
			
		||||
                }
 | 
			
		||||
                if (it->resetTime > 0.5)
 | 
			
		||||
                {
 | 
			
		||||
                    pulseConstant = (pulseConstant+it->flickerVariation) * (1-it->resetTime) + pulseConstant * it->resetTime;
 | 
			
		||||
                }
 | 
			
		||||
                else
 | 
			
		||||
                {
 | 
			
		||||
                    pulseConstant = (pulseConstant+it->flickerVariation) * (it->resetTime) + pulseConstant * (1-it->resetTime);
 | 
			
		||||
                }
 | 
			
		||||
                brightness = (const float)(0.75 + Flicker::amplitude(it->time*slow) * 0.25);
 | 
			
		||||
            }
 | 
			
		||||
            else if (it->type == LT_Pulse)
 | 
			
		||||
            {
 | 
			
		||||
                // Let's do a 75% -> 125% sine wave pulse over 1 second:
 | 
			
		||||
                // This is 100% +/- 25%
 | 
			
		||||
                pulseConstant = (const float)(1.0 + sin(phase) * 0.25);
 | 
			
		||||
                brightness = (const float)(1.0 + Pulse::amplitude (it->time*fast) * 0.25);
 | 
			
		||||
            }
 | 
			
		||||
            else if (it->type == LT_PulseSlow)
 | 
			
		||||
            {
 | 
			
		||||
                // Let's do a 75% -> 125% sine wave pulse over 1 second:
 | 
			
		||||
                // This is 100% +/- 25%
 | 
			
		||||
                pulseConstant = (const float)(1.0 + sin(phase / 4.0) * 0.25);
 | 
			
		||||
                brightness = (const float)(1.0 + Pulse::amplitude (it->time*slow) * 0.25);
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
                assert(0 && "Invalid light type");
 | 
			
		||||
 | 
			
		||||
            light->setDiffuseColour( it->colour * pulseConstant );
 | 
			
		||||
            light->setDiffuseColour(it->colour * brightness);
 | 
			
		||||
 | 
			
		||||
            ++it;
 | 
			
		||||
        }
 | 
			
		||||
| 
						 | 
				
			
			@ -476,8 +502,7 @@ void Objects::rebuildStaticGeometry()
 | 
			
		|||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void
 | 
			
		||||
Objects::updateObjectCell(const MWWorld::Ptr &ptr)
 | 
			
		||||
void Objects::updateObjectCell(const MWWorld::Ptr &ptr)
 | 
			
		||||
{
 | 
			
		||||
    Ogre::SceneNode *node;
 | 
			
		||||
    MWWorld::CellStore *newCell = ptr.getCell();
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -34,16 +34,13 @@ struct LightInfo
 | 
			
		|||
    LightType type;
 | 
			
		||||
 | 
			
		||||
    // Runtime variables
 | 
			
		||||
	float flickerVariation; // 25% flicker variation, reset once every 0.5 seconds
 | 
			
		||||
	float flickerSlowVariation; // 25% flicker variation, reset once every 1.0 seconds
 | 
			
		||||
	float resetTime;
 | 
			
		||||
    long double time;
 | 
			
		||||
 | 
			
		||||
    float dir;   // direction time is running...
 | 
			
		||||
    float time;  // current time
 | 
			
		||||
    float phase; // current phase
 | 
			
		||||
 | 
			
		||||
    LightInfo() :
 | 
			
		||||
        flickerVariation(0), resetTime(0.5),
 | 
			
		||||
        flickerSlowVariation(0), time(0), interior(true),
 | 
			
		||||
        type(LT_Normal), radius(1.0)
 | 
			
		||||
        dir(1.0f), time(0.0f), phase (0.0f),
 | 
			
		||||
        interior(true), type(LT_Normal), radius(1.0)
 | 
			
		||||
    {
 | 
			
		||||
    }
 | 
			
		||||
};
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -37,6 +37,7 @@
 | 
			
		|||
#include "npcanimation.hpp"
 | 
			
		||||
#include "externalrendering.hpp"
 | 
			
		||||
#include "globalmap.hpp"
 | 
			
		||||
#include "videoplayer.hpp"
 | 
			
		||||
 | 
			
		||||
using namespace MWRender;
 | 
			
		||||
using namespace Ogre;
 | 
			
		||||
| 
						 | 
				
			
			@ -160,6 +161,9 @@ RenderingManager::RenderingManager (OEngine::Render::OgreRenderer& _rend, const
 | 
			
		|||
 | 
			
		||||
    mOcclusionQuery = new OcclusionQuery(&mRendering, mSkyManager->getSunNode());
 | 
			
		||||
 | 
			
		||||
    mVideoPlayer = new VideoPlayer(mRendering.getScene ());
 | 
			
		||||
    mVideoPlayer->setResolution (Settings::Manager::getInt ("resolution x", "Video"), Settings::Manager::getInt ("resolution y", "Video"));
 | 
			
		||||
 | 
			
		||||
    mSun = 0;
 | 
			
		||||
 | 
			
		||||
    mDebugging = new Debugging(mMwRoot, engine);
 | 
			
		||||
| 
						 | 
				
			
			@ -181,7 +185,7 @@ RenderingManager::~RenderingManager ()
 | 
			
		|||
    delete mOcclusionQuery;
 | 
			
		||||
    delete mCompositors;
 | 
			
		||||
    delete mWater;
 | 
			
		||||
 | 
			
		||||
    delete mVideoPlayer;
 | 
			
		||||
    delete mFactory;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -332,6 +336,8 @@ void RenderingManager::update (float duration, bool paused)
 | 
			
		|||
    }
 | 
			
		||||
    mOcclusionQuery->update(duration);
 | 
			
		||||
    
 | 
			
		||||
    mVideoPlayer->update ();
 | 
			
		||||
 | 
			
		||||
    mRendering.update(duration);
 | 
			
		||||
 | 
			
		||||
    if(paused)
 | 
			
		||||
| 
						 | 
				
			
			@ -838,6 +844,8 @@ void RenderingManager::windowResized(Ogre::RenderWindow* rw)
 | 
			
		|||
    mCompositors->recreate();
 | 
			
		||||
    mWater->assignTextures();
 | 
			
		||||
 | 
			
		||||
    mVideoPlayer->setResolution (rw->getWidth(), rw->getHeight());
 | 
			
		||||
 | 
			
		||||
    const Settings::CategorySettingVector& changed = Settings::Manager::apply();
 | 
			
		||||
    MWBase::Environment::get().getInputManager()->processChangedSettings(changed); //FIXME
 | 
			
		||||
    MWBase::Environment::get().getWindowManager()->processChangedSettings(changed); // FIXME
 | 
			
		||||
| 
						 | 
				
			
			@ -921,4 +929,14 @@ void RenderingManager::setupExternalRendering (MWRender::ExternalRendering& rend
 | 
			
		|||
    rendering.setup (mRendering.getScene());
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void RenderingManager::playVideo(const std::string& name, bool allowSkipping)
 | 
			
		||||
{
 | 
			
		||||
    mVideoPlayer->playVideo ("video/" + name, allowSkipping);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void RenderingManager::stopVideo()
 | 
			
		||||
{
 | 
			
		||||
    mVideoPlayer->stopVideo ();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
} // namespace
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -45,6 +45,7 @@ namespace MWRender
 | 
			
		|||
    class Compositors;
 | 
			
		||||
    class ExternalRendering;
 | 
			
		||||
    class GlobalMap;
 | 
			
		||||
    class VideoPlayer;
 | 
			
		||||
 | 
			
		||||
class RenderingManager: private RenderingInterface, public Ogre::WindowEventListener {
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -195,6 +196,9 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList
 | 
			
		|||
 | 
			
		||||
    void setupExternalRendering (MWRender::ExternalRendering& rendering);
 | 
			
		||||
 | 
			
		||||
    void playVideo(const std::string& name, bool allowSkipping);
 | 
			
		||||
    void stopVideo();
 | 
			
		||||
 | 
			
		||||
  protected:
 | 
			
		||||
	virtual void windowResized(Ogre::RenderWindow* rw);
 | 
			
		||||
    virtual void windowClosed(Ogre::RenderWindow* rw);
 | 
			
		||||
| 
						 | 
				
			
			@ -248,6 +252,8 @@ class RenderingManager: private RenderingInterface, public Ogre::WindowEventList
 | 
			
		|||
    MWRender::Shadows* mShadows;
 | 
			
		||||
 | 
			
		||||
    MWRender::Compositors* mCompositors;
 | 
			
		||||
 | 
			
		||||
    VideoPlayer* mVideoPlayer;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										1151
									
								
								apps/openmw/mwrender/videoplayer.cpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										1151
									
								
								apps/openmw/mwrender/videoplayer.cpp
									
									
									
									
									
										Normal file
									
								
							
										
											
												File diff suppressed because it is too large
												Load diff
											
										
									
								
							
							
								
								
									
										52
									
								
								apps/openmw/mwrender/videoplayer.hpp
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										52
									
								
								apps/openmw/mwrender/videoplayer.hpp
									
									
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,52 @@
 | 
			
		|||
#ifndef VIDEOPLAYER_H
 | 
			
		||||
#define VIDEOPLAYER_H
 | 
			
		||||
 | 
			
		||||
#include <OgreMaterial.h>
 | 
			
		||||
 | 
			
		||||
namespace Ogre
 | 
			
		||||
{
 | 
			
		||||
    class SceneManager;
 | 
			
		||||
    class SceneNode;
 | 
			
		||||
    class Rectangle2D;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
namespace MWRender
 | 
			
		||||
{
 | 
			
		||||
    struct VideoState;
 | 
			
		||||
 | 
			
		||||
    class VideoPlayer
 | 
			
		||||
    {
 | 
			
		||||
    public:
 | 
			
		||||
        VideoPlayer(Ogre::SceneManager* sceneMgr);
 | 
			
		||||
        ~VideoPlayer();
 | 
			
		||||
 | 
			
		||||
        void playVideo (const std::string& resourceName, bool allowSkipping);
 | 
			
		||||
 | 
			
		||||
        void update();
 | 
			
		||||
 | 
			
		||||
        void close();
 | 
			
		||||
        void stopVideo();
 | 
			
		||||
 | 
			
		||||
        bool isPlaying();
 | 
			
		||||
 | 
			
		||||
        void setResolution (int w, int h) { mWidth = w; mHeight = h; }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    private:
 | 
			
		||||
        VideoState* mState;
 | 
			
		||||
 | 
			
		||||
        bool mAllowSkipping;
 | 
			
		||||
 | 
			
		||||
        Ogre::SceneManager* mSceneMgr;
 | 
			
		||||
        Ogre::MaterialPtr mVideoMaterial;
 | 
			
		||||
        Ogre::Rectangle2D* mRectangle;
 | 
			
		||||
        Ogre::Rectangle2D* mBackgroundRectangle;
 | 
			
		||||
        Ogre::SceneNode* mNode;
 | 
			
		||||
        Ogre::SceneNode* mBackgroundNode;
 | 
			
		||||
 | 
			
		||||
        int mWidth;
 | 
			
		||||
        int mHeight;
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#endif
 | 
			
		||||
| 
						 | 
				
			
			@ -301,10 +301,14 @@ op 0x20001ea: LowerRank
 | 
			
		|||
op 0x20001eb: LowerRank, explicit
 | 
			
		||||
op 0x20001ec: GetPCCrimeLevel
 | 
			
		||||
op 0x20001ed: SetPCCrimeLevel
 | 
			
		||||
op 0x20001ee: SetPCCrimeLevel
 | 
			
		||||
op 0x20001ee: ModPCCrimeLevel
 | 
			
		||||
op 0x20001ef: GetCurrentAIPackage
 | 
			
		||||
op 0x20001f0: GetCurrentAIPackage, explicit reference
 | 
			
		||||
op 0x20001f1: GetDetected
 | 
			
		||||
op 0x20001f2: GetDetected, explicit reference
 | 
			
		||||
 | 
			
		||||
opcodes 0x20001f3-0x3ffffff unused
 | 
			
		||||
op 0x20001f3: AddSoulGem
 | 
			
		||||
op 0x20001f4: AddSoulGem, explicit reference
 | 
			
		||||
op 0x20001f5: RemoveSoulGem
 | 
			
		||||
op 0x20001f6: RemoveSoulGem, explicit reference
 | 
			
		||||
op 0x20001f7: PlayBink
 | 
			
		||||
opcodes 0x20001f8-0x3ffffff unused
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -14,6 +14,8 @@
 | 
			
		|||
 | 
			
		||||
#include "../mwworld/class.hpp"
 | 
			
		||||
#include "../mwworld/player.hpp"
 | 
			
		||||
#include "../mwworld/manualref.hpp"
 | 
			
		||||
#include "../mwworld/containerstore.hpp"
 | 
			
		||||
 | 
			
		||||
#include "../mwmechanics/npcstats.hpp"
 | 
			
		||||
#include "../mwmechanics/creaturestats.hpp"
 | 
			
		||||
| 
						 | 
				
			
			@ -25,6 +27,22 @@ namespace MWScript
 | 
			
		|||
{
 | 
			
		||||
    namespace Misc
 | 
			
		||||
    {
 | 
			
		||||
        class OpPlayBink : public Interpreter::Opcode0
 | 
			
		||||
        {
 | 
			
		||||
        public:
 | 
			
		||||
 | 
			
		||||
            virtual void execute (Interpreter::Runtime& runtime)
 | 
			
		||||
            {
 | 
			
		||||
                std::string name = runtime.getStringLiteral (runtime[0].mInteger);
 | 
			
		||||
                runtime.pop();
 | 
			
		||||
 | 
			
		||||
                bool allowSkipping = runtime[0].mInteger;
 | 
			
		||||
                runtime.pop();
 | 
			
		||||
 | 
			
		||||
                MWBase::Environment::get().getWorld ()->playVideo (name, allowSkipping);
 | 
			
		||||
            }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        class OpGetPcSleep : public Interpreter::Opcode0
 | 
			
		||||
        {
 | 
			
		||||
        public:
 | 
			
		||||
| 
						 | 
				
			
			@ -255,7 +273,7 @@ namespace MWScript
 | 
			
		|||
            static bool sActivate;
 | 
			
		||||
 | 
			
		||||
        public:
 | 
			
		||||
        
 | 
			
		||||
 | 
			
		||||
            virtual void execute(Interpreter::Runtime &runtime)
 | 
			
		||||
            {
 | 
			
		||||
                InterpreterContext& context =
 | 
			
		||||
| 
						 | 
				
			
			@ -306,6 +324,65 @@ namespace MWScript
 | 
			
		|||
                }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        template<class R>
 | 
			
		||||
        class OpAddSoulGem : public Interpreter::Opcode0
 | 
			
		||||
        {
 | 
			
		||||
            public:
 | 
			
		||||
 | 
			
		||||
                virtual void execute (Interpreter::Runtime& runtime)
 | 
			
		||||
                {
 | 
			
		||||
                    MWWorld::Ptr ptr = R()(runtime);
 | 
			
		||||
 | 
			
		||||
                    std::string creature = runtime.getStringLiteral (runtime[0].mInteger);
 | 
			
		||||
                    runtime.pop();
 | 
			
		||||
 | 
			
		||||
                    std::string gem = runtime.getStringLiteral (runtime[0].mInteger);
 | 
			
		||||
                    runtime.pop();
 | 
			
		||||
 | 
			
		||||
                    const MWWorld::ESMStore& store = MWBase::Environment::get().getWorld()->getStore();
 | 
			
		||||
                    store.get<ESM::Creature>().find(creature); // This line throws an exception if it can't find the creature
 | 
			
		||||
 | 
			
		||||
                    MWWorld::ManualRef ref (MWBase::Environment::get().getWorld()->getStore(), gem);
 | 
			
		||||
 | 
			
		||||
                    ref.getPtr().getRefData().setCount (1);
 | 
			
		||||
 | 
			
		||||
                    ref.getPtr().getCellRef().mSoul = creature;
 | 
			
		||||
 | 
			
		||||
                    MWWorld::Class::get (ptr).getContainerStore (ptr).add (ref.getPtr());
 | 
			
		||||
 | 
			
		||||
                }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        template<class R>
 | 
			
		||||
        class OpRemoveSoulGem : public Interpreter::Opcode0
 | 
			
		||||
        {
 | 
			
		||||
            public:
 | 
			
		||||
 | 
			
		||||
                virtual void execute (Interpreter::Runtime& runtime)
 | 
			
		||||
                {
 | 
			
		||||
 | 
			
		||||
                    MWWorld::Ptr ptr = R()(runtime);
 | 
			
		||||
 | 
			
		||||
                    std::string soul = runtime.getStringLiteral (runtime[0].mInteger);
 | 
			
		||||
                    runtime.pop();
 | 
			
		||||
 | 
			
		||||
                    MWWorld::ContainerStore& store = MWWorld::Class::get (ptr).getContainerStore (ptr);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
                    for (MWWorld::ContainerStoreIterator iter (store.begin()); iter!=store.end(); ++iter)
 | 
			
		||||
                    {
 | 
			
		||||
                        if (::Misc::StringUtils::ciEqual(iter->getCellRef().mSoul, soul))
 | 
			
		||||
                        {
 | 
			
		||||
                            if (iter->getRefData().getCount() <= 1)
 | 
			
		||||
                                iter->getRefData().setCount (0);
 | 
			
		||||
                            else
 | 
			
		||||
                                iter->getRefData().setCount (iter->getRefData().getCount() - 1);
 | 
			
		||||
                            break;
 | 
			
		||||
                        }
 | 
			
		||||
                    }
 | 
			
		||||
                }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
        template <class R>
 | 
			
