From 646148dfc8ae0bd0c88eeebbaad4e47d078a21d4 Mon Sep 17 00:00:00 2001 From: Andrei Kortunov Date: Sun, 2 Apr 2023 14:19:44 +0400 Subject: [PATCH] Use GL_HALF_FLOAT because we use GL_RGBA16F --- apps/openmw/mwrender/ripples.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/apps/openmw/mwrender/ripples.cpp b/apps/openmw/mwrender/ripples.cpp index b9da6e39af..9d62184904 100644 --- a/apps/openmw/mwrender/ripples.cpp +++ b/apps/openmw/mwrender/ripples.cpp @@ -71,7 +71,7 @@ namespace MWRender { osg::ref_ptr texture = new osg::Texture2D; texture->setSourceFormat(GL_RGBA); - texture->setSourceType(GL_FLOAT); + texture->setSourceType(GL_HALF_FLOAT); texture->setInternalFormat(GL_RGBA16F); texture->setFilter(osg::Texture2D::MIN_FILTER, osg::Texture::LINEAR); texture->setFilter(osg::Texture2D::MAG_FILTER, osg::Texture::LINEAR);