diff --git a/apps/openmw/CMakeLists.txt b/apps/openmw/CMakeLists.txt index 00ae2fa4ab..43952afdb5 100644 --- a/apps/openmw/CMakeLists.txt +++ b/apps/openmw/CMakeLists.txt @@ -42,7 +42,7 @@ add_openmw_dir (mwgui itemmodel containeritemmodel inventoryitemmodel sortfilteritemmodel itemview tradeitemmodel companionitemmodel pickpocketitemmodel controllers savegamedialog recharge mode videowidget backgroundimage itemwidget screenfader debugwindow spellmodel spellview - draganddrop timeadvancer jailscreen itemchargeview + draganddrop timeadvancer jailscreen itemchargeview keyboardnavigation ) add_openmw_dir (mwdialogue diff --git a/apps/openmw/engine.cpp b/apps/openmw/engine.cpp index f5ec86cc31..3e5ab7ce62 100644 --- a/apps/openmw/engine.cpp +++ b/apps/openmw/engine.cpp @@ -161,11 +161,6 @@ void OMW::Engine::frame(float frametime) // update GUI mEnvironment.getWindowManager()->onFrame(frametime); - if (mEnvironment.getStateManager()->getState()!= - MWBase::StateManager::State_NoGame) - { - mEnvironment.getWindowManager()->update(); - } unsigned int frameNumber = mViewer->getFrameStamp()->getFrameNumber(); osg::Stats* stats = mViewer->getViewerStats(); diff --git a/apps/openmw/mwbase/dialoguemanager.hpp b/apps/openmw/mwbase/dialoguemanager.hpp index 18f249e567..c928fa9405 100644 --- a/apps/openmw/mwbase/dialoguemanager.hpp +++ b/apps/openmw/mwbase/dialoguemanager.hpp @@ -2,6 +2,8 @@ #define GAME_MWBASE_DIALOGUEMANAGER_H #include +#include +#include #include @@ -42,24 +44,29 @@ namespace MWBase virtual bool isInChoice() const = 0; - virtual void startDialogue (const MWWorld::Ptr& actor) = 0; + typedef std::pair Response; // title, text + virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response) = 0; virtual void addTopic (const std::string& topic) = 0; - virtual void askQuestion (const std::string& question,int choice) = 0; + virtual void addChoice (const std::string& text,int choice) = 0; + virtual const std::vector >& getChoices() = 0; + + virtual bool isGoodbye() = 0; virtual void goodbye() = 0; virtual void say(const MWWorld::Ptr &actor, const std::string &topic) = 0; - //calbacks for the GUI - virtual void keywordSelected (const std::string& keyword) = 0; + virtual Response keywordSelected (const std::string& keyword) = 0; virtual void goodbyeSelected() = 0; - virtual void questionAnswered (int answer) = 0; + virtual Response questionAnswered (int answer) = 0; + + virtual std::list getAvailableTopics() = 0; - virtual bool checkServiceRefused () = 0; + virtual bool checkServiceRefused (Response& response) = 0; - virtual void persuade (int type) = 0; + virtual Response persuade (int type) = 0; virtual int getTemporaryDispositionChange () const = 0; /// @note This change is temporary and gets discarded when dialogue ends. diff --git a/apps/openmw/mwbase/windowmanager.hpp b/apps/openmw/mwbase/windowmanager.hpp index 4560ab2700..d454067c81 100644 --- a/apps/openmw/mwbase/windowmanager.hpp +++ b/apps/openmw/mwbase/windowmanager.hpp @@ -7,6 +7,8 @@ #include #include +#include + #include "../mwgui/mode.hpp" namespace Loading @@ -100,23 +102,17 @@ namespace MWBase virtual ~WindowManager() {} - /** - * Should be called each frame to update windows/gui elements. - * This could mean updating sizes of gui elements or opening - * new dialogs. - */ - virtual void update() = 0; - /// @note This method will block until the video finishes playing /// (and will continually update the window while doing so) virtual void playVideo(const std::string& name, bool allowSkipping) = 0; virtual void setNewGame(bool newgame) = 0; + virtual void pushGuiMode (MWGui::GuiMode mode, const MWWorld::Ptr& arg) = 0; virtual void pushGuiMode (MWGui::GuiMode mode) = 0; - virtual void popGuiMode() = 0; + virtual void popGuiMode(bool noSound=false) = 0; - virtual void removeGuiMode (MWGui::GuiMode mode) = 0; + virtual void removeGuiMode (MWGui::GuiMode mode, bool noSound=false) = 0; ///< can be anywhere in the stack virtual void goToJail(int days) = 0; @@ -144,7 +140,6 @@ namespace MWBase virtual bool isAllowed (MWGui::GuiWindow wnd) const = 0; /// \todo investigate, if we really need to expose every single lousy UI element to the outside world - virtual MWGui::DialogueWindow* getDialogueWindow() = 0; virtual MWGui::InventoryWindow* getInventoryWindow() = 0; virtual MWGui::CountDialog* getCountDialog() = 0; virtual MWGui::ConfirmationDialog* getConfirmationDialog() = 0; @@ -185,6 +180,7 @@ namespace MWBase virtual void setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y) = 0; virtual void setCursorVisible(bool visible) = 0; + virtual void setCursorActive(bool active) = 0; virtual void getMousePosition(int &x, int &y) = 0; virtual void getMousePosition(float &x, float &y) = 0; virtual void setDragDrop(bool dragDrop) = 0; @@ -228,7 +224,7 @@ namespace MWBase virtual void showCrosshair(bool show) = 0; virtual bool getSubtitlesEnabled() = 0; - virtual bool toggleGui() = 0; + virtual bool toggleHud() = 0; virtual void disallowMouse() = 0; virtual void allowMouse() = 0; @@ -282,21 +278,6 @@ namespace MWBase virtual bool getPlayerSleeping() = 0; virtual void wakeUpPlayer() = 0; - virtual void showCompanionWindow(MWWorld::Ptr actor) = 0; - virtual void startSpellMaking(MWWorld::Ptr actor) = 0; - virtual void startEnchanting(MWWorld::Ptr actor) = 0; - virtual void startRecharge(MWWorld::Ptr soulgem) = 0; - virtual void startSelfEnchanting(MWWorld::Ptr soulgem) = 0; - virtual void startTraining(MWWorld::Ptr actor) = 0; - virtual void startRepair(MWWorld::Ptr actor) = 0; - virtual void startRepairItem(MWWorld::Ptr item) = 0; - virtual void startTravel(const MWWorld::Ptr& actor) = 0; - virtual void startSpellBuying(const MWWorld::Ptr& actor) = 0; - virtual void startTrade(const MWWorld::Ptr& actor) = 0; - virtual void openContainer(const MWWorld::Ptr& container, bool loot) = 0; - virtual void showBook(const MWWorld::Ptr& item, bool showTakeButton) = 0; - virtual void showScroll(const MWWorld::Ptr& item, bool showTakeButton) = 0; - virtual void showSoulgemDialog (MWWorld::Ptr item) = 0; virtual void changePointer (const std::string& name) = 0; @@ -338,11 +319,11 @@ namespace MWBase virtual void pinWindow (MWGui::GuiWindow window) = 0; /// Fade the screen in, over \a time seconds - virtual void fadeScreenIn(const float time, bool clearQueue=true) = 0; + virtual void fadeScreenIn(const float time, bool clearQueue=true, float delay=0.f) = 0; /// Fade the screen out to black, over \a time seconds - virtual void fadeScreenOut(const float time, bool clearQueue=true) = 0; + virtual void fadeScreenOut(const float time, bool clearQueue=true, float delay=0.f) = 0; /// Fade the screen to a specified percentage of black, over \a time seconds - virtual void fadeScreenTo(const int percent, const float time, bool clearQueue=true) = 0; + virtual void fadeScreenTo(const int percent, const float time, bool clearQueue=true, float delay=0.f) = 0; /// Darken the screen to a specified percentage virtual void setBlindness(const int percent) = 0; @@ -368,6 +349,8 @@ namespace MWBase virtual void writeFog(MWWorld::CellStore* cell) = 0; virtual const MWGui::TextColours& getTextColours() = 0; + + virtual bool injectKeyPress(MyGUI::KeyCode key, unsigned int text) = 0; }; } diff --git a/apps/openmw/mwclass/creature.cpp b/apps/openmw/mwclass/creature.cpp index 65f8c80d8e..d6926f11df 100644 --- a/apps/openmw/mwclass/creature.cpp +++ b/apps/openmw/mwclass/creature.cpp @@ -457,11 +457,11 @@ namespace MWClass // by default user can loot friendly actors during death animation if (canLoot && !stats.getAiSequence().isInCombat()) - return std::shared_ptr(new MWWorld::ActionOpen(ptr, true)); + return std::shared_ptr(new MWWorld::ActionOpen(ptr)); // otherwise wait until death animation if(stats.isDeathAnimationFinished()) - return std::shared_ptr(new MWWorld::ActionOpen(ptr, true)); + return std::shared_ptr(new MWWorld::ActionOpen(ptr)); // death animation is not finished, do nothing return std::shared_ptr (new MWWorld::FailedAction("")); diff --git a/apps/openmw/mwclass/npc.cpp b/apps/openmw/mwclass/npc.cpp index ca6c85aba6..e7085bfbcd 100644 --- a/apps/openmw/mwclass/npc.cpp +++ b/apps/openmw/mwclass/npc.cpp @@ -872,11 +872,11 @@ namespace MWClass // by default user can loot friendly actors during death animation if (canLoot && !stats.getAiSequence().isInCombat()) - return std::shared_ptr(new MWWorld::ActionOpen(ptr, true)); + return std::shared_ptr(new MWWorld::ActionOpen(ptr)); // otherwise wait until death animation if(stats.isDeathAnimationFinished()) - return std::shared_ptr(new MWWorld::ActionOpen(ptr, true)); + return std::shared_ptr(new