		||||
        class OpGetAttacked : public Interpreter::Opcode0
 | 
			
		||||
        {
 | 
			
		||||
| 
						 | 
				
			
			@ -414,6 +491,10 @@ namespace MWScript
 | 
			
		|||
        const int opcodeGetLockedExplicit = 0x20001c8;
 | 
			
		||||
        const int opcodeGetEffect = 0x20001cf;
 | 
			
		||||
        const int opcodeGetEffectExplicit = 0x20001d0;
 | 
			
		||||
        const int opcodeAddSoulGem = 0x20001f3;
 | 
			
		||||
        const int opcodeAddSoulGemExplicit = 0x20001f4;
 | 
			
		||||
        const int opcodeRemoveSoulGem = 0x20001f5;
 | 
			
		||||
        const int opcodeRemoveSoulGemExplicit = 0x20001f6;
 | 
			
		||||
        const int opcodeGetAttacked = 0x20001d3;
 | 
			
		||||
        const int opcodeGetAttackedExplicit = 0x20001d4;
 | 
			
		||||
        const int opcodeGetWeaponDrawn = 0x20001d7;
 | 
			
		||||
| 
						 | 
				
			
			@ -425,6 +506,8 @@ namespace MWScript
 | 
			
		|||
        const int opcodeSetDeleteExplicit = 0x20001e6;
 | 
			
		||||
        const int opcodeGetSquareRoot = 0x20001e7;
 | 
			
		||||
 | 
			
		||||
        const int opcodePlayBink = 0x20001f7;
 | 
			
		||||
 | 
			
		||||
        void registerExtensions (Compiler::Extensions& extensions)
 | 
			
		||||
        {
 | 
			
		||||
            extensions.registerFunction ("xbox", 'l', "", opcodeXBox);
 | 
			
		||||
| 
						 | 
				
			
			@ -450,8 +533,11 @@ namespace MWScript
 | 
			
		|||
            extensions.registerInstruction ("tvm", "", opcodeToggleVanityMode);
 | 
			
		||||
            extensions.registerFunction ("getpcsleep", 'l', "", opcodeGetPcSleep);
 | 
			
		||||
            extensions.registerInstruction ("wakeuppc", "", opcodeWakeUpPc);
 | 
			
		||||
            extensions.registerInstruction ("playbink", "Sl", opcodePlayBink);
 | 
			
		||||
            extensions.registerFunction ("getlocked", 'l', "", opcodeGetLocked, opcodeGetLockedExplicit);
 | 
			
		||||
            extensions.registerFunction ("geteffect", 'l', "l", opcodeGetEffect, opcodeGetEffectExplicit);
 | 
			
		||||
            extensions.registerInstruction ("addsoulgem", "cc", opcodeAddSoulGem, opcodeAddSoulGemExplicit);
 | 
			
		||||
            extensions.registerInstruction ("removesoulgem", "c", opcodeRemoveSoulGem, opcodeRemoveSoulGemExplicit);
 | 
			
		||||
            extensions.registerFunction ("getattacked", 'l', "", opcodeGetAttacked, opcodeGetAttackedExplicit);
 | 
			
		||||
            extensions.registerFunction ("getweapondrawn", 'l', "", opcodeGetWeaponDrawn, opcodeGetWeaponDrawnExplicit);
 | 
			
		||||
            extensions.registerFunction ("getspelleffects", 'l', "c", opcodeGetSpellEffects, opcodeGetSpellEffectsExplicit);
 | 
			
		||||
| 
						 | 
				
			
			@ -481,10 +567,15 @@ namespace MWScript
 | 
			
		|||
            interpreter.installSegment5 (opcodeToggleVanityMode, new OpToggleVanityMode);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetPcSleep, new OpGetPcSleep);
 | 
			
		||||
            interpreter.installSegment5 (opcodeWakeUpPc, new OpWakeUpPc);
 | 
			
		||||
            interpreter.installSegment5 (opcodePlayBink, new OpPlayBink);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetLocked, new OpGetLocked<ImplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetLockedExplicit, new OpGetLocked<ExplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetEffect, new OpGetEffect<ImplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetEffectExplicit, new OpGetEffect<ExplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeAddSoulGem, new OpAddSoulGem<ImplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeAddSoulGemExplicit, new OpAddSoulGem<ExplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeRemoveSoulGem, new OpRemoveSoulGem<ImplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeRemoveSoulGemExplicit, new OpRemoveSoulGem<ExplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetAttacked, new OpGetAttacked<ImplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetAttackedExplicit, new OpGetAttacked<ExplicitRef>);
 | 
			
		||||
            interpreter.installSegment5 (opcodeGetWeaponDrawn, new OpGetWeaponDrawn<ImplicitRef>);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -118,7 +118,8 @@ namespace MWScript
 | 
			
		|||
                    std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
 | 
			
		||||
                    runtime.pop();
 | 
			
		||||
 | 
			
		||||
                    MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWBase::SoundManager::Play_Loop : 0);
 | 
			
		||||
                    MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWBase::SoundManager::Play_Loop :
 | 
			
		||||
                                                                                                             MWBase::SoundManager::Play_Normal);
 | 
			
		||||
                }
 | 
			
		||||
        };
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -144,7 +145,8 @@ namespace MWScript
 | 
			
		|||
                    Interpreter::Type_Float pitch = runtime[0].mFloat;
 | 
			
		||||
                    runtime.pop();
 | 
			
		||||
 | 
			
		||||
                    MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWBase::SoundManager::Play_Loop : 0);
 | 
			
		||||
                    MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWBase::SoundManager::Play_Loop :
 | 
			
		||||
                                                                                                                  MWBase::SoundManager::Play_Normal);
 | 
			
		||||
 | 
			
		||||
                }
 | 
			
		||||
        };
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -53,6 +53,9 @@ public:
 | 
			
		|||
      : mStream(stream), refs(1)
 | 
			
		||||
    { }
 | 
			
		||||
    virtual ~OgreFile() { }
 | 
			
		||||
 | 
			
		||||
    Ogre::String getName()
 | 
			
		||||
    { return mStream->getName(); }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -60,7 +63,7 @@ void Audiere_Decoder::open(const std::string &fname)
 | 
			
		|||
{
 | 
			
		||||
    close();
 | 
			
		||||
 | 
			
		||||
    audiere::FilePtr file(new OgreFile(mResourceMgr.openResource(fname)));
 | 
			
		||||
    mSoundFile = audiere::FilePtr(new OgreFile(mResourceMgr.openResource(fname)));
 | 
			
		||||
    mSoundSource = audiere::OpenSampleSource(file);
 | 
			
		||||
 | 
			
		||||
    int channels, srate;
 | 
			
		||||
| 
						 | 
				
			
			@ -86,9 +89,15 @@ void Audiere_Decoder::open(const std::string &fname)
 | 
			
		|||
 | 
			
		||||
void Audiere_Decoder::close()
 | 
			
		||||
{
 | 
			
		||||
    mSoundFile = NULL;
 | 
			
		||||
    mSoundSource = NULL;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string Audiere_Decoder::getName()
 | 
			
		||||
{
 | 
			
		||||
    return mSoundFile->getName();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void Audiere_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
 | 
			
		||||
{
 | 
			
		||||
    *samplerate = mSampleRate;
 | 
			
		||||
| 
						 | 
				
			
			@ -108,6 +117,11 @@ void Audiere_Decoder::rewind()
 | 
			
		|||
    mSoundSource->reset();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
size_t Audiere_Decoder::getSampleOffset()
 | 
			
		||||
{
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
Audiere_Decoder::Audiere_Decoder()
 | 
			
		||||
{
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -12,6 +12,7 @@ namespace MWSound
 | 
			
		|||
{
 | 
			
		||||
    class Audiere_Decoder : public Sound_Decoder
 | 
			
		||||
    {
 | 
			
		||||
        audiere::FilePtr mSoundFile;
 | 
			
		||||
        audiere::SampleSourcePtr mSoundSource;
 | 
			
		||||
        int mSampleRate;
 | 
			
		||||
        SampleType mSampleType;
 | 
			
		||||
| 
						 | 
				
			
			@ -20,10 +21,12 @@ namespace MWSound
 | 
			
		|||
        virtual void open(const std::string &fname);
 | 
			
		||||
        virtual void close();
 | 
			
		||||
 | 
			
		||||
        virtual std::string getName();
 | 
			
		||||
        virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
 | 
			
		||||
 | 
			
		||||
        virtual size_t read(char *buffer, size_t bytes);
 | 
			
		||||
        virtual void rewind();
 | 
			
		||||
        virtual size_t getSampleOffset();
 | 
			
		||||
 | 
			
		||||
        Audiere_Decoder& operator=(const Audiere_Decoder &rhs);
 | 
			
		||||
        Audiere_Decoder(const Audiere_Decoder &rhs);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -15,28 +15,6 @@ static void fail(const std::string &msg)
 | 
			
		|||
{ throw std::runtime_error("FFmpeg exception: "+msg); }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
struct PacketList {
 | 
			
		||||
    AVPacket pkt;
 | 
			
		||||
    PacketList *next;
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
struct FFmpeg_Decoder::MyStream {
 | 
			
		||||
    AVCodecContext *mCodecCtx;
 | 
			
		||||
    int mStreamIdx;
 | 
			
		||||
 | 
			
		||||
    PacketList *mPackets;
 | 
			
		||||
 | 
			
		||||
    char *mDecodedData;
 | 
			
		||||
    size_t mDecodedDataSize;
 | 
			
		||||
 | 
			
		||||
    FFmpeg_Decoder *mParent;
 | 
			
		||||
 | 
			
		||||
    void clearPackets();
 | 
			
		||||
    void *getAVAudioData(size_t *length);
 | 
			
		||||
    size_t readAVAudioData(void *data, size_t length);
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
int FFmpeg_Decoder::readPacket(void *user_data, uint8_t *buf, int buf_size)
 | 
			
		||||
{
 | 
			
		||||
    Ogre::DataStreamPtr stream = static_cast<FFmpeg_Decoder*>(user_data)->mDataStream;
 | 
			
		||||
| 
						 | 
				
			
			@ -72,166 +50,84 @@ int64_t FFmpeg_Decoder::seek(void *user_data, int64_t offset, int whence)
 | 
			
		|||
/* Used by getAV*Data to search for more compressed data, and buffer it in the
 | 
			
		||||
 * correct stream. It won't buffer data for streams that the app doesn't have a
 | 
			
		||||
 * handle for. */
 | 
			
		||||
bool FFmpeg_Decoder::getNextPacket(int streamidx)
 | 
			
		||||
bool FFmpeg_Decoder::getNextPacket()
 | 
			
		||||
{
 | 
			
		||||
    PacketList *packet;
 | 
			
		||||
    if(!mStream)
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
    packet = (PacketList*)av_malloc(sizeof(*packet));
 | 
			
		||||
    packet->next = NULL;
 | 
			
		||||
 | 
			
		||||
next_packet:
 | 
			
		||||
    while(av_read_frame(mFormatCtx, &packet->pkt) >= 0)
 | 
			
		||||
    int stream_idx = mStream - mFormatCtx->streams;
 | 
			
		||||
    while(av_read_frame(mFormatCtx, &mPacket) >= 0)
 | 
			
		||||
    {
 | 
			
		||||
        std::vector<MyStream*>::iterator iter = mStreams.begin();
 | 
			
		||||
 | 
			
		||||
        /* Check each stream the user has a handle for, looking for the one
 | 
			
		||||
         * this packet belongs to */
 | 
			
		||||
        while(iter != mStreams.end())
 | 
			
		||||
        /* Check if the packet belongs to this stream */
 | 
			
		||||
        if(stream_idx == mPacket.stream_index)
 | 
			
		||||
        {
 | 
			
		||||
            if((*iter)->mStreamIdx == packet->pkt.stream_index)
 | 
			
		||||
            {
 | 
			
		||||
                PacketList **last;
 | 
			
		||||
 | 
			
		||||
                last = &(*iter)->mPackets;
 | 
			
		||||
                while(*last != NULL)
 | 
			
		||||
                    last = &(*last)->next;
 | 
			
		||||
 | 
			
		||||
                *last = packet;
 | 
			
		||||
                if((*iter)->mStreamIdx == streamidx)
 | 
			
		||||
                    return true;
 | 
			
		||||
 | 
			
		||||
                packet = (PacketList*)av_malloc(sizeof(*packet));
 | 
			
		||||
                packet->next = NULL;
 | 
			
		||||
                goto next_packet;
 | 
			
		||||
            }
 | 
			
		||||
            iter++;
 | 
			
		||||
            if((uint64_t)mPacket.pts != AV_NOPTS_VALUE)
 | 
			
		||||
                mNextPts = av_q2d((*mStream)->time_base)*mPacket.pts;
 | 
			
		||||
            return true;
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        /* Free the packet and look for another */
 | 
			
		||||
        av_free_packet(&packet->pkt);
 | 
			
		||||
        av_free_packet(&mPacket);
 | 
			
		||||
    }
 | 
			
		||||
    av_free(packet);
 | 
			
		||||
 | 
			
		||||
    return false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpeg_Decoder::MyStream::clearPackets()
 | 
			
		||||
bool FFmpeg_Decoder::getAVAudioData()
 | 
			
		||||
{
 | 
			
		||||
    while(mPackets)
 | 
			
		||||
    {
 | 
			
		||||
        PacketList *self = mPackets;
 | 
			
		||||
        mPackets = self->next;
 | 
			
		||||
    int got_frame, len;
 | 
			
		||||
 | 
			
		||||
        av_free_packet(&self->pkt);
 | 
			
		||||
        av_free(self);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
    if((*mStream)->codec->codec_type != AVMEDIA_TYPE_AUDIO)
 | 
			
		||||
        return false;
 | 
			
		||||
 | 
			
		||||
void *FFmpeg_Decoder::MyStream::getAVAudioData(size_t *length)
 | 
			
		||||
{
 | 
			
		||||
    int size;
 | 
			
		||||
    int len;
 | 
			
		||||
    do {
 | 
			
		||||
        if(mPacket.size == 0 && !getNextPacket())
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
    if(length) *length = 0;
 | 
			
		||||
    if(mCodecCtx->codec_type != AVMEDIA_TYPE_AUDIO)
 | 
			
		||||
        return NULL;
 | 
			
		||||
        /* Decode some data, and check for errors */
 | 
			
		||||
        if((len=avcodec_decode_audio4((*mStream)->codec, mFrame, &got_frame, &mPacket)) < 0)
 | 
			
		||||
            return false;
 | 
			
		||||
 | 
			
		||||
    mDecodedDataSize = 0;
 | 
			
		||||
 | 
			
		||||
next_packet:
 | 
			
		||||
    if(!mPackets && !mParent->getNextPacket(mStreamIdx))
 | 
			
		||||
        return NULL;
 | 
			
		||||
 | 
			
		||||
    /* Decode some data, and check for errors */
 | 
			
		||||
    size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
 | 
			
		||||
    while((len=avcodec_decode_audio3(mCodecCtx, (int16_t*)mDecodedData, &size,
 | 
			
		||||
                                     &mPackets->pkt)) == 0)
 | 
			
		||||
    {
 | 
			
		||||
        PacketList *self;
 | 
			
		||||
 | 
			
		||||
        if(size > 0)
 | 
			
		||||
            break;
 | 
			
		||||
 | 
			
		||||
        /* Packet went unread and no data was given? Drop it and try the next,
 | 
			
		||||
         * I guess... */
 | 
			
		||||
        self = mPackets;
 | 
			
		||||
        mPackets = self->next;
 | 
			
		||||
 | 
			
		||||
        av_free_packet(&self->pkt);
 | 
			
		||||
        av_free(self);
 | 
			
		||||
 | 
			
		||||
        if(!mPackets)
 | 
			
		||||
            goto next_packet;
 | 
			
		||||
 | 
			
		||||
        size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if(len < 0)
 | 
			
		||||
        return NULL;
 | 
			
		||||
 | 
			
		||||
    if(len < mPackets->pkt.size)
 | 
			
		||||
    {
 | 
			
		||||
        /* Move the unread data to the front and clear the end bits */
 | 
			
		||||
        int remaining = mPackets->pkt.size - len;
 | 
			
		||||
        memmove(mPackets->pkt.data, &mPackets->pkt.data[len], remaining);
 | 
			
		||||
        memset(&mPackets->pkt.data[remaining], 0, mPackets->pkt.size - remaining);
 | 
			
		||||
        mPackets->pkt.size -= len;
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        PacketList *self;
 | 
			
		||||
        int remaining = mPacket.size - len;
 | 
			
		||||
        if(remaining <= 0)
 | 
			
		||||
            av_free_packet(&mPacket);
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            memmove(mPacket.data, &mPacket.data[len], remaining);
 | 
			
		||||
            av_shrink_packet(&mPacket, remaining);
 | 
			
		||||
        }
 | 
			
		||||
    } while(got_frame == 0 || mFrame->nb_samples == 0);
 | 
			
		||||
    mNextPts += (double)mFrame->nb_samples / (double)(*mStream)->codec->sample_rate;
 | 
			
		||||
 | 
			
		||||
        self = mPackets;
 | 
			
		||||
        mPackets = self->next;
 | 
			
		||||
 | 
			
		||||
        av_free_packet(&self->pkt);
 | 
			
		||||
        av_free(self);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if(size == 0)
 | 
			
		||||
        goto next_packet;
 | 
			
		||||
 | 
			
		||||
    /* Set the output buffer size */
 | 
			
		||||
    mDecodedDataSize = size;
 | 
			
		||||
    if(length) *length = mDecodedDataSize;
 | 
			
		||||
 | 
			
		||||
    return mDecodedData;
 | 
			
		||||
    return true;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
size_t FFmpeg_Decoder::MyStream::readAVAudioData(void *data, size_t length)
 | 
			
		||||
size_t FFmpeg_Decoder::readAVAudioData(void *data, size_t length)
 | 
			
		||||
{
 | 
			
		||||
    size_t dec = 0;
 | 
			
		||||
 | 
			
		||||
    while(dec < length)
 | 
			
		||||
    {
 | 
			
		||||
        /* If there's no decoded data, find some */
 | 
			
		||||
        if(mDecodedDataSize == 0)
 | 
			
		||||
        if(mFramePos >= mFrameSize)
 | 
			
		||||
        {
 | 
			
		||||
            if(getAVAudioData(NULL) == NULL)
 | 
			
		||||
            if(!getAVAudioData())
 | 
			
		||||
                break;
 | 
			
		||||
            mFramePos = 0;
 | 
			
		||||
            mFrameSize = mFrame->nb_samples * (*mStream)->codec->channels *
 | 
			
		||||
                         av_get_bytes_per_sample((*mStream)->codec->sample_fmt);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        if(mDecodedDataSize > 0)
 | 
			
		||||
        {
 | 
			
		||||
            /* Get the amount of bytes remaining to be written, and clamp to
 | 
			
		||||
             * the amount of decoded data we have */
 | 
			
		||||
            size_t rem = length-dec;
 | 
			
		||||
            if(rem > mDecodedDataSize)
 | 
			
		||||
                rem = mDecodedDataSize;
 | 
			
		||||
        /* Get the amount of bytes remaining to be written, and clamp to
 | 
			
		||||
         * the amount of decoded data we have */
 | 
			
		||||
        size_t rem = std::min<size_t>(length-dec, mFrameSize-mFramePos);
 | 
			
		||||
 | 
			
		||||
            /* Copy the data to the app's buffer and increment */
 | 
			
		||||
            if(data != NULL)
 | 
			
		||||
            {
 | 
			
		||||
                memcpy(data, mDecodedData, rem);
 | 
			
		||||
                data = (char*)data + rem;
 | 
			
		||||
            }
 | 
			
		||||
            dec += rem;
 | 
			
		||||
 | 
			
		||||
            /* If there's any decoded data left, move it to the front of the
 | 
			
		||||
             * buffer for next time */
 | 
			
		||||
            if(rem < mDecodedDataSize)
 | 
			
		||||
                memmove(mDecodedData, &mDecodedData[rem], mDecodedDataSize - rem);
 | 
			
		||||
            mDecodedDataSize -= rem;
 | 
			
		||||
        }
 | 
			
		||||
        /* Copy the data to the app's buffer and increment */
 | 
			
		||||
        memcpy(data, mFrame->data[0]+mFramePos, rem);
 | 
			
		||||
        data = (char*)data + rem;
 | 
			
		||||
        dec += rem;
 | 
			
		||||
        mFramePos += rem;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /* Return the number of bytes we were able to get */
 | 
			
		||||
| 
						 | 
				
			
			@ -239,7 +135,6 @@ size_t FFmpeg_Decoder::MyStream::readAVAudioData(void *data, size_t length)
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void FFmpeg_Decoder::open(const std::string &fname)
 | 
			
		||||
{
 | 
			
		||||
    close();
 | 
			
		||||
| 
						 | 
				
			
			@ -265,140 +160,155 @@ void FFmpeg_Decoder::open(const std::string &fname)
 | 
			
		|||
        {
 | 
			
		||||
            if(mFormatCtx->streams[j]->codec->codec_type == AVMEDIA_TYPE_AUDIO)
 | 
			
		||||
            {
 | 
			
		||||
                std::auto_ptr<MyStream> stream(new MyStream);
 | 
			
		||||
                stream->mCodecCtx = mFormatCtx->streams[j]->codec;
 | 
			
		||||
                stream->mStreamIdx = j;
 | 
			
		||||
                stream->mPackets = NULL;
 | 
			
		||||
 | 
			
		||||
                AVCodec *codec = avcodec_find_decoder(stream->mCodecCtx->codec_id);
 | 
			
		||||
                if(!codec)
 | 
			
		||||
                {
 | 
			
		||||
                    std::stringstream ss("No codec found for id ");
 | 
			
		||||
                    ss << stream->mCodecCtx->codec_id;
 | 
			
		||||
                    fail(ss.str());
 | 
			
		||||
                }
 | 
			
		||||
                if(avcodec_open(stream->mCodecCtx, codec) < 0)
 | 
			
		||||
                    fail("Failed to open audio codec " + std::string(codec->long_name));
 | 
			
		||||
 | 
			
		||||
                stream->mDecodedData = (char*)av_malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE);
 | 
			
		||||
                stream->mDecodedDataSize = 0;
 | 
			
		||||
 | 
			
		||||
                stream->mParent = this;
 | 
			
		||||
                mStreams.push_back(stream.release());
 | 
			
		||||
                mStream = &mFormatCtx->streams[j];
 | 
			
		||||
                break;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        if(mStreams.empty())
 | 
			
		||||
        if(!mStream)
 | 
			
		||||
            fail("No audio streams in "+fname);
 | 
			
		||||
 | 
			
		||||
        AVCodec *codec = avcodec_find_decoder((*mStream)->codec->codec_id);
 | 
			
		||||
        if(!codec)
 | 
			
		||||
        {
 | 
			
		||||
            std::stringstream ss("No codec found for id ");
 | 
			
		||||
            ss << (*mStream)->codec->codec_id;
 | 
			
		||||
            fail(ss.str());
 | 
			
		||||
        }
 | 
			
		||||
        if(avcodec_open2((*mStream)->codec, codec, NULL) < 0)
 | 
			
		||||
            fail("Failed to open audio codec " + std::string(codec->long_name));
 | 
			
		||||
 | 
			
		||||
        mFrame = avcodec_alloc_frame();
 | 
			
		||||
    }
 | 
			
		||||
    catch(std::exception &e)
 | 
			
		||||
    {
 | 
			
		||||
        av_close_input_file(mFormatCtx);
 | 
			
		||||
        mFormatCtx = NULL;
 | 
			
		||||
        avformat_close_input(&mFormatCtx);
 | 
			
		||||
        throw;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpeg_Decoder::close()
 | 
			
		||||
{
 | 
			
		||||
    while(!mStreams.empty())
 | 
			
		||||
    {
 | 
			
		||||
        MyStream *stream = mStreams.front();
 | 
			
		||||
    if(mStream)
 | 
			
		||||
        avcodec_close((*mStream)->codec);
 | 
			
		||||
    mStream = NULL;
 | 
			
		||||
 | 
			
		||||
        stream->clearPackets();
 | 
			
		||||
        avcodec_close(stream->mCodecCtx);
 | 
			
		||||
        av_free(stream->mDecodedData);
 | 
			
		||||
        delete stream;
 | 
			
		||||
    av_free_packet(&mPacket);
 | 
			
		||||
    av_freep(&mFrame);
 | 
			
		||||
 | 
			
		||||
        mStreams.erase(mStreams.begin());
 | 
			
		||||
    }
 | 
			
		||||
    if(mFormatCtx)
 | 
			
		||||
    {
 | 
			
		||||
        AVIOContext* context = mFormatCtx->pb;
 | 
			
		||||
        avformat_close_input(&mFormatCtx);
 | 
			
		||||
        av_free(context);
 | 
			
		||||
        mFormatCtx->pb = NULL;
 | 
			
		||||
        av_close_input_file(mFormatCtx);
 | 
			
		||||
    }
 | 
			
		||||
    mFormatCtx = NULL;
 | 
			
		||||
 | 
			
		||||
    mDataStream.setNull();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string FFmpeg_Decoder::getName()
 | 
			
		||||
{
 | 
			
		||||
    return mFormatCtx->filename;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpeg_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
 | 
			
		||||
{
 | 
			
		||||
    if(mStreams.empty())
 | 
			
		||||
    if(!mStream)
 | 
			
		||||
        fail("No audio stream info");
 | 
			
		||||
 | 
			
		||||
    MyStream *stream = mStreams[0];
 | 
			
		||||
    if(stream->mCodecCtx->sample_fmt == AV_SAMPLE_FMT_U8)
 | 
			
		||||
    if((*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_U8)
 | 
			
		||||
        *type = SampleType_UInt8;
 | 
			
		||||
    else if(stream->mCodecCtx->sample_fmt == AV_SAMPLE_FMT_S16)
 | 
			
		||||
    else if((*mStream)->codec->sample_fmt == AV_SAMPLE_FMT_S16)
 | 
			
		||||
        *type = SampleType_Int16;
 | 
			
		||||
    else
 | 
			
		||||
        fail(std::string("Unsupported sample format: ")+
 | 
			
		||||
             av_get_sample_fmt_name(stream->mCodecCtx->sample_fmt));
 | 
			
		||||
             av_get_sample_fmt_name((*mStream)->codec->sample_fmt));
 | 
			
		||||
 | 
			
		||||
    if(stream->mCodecCtx->channel_layout == AV_CH_LAYOUT_MONO)
 | 
			
		||||
    if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_MONO)
 | 
			
		||||
        *chans = ChannelConfig_Mono;
 | 
			
		||||
    else if(stream->mCodecCtx->channel_layout == AV_CH_LAYOUT_STEREO)
 | 
			
		||||
    else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_STEREO)
 | 
			
		||||
        *chans = ChannelConfig_Stereo;
 | 
			
		||||
    else if(stream->mCodecCtx->channel_layout == 0)
 | 
			
		||||
    else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_QUAD)
 | 
			
		||||
        *chans = ChannelConfig_Quad;
 | 
			
		||||
    else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_5POINT1)
 | 
			
		||||
        *chans = ChannelConfig_5point1;
 | 
			
		||||
    else if((*mStream)->codec->channel_layout == AV_CH_LAYOUT_7POINT1)
 | 
			
		||||
        *chans = ChannelConfig_7point1;
 | 
			
		||||
    else if((*mStream)->codec->channel_layout == 0)
 | 
			
		||||
    {
 | 
			
		||||
        /* Unknown channel layout. Try to guess. */
 | 
			
		||||
        if(stream->mCodecCtx->channels == 1)
 | 
			
		||||
        if((*mStream)->codec->channels == 1)
 | 
			
		||||
            *chans = ChannelConfig_Mono;
 | 
			
		||||
        else if(stream->mCodecCtx->channels == 2)
 | 
			
		||||
        else if((*mStream)->codec->channels == 2)
 | 
			
		||||
            *chans = ChannelConfig_Stereo;
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            std::stringstream sstr("Unsupported raw channel count: ");
 | 
			
		||||
            sstr << stream->mCodecCtx->channels;
 | 
			
		||||
            sstr << (*mStream)->codec->channels;
 | 
			
		||||
            fail(sstr.str());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        char str[1024];
 | 
			
		||||
        av_get_channel_layout_string(str, sizeof(str), stream->mCodecCtx->channels,
 | 
			
		||||
                                     stream->mCodecCtx->channel_layout);
 | 
			
		||||
        av_get_channel_layout_string(str, sizeof(str), (*mStream)->codec->channels,
 | 
			
		||||
                                     (*mStream)->codec->channel_layout);
 | 
			
		||||
        fail(std::string("Unsupported channel layout: ")+str);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    *samplerate = stream->mCodecCtx->sample_rate;
 | 
			
		||||
    *samplerate = (*mStream)->codec->sample_rate;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
size_t FFmpeg_Decoder::read(char *buffer, size_t bytes)
 | 
			
		||||
{
 | 
			
		||||
    if(mStreams.empty())
 | 
			
		||||
        fail("No audio streams");
 | 
			
		||||
 | 
			
		||||
    return mStreams.front()->readAVAudioData(buffer, bytes);
 | 
			
		||||
    if(!mStream)
 | 
			
		||||
        fail("No audio stream");
 | 
			
		||||
    return readAVAudioData(buffer, bytes);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpeg_Decoder::readAll(std::vector<char> &output)
 | 
			
		||||
{
 | 
			
		||||
    if(mStreams.empty())
 | 
			
		||||
        fail("No audio streams");
 | 
			
		||||
    MyStream *stream = mStreams.front();
 | 
			
		||||
    char *inbuf;
 | 
			
		||||
    size_t got;
 | 
			
		||||
    if(!mStream)
 | 
			
		||||
        fail("No audio stream");
 | 
			
		||||
 | 
			
		||||
    while((inbuf=(char*)stream->getAVAudioData(&got)) != NULL && got > 0)
 | 
			
		||||
    while(getAVAudioData())
 | 
			
		||||
    {
 | 
			
		||||
        size_t got = mFrame->nb_samples * (*mStream)->codec->channels *
 | 
			
		||||
                     av_get_bytes_per_sample((*mStream)->codec->sample_fmt);
 | 
			
		||||
        const char *inbuf = reinterpret_cast<char*>(mFrame->data[0]);
 | 
			
		||||
        output.insert(output.end(), inbuf, inbuf+got);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void FFmpeg_Decoder::rewind()
 | 
			
		||||
{
 | 
			
		||||
    av_seek_frame(mFormatCtx, -1, 0, 0);
 | 
			
		||||
    std::for_each(mStreams.begin(), mStreams.end(), std::mem_fun(&MyStream::clearPackets));
 | 
			
		||||
    int stream_idx = mStream - mFormatCtx->streams;
 | 
			
		||||
    if(av_seek_frame(mFormatCtx, stream_idx, 0, 0) < 0)
 | 
			
		||||
        fail("Failed to seek in audio stream");
 | 
			
		||||
    av_free_packet(&mPacket);
 | 
			
		||||
    mFrameSize = mFramePos = 0;
 | 
			
		||||
    mNextPts = 0.0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
FFmpeg_Decoder::FFmpeg_Decoder() : mFormatCtx(NULL)
 | 
			
		||||
size_t FFmpeg_Decoder::getSampleOffset()
 | 
			
		||||
{
 | 
			
		||||
    static bool done_init = false;
 | 
			
		||||
    int delay = (mFrameSize-mFramePos) / (*mStream)->codec->channels /
 | 
			
		||||
                av_get_bytes_per_sample((*mStream)->codec->sample_fmt);
 | 
			
		||||
    return (int)(mNextPts*(*mStream)->codec->sample_rate) - delay;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
FFmpeg_Decoder::FFmpeg_Decoder()
 | 
			
		||||
  : mFormatCtx(NULL)
 | 
			
		||||
  , mStream(NULL)
 | 
			
		||||
  , mFrame(NULL)
 | 
			
		||||
  , mFrameSize(0)
 | 
			
		||||
  , mFramePos(0)
 | 
			
		||||
  , mNextPts(0.0)
 | 
			
		||||
{
 | 
			
		||||
    memset(&mPacket, 0, sizeof(mPacket));
 | 
			
		||||
 | 
			
		||||
    /* We need to make sure ffmpeg is initialized. Optionally silence warning
 | 
			
		||||
     * output from the lib */
 | 
			
		||||
    static bool done_init = false;
 | 
			
		||||
    if(!done_init)
 | 
			
		||||
    {
 | 
			
		||||
        av_register_all();
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -10,8 +10,8 @@
 | 
			
		|||
#include <stdint.h>
 | 
			
		||||
extern "C"
 | 
			
		||||
{
 | 
			
		||||
#include <avcodec.h>
 | 
			
		||||
#include <avformat.h>
 | 
			
		||||
#include <libavcodec/avcodec.h>
 | 
			
		||||
#include <libavformat/avformat.h>
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
#include "sound_decoder.hpp"
 | 
			
		||||
| 
						 | 
				
			
			@ -22,25 +22,36 @@ namespace MWSound
 | 
			
		|||
    class FFmpeg_Decoder : public Sound_Decoder
 | 
			
		||||
    {
 | 
			
		||||
        AVFormatContext *mFormatCtx;
 | 
			
		||||
        AVStream **mStream;
 | 
			
		||||
 | 
			
		||||
        struct MyStream;
 | 
			
		||||
        std::vector<MyStream*> mStreams;
 | 
			
		||||
        AVPacket mPacket;
 | 
			
		||||
        AVFrame *mFrame;
 | 
			
		||||
 | 
			
		||||
        bool getNextPacket(int streamidx);
 | 
			
		||||
        int mFrameSize;
 | 
			
		||||
        int mFramePos;
 | 
			
		||||
 | 
			
		||||
        double mNextPts;
 | 
			
		||||
 | 
			
		||||
        bool getNextPacket();
 | 
			
		||||
 | 
			
		||||
        Ogre::DataStreamPtr mDataStream;
 | 
			
		||||
        static int readPacket(void *user_data, uint8_t *buf, int buf_size);
 | 
			
		||||
        static int writePacket(void *user_data, uint8_t *buf, int buf_size);
 | 
			
		||||
        static int64_t seek(void *user_data, int64_t offset, int whence);
 | 
			
		||||
 | 
			
		||||
        bool getAVAudioData();
 | 
			
		||||
        size_t readAVAudioData(void *data, size_t length);
 | 
			
		||||
 | 
			
		||||
        virtual void open(const std::string &fname);
 | 
			
		||||
        virtual void close();
 | 
			
		||||
 | 
			
		||||
        virtual std::string getName();
 | 
			
		||||
        virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
 | 
			
		||||
 | 
			
		||||
        virtual size_t read(char *buffer, size_t bytes);
 | 
			
		||||
        virtual void readAll(std::vector<char> &output);
 | 
			
		||||
        virtual void rewind();
 | 
			
		||||
        virtual size_t getSampleOffset();
 | 
			
		||||
 | 
			
		||||
        FFmpeg_Decoder& operator=(const FFmpeg_Decoder &rhs);
 | 
			
		||||
        FFmpeg_Decoder(const FFmpeg_Decoder &rhs);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -155,6 +155,11 @@ void MpgSnd_Decoder::close()
 | 
			