MWWorld::ActionOpen(ptr)); // death animation is not finished, do nothing return std::shared_ptr (new MWWorld::FailedAction("")); diff --git a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp index fa5bfbe2f6..4ed3b82a92 100644 --- a/apps/openmw/mwdialogue/dialoguemanagerimp.cpp +++ b/apps/openmw/mwdialogue/dialoguemanagerimp.cpp @@ -5,6 +5,7 @@ #include #include #include +#include #include #include @@ -33,8 +34,6 @@ #include "../mwworld/containerstore.hpp" #include "../mwworld/esmstore.hpp" -#include "../mwgui/dialogue.hpp" - #include "../mwscript/compilercontext.hpp" #include "../mwscript/interpretercontext.hpp" #include "../mwscript/extensions.hpp" @@ -59,16 +58,8 @@ namespace MWDialogue { mChoice = -1; mIsInChoice = false; + mGoodbye = false; mCompilerContext.setExtensions (&extensions); - - const MWWorld::Store &dialogs = - MWBase::Environment::get().getWorld()->getStore().get(); - - MWWorld::Store::iterator it = dialogs.begin(); - for (; it != dialogs.end(); ++it) - { - mDialogueMap[Misc::StringUtils::lowerCase(it->mId)] = *it; - } } void DialogueManager::clear() @@ -108,17 +99,15 @@ namespace MWDialogue if (mActorKnownTopics.count( topicId )) mKnownTopics.insert( topicId ); } - - updateTopics(); } - void DialogueManager::startDialogue (const MWWorld::Ptr& actor) + bool DialogueManager::startDialogue (const MWWorld::Ptr& actor, Response& response) { updateGlobals(); // Dialogue with dead actor (e.g. through script) should not be allowed. if (actor.getClass().getCreatureStats(actor).isDead()) - return; + return false; mLastTopic = ""; mPermanentDispositionChange = 0; @@ -126,6 +115,8 @@ namespace MWDialogue mChoice = -1; mIsInChoice = false; + mGoodbye = false; + mChoices.clear(); mActor = actor; @@ -134,13 +125,6 @@ namespace MWDialogue mActorKnownTopics.clear(); - MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow(); - - // If the dialogue window was already open, keep the existing history - bool resetHistory = (!MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_Dialogue)); - - win->startDialogue(actor, actor.getClass().getName (actor), resetHistory); - //greeting const MWWorld::Store &dialogs = MWBase::Environment::get().getWorld()->getStore().get(); @@ -154,9 +138,6 @@ namespace MWDialogue // Search a response (we do not accept a fallback to "Info refusal" here) if (const ESM::DialInfo *info = filter.search (*it, false)) { - //initialise the GUI - MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue); - creatureStats.talkedToPlayer(); if (!info->mSound.empty()) @@ -165,29 +146,23 @@ namespace MWDialogue } // first topics update so that parseText knows the keywords to highlight - updateTopics(); + updateActorKnownTopics(); parseText (info->mResponse); MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor); - win->addResponse (Interpreter::fixDefinesDialog(info->mResponse, interpreterContext), "", false); + response = Response ("", Interpreter::fixDefinesDialog(info->mResponse, interpreterContext)); executeScript (info->mResultScript, mActor); - mLastTopic = Misc::StringUtils::lowerCase(it->mId); + mLastTopic = it->mId; // update topics again to accommodate changes resulting from executeScript - updateTopics(); + updateActorKnownTopics(); - return; + return true; } } } - - // No greetings found. The dialogue window should not be shown. - // If this is a companion, we must show the companion window directly (used by BM_bear_be_unique). - bool isCompanion = !mActor.getClass().getScript(mActor).empty() - && mActor.getRefData().getLocals().getIntVar(mActor.getClass().getScript(mActor), "companion"); - if (isCompanion) - MWBase::Environment::get().getWindowManager()->showCompanionWindow(mActor); + return false; } bool DialogueManager::compile (const std::string& cmd, std::vector& code, const MWWorld::Ptr& actor) @@ -265,8 +240,9 @@ namespace MWDialogue } } - void DialogueManager::executeTopic (const std::string& topic) + DialogueManager::Response DialogueManager::executeTopic (const std::string& topic) { + DialogueManager::Response response; Filter filter (mActor, mChoice, mTalkedTo); const MWWorld::Store &dialogues = @@ -274,8 +250,6 @@ namespace MWDialogue const ESM::Dialogue& dialogue = *dialogues.find (topic); - MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow(); - const ESM::DialInfo* info = filter.search(dialogue, true); if (info) { @@ -300,7 +274,7 @@ namespace MWDialogue title = topic; MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor); - win->addResponse (Interpreter::fixDefinesDialog(info->mResponse, interpreterContext), title); + response = Response(title, Interpreter::fixDefinesDialog(info->mResponse, interpreterContext)); if (dialogue.mType == ESM::Dialogue::Topic) { @@ -311,7 +285,7 @@ namespace MWDialogue { if (iter->mId == info->mId) { - MWBase::Environment::get().getJournal()->addTopic (topic, info->mId, mActor); + MWBase::Environment::get().getJournal()->addTopic (Misc::StringUtils::lowerCase(topic), info->mId, mActor); break; } } @@ -321,11 +295,12 @@ namespace MWDialogue mLastTopic = topic; } - else - { - // no response found, print a fallback text - win->addResponse ("…", topic); - } + return response; + } + + const ESM::Dialogue *DialogueManager::searchDialogue(const std::string& id) + { + return MWBase::Environment::get().getWorld()->getStore().get().search(id); } void DialogueManager::updateGlobals() @@ -333,19 +308,16 @@ namespace MWDialogue MWBase::Environment::get().getWorld()->updateDialogueGlobals(); } - void DialogueManager::updateTopics() + void DialogueManager::updateActorKnownTopics() { updateGlobals(); - std::list keywordList; - int choice = mChoice; - mChoice = -1; mActorKnownTopics.clear(); const MWWorld::Store &dialogs = MWBase::Environment::get().getWorld()->getStore().get(); - Filter filter (mActor, mChoice, mTalkedTo); + Filter filter (mActor, -1, mTalkedTo); for (MWWorld::Store::iterator iter = dialogs.begin(); iter != dialogs.end(); ++iter) { @@ -355,90 +327,42 @@ namespace MWDialogue { std::string lower = Misc::StringUtils::lowerCase(iter->mId); mActorKnownTopics.insert (lower); - - //does the player know the topic? - if (mKnownTopics.count(lower)) - { - keywordList.push_back (iter->mId); - } } } } - // check the available services of this actor - int services = 0; - if (mActor.getTypeName() == typeid(ESM::NPC).name()) - { - MWWorld::LiveCellRef* ref = mActor.get(); - if (ref->mBase->mHasAI) - services = ref->mBase->mAiData.mServices; - } - else if (mActor.getTypeName() == typeid(ESM::Creature).name()) - { - MWWorld::LiveCellRef* ref = mActor.get(); - if (ref->mBase->mHasAI) - services = ref->mBase->mAiData.mServices; - } - - int windowServices = 0; - - if (services & ESM::NPC::Weapon - || services & ESM::NPC::Armor - || services & ESM::NPC::Clothing - || services & ESM::NPC::Books - || services & ESM::NPC::Ingredients - || services & ESM::NPC::Picks - || services & ESM::NPC::Probes - || services & ESM::NPC::Lights - || services & ESM::NPC::Apparatus - || services & ESM::NPC::RepairItem - || services & ESM::NPC::Misc) - windowServices |= MWGui::DialogueWindow::Service_Trade; - - if((mActor.getTypeName() == typeid(ESM::NPC).name() && !mActor.get()->mBase->getTransport().empty()) - || (mActor.getTypeName() == typeid(ESM::Creature).name() && !mActor.get()->mBase->getTransport().empty())) - windowServices |= MWGui::DialogueWindow::Service_Travel; - - if (services & ESM::NPC::Spells) - windowServices |= MWGui::DialogueWindow::Service_BuySpells; - - if (services & ESM::NPC::Spellmaking) - windowServices |= MWGui::DialogueWindow::Service_CreateSpells; - - if (services & ESM::NPC::Training) - windowServices |= MWGui::DialogueWindow::Service_Training; - - if (services & ESM::NPC::Enchanting) - windowServices |= MWGui::DialogueWindow::Service_Enchant; + } - if (services & ESM::NPC::Repair) - windowServices |= MWGui::DialogueWindow::Service_Repair; + std::list DialogueManager::getAvailableTopics() + { + updateActorKnownTopics(); - MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow(); + std::list keywordList; - win->setServices (windowServices); + for (const std::string& topic : mActorKnownTopics) + { + //does the player know the topic? + if (mKnownTopics.count(Misc::StringUtils::lowerCase(topic))) + keywordList.push_back(topic); + } // sort again, because the previous sort was case-sensitive keywordList.sort(Misc::StringUtils::ciLess); - win->setKeywords(keywordList); - - mChoice = choice; + return keywordList; } - void DialogueManager::keywordSelected (const std::string& keyword) + DialogueManager::Response DialogueManager::keywordSelected (const std::string& keyword) { + Response