		|||
    mDataStream.setNull();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
std::string MpgSnd_Decoder::getName()
 | 
			
		||||
{
 | 
			
		||||
    return mDataStream->getName();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void MpgSnd_Decoder::getInfo(int *samplerate, ChannelConfig *chans, SampleType *type)
 | 
			
		||||
{
 | 
			
		||||
    if(!mSndFile && !mMpgFile)
 | 
			
		||||
| 
						 | 
				
			
			@ -213,6 +218,11 @@ void MpgSnd_Decoder::rewind()
 | 
			
		|||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
size_t MpgSnd_Decoder::getSampleOffset()
 | 
			
		||||
{
 | 
			
		||||
    return 0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
MpgSnd_Decoder::MpgSnd_Decoder()
 | 
			
		||||
    : mSndInfo()
 | 
			
		||||
    , mSndFile(NULL)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -34,11 +34,13 @@ namespace MWSound
 | 
			
		|||
        virtual void open(const std::string &fname);
 | 
			
		||||
        virtual void close();
 | 
			
		||||
 | 
			
		||||
        virtual std::string getName();
 | 
			
		||||
        virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type);
 | 
			
		||||
 | 
			
		||||
        virtual size_t read(char *buffer, size_t bytes);
 | 
			
		||||
        virtual void readAll(std::vector<char> &output);
 | 
			
		||||
        virtual void rewind();
 | 
			
		||||
        virtual size_t getSampleOffset();
 | 
			
		||||
 | 
			
		||||
        MpgSnd_Decoder& operator=(const MpgSnd_Decoder &rhs);
 | 
			
		||||
        MpgSnd_Decoder(const MpgSnd_Decoder &rhs);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -61,10 +61,50 @@ static ALenum getALFormat(ChannelConfig chans, SampleType type)
 | 
			
		|||
        if(fmtlist[i].chans == chans && fmtlist[i].type == type)
 | 
			
		||||
            return fmtlist[i].format;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if(alIsExtensionPresent("AL_EXT_MCFORMATS"))
 | 
			
		||||
    {
 | 
			
		||||
        static const struct {
 | 
			
		||||
            char name[32];
 | 
			
		||||
            ChannelConfig chans;
 | 
			
		||||
            SampleType type;
 | 
			
		||||
        } mcfmtlist[] = {
 | 
			
		||||
            { "AL_FORMAT_QUAD16",   ChannelConfig_Quad,    SampleType_Int16 },
 | 
			
		||||
            { "AL_FORMAT_QUAD8",    ChannelConfig_Quad,    SampleType_UInt8 },
 | 
			
		||||
            { "AL_FORMAT_51CHN16",  ChannelConfig_5point1, SampleType_Int16 },
 | 
			
		||||
            { "AL_FORMAT_51CHN8",   ChannelConfig_5point1, SampleType_UInt8 },
 | 
			
		||||
            { "AL_FORMAT_71CHN16",  ChannelConfig_7point1, SampleType_Int16 },
 | 
			
		||||
            { "AL_FORMAT_71CHN8",   ChannelConfig_7point1, SampleType_UInt8 },
 | 
			
		||||
        };
 | 
			
		||||
        static const size_t mcfmtlistsize = sizeof(mcfmtlist)/sizeof(mcfmtlist[0]);
 | 
			
		||||
 | 
			
		||||
        for(size_t i = 0;i < mcfmtlistsize;i++)
 | 
			
		||||
        {
 | 
			
		||||
            if(mcfmtlist[i].chans == chans && mcfmtlist[i].type == type)
 | 
			
		||||
            {
 | 
			
		||||
                ALenum format = alGetEnumValue(mcfmtlist[i].name);
 | 
			
		||||
                if(format != 0 && format != -1)
 | 
			
		||||
                    return format;
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    fail(std::string("Unsupported sound format (")+getChannelConfigName(chans)+", "+getSampleTypeName(type)+")");
 | 
			
		||||
    return AL_NONE;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
static ALint getBufferSampleCount(ALuint buf)
 | 
			
		||||
{
 | 
			
		||||
    ALint size, bits, channels;
 | 
			
		||||
 | 
			
		||||
    alGetBufferi(buf, AL_SIZE, &size);
 | 
			
		||||
    alGetBufferi(buf, AL_BITS, &bits);
 | 
			
		||||
    alGetBufferi(buf, AL_CHANNELS, &channels);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
 | 
			
		||||
    return size / channels * 8 / bits;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//
 | 
			
		||||
// A streaming OpenAL sound.
 | 
			
		||||
//
 | 
			
		||||
| 
						 | 
				
			
			@ -82,19 +122,26 @@ class OpenAL_SoundStream : public Sound
 | 
			
		|||
    ALsizei mSampleRate;
 | 
			
		||||
    ALuint mBufferSize;
 | 
			
		||||
 | 
			
		||||
    ALuint mSamplesQueued;
 | 
			
		||||
 | 
			
		||||
    DecoderPtr mDecoder;
 | 
			
		||||
 | 
			
		||||
    volatile bool mIsFinished;
 | 
			
		||||
 | 
			
		||||
    void updateAll(bool local);
 | 
			
		||||
 | 
			
		||||
    OpenAL_SoundStream(const OpenAL_SoundStream &rhs);
 | 
			
		||||
    OpenAL_SoundStream& operator=(const OpenAL_SoundStream &rhs);
 | 
			
		||||
 | 
			
		||||
    friend class OpenAL_Output;
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
    OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder);
 | 
			
		||||
    OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, float basevol, float pitch, int flags);
 | 
			
		||||
    virtual ~OpenAL_SoundStream();
 | 
			
		||||
 | 
			
		||||
    virtual void stop();
 | 
			
		||||
    virtual bool isPlaying();
 | 
			
		||||
    virtual double getTimeOffset();
 | 
			
		||||
    virtual void update();
 | 
			
		||||
 | 
			
		||||
    void play();
 | 
			
		||||
| 
						 | 
				
			
			@ -109,7 +156,7 @@ const ALfloat OpenAL_SoundStream::sBufferLength = 0.125f;
 | 
			
		|||
struct OpenAL_Output::StreamThread {
 | 
			
		||||
    typedef std::vector<OpenAL_SoundStream*> StreamVec;
 | 
			
		||||
    StreamVec mStreams;
 | 
			
		||||
    boost::mutex mMutex;
 | 
			
		||||
    boost::recursive_mutex mMutex;
 | 
			
		||||
    boost::thread mThread;
 | 
			
		||||
 | 
			
		||||
    StreamThread()
 | 
			
		||||
| 
						 | 
				
			
			@ -170,8 +217,9 @@ private:
 | 
			
		|||
};
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder)
 | 
			
		||||
  : mOutput(output), mSource(src), mDecoder(decoder), mIsFinished(true)
 | 
			
		||||
OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, DecoderPtr decoder, float basevol, float pitch, int flags)
 | 
			
		||||
  : Sound(Ogre::Vector3(0.0f), 1.0f, basevol, pitch, 1.0f, 1000.0f, flags)
 | 
			
		||||
  , mOutput(output), mSource(src), mSamplesQueued(0), mDecoder(decoder), mIsFinished(true)
 | 
			
		||||
{
 | 
			
		||||
    throwALerror();
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -189,6 +237,8 @@ OpenAL_SoundStream::OpenAL_SoundStream(OpenAL_Output &output, ALuint src, Decode
 | 
			
		|||
 | 
			
		||||
        mBufferSize = static_cast<ALuint>(sBufferLength*srate);
 | 
			
		||||
        mBufferSize = framesToBytes(mBufferSize, chans, type);
 | 
			
		||||
 | 
			
		||||
        mOutput.mActiveSounds.push_back(this);
 | 
			
		||||
    }
 | 
			
		||||
    catch(std::exception &e)
 | 
			
		||||
    {
 | 
			
		||||
| 
						 | 
				
			
			@ -209,22 +259,20 @@ OpenAL_SoundStream::~OpenAL_SoundStream()
 | 
			
		|||
    alGetError();
 | 
			
		||||
 | 
			
		||||
    mDecoder->close();
 | 
			
		||||
 | 
			
		||||
    mOutput.mActiveSounds.erase(std::find(mOutput.mActiveSounds.begin(),
 | 
			
		||||
                                          mOutput.mActiveSounds.end(), this));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OpenAL_SoundStream::play()
 | 
			
		||||
{
 | 
			
		||||
    std::vector<char> data(mBufferSize);
 | 
			
		||||
 | 
			
		||||
    alSourceStop(mSource);
 | 
			
		||||
    alSourcei(mSource, AL_BUFFER, 0);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
    mSamplesQueued = 0;
 | 
			
		||||
 | 
			
		||||
    for(ALuint i = 0;i < sNumBuffers;i++)
 | 
			
		||||
    {
 | 
			
		||||
        size_t got;
 | 
			
		||||
        got = mDecoder->read(&data[0], data.size());
 | 
			
		||||
        alBufferData(mBuffers[i], mFormat, &data[0], got, mSampleRate);
 | 
			
		||||
    }
 | 
			
		||||
        alBufferData(mBuffers[i], mFormat, this, 0, mSampleRate);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
 | 
			
		||||
    alSourceQueueBuffers(mSource, sNumBuffers, mBuffers);
 | 
			
		||||
| 
						 | 
				
			
			@ -243,6 +291,7 @@ void OpenAL_SoundStream::stop()
 | 
			
		|||
    alSourceStop(mSource);
 | 
			
		||||
    alSourcei(mSource, AL_BUFFER, 0);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
    mSamplesQueued = 0;
 | 
			
		||||
 | 
			
		||||
    mDecoder->rewind();
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			@ -254,11 +303,49 @@ bool OpenAL_SoundStream::isPlaying()
 | 
			
		|||
    alGetSourcei(mSource, AL_SOURCE_STATE, &state);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
 | 
			
		||||
    if(state == AL_PLAYING)
 | 
			
		||||
    if(state == AL_PLAYING || state == AL_PAUSED)
 | 
			
		||||
        return true;
 | 
			
		||||
    return !mIsFinished;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
double OpenAL_SoundStream::getTimeOffset()
 | 
			
		||||
{
 | 
			
		||||
    ALint state = AL_STOPPED;
 | 
			
		||||
    ALfloat offset = 0.0f;
 | 
			
		||||
    double t;
 | 
			
		||||
 | 
			
		||||
    mOutput.mStreamThread->mMutex.lock();
 | 
			
		||||
    alGetSourcef(mSource, AL_SEC_OFFSET, &offset);
 | 
			
		||||
    alGetSourcei(mSource, AL_SOURCE_STATE, &state);
 | 
			
		||||
    if(state == AL_PLAYING || state == AL_PAUSED)
 | 
			
		||||
        t = (double)(mDecoder->getSampleOffset() - mSamplesQueued)/(double)mSampleRate + offset;
 | 
			
		||||
    else
 | 
			
		||||
        t = (double)mDecoder->getSampleOffset() / (double)mSampleRate;
 | 
			
		||||
    mOutput.mStreamThread->mMutex.unlock();
 | 
			
		||||
 | 
			
		||||
    throwALerror();
 | 
			
		||||
    return t;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OpenAL_SoundStream::updateAll(bool local)
 | 
			
		||||
{
 | 
			
		||||
    alSourcef(mSource, AL_REFERENCE_DISTANCE, mMinDistance);
 | 
			
		||||
    alSourcef(mSource, AL_MAX_DISTANCE, mMaxDistance);
 | 
			
		||||
    if(local)
 | 
			
		||||
    {
 | 
			
		||||
        alSourcef(mSource, AL_ROLLOFF_FACTOR, 0.0f);
 | 
			
		||||
        alSourcei(mSource, AL_SOURCE_RELATIVE, AL_TRUE);
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        alSourcef(mSource, AL_ROLLOFF_FACTOR, 1.0f);
 | 
			
		||||
        alSourcei(mSource, AL_SOURCE_RELATIVE, AL_FALSE);
 | 
			
		||||
    }
 | 
			
		||||
    alSourcei(mSource, AL_LOOPING, AL_FALSE);
 | 
			
		||||
 | 
			
		||||
    update();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OpenAL_SoundStream::update()
 | 
			
		||||
{
 | 
			
		||||
    ALfloat gain = mVolume*mBaseVolume;
 | 
			
		||||
| 
						 | 
				
			
			@ -279,52 +366,58 @@ void OpenAL_SoundStream::update()
 | 
			
		|||
 | 
			
		||||
bool OpenAL_SoundStream::process()
 | 
			
		||||
{
 | 
			
		||||
    bool finished = mIsFinished;
 | 
			
		||||
    ALint processed, state;
 | 
			
		||||
    try {
 | 
			
		||||
        bool finished = mIsFinished;
 | 
			
		||||
        ALint processed, state;
 | 
			
		||||
 | 
			
		||||
    alGetSourcei(mSource, AL_SOURCE_STATE, &state);
 | 
			
		||||
    alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
 | 
			
		||||
    if(processed > 0)
 | 
			
		||||
    {
 | 
			
		||||
        std::vector<char> data(mBufferSize);
 | 
			
		||||
        do {
 | 
			
		||||
            ALuint bufid;
 | 
			
		||||
            size_t got;
 | 
			
		||||
 | 
			
		||||
            alSourceUnqueueBuffers(mSource, 1, &bufid);
 | 
			
		||||
            processed--;
 | 
			
		||||
 | 
			
		||||
            if(finished)
 | 
			
		||||
                continue;
 | 
			
		||||
 | 
			
		||||
            got = mDecoder->read(&data[0], data.size());
 | 
			
		||||
            finished = (got < data.size());
 | 
			
		||||
            if(got > 0)
 | 
			
		||||
            {
 | 
			
		||||
                alBufferData(bufid, mFormat, &data[0], got, mSampleRate);
 | 
			
		||||
                alSourceQueueBuffers(mSource, 1, &bufid);
 | 
			
		||||
            }
 | 
			
		||||
        } while(processed > 0);
 | 
			
		||||
        alGetSourcei(mSource, AL_SOURCE_STATE, &state);
 | 
			
		||||
        alGetSourcei(mSource, AL_BUFFERS_PROCESSED, &processed);
 | 
			
		||||
        throwALerror();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    if(state != AL_PLAYING && state != AL_PAUSED)
 | 
			
		||||
    {
 | 
			
		||||
        ALint queued;
 | 
			
		||||
 | 
			
		||||
        alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
 | 
			
		||||
        throwALerror();
 | 
			
		||||
        if(queued > 0)
 | 
			
		||||
        if(processed > 0)
 | 
			
		||||
        {
 | 
			
		||||
            alSourcePlay(mSource);
 | 
			
		||||
            std::vector<char> data(mBufferSize);
 | 
			
		||||
            do {
 | 
			
		||||
                ALuint bufid = 0;
 | 
			
		||||
                size_t got;
 | 
			
		||||
 | 
			
		||||
                alSourceUnqueueBuffers(mSource, 1, &bufid);
 | 
			
		||||
                mSamplesQueued -= getBufferSampleCount(bufid);
 | 
			
		||||
                processed--;
 | 
			
		||||
 | 
			
		||||
                if(finished)
 | 
			
		||||
                    continue;
 | 
			
		||||
 | 
			
		||||
                got = mDecoder->read(&data[0], data.size());
 | 
			
		||||
                finished = (got < data.size());
 | 
			
		||||
                if(got > 0)
 | 
			
		||||
                {
 | 
			
		||||
                    alBufferData(bufid, mFormat, &data[0], got, mSampleRate);
 | 
			
		||||
                    alSourceQueueBuffers(mSource, 1, &bufid);
 | 
			
		||||
                    mSamplesQueued += getBufferSampleCount(bufid);
 | 
			
		||||
                }
 | 
			
		||||
            } while(processed > 0);
 | 
			
		||||
            throwALerror();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    mIsFinished = finished;
 | 
			
		||||
    return !finished;
 | 
			
		||||
        if(state != AL_PLAYING && state != AL_PAUSED)
 | 
			
		||||
        {
 | 
			
		||||
            ALint queued = 0;
 | 
			
		||||
 | 
			
		||||
            alGetSourcei(mSource, AL_BUFFERS_QUEUED, &queued);
 | 
			
		||||
            if(queued > 0)
 | 
			
		||||
                alSourcePlay(mSource);
 | 
			
		||||
            throwALerror();
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        mIsFinished = finished;
 | 
			
		||||
    }
 | 
			
		||||
    catch(std::exception &e) {
 | 
			
		||||
        std::cout<< "Error updating stream \""<<mDecoder->getName()<<"\"" <<std::endl;
 | 
			
		||||
        mSamplesQueued = 0;
 | 
			
		||||
        mIsFinished = true;
 | 
			
		||||
    }
 | 
			
		||||
    return !mIsFinished;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
//
 | 
			
		||||
| 
						 | 
				
			
			@ -338,16 +431,21 @@ protected:
 | 
			
		|||
    ALuint mSource;
 | 
			
		||||
    ALuint mBuffer;
 | 
			
		||||
 | 
			
		||||
    friend class OpenAL_Output;
 | 
			
		||||
 | 
			
		||||
    void updateAll(bool local);
 | 
			
		||||
 | 
			
		||||
private:
 | 
			
		||||
    OpenAL_Sound(const OpenAL_Sound &rhs);
 | 
			
		||||
    OpenAL_Sound& operator=(const OpenAL_Sound &rhs);
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
    OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf);
 | 
			
		||||
    OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf, const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags);
 | 
			
		||||
    virtual ~OpenAL_Sound();
 | 
			
		||||
 | 
			
		||||
    virtual void stop();
 | 
			
		||||
    virtual bool isPlaying();
 | 
			
		||||
    virtual double getTimeOffset();
 | 
			
		||||
    virtual void update();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -360,16 +458,18 @@ class OpenAL_Sound3D : public OpenAL_Sound
 | 
			
		|||
    OpenAL_Sound3D& operator=(const OpenAL_Sound &rhs);
 | 
			
		||||
 | 
			
		||||
public:
 | 
			
		||||
    OpenAL_Sound3D(OpenAL_Output &output, ALuint src, ALuint buf)
 | 
			
		||||
      : OpenAL_Sound(output, src, buf)
 | 
			
		||||
    OpenAL_Sound3D(OpenAL_Output &output, ALuint src, ALuint buf, const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
 | 
			
		||||
      : OpenAL_Sound(output, src, buf, pos, vol, basevol, pitch, mindist, maxdist, flags)
 | 
			
		||||
    { }
 | 
			
		||||
 | 
			
		||||
    virtual void update();
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
OpenAL_Sound::OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf)
 | 
			
		||||
  : mOutput(output), mSource(src), mBuffer(buf)
 | 
			
		||||
OpenAL_Sound::OpenAL_Sound(OpenAL_Output &output, ALuint src, ALuint buf, const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
 | 
			
		||||
  : Sound(pos, vol, basevol, pitch, mindist, maxdist, flags)
 | 
			
		||||
  , mOutput(output), mSource(src), mBuffer(buf)
 | 
			
		||||
{
 | 
			
		||||
    mOutput.mActiveSounds.push_back(this);
 | 
			
		||||
}
 | 
			
		||||
OpenAL_Sound::~OpenAL_Sound()
 | 
			
		||||
{
 | 
			
		||||
| 
						 | 
				
			
			@ -378,6 +478,9 @@ OpenAL_Sound::~OpenAL_Sound()
 | 
			
		|||
 | 
			
		||||
    mOutput.mFreeSources.push_back(mSource);
 | 
			
		||||
    mOutput.bufferFinished(mBuffer);
 | 
			
		||||
 | 
			
		||||
    mOutput.mActiveSounds.erase(std::find(mOutput.mActiveSounds.begin(),
 | 
			
		||||
                                          mOutput.mActiveSounds.end(), this));
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OpenAL_Sound::stop()
 | 
			
		||||
| 
						 | 
				
			
			@ -393,13 +496,43 @@ bool OpenAL_Sound::isPlaying()
 | 
			
		|||
    alGetSourcei(mSource, AL_SOURCE_STATE, &state);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
 | 
			
		||||
    return state==AL_PLAYING;
 | 
			
		||||
    return state==AL_PLAYING || state==AL_PAUSED;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
double OpenAL_Sound::getTimeOffset()
 | 
			
		||||
{
 | 
			
		||||
    ALfloat t;
 | 
			
		||||
 | 
			
		||||
    alGetSourcef(mSource, AL_SEC_OFFSET, &t);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
 | 
			
		||||
    return t;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OpenAL_Sound::updateAll(bool local)
 | 
			
		||||
{
 | 
			
		||||
    alSourcef(mSource, AL_REFERENCE_DISTANCE, mMinDistance);
 | 
			
		||||
    alSourcef(mSource, AL_MAX_DISTANCE, mMaxDistance);
 | 
			
		||||
    if(local)
 | 
			
		||||
    {
 | 
			
		||||
        alSourcef(mSource, AL_ROLLOFF_FACTOR, 0.0f);
 | 
			
		||||
        alSourcei(mSource, AL_SOURCE_RELATIVE, AL_TRUE);
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
    {
 | 
			
		||||
        alSourcef(mSource, AL_ROLLOFF_FACTOR, 1.0f);
 | 
			
		||||
        alSourcei(mSource, AL_SOURCE_RELATIVE, AL_FALSE);
 | 
			
		||||
    }
 | 
			
		||||
    alSourcei(mSource, AL_LOOPING, (mFlags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
 | 
			
		||||
 | 
			
		||||
    update();
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OpenAL_Sound::update()
 | 
			
		||||
{
 | 
			
		||||
    ALfloat gain = mVolume*mBaseVolume;
 | 
			
		||||
    ALfloat pitch = mPitch;
 | 
			
		||||
 | 
			
		||||
    if(!(mFlags&MWBase::SoundManager::Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
 | 
			
		||||
    {
 | 
			
		||||
        gain *= 0.9f;
 | 
			
		||||
| 
						 | 
				
			
			@ -521,11 +654,9 @@ void OpenAL_Output::deinit()
 | 
			
		|||
{
 | 
			
		||||
    mStreamThread->removeAll();
 | 
			
		||||
 | 
			
		||||
    while(!mFreeSources.empty())
 | 
			
		||||
    {
 | 
			
		||||
        alDeleteSources(1, &mFreeSources.front());
 | 
			
		||||
        mFreeSources.pop_front();
 | 
			
		||||
    }
 | 
			
		||||
    for(size_t i = 0;i < mFreeSources.size();i++)
 | 
			
		||||
        alDeleteSources(1, &mFreeSources[i]);
 | 
			
		||||
    mFreeSources.clear();
 | 
			
		||||
 | 
			
		||||
    mBufferRefs.clear();
 | 
			
		||||
    mUnusedBuffers.clear();
 | 
			
		||||
| 
						 | 
				
			
			@ -642,7 +773,7 @@ void OpenAL_Output::bufferFinished(ALuint buf)
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float pitch, int flags)
 | 
			
		||||
MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, float basevol, float pitch, int flags)
 | 
			
		||||
{
 | 
			
		||||
    boost::shared_ptr<OpenAL_Sound> sound;
 | 
			
		||||
    ALuint src=0, buf=0;
 | 
			
		||||
| 
						 | 
				
			
			@ -655,7 +786,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume
 | 
			
		|||
    try
 | 
			
		||||
    {
 | 
			
		||||
        buf = getBuffer(fname);
 | 
			
		||||
        sound.reset(new OpenAL_Sound(*this, src, buf));
 | 
			
		||||
        sound.reset(new OpenAL_Sound(*this, src, buf, Ogre::Vector3(0.0f), vol, basevol, pitch, 1.0f, 1000.0f, flags));
 | 
			
		||||
    }
 | 
			
		||||
    catch(std::exception &e)
 | 
			
		||||
    {
 | 
			
		||||
| 
						 | 
				
			
			@ -666,25 +797,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume
 | 
			
		|||
        throw;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    alSource3f(src, AL_POSITION, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
    alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
    alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
 | 
			
		||||
    alSourcef(src, AL_REFERENCE_DISTANCE, 1.0f);
 | 
			
		||||
    alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
 | 
			
		||||
    alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
 | 
			
		||||
 | 
			
		||||
    if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
 | 
			
		||||
    {
 | 
			
		||||
        volume *= 0.9f;
 | 
			
		||||
        pitch *= 0.7f;
 | 
			
		||||
    }
 | 
			
		||||
    alSourcef(src, AL_GAIN, volume);
 | 
			
		||||
    alSourcef(src, AL_PITCH, pitch);
 | 
			
		||||
 | 
			
		||||
    alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
 | 
			
		||||
    alSourcei(src, AL_LOOPING, (flags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
    sound->updateAll(true);
 | 
			
		||||
 | 
			
		||||
    alSourcei(src, AL_BUFFER, buf);
 | 
			
		||||
    alSourcePlay(src);
 | 
			
		||||
| 
						 | 
				
			
			@ -693,8 +806,8 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume
 | 
			
		|||
    return sound;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector3 &pos, float volume, float pitch,
 | 
			
		||||
                                    float min, float max, int flags)
 | 
			
		||||
MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector3 &pos, float vol, float basevol, float pitch,
 | 
			
		||||
                                            float min, float max, int flags)
 | 
			
		||||
{
 | 
			
		||||
    boost::shared_ptr<OpenAL_Sound> sound;
 | 
			
		||||
    ALuint src=0, buf=0;
 | 
			
		||||
| 
						 | 
				
			
			@ -707,7 +820,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre
 | 
			
		|||
    try
 | 
			
		||||
    {
 | 
			
		||||
        buf = getBuffer(fname);
 | 
			
		||||
        sound.reset(new OpenAL_Sound3D(*this, src, buf));
 | 
			
		||||
        sound.reset(new OpenAL_Sound3D(*this, src, buf, pos, vol, basevol, pitch, min, max, flags));
 | 
			
		||||
    }
 | 
			
		||||
    catch(std::exception &e)
 | 
			
		||||
    {
 | 
			
		||||
| 
						 | 
				
			
			@ -718,26 +831,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre
 | 
			
		|||
        throw;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    alSource3f(src, AL_POSITION, pos.x, pos.z, -pos.y);
 | 
			
		||||
    alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
    alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
 | 
			
		||||
    alSourcef(src, AL_REFERENCE_DISTANCE, min);
 | 
			
		||||
    alSourcef(src, AL_MAX_DISTANCE, max);
 | 
			
		||||
    alSourcef(src, AL_ROLLOFF_FACTOR, 1.0f);
 | 
			
		||||
 | 
			
		||||
    if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
 | 
			
		||||
    {
 | 
			
		||||
        volume *= 0.9f;
 | 
			
		||||
        pitch *= 0.7f;
 | 
			
		||||
    }
 | 
			
		||||
    alSourcef(src, AL_GAIN, (pos.squaredDistance(mPos) > max*max) ?
 | 
			
		||||
                             0.0f : volume);
 | 
			
		||||
    alSourcef(src, AL_PITCH, pitch);
 | 
			
		||||
 | 
			
		||||
    alSourcei(src, AL_SOURCE_RELATIVE, AL_FALSE);
 | 
			
		||||
    alSourcei(src, AL_LOOPING, (flags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
    sound->updateAll(false);
 | 
			
		||||
 | 
			
		||||
    alSourcei(src, AL_BUFFER, buf);
 | 
			
		||||
    alSourcePlay(src);
 | 
			
		||||
| 
						 | 
				
			
			@ -747,7 +841,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
MWBase::SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch, int flags)
 | 
			
		||||
MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, float pitch, int flags)
 | 
			
		||||
{
 | 
			
		||||
    boost::shared_ptr<OpenAL_SoundStream> sound;
 | 
			
		||||
    ALuint src;
 | 
			
		||||
| 
						 | 
				
			
			@ -757,13 +851,11 @@ MWBase::SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volu
 | 
			
		|||
    src = mFreeSources.front();
 | 
			
		||||
    mFreeSources.pop_front();
 | 
			
		||||
 | 
			
		||||
    if((flags&MWBase::SoundManager::Play_Loop))
 | 
			
		||||
        std::cout <<"Warning: cannot loop stream \""<<decoder->getName()<<"\""<< std::endl;
 | 
			
		||||
    try
 | 
			
		||||
    {
 | 
			
		||||
        if((flags&MWBase::SoundManager::Play_Loop))
 | 
			
		||||
            std::cout <<"Warning: cannot loop stream "<<fname<< std::endl;
 | 
			
		||||
        DecoderPtr decoder = mManager.getDecoder();
 | 
			
		||||
        decoder->open(fname);
 | 
			
		||||
        sound.reset(new OpenAL_SoundStream(*this, src, decoder));
 | 
			
		||||
        sound.reset(new OpenAL_SoundStream(*this, src, decoder, volume, pitch, flags));
 | 
			
		||||
    }
 | 
			
		||||
    catch(std::exception &e)
 | 
			
		||||
    {
 | 
			
		||||
| 
						 | 
				
			
			@ -771,25 +863,7 @@ MWBase::SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volu
 | 
			
		|||
        throw;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    alSource3f(src, AL_POSITION, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
    alSource3f(src, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
    alSource3f(src, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
 | 
			
		||||
 | 
			
		||||
    alSourcef(src, AL_REFERENCE_DISTANCE, 1.0f);
 | 
			
		||||
    alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
 | 
			
		||||
    alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
 | 
			
		||||
 | 
			
		||||
    if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
 | 
			
		||||
    {
 | 
			
		||||
        volume *= 0.9f;
 | 
			
		||||
        pitch *= 0.7f;
 | 
			
		||||
    }
 | 
			
		||||
    alSourcef(src, AL_GAIN, volume);
 | 
			
		||||
    alSourcef(src, AL_PITCH, pitch);
 | 
			
		||||
 | 
			
		||||
    alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
 | 
			
		||||
    alSourcei(src, AL_LOOPING, AL_FALSE);
 | 
			
		||||
    throwALerror();
 | 
			
		||||
    sound->updateAll(true);
 | 
			
		||||
 | 
			
		||||
    sound->play();
 | 
			
		||||
    return sound;
 | 
			
		||||
| 
						 | 
				
			
			@ -814,6 +888,61 @@ void OpenAL_Output::updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3
 | 
			
		|||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
void OpenAL_Output::pauseSounds(int types)
 | 
			
		||||
{
 | 
			
		||||
    std::vector<ALuint> sources;
 | 
			
		||||
    SoundVec::const_iterator iter = mActiveSounds.begin();
 | 
			
		||||
    while(iter != mActiveSounds.end())
 | 
			
		||||
    {
 | 
			
		||||
        const OpenAL_SoundStream *stream = dynamic_cast<OpenAL_SoundStream*>(*iter);
 | 
			
		||||
        if(stream)
 | 
			
		||||
        {
 | 
			
		||||
            if(stream->mSource && (stream->getPlayType()&types))
 | 
			
		||||
                sources.push_back(stream->mSource);
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            const OpenAL_Sound *sound = dynamic_cast<OpenAL_Sound*>(*iter);
 | 
			
		||||
            if(sound && sound->mSource && (sound->getPlayType()&types))
 | 
			
		||||
                sources.push_back(sound->mSource);
 | 
			
		||||
        }
 | 
			
		||||
        iter++;
 | 
			
		||||
    }
 | 
			
		||||
    if(sources.size() > 0)
 | 
			
		||||
    {
 | 
			
		||||
        alSourcePausev(sources.size(), &sources[0]);
 | 
			
		||||
        throwALerror();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void OpenAL_Output::resumeSounds(int types)
 | 
			
		||||
{
 | 
			
		||||
    std::vector<ALuint> sources;
 | 
			
		||||
    SoundVec::const_iterator iter = mActiveSounds.begin();
 | 
			
		||||
    while(iter != mActiveSounds.end())
 | 
			
		||||
    {
 | 
			
		||||
        const OpenAL_SoundStream *stream = dynamic_cast<OpenAL_SoundStream*>(*iter);
 | 
			
		||||
        if(stream)
 | 
			
		||||
        {
 | 
			
		||||
            if(stream->mSource && (stream->getPlayType()&types))
 | 
			
		||||
                sources.push_back(stream->mSource);
 | 
			
		||||
        }
 | 
			
		||||
        else
 | 
			
		||||
        {
 | 
			
		||||
            const OpenAL_Sound *sound = dynamic_cast<OpenAL_Sound*>(*iter);
 | 
			
		||||
            if(sound && sound->mSource && (sound->getPlayType()&types))
 | 
			
		||||
                sources.push_back(sound->mSource);
 | 
			
		||||
        }
 | 
			
		||||
        iter++;
 | 
			
		||||
    }
 | 
			
		||||
    if(sources.size() > 0)
 | 
			
		||||
    {
 | 
			
		||||
        alSourcePlayv(sources.size(), &sources[0]);
 | 
			
		||||
        throwALerror();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
OpenAL_Output::OpenAL_Output(SoundManager &mgr)
 | 
			
		||||
  : Sound_Output(mgr), mDevice(0), mContext(0), mBufferCacheMemSize(0),
 | 
			
		||||
    mLastEnvironment(Env_Normal), mStreamThread(new StreamThread)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -33,6 +33,9 @@ namespace MWSound
 | 
			
		|||
 | 
			
		||||
        uint64_t mBufferCacheMemSize;
 | 
			
		||||
 | 
			
		||||
        typedef std::vector<Sound*> SoundVec;
 | 
			
		||||
        SoundVec mActiveSounds;
 | 
			
		||||
 | 
			
		||||
        ALuint getBuffer(const std::string &fname);
 | 
			
		||||
        void bufferFinished(ALuint buffer);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -42,13 +45,16 @@ namespace MWSound
 | 
			
		|||
        virtual void init(const std::string &devname="");
 | 
			
		||||
        virtual void deinit();
 | 
			
		||||
 | 
			
		||||
        virtual MWBase::SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags);
 | 
			
		||||
        virtual MWBase::SoundPtr playSound(const std::string &fname, float vol, float basevol, float pitch, int flags);
 | 
			
		||||
        virtual MWBase::SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
 | 
			
		||||
                                     float volume, float pitch, float min, float max, int flags);
 | 
			
		||||
        virtual MWBase::SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags);
 | 
			
		||||
                                             float vol, float basevol, float pitch, float min, float max, int flags);
 | 
			
		||||
        virtual MWBase::SoundPtr streamSound(DecoderPtr decoder, float volume, float pitch, int flags);
 | 
			
		||||
 | 
			
		||||
        virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env);
 | 
			
		||||
 | 
			
		||||
        virtual void pauseSounds(int types);
 | 
			
		||||
        virtual void resumeSounds(int types);
 | 
			
		||||
 | 
			
		||||
        OpenAL_Output& operator=(const OpenAL_Output &rhs);
 | 
			
		||||
        OpenAL_Output(const OpenAL_Output &rhs);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -64,7 +70,7 @@ namespace MWSound
 | 
			