response; if(!mIsInChoice) { - if(mDialogueMap.find(keyword) != mDialogueMap.end()) + const ESM::Dialogue* dialogue = searchDialogue(keyword); + if (dialogue && dialogue->mType == ESM::Dialogue::Topic) { - if (mDialogueMap[keyword].mType == ESM::Dialogue::Topic) - { - executeTopic (keyword); - } + response = executeTopic (keyword); } } - - updateTopics(); + return response; } bool DialogueManager::isInChoice() const @@ -448,8 +372,6 @@ namespace MWDialogue void DialogueManager::goodbyeSelected() { - MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue); - // Apply disposition change to NPC's base disposition if (mActor.getClass().isNpc()) { @@ -465,37 +387,38 @@ namespace MWDialogue mTemporaryDispositionChange = 0; } - void DialogueManager::questionAnswered (int answer) + DialogueManager::Response DialogueManager::questionAnswered (int answer) { mChoice = answer; + DialogueManager::Response response; - if (mDialogueMap.find(mLastTopic) != mDialogueMap.end()) + const ESM::Dialogue* dialogue = searchDialogue(mLastTopic); + if (dialogue) { Filter filter (mActor, mChoice, mTalkedTo); - if (mDialogueMap[mLastTopic].mType == ESM::Dialogue::Topic - || mDialogueMap[mLastTopic].mType == ESM::Dialogue::Greeting) + if (dialogue->mType == ESM::Dialogue::Topic || dialogue->mType == ESM::Dialogue::Greeting) { - if (const ESM::DialInfo *info = filter.search (mDialogueMap[mLastTopic], true)) + if (const ESM::DialInfo *info = filter.search (*dialogue, true)) { std::string text = info->mResponse; parseText (text); mChoice = -1; mIsInChoice = false; - MWBase::Environment::get().getWindowManager()->getDialogueWindow()->clearChoices(); + mChoices.clear(); MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor); - MWBase::Environment::get().getWindowManager()->getDialogueWindow()->addResponse (Interpreter::fixDefinesDialog(text, interpreterContext)); + response = Response("", Interpreter::fixDefinesDialog(text, interpreterContext)); // Make sure the returned DialInfo is from the Dialogue we supplied. If could also be from the Info refusal group, // in which case it should not be added to the journal. - for (ESM::Dialogue::InfoContainer::const_iterator iter = mDialogueMap[mLastTopic].mInfo.begin(); - iter!=mDialogueMap[mLastTopic].mInfo.end(); ++iter) + for (ESM::Dialogue::InfoContainer::const_iterator iter = dialogue->mInfo.begin(); + iter!=dialogue->mInfo.end(); ++iter) { if (iter->mId == info->mId) { - MWBase::Environment::get().getJournal()->addTopic (mLastTopic, info->mId, mActor); + MWBase::Environment::get().getJournal()->addTopic (Misc::StringUtils::lowerCase(mLastTopic), info->mId, mActor); break; } } @@ -506,32 +429,39 @@ namespace MWDialogue { mChoice = -1; mIsInChoice = false; - MWBase::Environment::get().getWindowManager()->getDialogueWindow()->clearChoices(); + mChoices.clear(); } } } - updateTopics(); + updateActorKnownTopics(); + return response; } - void DialogueManager::askQuestion (const std::string& question, int choice) + void DialogueManager::addChoice (const std::string& text, int choice) { mIsInChoice = true; - MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow(); - win->addChoice(question, choice); + mChoices.push_back(std::make_pair(text, choice)); } - void DialogueManager::goodbye() + const std::vector >& DialogueManager::getChoices() { - mIsInChoice = true; + return mChoices; + } - MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow(); + bool DialogueManager::isGoodbye() + { + return mGoodbye; + } - win->goodbye(); + void DialogueManager::goodbye() + { + mIsInChoice = false; + mGoodbye = true; } - void DialogueManager::persuade(int type) + DialogueManager::Response DialogueManager::persuade(int type) { bool success; float temp, perm; @@ -580,7 +510,7 @@ namespace MWDialogue text = "Bribe"; } - executeTopic (text + (success ? " Success" : " Fail")); + return executeTopic (text + (success ? " Success" : " Fail")); } int DialogueManager::getTemporaryDispositionChange() const @@ -593,7 +523,7 @@ namespace MWDialogue mTemporaryDispositionChange += delta; } - bool DialogueManager::checkServiceRefused() + bool DialogueManager::checkServiceRefused(Response& response) { Filter filter (mActor, mChoice, mTalkedTo); @@ -601,7 +531,6 @@ namespace MWDialogue MWBase::Environment::get().getWorld()->getStore().get(); const ESM::Dialogue& dialogue = *dialogues.find ("Service Refusal"); - MWGui::DialogueWindow* win = MWBase::Environment::get().getWindowManager()->getDialogueWindow(); std::vector infos = filter.list (dialogue, false, false, true); if (!infos.empty()) @@ -615,8 +544,7 @@ namespace MWDialogue MWScript::InterpreterContext interpreterContext(&mActor.getRefData().getLocals(),mActor); - win->addResponse (Interpreter::fixDefinesDialog(info->mResponse, interpreterContext), - gmsts.find ("sServiceRefusal")->getString()); + response = Response(gmsts.find ("sServiceRefusal")->getString(), Interpreter::fixDefinesDialog(info->mResponse, interpreterContext)); executeScript (info->mResultScript, mActor); return true; @@ -750,7 +678,7 @@ namespace MWDialogue if (actor == mActor && !mLastTopic.empty()) { MWBase::Environment::get().getJournal()->removeLastAddedTopicResponse( - mLastTopic, actor.getClass().getName(actor)); + Misc::StringUtils::lowerCase(mLastTopic), actor.getClass().getName(actor)); } } } diff --git a/apps/openmw/mwdialogue/dialoguemanagerimp.hpp b/apps/openmw/mwdialogue/dialoguemanagerimp.hpp index 40a24a1f84..d9c622120c 100644 --- a/apps/openmw/mwdialogue/dialoguemanagerimp.hpp +++ b/apps/openmw/mwdialogue/dialoguemanagerimp.hpp @@ -22,7 +22,6 @@ namespace MWDialogue { class DialogueManager : public MWBase::DialogueManager { - std::map mDialogueMap; std::set mKnownTopics;// Those are the topics the player knows. // Modified faction reactions. > @@ -42,19 +41,24 @@ namespace MWDialogue int mChoice; std::string mLastTopic; // last topic ID, lowercase bool mIsInChoice; + bool mGoodbye; + + std::vector > mChoices; float mTemporaryDispositionChange; float mPermanentDispositionChange; void parseText (const std::string& text); - void updateTopics(); + void updateActorKnownTopics(); void updateGlobals(); bool compile (const std::string& cmd, std::vector& code, const MWWorld::Ptr& actor); void executeScript (const std::string& script, const MWWorld::Ptr& actor); - void executeTopic (const std::string& topic); + Response executeTopic (const std::string& topic); + + const ESM::Dialogue* searchDialogue(const std::string& id); public: @@ -64,24 +68,29 @@ namespace MWDialogue virtual bool isInChoice() const; - virtual void startDialogue (const MWWorld::Ptr& actor); + virtual bool startDialogue (const MWWorld::Ptr& actor, Response& response); + + std::list getAvailableTopics(); virtual void addTopic (const std::string& topic); - virtual void askQuestion (const std::string& question,int choice); + virtual void addChoice (const std::string& text,int choice); + const std::vector >& getChoices(); + + virtual bool isGoodbye(); virtual void goodbye(); - virtual bool checkServiceRefused (); + virtual bool checkServiceRefused (Response& response); virtual void say(const MWWorld::Ptr &actor, const std::string &topic); //calbacks for the GUI - virtual void keywordSelected (const std::string& keyword); + virtual Response keywordSelected (const std::string& keyword); virtual void goodbyeSelected(); - virtual void questionAnswered (int answer); + virtual Response questionAnswered (int answer); - virtual void persuade (int type); + virtual Response persuade (int type); virtual int getTemporaryDispositionChange () const; /// @note This change is temporary and gets discarded when dialogue ends. diff --git a/apps/openmw/mwdialogue/filter.cpp b/apps/openmw/mwdialogue/filter.cpp index 67bb53e717..e8757e4a37 100644 --- a/apps/openmw/mwdialogue/filter.cpp +++ b/apps/openmw/mwdialogue/filter.cpp @@ -193,7 +193,8 @@ bool MWDialogue::Filter::testFunctionLocal(const MWDialogue::SelectWrapper& sele return false; // shouldn't happen, we checked that variable has a type above, so must exist const MWScript::Locals& locals = mActor.getRefData().getLocals(); - + if (locals.isEmpty()) + return select.selectCompare(0); switch (type) { case 's': return select.selectCompare (static_cast (locals.mShorts[index])); diff --git a/apps/openmw/mwgui/alchemywindow.cpp b/apps/openmw/mwgui/alchemywindow.cpp index 7379f3613d..80284e9b2a 100644 --- a/apps/openmw/mwgui/alchemywindow.cpp +++ b/apps/openmw/mwgui/alchemywindow.cpp @@ -1,6 +1,8 @@ #include "alchemywindow.hpp" #include +#include +#include #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" @@ -19,6 +21,7 @@ #include "sortfilteritemmodel.hpp" #include "itemview.hpp" #include "itemwidget.hpp" +#include "widgets.hpp" namespace MWGui { @@ -54,12 +57,19 @@ namespace MWGui mCreateButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCreateButtonClicked); mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &AlchemyWindow::onCancelButtonClicked); + mNameEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &AlchemyWindow::onAccept); + center(); } + void AlchemyWindow::onAccept(MyGUI::EditBox* sender) + { + onCreateButtonClicked(sender); + } + void AlchemyWindow::onCancelButtonClicked(MyGUI::Widget* _sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Alchemy); } void AlchemyWindow::onCreateButtonClicked(MyGUI::Widget* _sender) @@ -101,8 +111,9 @@ namespace MWGui update(); } - void AlchemyWindow::open() + void AlchemyWindow::onOpen() { + mAlchemy->clear(); mAlchemy->setAlchemist (MWMechanics::getPlayer()); InventoryItemModel* model = new InventoryItemModel(MWMechanics::getPlayer()); @@ -127,12 +138,8 @@ namespace MWGui } update(); - } - void AlchemyWindow::exit() { - mAlchemy->clear(); - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Alchemy); - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Inventory); + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mNameEdit); } void AlchemyWindow::onIngredientSelected(MyGUI::Widget* _sender) diff --git a/apps/openmw/mwgui/alchemywindow.hpp b/apps/openmw/mwgui/alchemywindow.hpp index e1f48d4a30..d1e54241a1 100644 --- a/apps/openmw/mwgui/alchemywindow.hpp +++ b/apps/openmw/mwgui/alchemywindow.hpp @@ -5,7 +5,6 @@ #include "../mwmechanics/alchemy.hpp" -#include "widgets.hpp" #include "windowbase.hpp" namespace MWMechanics @@ -24,8 +23,9 @@ namespace MWGui public: AlchemyWindow(); - virtual void open(); - virtual void exit(); + virtual void onOpen(); + + void onResChange(int, int) { center(); } private: std::string mSuggestedPotionName; @@ -43,6 +43,7 @@ namespace MWGui void onCancelButtonClicked(MyGUI::Widget* _sender); void onCreateButtonClicked(MyGUI::Widget* _sender); void onIngredientSelected(MyGUI::Widget* _sender); + void onAccept(MyGUI::EditBox*); void onSelectedItem(int index); diff --git a/apps/openmw/mwgui/birth.cpp b/apps/openmw/mwgui/birth.cpp index ecc011fc10..92f29e3efc 100644 --- a/apps/openmw/mwgui/birth.cpp +++ b/apps/openmw/mwgui/birth.cpp @@ -64,11 +64,12 @@ namespace MWGui okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", "")); } - void BirthDialog::open() + void BirthDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); updateBirths(); updateSpells(); + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mBirthList); } diff --git a/apps/openmw/mwgui/birth.hpp b/apps/openmw/mwgui/birth.hpp index c8ec9da098..86af14286c 100644 --- a/apps/openmw/mwgui/birth.hpp +++ b/apps/openmw/mwgui/birth.hpp @@ -20,7 +20,9 @@ namespace MWGui void setBirthId(const std::string &raceId); void setNextButtonShow(bool shown); - virtual void open(); + virtual void onOpen(); + + bool exit() { return false; } // Events typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; diff --git a/apps/openmw/mwgui/bookwindow.cpp b/apps/openmw/mwgui/bookwindow.cpp index b3296e7a7f..c18548dad9 100644 --- a/apps/openmw/mwgui/bookwindow.cpp +++ b/apps/openmw/mwgui/bookwindow.cpp @@ -1,6 +1,7 @@ #include "bookwindow.hpp" #include +#include #include @@ -11,6 +12,7 @@ #include "../mwmechanics/actorutil.hpp" #include "../mwworld/actiontake.hpp" +#include "../mwworld/class.hpp" #include "formatting.hpp" @@ -51,6 +53,11 @@ namespace MWGui mRightPage->setNeedMouseFocus(true); mRightPage->eventMouseWheel += MyGUI::newDelegate(this, &BookWindow::onMouseWheel); + mNextPageButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &BookWindow::onKeyButtonPressed); + mPrevPageButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &BookWindow::onKeyButtonPressed); + mTakeButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &BookWindow::onKeyButtonPressed); + mCloseButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &BookWindow::onKeyButtonPressed); + if (mNextPageButton->getSize().width == 64) { // english button has a 7 pixel wide strip of garbage on its right edge @@ -74,15 +81,16 @@ namespace MWGui mPages.clear(); } - void BookWindow::openBook (MWWorld::Ptr book, bool showTakeButton) + void BookWindow::setPtr (const MWWorld::Ptr& book) { mBook = book; + MWWorld::Ptr player = MWMechanics::getPlayer(); + bool showTakeButton = book.getContainerStore() != &player.getClass().getContainerStore(player); + clearPages(); mCurrentPage = 0; - MWBase::Environment::get().getWindowManager()->playSound("book open"); - MWWorld::LiveCellRef *ref = mBook.get(); Formatting::BookFormatter formatter; @@ -92,14 +100,8 @@ namespace MWGui updatePages(); setTakeButtonShow(showTakeButton); - } - void BookWindow::exit() - { - // no 3d sounds because the object could be in a container. - MWBase::Environment::get().getWindowManager()->playSound("book close"); - - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Book); + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mCloseButton); } void BookWindow::setTakeButtonShow(bool show) @@ -108,6 +110,14 @@ namespace MWGui mTakeButton->setVisible(mTakeButtonShow && mTakeButtonAllowed); } + void BookWindow::onKeyButtonPressed(MyGUI::Widget *sender, MyGUI::KeyCode key, MyGUI::Char character) + { + if (key == MyGUI::KeyCode::ArrowUp) + prevPage(); + else if (key == MyGUI::KeyCode::ArrowDown) + nextPage(); + } + void BookWindow::setInventoryAllowed(bool allowed) { mTakeButtonAllowed = allowed; @@ -116,7 +126,7 @@ namespace MWGui void BookWindow::onCloseButtonClicked (MyGUI::Widget* sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Book); } void BookWindow::onTakeButtonClicked (MyGUI::Widget* sender) @@ -144,20 +154,16 @@ namespace MWGui mLeftPageNumber->setCaption( MyGUI::utility::toString(mCurrentPage*2 + 1) ); mRightPageNumber->setCaption( MyGUI::utility::toString(mCurrentPage*2 + 2) ); - //If it is the last page, hide the button "Next Page" - if ( (mCurrentPage+1)*2 == mPages.size() - || (mCurrentPage+1)*2 == mPages.size() + 1) - { - mNextPageButton->setVisible(false); - } else { - mNextPageButton->setVisible(true); - } - //If it is the fist page, hide the button "Prev Page" - if (mCurrentPage == 0) { - mPrevPageButton->setVisible(false); - } else { - mPrevPageButton->setVisible(true); - } + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + bool nextPageVisible = (mCurrentPage+1)*2 < mPages.size(); + mNextPageButton->setVisible(nextPageVisible); + bool prevPageVisible = mCurrentPage != 0; + mPrevPageButton->setVisible(prevPageVisible); + + if (focus == mNextPageButton && !nextPageVisible && prevPageVisible) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mPrevPageButton); + else if (focus == mPrevPageButton && !prevPageVisible && nextPageVisible) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mNextPageButton); if (mPages.empty()) return; diff --git a/apps/openmw/mwgui/bookwindow.hpp b/apps/openmw/mwgui/bookwindow.hpp index 881b9997ce..2459c34645 100644 --- a/apps/openmw/mwgui/bookwindow.hpp +++ b/apps/openmw/mwgui/bookwindow.hpp @@ -14,11 +14,11 @@ namespace MWGui public: BookWindow(); - virtual void exit(); - - void openBook(MWWorld::Ptr book, bool showTakeButton); + void setPtr(const MWWorld::Ptr& book); void setInventoryAllowed(bool allowed); + void onResChange(int, int) { center(); } + protected: void onNextPageButtonClicked (MyGUI::Widget* sender); void onPrevPageButtonClicked (MyGUI::Widget* sender); @@ -27,6 +27,8 @@ namespace MWGui void onMouseWheel(MyGUI::Widget* _sender, int _rel); void setTakeButtonShow(bool show); + void onKeyButtonPressed(MyGUI::Widget* sender, MyGUI::KeyCode key, MyGUI::Char character); + void nextPage(); void prevPage(); diff --git a/apps/openmw/mwgui/class.cpp b/apps/openmw/mwgui/class.cpp index e1f5a165e7..33daa0ad14 100644 --- a/apps/openmw/mwgui/class.cpp +++ b/apps/openmw/mwgui/class.cpp @@ -125,11 +125,12 @@ namespace MWGui okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", "")); } - void PickClassDialog::open() + void PickClassDialog::onOpen() { - WindowModal::open (); + WindowModal::onOpen (); updateClasses(); updateStats(); + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mClassList); } @@ -341,9 +342,9 @@ namespace MWGui } } - void InfoBoxDialog::open() + void InfoBoxDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); // Fix layout layoutVertically(mTextBox, 4); layoutVertically(mButtonBar, 6); @@ -730,9 +731,10 @@ namespace MWGui exit(); } - void SelectSpecializationDialog::exit() + bool SelectSpecializationDialog::exit() { eventCancel(); + return true; } /* SelectAttributeDialog */ @@ -778,9 +780,10 @@ namespace