		|||
        friend class SoundManager;
 | 
			
		||||
    };
 | 
			
		||||
#ifndef DEFAULT_OUTPUT
 | 
			
		||||
#define DEFAULT_OUTPUT (::MWSound::OpenAL_Output)
 | 
			
		||||
#define DEFAULT_OUTPUT(x) ::MWSound::OpenAL_Output((x))
 | 
			
		||||
#endif
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -26,16 +26,22 @@ namespace MWSound
 | 
			
		|||
    public:
 | 
			
		||||
        virtual void stop() = 0;
 | 
			
		||||
        virtual bool isPlaying() = 0;
 | 
			
		||||
        virtual double getTimeOffset() = 0;
 | 
			
		||||
        void setPosition(const Ogre::Vector3 &pos) { mPos = pos; }
 | 
			
		||||
        void setVolume(float volume) { mVolume = volume; }
 | 
			
		||||
 | 
			
		||||
        Sound() : mPos(0.0f, 0.0f, 0.0f)
 | 
			
		||||
                , mVolume(1.0f)
 | 
			
		||||
                , mBaseVolume(1.0f)
 | 
			
		||||
                , mPitch(1.0f)
 | 
			
		||||
                , mMinDistance(20.0f) /* 1 * min_range_scale */
 | 
			
		||||
                , mMaxDistance(12750.0f) /* 255 * max_range_scale */
 | 
			
		||||
                , mFlags(MWBase::SoundManager::Play_Normal)
 | 
			
		||||
        MWBase::SoundManager::PlayType getPlayType() const
 | 
			
		||||
        { return (MWBase::SoundManager::PlayType)(mFlags&MWBase::SoundManager::Play_TypeMask); }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        Sound(const Ogre::Vector3& pos, float vol, float basevol, float pitch, float mindist, float maxdist, int flags)
 | 
			
		||||
          : mPos(pos)
 | 
			
		||||
          , mVolume(vol)
 | 
			
		||||
          , mBaseVolume(basevol)
 | 
			
		||||
          , mPitch(pitch)
 | 
			
		||||
          , mMinDistance(mindist)
 | 
			
		||||
          , mMaxDistance(maxdist)
 | 
			
		||||
          , mFlags(flags)
 | 
			
		||||
        { }
 | 
			
		||||
        virtual ~Sound() { }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -15,7 +15,10 @@ namespace MWSound
 | 
			
		|||
 | 
			
		||||
    enum ChannelConfig {
 | 
			
		||||
        ChannelConfig_Mono,
 | 
			
		||||
        ChannelConfig_Stereo
 | 
			
		||||
        ChannelConfig_Stereo,
 | 
			
		||||
        ChannelConfig_Quad,
 | 
			
		||||
        ChannelConfig_5point1,
 | 
			
		||||
        ChannelConfig_7point1
 | 
			
		||||
    };
 | 
			
		||||
    const char *getChannelConfigName(ChannelConfig config);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -29,11 +32,13 @@ namespace MWSound
 | 
			
		|||
        virtual void open(const std::string &fname) = 0;
 | 
			
		||||
        virtual void close() = 0;
 | 
			
		||||
 | 
			
		||||
        virtual std::string getName() = 0;
 | 
			
		||||
        virtual void getInfo(int *samplerate, ChannelConfig *chans, SampleType *type) = 0;
 | 
			
		||||
 | 
			
		||||
        virtual size_t read(char *buffer, size_t bytes) = 0;
 | 
			
		||||
        virtual void readAll(std::vector<char> &output);
 | 
			
		||||
        virtual void rewind() = 0;
 | 
			
		||||
        virtual size_t getSampleOffset() = 0;
 | 
			
		||||
 | 
			
		||||
        Sound_Decoder() : mResourceMgr(Ogre::ResourceGroupManager::getSingleton())
 | 
			
		||||
        { }
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -24,13 +24,16 @@ namespace MWSound
 | 
			
		|||
        virtual void init(const std::string &devname="") = 0;
 | 
			
		||||
        virtual void deinit() = 0;
 | 
			
		||||
 | 
			
		||||
        virtual MWBase::SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags) = 0;
 | 
			
		||||
        virtual MWBase::SoundPtr playSound(const std::string &fname, float vol, float basevol, float pitch, int flags) = 0;
 | 
			
		||||
        virtual MWBase::SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
 | 
			
		||||
                                     float volume, float pitch, float min, float max, int flags) = 0;
 | 
			
		||||
        virtual MWBase::SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags) = 0;
 | 
			
		||||
                                             float vol, float basevol, float pitch, float min, float max, int flags) = 0;
 | 
			
		||||
        virtual MWBase::SoundPtr streamSound(DecoderPtr decoder, float volume, float pitch, int flags) = 0;
 | 
			
		||||
 | 
			
		||||
        virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env) = 0;
 | 
			
		||||
 | 
			
		||||
        virtual void pauseSounds(int types) = 0;
 | 
			
		||||
        virtual void resumeSounds(int types) = 0;
 | 
			
		||||
 | 
			
		||||
        Sound_Output& operator=(const Sound_Output &rhs);
 | 
			
		||||
        Sound_Output(const Sound_Output &rhs);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -52,6 +52,7 @@ namespace MWSound
 | 
			
		|||
        , mMusicVolume(1.0f)
 | 
			
		||||
        , mFootstepsVolume(1.0f)
 | 
			
		||||
        , mVoiceVolume(1.0f)
 | 
			
		||||
        , mPausedSoundTypes(0)
 | 
			
		||||
    {
 | 
			
		||||
        if(!useSound)
 | 
			
		||||
            return;
 | 
			
		||||
| 
						 | 
				
			
			@ -86,7 +87,7 @@ namespace MWSound
 | 
			
		|||
            {
 | 
			
		||||
                if(devname.empty())
 | 
			
		||||
                    throw;
 | 
			
		||||
                std::cout <<"Failed to open device \""<<devname<<"\", trying default."<< std::endl << "The error given was: " << e.what() << std::endl;
 | 
			
		||||
                std::cerr <<"Failed to open device \""<<devname<<"\": " << e.what() << std::endl;
 | 
			
		||||
                mOutput->init();
 | 
			
		||||
                Settings::Manager::setString("device", "Sound", "");
 | 
			
		||||
            }
 | 
			
		||||
| 
						 | 
				
			
			@ -137,6 +138,27 @@ namespace MWSound
 | 
			
		|||
        return "Sound/"+snd->mSound;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Gets the combined volume settings for the given sound type
 | 
			
		||||
    float SoundManager::volumeFromType(PlayType type) const
 | 
			
		||||
    {
 | 
			
		||||
        float volume = mMasterVolume;
 | 
			
		||||
        switch(type)
 | 
			
		||||
        {
 | 
			
		||||
            case Play_TypeSfx:
 | 
			
		||||
                volume *= mSFXVolume;
 | 
			
		||||
                break;
 | 
			
		||||
            case Play_TypeVoice:
 | 
			
		||||
                volume *= mVoiceVolume;
 | 
			
		||||
                break;
 | 
			
		||||
            case Play_TypeMusic:
 | 
			
		||||
            case Play_TypeMovie:
 | 
			
		||||
                volume *= mMusicVolume;
 | 
			
		||||
                break;
 | 
			
		||||
            case Play_TypeMask:
 | 
			
		||||
                break;
 | 
			
		||||
        }
 | 
			
		||||
        return volume;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    bool SoundManager::isPlaying(MWWorld::Ptr ptr, const std::string &id) const
 | 
			
		||||
    {
 | 
			
		||||
| 
						 | 
				
			
			@ -165,11 +187,13 @@ namespace MWSound
 | 
			
		|||
        std::cout <<"Playing "<<filename<< std::endl;
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            float basevol = mMasterVolume * mMusicVolume;
 | 
			
		||||
            stopMusic();
 | 
			
		||||
            mMusic = mOutput->streamSound(filename, basevol, 1.0f, Play_NoEnv);
 | 
			
		||||
            mMusic->mBaseVolume = basevol;
 | 
			
		||||
            mMusic->mFlags = Play_NoEnv;
 | 
			
		||||
 | 
			
		||||
            DecoderPtr decoder = getDecoder();
 | 
			
		||||
            decoder->open(filename);
 | 
			
		||||
 | 
			
		||||
            mMusic = mOutput->streamSound(decoder, volumeFromType(Play_TypeMusic),
 | 
			
		||||
                                          1.0f, Play_NoEnv|Play_TypeMusic);
 | 
			
		||||
        }
 | 
			
		||||
        catch(std::exception &e)
 | 
			
		||||
        {
 | 
			
		||||
| 
						 | 
				
			
			@ -212,16 +236,13 @@ namespace MWSound
 | 
			
		|||
        try
 | 
			
		||||
        {
 | 
			
		||||
            // The range values are not tested
 | 
			
		||||
            float basevol = mMasterVolume * mVoiceVolume;
 | 
			
		||||
            float basevol = volumeFromType(Play_TypeVoice);
 | 
			
		||||
            std::string filePath = "Sound/"+filename;
 | 
			
		||||
            const ESM::Position &pos = ptr.getRefData().getPosition();
 | 
			
		||||
            const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
 | 
			
		||||
 | 
			
		||||
            MWBase::SoundPtr sound = mOutput->playSound3D(filePath, objpos, basevol, 1.0f,
 | 
			
		||||
                                                  20.0f, 12750.0f, Play_Normal);
 | 
			
		||||
            sound->mPos = objpos;
 | 
			
		||||
            sound->mBaseVolume = basevol;
 | 
			
		||||
 | 
			
		||||
            MWBase::SoundPtr sound = mOutput->playSound3D(filePath, objpos, 1.0f, basevol, 1.0f,
 | 
			
		||||
                                                          20.0f, 12750.0f, Play_Normal|Play_TypeVoice);
 | 
			
		||||
            mActiveSounds[sound] = std::make_pair(ptr, std::string("_say_sound"));
 | 
			
		||||
        }
 | 
			
		||||
        catch(std::exception &e)
 | 
			
		||||
| 
						 | 
				
			
			@ -236,12 +257,10 @@ namespace MWSound
 | 
			
		|||
            return;
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            float basevol = mMasterVolume * mVoiceVolume;
 | 
			
		||||
            float basevol = volumeFromType(Play_TypeVoice);
 | 
			
		||||
            std::string filePath = "Sound/"+filename;
 | 
			
		||||
 | 
			
		||||
            MWBase::SoundPtr sound = mOutput->playSound(filePath, basevol, 1.0f, Play_Normal);
 | 
			
		||||
            sound->mBaseVolume = basevol;
 | 
			
		||||
 | 
			
		||||
            MWBase::SoundPtr sound = mOutput->playSound(filePath, 1.0f, basevol, 1.0f, Play_Normal|Play_TypeVoice);
 | 
			
		||||
            mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), std::string("_say_sound"));
 | 
			
		||||
        }
 | 
			
		||||
        catch(std::exception &e)
 | 
			
		||||
| 
						 | 
				
			
			@ -271,26 +290,35 @@ namespace MWSound
 | 
			
		|||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    MWBase::SoundPtr SoundManager::playTrack(const DecoderPtr& decoder, PlayType type)
 | 
			
		||||
    {
 | 
			
		||||
        MWBase::SoundPtr track;
 | 
			
		||||
        if(!mOutput->isInitialized())
 | 
			
		||||
            return track;
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            track = mOutput->streamSound(decoder, volumeFromType(type), 1.0f, Play_NoEnv|type);
 | 
			
		||||
        }
 | 
			
		||||
        catch(std::exception &e)
 | 
			
		||||
        {
 | 
			
		||||
            std::cout <<"Sound Error: "<<e.what()<< std::endl;
 | 
			
		||||
        }
 | 
			
		||||
        return track;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, int mode)
 | 
			
		||||
 | 
			
		||||
    MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, PlayMode mode)
 | 
			
		||||
    {
 | 
			
		||||
        MWBase::SoundPtr sound;
 | 
			
		||||
        if(!mOutput->isInitialized())
 | 
			
		||||
            return sound;
 | 
			
		||||
        try
 | 
			
		||||
        {
 | 
			
		||||
            float basevol = mMasterVolume * mSFXVolume;
 | 
			
		||||
            float basevol = volumeFromType(Play_TypeSfx);
 | 
			
		||||
            float min, max;
 | 
			
		||||
            std::string file = lookup(soundId, basevol, min, max);
 | 
			
		||||
 | 
			
		||||
            sound = mOutput->playSound(file, volume*basevol, pitch, mode);
 | 
			
		||||
            sound->mVolume = volume;
 | 
			
		||||
            sound->mBaseVolume = basevol;
 | 
			
		||||
            sound->mPitch = pitch;
 | 
			
		||||
            sound->mMinDistance = min;
 | 
			
		||||
            sound->mMaxDistance = max;
 | 
			
		||||
            sound->mFlags = mode;
 | 
			
		||||
            std::string file = lookup(soundId, volume, min, max);
 | 
			
		||||
 | 
			
		||||
            sound = mOutput->playSound(file, volume, basevol, pitch, mode|Play_TypeSfx);
 | 
			
		||||
            mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId);
 | 
			
		||||
        }
 | 
			
		||||
        catch(std::exception &e)
 | 
			
		||||
| 
						 | 
				
			
			@ -301,7 +329,7 @@ namespace MWSound
 | 
			
		|||
    }
 | 
			
		||||
 | 
			
		||||
    MWBase::SoundPtr SoundManager::playSound3D(MWWorld::Ptr ptr, const std::string& soundId,
 | 
			
		||||
                                       float volume, float pitch, int mode)
 | 
			
		||||
                                               float volume, float pitch, PlayMode mode)
 | 
			
		||||
    {
 | 
			
		||||
        MWBase::SoundPtr sound;
 | 
			
		||||
        if(!mOutput->isInitialized())
 | 
			
		||||
| 
						 | 
				
			
			@ -309,21 +337,13 @@ namespace MWSound
 | 
			
		|||
        try
 | 
			
		||||
        {
 | 
			
		||||
            // Look up the sound in the ESM data
 | 
			
		||||
            float basevol = mMasterVolume * mSFXVolume;
 | 
			
		||||
            float basevol = volumeFromType(Play_TypeSfx);
 | 
			
		||||
            float min, max;
 | 
			
		||||
            std::string file = lookup(soundId, basevol, min, max);
 | 
			
		||||
            std::string file = lookup(soundId, volume, min, max);
 | 
			
		||||
            const ESM::Position &pos = ptr.getRefData().getPosition();;
 | 
			
		||||
            const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
 | 
			
		||||
 | 
			
		||||
            sound = mOutput->playSound3D(file, objpos, volume*basevol, pitch, min, max, mode);
 | 
			
		||||
            sound->mPos = objpos;
 | 
			
		||||
            sound->mVolume = volume;
 | 
			
		||||
            sound->mBaseVolume = basevol;
 | 
			
		||||
            sound->mPitch = pitch;
 | 
			
		||||
            sound->mMinDistance = min;
 | 
			
		||||
            sound->mMaxDistance = max;
 | 
			
		||||
            sound->mFlags = mode;
 | 
			
		||||
 | 
			
		||||
            sound = mOutput->playSound3D(file, objpos, volume, basevol, pitch, min, max, mode|Play_TypeSfx);
 | 
			
		||||
            if((mode&Play_NoTrack))
 | 
			
		||||
                mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), soundId);
 | 
			
		||||
            else
 | 
			
		||||
| 
						 | 
				
			
			@ -404,6 +424,27 @@ namespace MWSound
 | 
			
		|||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    void SoundManager::pauseSounds(int types)
 | 
			
		||||
    {
 | 
			
		||||
        if(mOutput->isInitialized())
 | 
			
		||||
        {
 | 
			
		||||
            types &= Play_TypeMask;
 | 
			
		||||
            mOutput->pauseSounds(types);
 | 
			
		||||
            mPausedSoundTypes |= types;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void SoundManager::resumeSounds(int types)
 | 
			
		||||
    {
 | 
			
		||||
        if(mOutput->isInitialized())
 | 
			
		||||
        {
 | 
			
		||||
            types &= types&Play_TypeMask&mPausedSoundTypes;
 | 
			
		||||
            mOutput->resumeSounds(types);
 | 
			
		||||
            mPausedSoundTypes &= ~types;
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
    void SoundManager::updateRegionSound(float duration)
 | 
			
		||||
    {
 | 
			
		||||
        MWWorld::Ptr::CellStore *current = MWBase::Environment::get().getWorld()->getPlayer().getPlayer().getCell();
 | 
			
		||||
| 
						 | 
				
			
			@ -525,24 +566,13 @@ namespace MWSound
 | 
			
		|||
        SoundMap::iterator snditer = mActiveSounds.begin();
 | 
			
		||||
        while(snditer != mActiveSounds.end())
 | 
			
		||||
        {
 | 
			
		||||
            if(snditer->second.second != "_say_sound")
 | 
			
		||||
            {
 | 
			
		||||
                float basevol = mMasterVolume * mSFXVolume;
 | 
			
		||||
                float min, max;
 | 
			
		||||
                lookup(snditer->second.second, basevol, min, max);
 | 
			
		||||
                snditer->first->mBaseVolume = basevol;
 | 
			
		||||
            }
 | 
			
		||||
            else
 | 
			
		||||
            {
 | 
			
		||||
                float basevol = mMasterVolume * mVoiceVolume;
 | 
			
		||||
                snditer->first->mBaseVolume = basevol;
 | 
			
		||||
            }
 | 
			
		||||
            snditer->first->mBaseVolume = volumeFromType(snditer->first->getPlayType());
 | 
			
		||||
            snditer->first->update();
 | 
			
		||||
            snditer++;
 | 
			
		||||
        }
 | 
			
		||||
        if(mMusic)
 | 
			
		||||
        {
 | 
			
		||||
            mMusic->mBaseVolume = mMasterVolume * mMusicVolume;
 | 
			
		||||
            mMusic->mBaseVolume = volumeFromType(mMusic->getPlayType());
 | 
			
		||||
            mMusic->update();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			@ -585,8 +615,11 @@ namespace MWSound
 | 
			
		|||
    {
 | 
			
		||||
        switch(config)
 | 
			
		||||
        {
 | 
			
		||||
            case ChannelConfig_Mono:   return "Mono";
 | 
			
		||||
            case ChannelConfig_Stereo: return "Stereo";
 | 
			
		||||
            case ChannelConfig_Mono:    return "Mono";
 | 
			
		||||
            case ChannelConfig_Stereo:  return "Stereo";
 | 
			
		||||
            case ChannelConfig_Quad:    return "Quad";
 | 
			
		||||
            case ChannelConfig_5point1: return "5.1 Surround";
 | 
			
		||||
            case ChannelConfig_7point1: return "7.1 Surround";
 | 
			
		||||
        }
 | 
			
		||||
        return "(unknown channel config)";
 | 
			
		||||
    }
 | 
			
		||||
| 
						 | 
				
			
			@ -595,8 +628,11 @@ namespace MWSound
 | 
			
		|||
    {
 | 
			
		||||
        switch(config)
 | 
			
		||||
        {
 | 
			
		||||
            case ChannelConfig_Mono:   frames *= 1; break;
 | 
			
		||||
            case ChannelConfig_Stereo: frames *= 2; break;
 | 
			
		||||
            case ChannelConfig_Mono:    frames *= 1; break;
 | 
			
		||||
            case ChannelConfig_Stereo:  frames *= 2; break;
 | 
			
		||||
            case ChannelConfig_Quad:    frames *= 4; break;
 | 
			
		||||
            case ChannelConfig_5point1: frames *= 6; break;
 | 
			
		||||
            case ChannelConfig_7point1: frames *= 8; break;
 | 
			
		||||
        }
 | 
			
		||||
        switch(type)
 | 
			
		||||
        {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -22,8 +22,6 @@ namespace MWSound
 | 
			
		|||
    struct Sound_Decoder;
 | 
			
		||||
    class Sound;
 | 
			
		||||
 | 
			
		||||
    typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
 | 
			
		||||
 | 
			
		||||
    enum Environment {
 | 
			
		||||
        Env_Normal,
 | 
			
		||||
        Env_Underwater
 | 
			
		||||
| 
						 | 
				
			
			@ -54,6 +52,8 @@ namespace MWSound
 | 
			
		|||
        Ogre::Vector3 mListenerDir;
 | 
			
		||||
        Ogre::Vector3 mListenerUp;
 | 
			
		||||
 | 
			
		||||
        int mPausedSoundTypes;
 | 
			
		||||
 | 
			
		||||
        std::string lookup(const std::string &soundId,
 | 
			
		||||
                  float &volume, float &min, float &max);
 | 
			
		||||
        void streamMusicFull(const std::string& filename);
 | 
			
		||||
| 
						 | 
				
			
			@ -61,6 +61,8 @@ namespace MWSound
 | 
			
		|||
        void updateSounds(float duration);
 | 
			
		||||
        void updateRegionSound(float duration);
 | 
			
		||||
 | 
			
		||||
        float volumeFromType(PlayType type) const;
 | 
			
		||||
 | 
			
		||||
        SoundManager(const SoundManager &rhs);
 | 
			
		||||
        SoundManager& operator=(const SoundManager &rhs);
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -105,11 +107,14 @@ namespace MWSound
 | 
			
		|||
        virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr());
 | 
			
		||||
        ///< Stop an actor speaking
 | 
			
		||||
 | 
			
		||||
        virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, int mode=Play_Normal);
 | 
			
		||||
        virtual MWBase::SoundPtr playTrack(const DecoderPtr& decoder, PlayType type);
 | 
			
		||||
        ///< Play a 2D audio track, using a custom decoder
 | 
			
		||||
 | 
			
		||||
        virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, PlayMode mode=Play_Normal);
 | 
			
		||||
        ///< Play a sound, independently of 3D-position
 | 
			
		||||
 | 
			
		||||
        virtual MWBase::SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
 | 
			
		||||
                             float volume, float pitch, int mode=Play_Normal);
 | 
			
		||||
                                             float volume, float pitch, PlayMode mode=Play_Normal);
 | 
			
		||||
        ///< Play a sound from an object
 | 
			
		||||
 | 
			
		||||
        virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId);
 | 
			
		||||
| 
						 | 
				
			
			@ -127,6 +132,12 @@ namespace MWSound
 | 
			
		|||
        virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const;
 | 
			
		||||
        ///< Is the given sound currently playing on the given object?
 | 
			
		||||
 | 
			
		||||
        virtual void pauseSounds(int types=Play_TypeMask);
 | 
			
		||||
        ///< Pauses all currently playing sounds, including music.
 | 
			
		||||
 | 
			
		||||
        virtual void resumeSounds(int types=Play_TypeMask);
 | 
			
		||||
        ///< Resumes all previously paused sounds.
 | 
			
		||||
 | 
			
		||||
        virtual void update(float duration);
 | 
			
		||||
 | 
			
		||||
        virtual void setListenerPosDir(const Ogre::Vector3 &pos, const Ogre::Vector3 &dir, const Ogre::Vector3 &up);
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -738,7 +738,7 @@ void WeatherManager::update(float duration)
 | 
			
		|||
        if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), ambientSnd) == mSoundsPlaying.end())
 | 
			
		||||
        {
 | 
			
		||||
            mSoundsPlaying.push_back(ambientSnd);
 | 
			
		||||
            MWBase::Environment::get().getSoundManager()->playSound(ambientSnd, 1.0, 1.0, true);
 | 
			
		||||
            MWBase::Environment::get().getSoundManager()->playSound(ambientSnd, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -749,7 +749,7 @@ void WeatherManager::update(float duration)
 | 
			
		|||
        if (std::find(mSoundsPlaying.begin(), mSoundsPlaying.end(), rainSnd) == mSoundsPlaying.end())
 | 
			
		||||
        {
 | 
			
		||||
            mSoundsPlaying.push_back(rainSnd);
 | 
			
		||||
            MWBase::Environment::get().getSoundManager()->playSound(rainSnd, 1.0, 1.0, true);
 | 
			
		||||
            MWBase::Environment::get().getSoundManager()->playSound(rainSnd, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1300,4 +1300,14 @@ namespace MWWorld
 | 
			
		|||
        return 0;
 | 
			
		||||
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void World::playVideo (const std::string &name, bool allowSkipping)
 | 
			
		||||
    {
 | 
			
		||||
        mRendering->playVideo(name, allowSkipping);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    void World::stopVideo ()
 | 
			
		||||
    {
 | 
			
		||||
        mRendering->stopVideo();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -336,6 +336,10 @@ namespace MWWorld
 | 
			
		|||
            /// 1 - only waiting \n
 | 
			
		||||
            /// 2 - player is underwater \n
 | 
			
		||||
            /// 3 - enemies are nearby (not implemented)
 | 
			
		||||
 | 
			
		||||
            /// \todo this does not belong here
 | 
			
		||||
            virtual void playVideo(const std::string& name, bool allowSkipping);
 | 
			
		||||
            virtual void stopVideo();
 | 
			
		||||
    };
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -1,105 +0,0 @@
 | 
			
		|||
# Find the FFmpeg library
 | 
			
		||||
#
 | 
			
		||||
# Sets
 | 
			
		||||
#   FFMPEG_FOUND.  If false, don't try to use ffmpeg
 | 
			
		||||
#   FFMPEG_INCLUDE_DIR
 | 
			
		||||
#   FFMPEG_LIBRARIES
 | 
			
		||||
#
 | 
			
		||||
# Modified by Nicolay Korslund for OpenMW
 | 
			
		||||
 | 
			
		||||
SET( FFMPEG_FOUND "NO" )
 | 
			
		||||
 | 
			
		||||
FIND_PATH( FFMPEG_general_INCLUDE_DIR libavcodec/avcodec.h libavformat/avformat.h
 | 
			
		||||
  HINTS
 | 
			
		||||
  PATHS
 | 
			
		||||
  /usr/include
 | 
			
		||||
  /usr/local/include
 | 
			
		||||
  /usr/include/ffmpeg
 | 
			
		||||
  /usr/local/include/ffmpeg
 | 
			
		||||
  /usr/include/ffmpeg/libavcodec
 | 
			
		||||
  /usr/local/include/ffmpeg/libavcodec
 | 
			
		||||
  /usr/include/libavcodec
 | 
			
		||||
  /usr/local/include/libavcodec
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
FIND_PATH( FFMPEG_avcodec_INCLUDE_DIR avcodec.h
 | 
			
		||||
  HINTS
 | 
			
		||||
  PATHS
 | 
			
		||||
  ${FFMPEG_general_INCLUDE_DIR}/libavcodec
 | 
			
		||||
  /usr/include
 | 
			
		||||
  /usr/local/include
 | 
			
		||||
  /usr/include/ffmpeg
 | 
			
		||||
  /usr/local/include/ffmpeg
 | 
			
		||||
  /usr/include/ffmpeg/libavcodec
 | 
			
		||||
  /usr/local/include/ffmpeg/libavcodec
 | 
			
		||||
  /usr/include/libavcodec
 | 
			
		||||
  /usr/local/include/libavcodec
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
FIND_PATH( FFMPEG_avformat_INCLUDE_DIR avformat.h
 | 
			
		||||
  HINTS
 | 
			
		||||
  PATHS
 | 
			
		||||
  ${FFMPEG_general_INCLUDE_DIR}/libavformat
 | 
			
		||||
  /usr/include
 | 
			
		||||
  /usr/local/include
 | 
			
		||||
  /usr/include/ffmpeg
 | 
			
		||||
  /usr/local/include/ffmpeg
 | 
			
		||||
  /usr/include/ffmpeg/libavformat
 | 
			
		||||
  /usr/local/include/ffmpeg/libavformat
 | 
			
		||||
  /usr/include/libavformat
 | 
			
		||||
  /usr/local/include/libavformat
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
set(FFMPEG_INCLUDE_DIR ${FFMPEG_general_INCLUDE_DIR} ${FFMPEG_avcodec_INCLUDE_DIR} ${FFMPEG_avformat_INCLUDE_DIR})
 | 
			
		||||
 | 
			
		||||
IF( FFMPEG_INCLUDE_DIR )
 | 
			
		||||
 | 
			
		||||
FIND_PROGRAM( FFMPEG_CONFIG ffmpeg-config
 | 
			
		||||
  /usr/bin
 | 
			
		||||
  /usr/local/bin
 | 
			
		||||
  ${HOME}/bin
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
IF( FFMPEG_CONFIG )
 | 
			
		||||
  EXEC_PROGRAM( ${FFMPEG_CONFIG} ARGS "--libs avformat" OUTPUT_VARIABLE FFMPEG_LIBS )
 | 
			
		||||
  SET( FFMPEG_FOUND "YES" )
 | 
			
		||||
  SET( FFMPEG_LIBRARIES "${FFMPEG_LIBS}" )
 | 
			
		||||
  
 | 
			
		||||
ELSE( FFMPEG_CONFIG )
 | 
			
		||||
 | 
			
		||||
  FIND_LIBRARY( FFMPEG_avcodec_LIBRARY avcodec
 | 
			
		||||
    /usr/lib
 | 
			
		||||
    /usr/local/lib
 | 
			
		||||
    /usr/lib64
 | 
			
		||||
    /usr/local/lib64
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
  FIND_LIBRARY( FFMPEG_avformat_LIBRARY avformat
 | 
			
		||||
    /usr/lib
 | 
			
		||||
    /usr/local/lib
 | 
			
		||||
    /usr/lib64
 | 
			
		||||
    /usr/local/lib64
 | 
			
		||||
  )
 | 
			
		||||
  
 | 
			
		||||
  FIND_LIBRARY( FFMPEG_avutil_LIBRARY avutil
 | 
			
		||||
    /usr/lib
 | 
			
		||||
    /usr/local/lib
 | 
			
		||||
    /usr/lib64
 | 
			
		||||
    /usr/local/lib64
 | 
			
		||||
  )
 | 
			
		||||
  
 | 
			
		||||
  IF( FFMPEG_avcodec_LIBRARY )
 | 
			
		||||
  IF( FFMPEG_avformat_LIBRARY )
 | 
			
		||||
 | 
			
		||||
    SET( FFMPEG_FOUND "YES" )
 | 
			
		||||
    SET( FFMPEG_LIBRARIES ${FFMPEG_avformat_LIBRARY} ${FFMPEG_avcodec_LIBRARY} )
 | 
			
		||||
    IF( FFMPEG_avutil_LIBRARY )
 | 
			
		||||
       SET( FFMPEG_LIBRARIES ${FFMPEG_LIBRARIES} ${FFMPEG_avutil_LIBRARY} )
 | 
			
		||||
    ENDIF( FFMPEG_avutil_LIBRARY )
 | 
			
		||||
 | 
			
		||||
  ENDIF( FFMPEG_avformat_LIBRARY )
 | 
			
		||||
  ENDIF( FFMPEG_avcodec_LIBRARY )
 | 
			
		||||
 | 
			
		||||
ENDIF( FFMPEG_CONFIG )
 | 
			
		||||
 | 
			
		||||
ENDIF( FFMPEG_INCLUDE_DIR )
 | 
			
		||||
							
								
								
									
										148
									
								
								cmake/FindFFmpeg.cmake
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										148
									
								
								cmake/FindFFmpeg.cmake
									
									
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,148 @@
 | 
			
		|||
# vim: ts=2 sw=2
 | 
			
		||||
# - Try to find the required ffmpeg components(default: AVFORMAT, AVUTIL, AVCODEC)
 | 
			
		||||
#
 | 
			
		||||
# Once done this will define
 | 
			
		||||
#  FFMPEG_FOUND         - System has the all required components.
 | 
			
		||||
#  FFMPEG_INCLUDE_DIRS  - Include directory necessary for using the required components headers.
 | 
			
		||||
#  FFMPEG_LIBRARIES     - Link these to use the required ffmpeg components.
 | 
			
		||||
#  FFMPEG_DEFINITIONS   - Compiler switches required for using the required ffmpeg components.
 | 
			
		||||
#
 | 
			
		||||
# For each of the components it will additionaly set.
 | 
			
		||||
#   - AVCODEC
 | 
			
		||||
#   - AVDEVICE
 | 
			
		||||
#   - AVFORMAT
 | 
			
		||||
#   - AVUTIL
 | 
			
		||||
#   - POSTPROCESS
 | 
			
		||||
#   - SWSCALE
 | 
			
		||||
# the following variables will be defined
 | 
			
		||||
#  <component>_FOUND        - System has <component>
 | 
			
		||||
#  <component>_INCLUDE_DIRS - Include directory necessary for using the <component> headers
 | 
			
		||||
#  <component>_LIBRARIES    - Link these to use <component>
 | 
			
		||||
#  <component>_DEFINITIONS  - Compiler switches required for using <component>
 | 
			
		||||
#  <component>_VERSION      - The components version
 | 
			
		||||
#
 | 
			
		||||
# Copyright (c) 2006, Matthias Kretz, <kretz@kde.org>
 | 
			
		||||
# Copyright (c) 2008, Alexander Neundorf, <neundorf@kde.org>
 | 
			
		||||
# Copyright (c) 2011, Michael Jansen, <kde@michael-jansen.biz>
 | 
			
		||||
#
 | 
			
		||||
# Redistribution and use is allowed according to the terms of the BSD license.
 | 
			
		||||
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
 | 
			
		||||
 | 
			
		||||
include(FindPackageHandleStandardArgs)
 | 
			
		||||
 | 
			
		||||
# The default components were taken from a survey over other FindFFMPEG.cmake files
 | 
			
		||||
if (NOT FFmpeg_FIND_COMPONENTS)
 | 
			
		||||
  set(FFmpeg_FIND_COMPONENTS AVCODEC AVFORMAT AVUTIL SWSCALE)
 | 
			
		||||
endif ()
 | 
			
		||||
 | 
			
		||||
#
 | 
			
		||||
### Macro: set_component_found
 | 
			
		||||
#
 | 
			
		||||
# Marks the given component as found if both *_LIBRARIES AND *_INCLUDE_DIRS is present.
 | 
			
		||||
#
 | 
			
		||||
macro(set_component_found _component )
 | 
			
		||||
  if (${_component}_LIBRARIES AND ${_component}_INCLUDE_DIRS)
 | 
			
		||||
    # message(STATUS "  - ${_component} found.")
 | 
			
		||||
    set(${_component}_FOUND TRUE)
 | 
			
		||||
  else ()
 | 
			
		||||
    # message(STATUS "  - ${_component} not found.")
 | 
			
		||||
  endif ()
 | 
			
		||||
endmacro()
 | 
			
		||||
 | 
			
		||||
#
 | 
			
		||||
### Macro: find_component
 | 
			
		||||
#
 | 
			
		||||
# Checks for the given component by invoking pkgconfig and then looking up the libraries and
 | 
			
		||||
# include directories.
 | 
			
		||||
#
 | 
			
		||||
macro(find_component _component _pkgconfig _library _header)
 | 
			
		||||
 | 
			
		||||
  if (NOT WIN32)
 | 
			
		||||
     # use pkg-config to get the directories and then use these values
 | 
			
		||||
     # in the FIND_PATH() and FIND_LIBRARY() calls
 | 
			
		||||
     find_package(PkgConfig)
 | 
			
		||||
     if (PKG_CONFIG_FOUND)
 | 
			
		||||
       pkg_check_modules(PC_${_component} ${_pkgconfig})
 | 
			
		||||
     endif ()
 | 
			
		||||
  endif (NOT WIN32)
 | 
			
		||||
 | 
			
		||||
  find_path(${_component}_INCLUDE_DIRS ${_header}
 | 
			
		||||
    HINTS
 | 
			
		||||
      ${PC_LIB${_component}_INCLUDEDIR}
 | 
			
		||||
      ${PC_LIB${_component}_INCLUDE_DIRS}
 | 
			
		||||
    PATH_SUFFIXES
 | 
			
		||||
      ffmpeg
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
  find_library(${_component}_LIBRARIES NAMES ${_library}
 | 
			
		||||
      HINTS
 | 
			
		||||
      ${PC_LIB${_component}_LIBDIR}
 | 
			
		||||
      ${PC_LIB${_component}_LIBRARY_DIRS}
 | 
			
		||||
  )
 | 
			
		||||
 | 
			
		||||
  set(${_component}_DEFINITIONS  ${PC_${_component}_CFLAGS_OTHER} CACHE STRING "The ${_component} CFLAGS.")
 | 
			
		||||
  set(${_component}_VERSION      ${PC_${_component}_VERSION}      CACHE STRING "The ${_component} version number.")
 | 
			
		||||
 | 
			
		||||
  set_component_found(${_component})
 | 
			
		||||
 | 
			
		||||
  mark_as_advanced(
 | 
			
		||||
    ${_component}_INCLUDE_DIRS
 | 
			
		||||
    ${_component}_LIBRARIES
 | 
			
		||||
    ${_component}_DEFINITIONS
 | 
			
		||||
    ${_component}_VERSION)
 | 
			
		||||
 | 
			
		||||
endmacro()
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Check for cached results. If there are skip the costly part.
 | 
			
		||||
if (NOT FFMPEG_LIBRARIES)
 | 
			
		||||
 | 
			
		||||
  # Check for all possible component.
 | 
			
		||||
  find_component(AVCODEC  libavcodec  avcodec  libavcodec/avcodec.h)
 | 
			
		||||
  find_component(AVFORMAT libavformat avformat libavformat/avformat.h)
 | 
			
		||||
  find_component(AVDEVICE libavdevice avdevice libavdevice/avdevice.h)
 | 
			
		||||
  find_component(AVUTIL   libavutil   avutil   libavutil/avutil.h)
 | 
			
		||||
  find_component(SWSCALE  libswscale  swscale  libswscale/swscale.h)
 | 
			
		||||
  find_component(POSTPROC libpostproc postproc libpostproc/postprocess.h)
 | 
			
		||||
 | 
			
		||||
  # Check if the required components were found and add their stuff to the FFMPEG_* vars.
 | 
			
		||||
  foreach (_component ${FFmpeg_FIND_COMPONENTS})
 | 
			
		||||
    if (${_component}_FOUND)
 | 
			
		||||
      # message(STATUS "Required component ${_component} present.")
 | 
			
		||||
      set(FFMPEG_LIBRARIES   ${FFMPEG_LIBRARIES}   ${${_component}_LIBRARIES})
 | 
			
		||||
      set(FFMPEG_DEFINITIONS ${FFMPEG_DEFINITIONS} ${${_component}_DEFINITIONS})
 | 
			
		||||
      list(APPEND FFMPEG_INCLUDE_DIRS ${${_component}_INCLUDE_DIRS})
 | 
			
		||||
    else ()
 | 
			
		||||
      # message(STATUS "Required component ${_component} missing.")
 | 
			
		||||
    endif ()
 | 
			
		||||
  endforeach ()
 | 
			
		||||
 | 
			
		||||
  # Build the include path with duplicates removed.
 | 
			
		||||
  if (FFMPEG_INCLUDE_DIRS)
 | 
			
		||||
    list(REMOVE_DUPLICATES FFMPEG_INCLUDE_DIRS)
 | 
			
		||||
  endif ()
 | 
			
		||||
 | 
			
		||||
  # cache the vars.
 | 
			
		||||
  set(FFMPEG_INCLUDE_DIRS ${FFMPEG_INCLUDE_DIRS} CACHE STRING "The FFmpeg include directories." FORCE)
 | 
			
		||||
  set(FFMPEG_LIBRARIES    ${FFMPEG_LIBRARIES}    CACHE STRING "The FFmpeg libraries." FORCE)
 | 
			
		||||
  set(FFMPEG_DEFINITIONS  ${FFMPEG_DEFINITIONS}  CACHE STRING "The FFmpeg cflags." FORCE)
 | 
			
		||||
 | 
			
		||||
  mark_as_advanced(FFMPEG_INCLUDE_DIRS
 | 
			
		||||
                   FFMPEG_LIBRARIES
 | 
			
		||||
                   FFMPEG_DEFINITIONS)
 | 
			
		||||
 | 
			
		||||
endif ()
 | 
			
		||||
 | 
			
		||||
# Now set the noncached _FOUND vars for the components.
 | 
			
		||||
foreach (_component AVCODEC AVDEVICE AVFORMAT AVUTIL POSTPROCESS SWSCALE)
 | 
			
		||||
  set_component_found(${_component})
 | 
			
		||||
endforeach ()
 | 
			
		||||
 | 
			
		||||
# Compile the list of required vars
 | 
			
		||||
set(_FFmpeg_REQUIRED_VARS FFMPEG_LIBRARIES FFMPEG_INCLUDE_DIRS)
 | 
			
		||||
foreach (_component ${FFmpeg_FIND_COMPONENTS})
 | 
			
		||||
  list(APPEND _FFmpeg_REQUIRED_VARS ${_component}_LIBRARIES ${_component}_INCLUDE_DIRS)
 | 
			
		||||
endforeach ()
 | 
			
		||||
 | 
			
		||||
# Give a nice error message if some of the required vars are missing.
 | 
			
		||||
find_package_handle_standard_args(FFmpeg DEFAULT_MSG ${_FFmpeg_REQUIRED_VARS})
 | 
			
		||||
							
								
								
									
										177
									
								
								cmake/FindSDL.cmake
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										177
									
								
								cmake/FindSDL.cmake
									
									
									
									
									
										Normal file
									
								
							| 
						 | 
				
			
			@ -0,0 +1,177 @@
 | 
			
		|||
# Locate SDL library
 | 
			
		||||
# This module defines
 | 
			
		||||
# SDL_LIBRARY, the name of the library to link against
 | 
			
		||||
# SDL_FOUND, if false, do not try to link to SDL
 | 
			
		||||
# SDL_INCLUDE_DIR, where to find SDL.h
 | 
			
		||||
#
 | 
			
		||||
# This module responds to the the flag:
 | 
			
		||||
# SDL_BUILDING_LIBRARY
 | 
			
		||||
# If this is defined, then no SDL_main will be linked in because 
 | 
			
		||||
# only applications need main().
 | 
			
		||||
# Otherwise, it is assumed you are building an application and this
 | 
			
		||||
# module will attempt to locate and set the the proper link flags
 | 
			
		||||
# as part of the returned SDL_LIBRARY variable.
 | 
			
		||||
#
 | 
			
		||||
# Don't forget to include SDLmain.h and SDLmain.m your project for the 
 | 
			
		||||
# OS X framework based version. (Other versions link to -lSDLmain which
 | 
			
		||||
# this module will try to find on your behalf.) Also for OS X, this 
 | 
			
		||||
# module will automatically add the -framework Cocoa on your behalf.
 | 
			
		||||
#
 | 
			
		||||
#
 | 
			
		||||
# Additional Note: If you see an empty SDL_LIBRARY_TEMP in your configuration
 | 
			
		||||
# and no SDL_LIBRARY, it means CMake did not find your SDL library 
 | 
			
		||||
# (SDL.dll, libsdl.so, SDL.framework, etc). 
 | 
			
		||||
# Set SDL_LIBRARY_TEMP to point to your SDL library, and configure again. 
 | 
			
		||||
# Similarly, if you see an empty SDLMAIN_LIBRARY, you should set this value
 | 
			
		||||
# as appropriate. These values are used to generate the final SDL_LIBRARY
 | 
			
		||||
# variable, but when these values are unset, SDL_LIBRARY does not get created.
 | 
			
		||||
#
 | 
			
		||||
#
 | 
			
		||||
# $SDLDIR is an environment variable that would
 | 
			
		||||
# correspond to the ./configure --prefix=$SDLDIR
 | 
			
		||||
# used in building SDL.
 | 
			
		||||
# l.e.galup  9-20-02
 | 
			
		||||
#
 | 
			
		||||
# Modified by Eric Wing. 
 | 
			
		||||
# Added code to assist with automated building by using environmental variables
 | 
			
		||||
# and providing a more controlled/consistent search behavior.
 | 
			
		||||
# Added new modifications to recognize OS X frameworks and 
 | 
			
		||||
# additional Unix paths (FreeBSD, etc). 
 | 
			
		||||
# Also corrected the header search path to follow "proper" SDL guidelines.
 | 
			
		||||
# Added a search for SDLmain which is needed by some platforms.
 | 
			
		||||
# Added a search for threads which is needed by some platforms.
 | 
			
		||||
# Added needed compile switches for MinGW.
 | 
			
		||||
#
 | 
			
		||||
# On OSX, this will prefer the Framework version (if found) over others.
 | 
			
		||||
# People will have to manually change the cache values of 
 | 
			
		||||
# SDL_LIBRARY to override this selection or set the CMake environment
 | 
			
		||||
# CMAKE_INCLUDE_PATH to modify the search paths.
 | 
			
		||||
#
 | 
			
		||||
# Note that the header path has changed from SDL/SDL.h to just SDL.h
 | 
			
		||||
# This needed to change because "proper" SDL convention
 | 
			
		||||
# is #include "SDL.h", not <SDL/SDL.h>. This is done for portability
 | 
			
		||||
# reasons because not all systems place things in SDL/ (see FreeBSD).
 | 
			
		||||
 | 
			
		||||
#=============================================================================
 | 
			
		||||
# Copyright 2003-2009 Kitware, Inc.
 | 
			
		||||
#
 | 
			
		||||
# Distributed under the OSI-approved BSD License (the "License");
 | 
			
		||||
# see accompanying file Copyright.txt for details.
 | 
			
		||||
#
 | 
			
		||||
# This software is distributed WITHOUT ANY WARRANTY; without even the
 | 
			
		||||
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 | 
			
		||||
# See the License for more information.
 | 
			
		||||
#=============================================================================
 | 
			
		||||
# (To distribute this file outside of CMake, substitute the full
 | 
			
		||||
#  License text for the above reference.)
 | 
			
		||||
 | 
			
		||||
FIND_PATH(SDL_INCLUDE_DIR SDL.h
 | 
			
		||||
  HINTS
 | 
			
		||||
  $ENV{SDLDIR}
 | 
			
		||||
  PATH_SUFFIXES include/SDL include
 | 
			
		||||
  PATHS
 | 
			
		||||
  ~/Library/Frameworks
 | 
			
		||||
  /Library/Frameworks
 | 
			
		||||
  /usr/local/include/SDL12
 | 
			
		||||
  /usr/local/include/SDL11 # FreeBSD ports
 | 
			
		||||
  /usr/include/SDL12
 | 
			
		||||
  /usr/include/SDL11
 | 
			
		||||
  /sw # Fink
 | 
			
		||||
  /opt/local # DarwinPorts
 | 
			
		||||
  /opt/csw # Blastwave
 | 
			
		||||
  /opt
 | 
			
		||||
)
 | 
			
		||||
#MESSAGE("SDL_INCLUDE_DIR is ${SDL_INCLUDE_DIR}")
 | 
			
		||||
 | 
			
		||||
# SDL-1.1 is the name used by FreeBSD ports...
 | 
			
		||||
# don't confuse it for the version number.
 | 
			
		||||
FIND_LIBRARY(SDL_LIBRARY_TEMP 
 | 
			
		||||
  NAMES SDL SDL-1.1
 | 
			
		||||
  HINTS
 | 
			
		||||
  $ENV{SDLDIR}
 | 
			
		||||
  PATH_SUFFIXES lib64 lib
 | 
			
		||||
  PATHS
 | 
			
		||||
  /sw
 | 
			
		||||
  /opt/local
 | 
			
		||||
  /opt/csw
 | 
			
		||||
  /opt
 | 
			
		||||
)
 | 
			
		||||
 | 
			
		||||
#MESSAGE("SDL_LIBRARY_TEMP is ${SDL_LIBRARY_TEMP}")
 | 
			
		||||
 | 
			
		||||
IF(NOT SDL_BUILDING_LIBRARY)
 | 
			
		||||
  IF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
 | 
			
		||||
    # Non-OS X framework versions expect you to also dynamically link to 
 | 
			
		||||
    # SDLmain. This is mainly for Windows and OS X. Other (Unix) platforms 
 | 
			
		||||
    # seem to provide SDLmain for compatibility even though they don't
 | 
			
		||||
    # necessarily need it.
 | 
			
		||||
    FIND_LIBRARY(SDLMAIN_LIBRARY 
 | 
			
		||||
      NAMES SDLmain SDLmain-1.1
 | 
			
		||||
      HINTS
 | 
			
		||||
      $ENV{SDLDIR}
 | 
			
		||||
      PATH_SUFFIXES lib64 lib
 | 
			
		||||
      PATHS
 | 
			
		||||
      /sw
 | 
			
		||||
      /opt/local
 | 
			
		||||
      /opt/csw
 | 
			
		||||
      /opt
 | 
			
		||||
    )
 | 
			
		||||
  ENDIF(NOT ${SDL_INCLUDE_DIR} MATCHES ".framework")
 | 
			
		||||
ENDIF(NOT SDL_BUILDING_LIBRARY)
 | 
			
		||||
 | 
			
		||||
# SDL may require threads on your system.
 | 
			
		||||
# The Apple build may not need an explicit flag because one of the 
 | 
			
		||||
# frameworks may already provide it. 
 | 
			
		||||
# But for non-OSX systems, I will use the CMake Threads package.
 | 
			
		||||
IF(NOT APPLE)
 | 
			
		||||
  FIND_PACKAGE(Threads)
 | 
			
		||||
ENDIF(NOT APPLE)
 | 
			
		||||
 | 
			
		||||
# MinGW needs an additional library, mwindows
 | 
			
		||||
# It's total link flags should look like -lmingw32 -lSDLmain -lSDL -lmwindows
 | 
			
		||||
# (Actually on second look, I think it only needs one of the m* libraries.)
 | 
			
		||||
IF(MINGW)
 | 
			
		||||
  SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
 | 
			
		||||
ENDIF(MINGW)
 | 
			
		||||
 | 
			
		||||
SET(SDL_FOUND "NO")
 | 
			
		||||
IF(SDL_LIBRARY_TEMP)
 | 
			
		||||
  # For SDLmain
 | 
			
		||||
  IF(NOT SDL_BUILDING_LIBRARY)
 | 
			
		||||
    IF(SDLMAIN_LIBRARY)
 | 
			
		||||
      SET(SDL_LIBRARY_TEMP ${SDLMAIN_LIBRARY} ${SDL_LIBRARY_TEMP})
 | 
			
		||||
    ENDIF(SDLMAIN_LIBRARY)
 | 
			
		||||
  ENDIF(NOT SDL_BUILDING_LIBRARY)
 | 
			
		||||
 | 
			
		||||
  # For OS X, SDL uses Cocoa as a backend so it must link to Cocoa.
 | 
			
		||||
  # CMake doesn't display the -framework Cocoa string in the UI even 
 | 
			
		||||
  # though it actually is there if I modify a pre-used variable.
 | 
			
		||||
  # I think it has something to do with the CACHE STRING.
 | 
			
		||||
  # So I use a temporary variable until the end so I can set the 
 | 
			
		||||
  # "real" variable in one-shot.
 | 
			
		||||
  IF(APPLE)
 | 
			
		||||
    SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} "-framework Cocoa")
 | 
			
		||||
  ENDIF(APPLE)
 | 
			
		||||
    
 | 
			
		||||
  # For threads, as mentioned Apple doesn't need this.
 | 
			
		||||
  # In fact, there seems to be a problem if I used the Threads package
 | 
			
		||||
  # and try using this line, so I'm just skipping it entirely for OS X.
 | 
			
		||||
  IF(NOT APPLE)
 | 
			
		||||
    SET(SDL_LIBRARY_TEMP ${SDL_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
 | 
			
		||||
  ENDIF(NOT APPLE)
 | 
			
		||||
 | 
			
		||||
  # For MinGW library
 | 
			
		||||
  IF(MINGW)
 | 
			
		||||
    SET(SDL_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL_LIBRARY_TEMP})
 | 
			
		||||
  ENDIF(MINGW)
 | 
			
		||||
 | 
			
		||||
  # Set the final string here so the GUI reflects the final state.
 | 
			
		||||
  SET(SDL_LIBRARY ${SDL_LIBRARY_TEMP} CACHE STRING "Where the SDL Library can be found")
 | 
			
		||||
  # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
 | 
			
		||||
  SET(SDL_LIBRARY_TEMP "${SDL_LIBRARY_TEMP}" CACHE INTERNAL "")
 | 
			
		||||
 | 
			
		||||
  SET(SDL_FOUND "YES")
 | 
			
		||||
ENDIF(SDL_LIBRARY_TEMP)
 | 
			
		||||
 | 
			
		||||
#MESSAGE("SDL_LIBRARY is ${SDL_LIBRARY}")
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -72,7 +72,7 @@ compositor gbufferFinalizer
 | 
			
		|||
            pass render_scene
 | 
			
		||||
            {
 | 
			
		||||
                first_render_queue 51
 | 
			
		||||
                last_render_queue 100
 | 
			
		||||
                last_render_queue 105
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
        target_output
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in a new issue