MWGui exit(); } - void SelectAttributeDialog::exit() + bool SelectAttributeDialog::exit() { eventCancel(); + return true; } @@ -869,9 +872,10 @@ namespace MWGui exit(); } - void SelectSkillDialog::exit() + bool SelectSkillDialog::exit() { eventCancel(); + return true; } /* DescriptionDialog */ diff --git a/apps/openmw/mwgui/class.hpp b/apps/openmw/mwgui/class.hpp index 8206d6b037..3a2573fd46 100644 --- a/apps/openmw/mwgui/class.hpp +++ b/apps/openmw/mwgui/class.hpp @@ -21,7 +21,9 @@ namespace MWGui std::string getText() const; void setButtons(ButtonList &buttons); - virtual void open(); + virtual void onOpen(); + + bool exit() { return false; } // Events typedef MyGUI::delegates::CMultiDelegate1 EventHandle_Int; @@ -67,6 +69,8 @@ namespace MWGui std::string getClassId() const; void setClassId(const std::string &classId); + bool exit() { return false; } + // Events typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; @@ -100,7 +104,9 @@ namespace MWGui void setClassId(const std::string &classId); void setNextButtonShow(bool shown); - virtual void open(); + virtual void onOpen(); + + bool exit() { return false; } // Events typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; @@ -142,7 +148,7 @@ namespace MWGui SelectSpecializationDialog(); ~SelectSpecializationDialog(); - virtual void exit(); + virtual bool exit(); ESM::Class::Specialization getSpecializationId() const { return mSpecializationId; } @@ -175,7 +181,7 @@ namespace MWGui SelectAttributeDialog(); ~SelectAttributeDialog(); - virtual void exit(); + virtual bool exit(); ESM::Attribute::AttributeID getAttributeId() const { return mAttributeId; } @@ -206,7 +212,7 @@ namespace MWGui SelectSkillDialog(); ~SelectSkillDialog(); - virtual void exit(); + virtual bool exit(); ESM::Skill::SkillEnum getSkillId() const { return mSkillId; } @@ -262,6 +268,8 @@ namespace MWGui CreateClassDialog(); virtual ~CreateClassDialog(); + bool exit() { return false; } + std::string getName() const; std::string getDescription() const; ESM::Class::Specialization getSpecializationId() const; diff --git a/apps/openmw/mwgui/companionwindow.cpp b/apps/openmw/mwgui/companionwindow.cpp index fc4a984896..ad71be7dff 100644 --- a/apps/openmw/mwgui/companionwindow.cpp +++ b/apps/openmw/mwgui/companionwindow.cpp @@ -13,6 +13,7 @@ #include "companionitemmodel.hpp" #include "draganddrop.hpp" #include "countdialog.hpp" +#include "widgets.hpp" namespace { @@ -103,7 +104,7 @@ void CompanionWindow::onBackgroundSelected() } } -void CompanionWindow::openCompanion(const MWWorld::Ptr& npc) +void CompanionWindow::setPtr(const MWWorld::Ptr& npc) { mPtr = npc; updateEncumbranceBar(); @@ -116,8 +117,9 @@ void CompanionWindow::openCompanion(const MWWorld::Ptr& npc) setTitle(npc.getClass().getName(npc)); } -void CompanionWindow::onFrame() +void CompanionWindow::onFrame(float dt) { + checkReferenceAvailable(); updateEncumbranceBar(); } @@ -139,10 +141,11 @@ void CompanionWindow::updateEncumbranceBar() void CompanionWindow::onCloseButtonClicked(MyGUI::Widget* _sender) { - exit(); + if (exit()) + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Companion); } -void CompanionWindow::exit() +bool CompanionWindow::exit() { if (mModel && mModel->hasProfit(mPtr) && getProfit(mPtr) < 0) { @@ -151,9 +154,9 @@ void CompanionWindow::exit() buttons.push_back("#{sCompanionWarningButtonTwo}"); mMessageBoxManager->createInteractiveMessageBox("#{sCompanionWarningMessage}", buttons); mMessageBoxManager->eventButtonPressed += MyGUI::newDelegate(this, &CompanionWindow::onMessageBoxButtonClicked); + return false; } - else - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Companion); + return true; } void CompanionWindow::onMessageBoxButtonClicked(int button) @@ -162,7 +165,7 @@ void CompanionWindow::onMessageBoxButtonClicked(int button) { MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Companion); // Important for Calvus' contract script to work properly - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); } } diff --git a/apps/openmw/mwgui/companionwindow.hpp b/apps/openmw/mwgui/companionwindow.hpp index d37f0c4e43..8ca3506176 100644 --- a/apps/openmw/mwgui/companionwindow.hpp +++ b/apps/openmw/mwgui/companionwindow.hpp @@ -1,12 +1,16 @@ #ifndef OPENMW_MWGUI_COMPANIONWINDOW_H #define OPENMW_MWGUI_COMPANIONWINDOW_H -#include "widgets.hpp" #include "windowbase.hpp" #include "referenceinterface.hpp" namespace MWGui { + namespace Widgets + { + class MWDynamicStat; + } + class MessageBoxManager; class ItemView; class DragAndDrop; @@ -18,12 +22,13 @@ namespace MWGui public: CompanionWindow(DragAndDrop* dragAndDrop, MessageBoxManager* manager); - virtual void exit(); + virtual bool exit(); virtual void resetReference(); - void openCompanion(const MWWorld::Ptr& npc); - void onFrame (); + void setPtr(const MWWorld::Ptr& npc); + void onFrame (float dt); + void clear() { resetReference(); } private: ItemView* mItemView; diff --git a/apps/openmw/mwgui/confirmationdialog.cpp b/apps/openmw/mwgui/confirmationdialog.cpp index 33f8dbe3e8..65b079d85b 100644 --- a/apps/openmw/mwgui/confirmationdialog.cpp +++ b/apps/openmw/mwgui/confirmationdialog.cpp @@ -3,6 +3,9 @@ #include #include +#include "../mwbase/environment.hpp" +#include "../mwbase/windowmanager.hpp" + namespace MWGui { ConfirmationDialog::ConfirmationDialog() : @@ -16,14 +19,6 @@ namespace MWGui mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ConfirmationDialog::onOkButtonClicked); } - void ConfirmationDialog::askForConfirmation(const std::string& message, const std::string& confirmMessage, const std::string& cancelMessage) - { - mCancelButton->setCaptionWithReplacing(cancelMessage); - mOkButton->setCaptionWithReplacing(confirmMessage); - - askForConfirmation(message); - } - void ConfirmationDialog::askForConfirmation(const std::string& message) { setVisible(true); @@ -38,18 +33,21 @@ namespace MWGui mMessage->setSize(mMessage->getWidth(), mMessage->getTextSize().height + 24); + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mOkButton); + center(); } - void ConfirmationDialog::exit() + bool ConfirmationDialog::exit() { - setVisible(false); - eventCancelClicked(); + return true; } void ConfirmationDialog::onCancelButtonClicked(MyGUI::Widget* _sender) { + setVisible(false); + exit(); } diff --git a/apps/openmw/mwgui/confirmationdialog.hpp b/apps/openmw/mwgui/confirmationdialog.hpp index 745c7a1a53..ab52549ec9 100644 --- a/apps/openmw/mwgui/confirmationdialog.hpp +++ b/apps/openmw/mwgui/confirmationdialog.hpp @@ -10,8 +10,7 @@ namespace MWGui public: ConfirmationDialog(); void askForConfirmation(const std::string& message); - void askForConfirmation(const std::string& message, const std::string& confirmMessage, const std::string& cancelMessage); - virtual void exit(); + virtual bool exit(); typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; diff --git a/apps/openmw/mwgui/console.cpp b/apps/openmw/mwgui/console.cpp index aeff7dc39a..2d016ddf19 100644 --- a/apps/openmw/mwgui/console.cpp +++ b/apps/openmw/mwgui/console.cpp @@ -145,25 +145,13 @@ namespace MWGui mCompilerContext.setExtensions (&mExtensions); } - void Console::open() + void Console::onOpen() { // Give keyboard focus to the combo box whenever the console is // turned on MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mCommandLine); } - void Console::close() - { - // Apparently, hidden widgets can retain key focus - // Remove for MyGUI 3.2.2 - MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(NULL); - } - - void Console::exit() - { - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Console); - } - void Console::setFont(const std::string &fntName) { mHistory->setFontName(fntName); diff --git a/apps/openmw/mwgui/console.hpp b/apps/openmw/mwgui/console.hpp index 98e46a5596..7ee39770d8 100644 --- a/apps/openmw/mwgui/console.hpp +++ b/apps/openmw/mwgui/console.hpp @@ -39,10 +39,7 @@ namespace MWGui Console(int w, int h, bool consoleOnlyScripts); - virtual void open(); - virtual void close(); - - virtual void exit(); + virtual void onOpen(); void setFont(const std::string &fntName); diff --git a/apps/openmw/mwgui/container.cpp b/apps/openmw/mwgui/container.cpp index 0ba4839e71..57c756762f 100644 --- a/apps/openmw/mwgui/container.cpp +++ b/apps/openmw/mwgui/container.cpp @@ -47,7 +47,6 @@ namespace MWGui mDisposeCorpseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ContainerWindow::onDisposeCorpseButtonClicked); mCloseButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ContainerWindow::onCloseButtonClicked); - mCloseButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &ContainerWindow::onKeyPressed); mTakeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ContainerWindow::onTakeAllButtonClicked); setCoord(200,0,600,300); @@ -130,11 +129,13 @@ namespace MWGui dropItem(); } - void ContainerWindow::openContainer(const MWWorld::Ptr& container, bool loot) + void ContainerWindow::setPtr(const MWWorld::Ptr& container) { mPickpocketDetected = false; mPtr = container; + bool loot = mPtr.getClass().isActor() && mPtr.getClass().getCreatureStats(mPtr).isDead(); + if (mPtr.getTypeName() == typeid(ESM::NPC).name() && !loot) { // we are stealing stuff @@ -157,14 +158,6 @@ namespace MWGui setTitle(container.getClass().getName(container)); } - void ContainerWindow::onKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char) - { - if (_key == MyGUI::KeyCode::Space) - onCloseButtonClicked(mCloseButton); - if (_key == MyGUI::KeyCode::Return || _key == MyGUI::KeyCode::NumpadEnter) - onTakeAllButtonClicked(mTakeButton); - } - void ContainerWindow::resetReference() { ReferenceInterface::resetReference(); @@ -173,9 +166,9 @@ namespace MWGui mSortModel = NULL; } - void ContainerWindow::close() + void ContainerWindow::onClose() { - WindowBase::close(); + WindowBase::onClose(); if (dynamic_cast(mModel) // Make sure we were actually closed, rather than just temporarily hidden (e.g. console or main menu opened) @@ -197,17 +190,9 @@ namespace MWGui } } - void ContainerWindow::exit() - { - if(mDragAndDrop == NULL || !mDragAndDrop->mIsOnDragAndDrop) - { - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container); - } - } - void ContainerWindow::onCloseButtonClicked(MyGUI::Widget* _sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Container); } void ContainerWindow::onTakeAllButtonClicked(MyGUI::Widget* _sender) diff --git a/apps/openmw/mwgui/container.hpp b/apps/openmw/mwgui/container.hpp index 520bce9d9d..50c69da3b6 100644 --- a/apps/openmw/mwgui/container.hpp +++ b/apps/openmw/mwgui/container.hpp @@ -33,12 +33,13 @@ namespace MWGui public: ContainerWindow(DragAndDrop* dragAndDrop); - void openContainer(const MWWorld::Ptr& container, bool loot=false); - virtual void close(); + void setPtr(const MWWorld::Ptr& container); + virtual void onClose(); + void clear() { resetReference(); } - virtual void resetReference(); + void onFrame(float dt) { checkReferenceAvailable(); } - virtual void exit(); + virtual void resetReference(); private: DragAndDrop* mDragAndDrop; @@ -61,7 +62,6 @@ namespace MWGui void onCloseButtonClicked(MyGUI::Widget* _sender); void onTakeAllButtonClicked(MyGUI::Widget* _sender); void onDisposeCorpseButtonClicked(MyGUI::Widget* sender); - void onKeyPressed(MyGUI::Widget* _sender, MyGUI::KeyCode _key, MyGUI::Char _char); /// @return is taking the item allowed? bool onTakeItem(const ItemStack& item, int count); diff --git a/apps/openmw/mwgui/countdialog.cpp b/apps/openmw/mwgui/countdialog.cpp index 03cf1cab65..cf058caac3 100644 --- a/apps/openmw/mwgui/countdialog.cpp +++ b/apps/openmw/mwgui/countdialog.cpp @@ -56,19 +56,9 @@ namespace MWGui mItemEdit->setValue(maxCount); } - void CountDialog::cancel() //Keeping this here as I don't know if anything else relies on it. - { - exit(); - } - - void CountDialog::exit() - { - setVisible(false); - } - void CountDialog::onCancelButtonClicked(MyGUI::Widget* _sender) { - cancel(); + setVisible(false); } void CountDialog::onOkButtonClicked(MyGUI::Widget* _sender) diff --git a/apps/openmw/mwgui/countdialog.hpp b/apps/openmw/mwgui/countdialog.hpp index 7014b5fad9..766612f681 100644 --- a/apps/openmw/mwgui/countdialog.hpp +++ b/apps/openmw/mwgui/countdialog.hpp @@ -15,8 +15,6 @@ namespace MWGui public: CountDialog(); void openCountDialog(const std::string& item, const std::string& message, const int maxCount); - void cancel(); - virtual void exit(); typedef MyGUI::delegates::CMultiDelegate2 EventHandle_WidgetInt; diff --git a/apps/openmw/mwgui/dialogue.cpp b/apps/openmw/mwgui/dialogue.cpp index 2e80301d2d..95fa004696 100644 --- a/apps/openmw/mwgui/dialogue.cpp +++ b/apps/openmw/mwgui/dialogue.cpp @@ -3,6 +3,8 @@ #include #include #include +#include +#include #include #include @@ -20,7 +22,6 @@ #include "../mwmechanics/creaturestats.hpp" #include "../mwmechanics/actorutil.hpp" -#include "widgets.hpp" #include "bookpage.hpp" #include "textcolours.hpp" @@ -52,7 +53,7 @@ namespace MWGui void PersuasionDialog::onCancel(MyGUI::Widget *sender) { - exit(); + setVisible(false); } void PersuasionDialog::onPersuade(MyGUI::Widget *sender) @@ -68,14 +69,15 @@ namespace MWGui else /*if (sender == mBribe1000Button)*/ type = MWBase::MechanicsManager::PT_Bribe1000; - MWBase::Environment::get().getDialogueManager()->persuade(type); + MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->persuade(type); + + eventPersuadeMsg(response.first, response.second); setVisible(false); } - void PersuasionDialog::open() + void PersuasionDialog::onOpen() { - WindowModal::open(); center(); MWWorld::Ptr player = MWMechanics::getPlayer(); @@ -86,11 +88,12 @@ namespace MWGui mBribe1000Button->setEnabled (playerGold >= 1000); mGoldLabel->setCaptionWithReplacing("#{sGold}: " + MyGUI::utility::toString(playerGold)); + WindowModal::onOpen(); } - void PersuasionDialog::exit() + MyGUI::Widget* PersuasionDialog::getDefaultKeyFocus() { - setVisible(false); + return mAdmireButton; } // -------------------------------------------------------------------------------------------------- @@ -219,31 +222,27 @@ namespace MWGui void Choice::activated() { - MWBase::Environment::get().getWindowManager()->playSound("Menu Click"); - MWBase::Environment::get().getDialogueManager()->questionAnswered(mChoiceId); + eventChoiceActivated(mChoiceId); } void Topic::activated() { - MWBase::Environment::get().getWindowManager()->playSound("Menu Click"); - MWBase::Environment::get().getDialogueManager()->keywordSelected(Misc::StringUtils::lowerCase(mTopicId)); + eventTopicActivated(mTopicId); } void Goodbye::activated() { - MWBase::Environment::get().getWindowManager()->playSound("Menu Click"); - MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); + eventActivated(); } // -------------------------------------------------------------------------------------------------- DialogueWindow::DialogueWindow() : WindowBase("openmw_dialogue_window.layout") - , mServices(0) - , mEnabled(false) + , mIsCompanion(false) , mGoodbye(false) , mPersuasionDialog() { @@ -251,17 +250,17 @@ namespace MWGui center(); mPersuasionDialog.setVisible(false); + mPersuasionDialog.eventPersuadeMsg += MyGUI::newDelegate(this, &DialogueWindow::onPersuadeResult); //History view getWidget(mHistory, "History"); //Topics list getWidget(mTopicsList, "TopicsList"); - mTopicsList->eventItemSelected += MyGUI::newDelegate(this, &DialogueWindow::onSelectTopic); + mTopicsList->eventItemSelected += MyGUI::newDelegate(this, &DialogueWindow::onSelectListItem); - MyGUI::Button* byeButton; - getWidget(byeButton, "ByeButton"); - byeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked); + getWidget(mGoodbyeButton, "ByeButton"); + mGoodbyeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &DialogueWindow::onByeClicked); getWidget(mDispositionBar, "Disposition"); getWidget(mDispositionText,"DispositionText"); @@ -276,18 +275,36 @@ namespace MWGui mMainWidget->castType()->eventWindowChangeCoord += MyGUI::newDelegate(this, &DialogueWindow::onWindowResize); } - void DialogueWindow::exit() + DialogueWindow::~DialogueWindow() { - if ((!mEnabled || MWBase::Environment::get().getDialogueManager()->isInChoice()) - && !mGoodbye) + mPersuasionDialog.eventPersuadeMsg.clear(); + + deleteLater(); + for (Link* link : mLinks) + delete link; + for (auto link : mTopicLinks) + delete link.second; + for (auto history : mHistoryContents) + delete history; + } + + void DialogueWindow::onTradeComplete() + { + addResponse("", MyGUI::LanguageManager::getInstance().replaceTags("#{sBarterDialog5}")); + } + + bool DialogueWindow::exit() + { + if ((MWBase::Environment::get().getDialogueManager()->isInChoice())) { - // in choice, not allowed to escape, but give access to main menu to allow loading other saves - MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu); + return false; } else { + resetReference(); MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); mTopicsList->scrollToTop(); + return true; } } @@ -312,12 +329,13 @@ namespace MWGui void DialogueWindow::onByeClicked(MyGUI::Widget* _sender) { - exit(); + if (exit()) + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue); } - void DialogueWindow::onSelectTopic(const std::string& topic, int id) + void DialogueWindow::onSelectListItem(const std::string& topic, int id) { - if (!mEnabled || MWBase::Environment::get().getDialogueManager()->isInChoice()) + if (mGoodbye || MWBase::Environment::get().getDialogueManager()->isInChoice()) return; int separatorPos = 0; @@ -328,63 +346,83 @@ namespace MWGui } if (id >= separatorPos) - MWBase::Environment::get().getDialogueManager()->keywordSelected(Misc::StringUtils::lowerCase(topic)); + { + onTopicActivated(topic); + if (mGoodbyeButton->getEnabled()) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton); + } else { const MWWorld::Store &gmst = MWBase::Environment::get().getWorld()->getStore().get(); + MWBase::DialogueManager::Response response; if (topic == gmst.find("sPersuasion")->getString()) mPersuasionDialog.setVisible(true); else if (topic == gmst.find("sCompanionShare")->getString()) - MWBase::Environment::get().getWindowManager()->showCompanionWindow(mPtr); - else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused()) + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Companion, mPtr); + else if (!MWBase::Environment::get().getDialogueManager()->checkServiceRefused(response)) { if (topic == gmst.find("sBarter")->getString()) - MWBase::Environment::get().getWindowManager()->startTrade(mPtr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Barter, mPtr); else if (topic == gmst.find("sSpells")->getString()) - MWBase::Environment::get().getWindowManager()->startSpellBuying(mPtr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_SpellBuying, mPtr); else if (topic == gmst.find("sTravel")->getString()) - MWBase::Environment::get().getWindowManager()->startTravel(mPtr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Travel, mPtr); else if (topic == gmst.find("sSpellMakingMenuTitle")->getString()) - MWBase::Environment::get().getWindowManager()->startSpellMaking (mPtr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_SpellCreation, mPtr); else if (topic == gmst.find("sEnchanting")->getString()) - MWBase::Environment::get().getWindowManager()->startEnchanting (mPtr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Enchanting, mPtr); else if (topic == gmst.find("sServiceTrainingTitle")->getString()) - MWBase::Environment::get().getWindowManager()->startTraining (mPtr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Training, mPtr); else if (topic == gmst.find("sRepair")->getString()) - MWBase::Environment::get().getWindowManager()->startRepair (mPtr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_MerchantRepair, mPtr); } + else + addResponse(response.first, response.second); } } - void DialogueWindow::startDialogue(MWWorld::Ptr actor, std::string npcName, bool resetHistory) + void DialogueWindow::setPtr(const MWWorld::Ptr& actor) { + MWBase::DialogueManager::Response response; + if (!MWBase::Environment::get().getDialogueManager()->startDialogue(actor, response)) + { + // No greetings found. The dialogue window should not be shown. + // If this is a companion, we must show the companion window directly (used by BM_bear_be_unique). + if (isCompanion()) + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Companion, mPtr); + return; + } + + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton); + mGoodbye = false; - mEnabled = true; bool sameActor = (mPtr == actor); mPtr = actor; mTopicsList->setEnabled(true); - setTitle(npcName); - - clearChoices(); + setTitle(mPtr.getClass().getName(mPtr)); mTopicsList->clear(); - if (resetHistory || !sameActor) + if (!sameActor) { for (std::vector::iterator it = mHistoryContents.begin(); it != mHistoryContents.end(); ++it) delete (*it); mHistoryContents.clear(); + + mKeywords.clear(); + updateTopicsPane(); } for (std::vector::iterator it = mLinks.begin(); it != mLinks.end(); ++it) - delete (*it); + mDeleteLater.push_back(*it); // Links are not deleted right away to prevent issues with event handlers mLinks.clear(); - updateOptions(); - + updateDisposition(); restock(); + + addResponse(response.first, response.second, false); } void DialogueWindow::restock() @@ -401,16 +439,35 @@ namespace MWGui } } + void DialogueWindow::deleteLater() + { + for (Link* link : mDeleteLater) + delete link; + mDeleteLater.clear(); + } + void DialogueWindow::setKeywords(std::list keyWords) + { + if (mKeywords == keyWords && isCompanion() == mIsCompanion) + return; + mIsCompanion = isCompanion(); + mKeywords = keyWords; + + updateTopicsPane(); + } + + void DialogueWindow::updateTopicsPane() { mTopicsList->clear(); for (std::map::iterator it = mTopicLinks.begin(); it != mTopicLinks.end(); ++it) - delete it->second; + mDeleteLater.push_back(it->second); mTopicLinks.clear(); mKeywordSearch.clear(); - bool isCompanion = !mPtr.getClass().getScript(mPtr).empty() - && mPtr.getRefData().getLocals().getIntVar(mPtr.getClass().getScript(mPtr), "companion"); + int services = mPtr.getClass().getServices(mPtr); + + bool travel = (mPtr.getTypeName() == typeid(ESM::NPC).name() && !mPtr.get()->mBase->getTransport().empty()) + || (mPtr.getTypeName() == typeid(ESM::Creature).name() && !mPtr.get()->mBase->getTransport().empty()); const MWWorld::Store &gmst = MWBase::Environment::get().getWorld()->getStore().get(); @@ -418,39 +475,40 @@ namespace MWGui if (mPtr.getTypeName() == typeid(ESM::NPC).name()) mTopicsList->addItem(gmst.find("sPersuasion")->getString()); - if (mServices & Service_Trade) + if (services & ESM::NPC::AllItems) mTopicsList->addItem(gmst.find("sBarter")->getString()); - if (mServices & Service_BuySpells) + if (services & ESM::NPC::Spells) mTopicsList->addItem(gmst.find("sSpells")->getString()); - if (mServices & Service_Travel) + if (services & travel) mTopicsList->addItem(gmst.find("sTravel")->getString()); - if (mServices & Service_CreateSpells) + if (services & ESM::NPC::Spellmaking) mTopicsList->addItem(gmst.find("sSpellmakingMenuTitle")->getString()); - if (mServices & Service_Enchant) + if (services & ESM::NPC::Enchanting) mTopicsList->addItem(gmst.find("sEnchanting")->getString()); - if (mServices & Service_Training) + if (services & ESM::NPC::Training) mTopicsList->addItem(gmst.find("sServiceTrainingTitle")->getString()); - if (mServices & Service_Repair) + if (services & ESM::NPC::Repair) mTopicsList->addItem(gmst.find("sRepair")->getString()); - if (isCompanion) + if (isCompanion()) mTopicsList->addItem(gmst.find("sCompanionShare")->getString()); if (mTopicsList->getItemCount() > 0) mTopicsList->addSeparator(); - for(std::list::iterator it = keyWords.begin(); it != keyWords.end(); ++it) + for(std::list::iterator it = mKeywords.begin(); it != mKeywords.end(); ++it) { mTopicsList->addItem(*it); Topic* t = new Topic(*it); + t->eventTopicActivated += MyGUI::newDelegate(this, &DialogueWindow::onTopicActivated); mTopicLinks[Misc::StringUtils::lowerCase(*it)] = t; mKeywordSearch.seed(Misc::StringUtils::lowerCase(*it), intptr_t(t)); @@ -484,9 +542,11 @@ namespace MWGui typesetter->sectionBreak(9); // choices const TextColours& textColours = MWBase::Environment::get().getWindowManager()->getTextColours(); - for (std::vector >::iterator it = mChoices.begin(); it != mChoices.end(); ++it) + mChoices = MWBase::Environment::get().getDialogueManager()->getChoices(); + for (std::vector >::const_iterator it = mChoices.begin(); it != mChoices.end(); ++it) { Choice* link = new Choice(it->second); + link->eventChoiceActivated += MyGUI::newDelegate(this, &DialogueWindow::onChoiceActivated); mLinks.push_back(link); typesetter->lineBreak(); @@ -496,9 +556,11 @@ namespace MWGui typesetter->write(questionStyle, to_utf8_span(it->first.c_str())); } + mGoodbye = MWBase::Environment::get().getDialogueManager()->isGoodbye(); if (mGoodbye) { Goodbye* link = new Goodbye(); + link->eventActivated += MyGUI::newDelegate(this, &DialogueWindow::onGoodbyeActivated); mLinks.push_back(link); std::string goodbye = MWBase::Environment::get().getWorld()->getStore().get().find("sGoodbye")->getString(); BookTypesetter::Style* questionStyle = typesetter->createHotStyle(body, textColours.answer, textColours.answerOver, @@ -528,10 +590,11 @@ namespace MWGui onScrollbarMoved(mScrollBar, 0); } - MyGUI::Button* byeButton; - getWidget(byeButton, "ByeButton"); bool goodbyeEnabled = !MWBase::Environment::get().getDialogueManager()->isInChoice() || mGoodbye; - byeButton->setEnabled(goodbyeEnabled); + bool goodbyeWasEnabled = mGoodbyeButton->getEnabled(); + mGoodbyeButton->setEnabled(goodbyeEnabled); + if (goodbyeEnabled && !goodbyeWasEnabled) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mGoodbyeButton); bool topicsEnabled = !MWBase::Environment::get().getDialogueManager()->isInChoice() && !mGoodbye; mTopicsList->setEnabled(topicsEnabled); @@ -542,59 +605,47 @@ namespace MWGui reinterpret_cast(link)->activated(); } - void DialogueWindow::onScrollbarMoved(MyGUI::ScrollBar *sender, size_t pos) + void DialogueWindow::onTopicActivated(const std::string &topicId) { - mHistory->setPosition(0, static_cast(pos) * -1); + MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->keywordSelected(topicId); + addResponse(response.first, response.second); } - void DialogueWindow::addResponse(const std::string &text, const std::string &title, bool needMargin) + void DialogueWindow::onChoiceActivated(int id) { - // This is called from the dialogue manager, so text is - // case-smashed - thus we have to retrieve the correct case - // of the title through the topic list. - std::string realTitle = title; - if (realTitle != "") - { - for (size_t i=0; igetItemCount(); ++i) - { - std::string item = mTopicsList->getItemNameAt(i); - if (Misc::StringUtils::ciEqual(item, title)) - { - realTitle = item; - break; - } - } - } + MWBase::DialogueManager::Response response = MWBase::Environment::get().getDialogueManager()->questionAnswered(id); + addResponse(response.first, response.second); + } - mHistoryContents.push_back(new Response(text, realTitle, needMargin)); - updateHistory(); + void DialogueWindow::onGoodbyeActivated() + { + MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Dialogue); + resetReference(); } - void DialogueWindow::addMessageBox(const std::string& text) + void DialogueWindow::onScrollbarMoved(MyGUI::ScrollBar *sender, size_t pos) { - mHistoryContents.push_back(new Message(text)); - updateHistory(); + mHistory->setPosition(0, static_cast(pos) * -1); } - void DialogueWindow::addChoice(const std::string& choice, int id) + void DialogueWindow::addResponse(const std::string &title, const std::string &text, bool needMargin) { - mChoices.push_back(std::make_pair(choice, id)); + mHistoryContents.push_back(new Response(text, title, needMargin)); updateHistory(); + updateTopics(); } - void DialogueWindow::clearChoices() + void DialogueWindow::addMessageBox(const std::string& text) { - mChoices.clear(); + mHistoryContents.push_back(new Message(text)); updateHistory(); } - void DialogueWindow::updateOptions() + void DialogueWindow::updateDisposition() { - //Clear the list of topics - mTopicsList->clear(); - bool dispositionVisible = false; - if (mPtr.getClass().isNpc()) + if (!mPtr.isEmpty() && mPtr.getClass().isNpc()) { dispositionVisible = true; mDispositionBar->setProgressRange(100); @@ -620,26 +671,38 @@ namespace MWGui } } - void DialogueWindow::goodbye() + void DialogueWindow::onReferenceUnavailable() { - mGoodbye = true; - mEnabled = false; - updateHistory(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue); } - void DialogueWindow::onReferenceUnavailable() + void DialogueWindow::onFrame(float dt) { - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue); + checkReferenceAvailable(); + if (mPtr.isEmpty()) + return; + + updateDisposition(); + deleteLater(); + + if (mChoices != MWBase::Environment::get().getDialogueManager()->getChoices() + || mGoodbye != MWBase::Environment::get().getDialogueManager()->isGoodbye()) + updateHistory(); } - void DialogueWindow::onFrame() + void DialogueWindow::updateTopics() { - if(mMainWidget->getVisible() && mPtr.getTypeName() == typeid(ESM::NPC).name()) - { - int disp = MWBase::Environment::get().getMechanicsManager()->getDerivedDisposition(mPtr); - mDispositionBar->setProgressRange(100); - mDispositionBar->setProgressPosition(disp); - mDispositionText->setCaption(MyGUI::utility::toString(disp)+std::string("/100")); - } + setKeywords(MWBase::Environment::get().getDialogueManager()->getAvailableTopics()); + } + + bool DialogueWindow::isCompanion() + { + return !mPtr.getClass().getScript(mPtr).empty() + && mPtr.getRefData().getLocals().getIntVar(mPtr.getClass().getScript(mPtr), "companion"); + } + + void DialogueWindow::onPersuadeResult(const std::string &title, const std::string &text) + { + addResponse(title, text); } } diff --git a/apps/openmw/mwgui/dialogue.hpp b/apps/openmw/mwgui/dialogue.hpp index 5b5ae5b684..97a0e8b370 100644 --- a/apps/openmw/mwgui/dialogue.hpp +++ b/apps/openmw/mwgui/dialogue.hpp @@ -8,6 +8,8 @@ #include "../mwdialogue/keywordsearch.hpp" +#include + namespace Gui { class MWList; @@ -20,16 +22,17 @@ namespace MWGui namespace MWGui { - class DialogueHistoryViewModel; - class BookPage; - class PersuasionDialog : public WindowModal { public: PersuasionDialog(); - virtual void open(); - virtual void exit(); + typedef MyGUI::delegates::CMultiDelegate2 EventHandle_Result; + EventHandle_Result eventPersuadeMsg; + + virtual void onOpen(); + + virtual MyGUI::Widget* getDefaultKeyFocus(); private: MyGUI::Button* mCancelButton; @@ -54,6 +57,8 @@ namespace MWGui struct Topic : Link { + typedef MyGUI::delegates::CMultiDelegate1 EventHandle_TopicId; + EventHandle_TopicId eventTopicActivated; Topic(const std::string& id) : mTopicId(id) {} std::string mTopicId; virtual void activated (); @@ -61,6 +66,8 @@ namespace MWGui struct Choice : Link { + typedef MyGUI::delegates::CMultiDelegate1 EventHandle_ChoiceId; + EventHandle_ChoiceId eventChoiceActivated; Choice(int id) : mChoiceId(id) {} int mChoiceId; virtual void activated (); @@ -68,6 +75,8 @@ namespace MWGui struct Goodbye : Link { + typedef MyGUI::delegates::CMultiDelegate0 Event_Activated; + Event_Activated eventActivated; virtual void activated (); }; @@ -99,46 +108,41 @@ namespace MWGui { public: DialogueWindow(); + ~DialogueWindow(); - virtual void exit(); + void onTradeComplete(); + + virtual bool exit(); // Events typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; void notifyLinkClicked (TypesetBook::InteractiveId link); - void startDialogue(MWWorld::Ptr actor, std::string npcName, bool resetHistory); + void setPtr(const MWWorld::Ptr& actor); + void setKeywords(std::list keyWord); - void addResponse (const std::string& text, const std::string& title="", bool needMargin = true); + void addResponse (const std::string& title, const std::string& text, bool needMargin = true); void addMessageBox(const std::string& text); - void addChoice(const std::string& choice, int id); - void clearChoices(); - - void goodbye(); - void onFrame(); - - // make sure to call these before setKeywords() - void setServices(int services) { mServices = services; } - - enum Services - { - Service_Trade = 0x01, - Service_BuySpells = 0x02, - Service_CreateSpells = 0x04, - Service_Enchant = 0x08, - Service_Training = 0x10, - Service_Travel = 0x20, - Service_Repair = 0x40 - }; + void onFrame(float dt); + void clear() { resetReference(); } protected: - void onSelectTopic(const std::string& topic, int id); + void updateTopics(); + void updateTopicsPane(); + bool isCompanion(); + + void onPersuadeResult(const std::string& title, const std::string& text); + void onSelectListItem(const std::string& topic, int id); void onByeClicked(MyGUI::Widget* _sender); void onMouseWheel(MyGUI::Widget* _sender, int _rel); void onWindowResize(MyGUI::Window* _sender); + void onTopicActivated(const std::string& topicId); + void onChoiceActivated(int id); + void onGoodbyeActivated(); void onScrollbarMoved (MyGUI::ScrollBar* sender, size_t pos); @@ -147,21 +151,24 @@ namespace MWGui virtual void onReferenceUnavailable(); private: - void updateOptions(); + void updateDisposition(); void restock(); - - int mServices; + void deleteLater(); bool mEnabled; - bool mGoodbye; + bool mIsCompanion; + std::list mKeywords; std::vector mHistoryContents; std::vector > mChoices; + bool mGoodbye; std::vector mLinks; std::map mTopicLinks; + std::vector mDeleteLater; + KeywordSearchT mKeywordSearch; BookPage* mHistory; @@ -169,6 +176,7 @@ namespace MWGui MyGUI::ScrollBar* mScrollBar; MyGUI::ProgressBar* mDispositionBar; MyGUI::TextBox* mDispositionText; + MyGUI::Button* mGoodbyeButton; PersuasionDialog mPersuasionDialog; diff --git a/apps/openmw/mwgui/draganddrop.cpp b/apps/openmw/mwgui/draganddrop.cpp index fa17d974dc..d81b2ed006 100644 --- a/apps/openmw/mwgui/draganddrop.cpp +++ b/apps/openmw/mwgui/draganddrop.cpp @@ -121,10 +121,18 @@ void DragAndDrop::drop(ItemModel *targetModel, ItemView *targetView) mSourceView->update(); } +void DragAndDrop::onFrame() +{ + if (mIsOnDragAndDrop && mItem.mBase.getRefData().getCount() == 0) + finish(); +} + void DragAndDrop::finish() { mIsOnDragAndDrop = false; mSourceSortModel->clearDragItems(); + // since mSourceView doesn't get updated in drag() + MWBase::Environment::get().getWindowManager()->getInventoryWindow()->updateItemView(); MyGUI::Gui::getInstance().destroyWidget(mDraggedWidget); mDraggedWidget = 0; diff --git a/apps/openmw/mwgui/draganddrop.hpp b/apps/openmw/mwgui/draganddrop.hpp index a356fe4e29..dff8cd73c0 100644 --- a/apps/openmw/mwgui/draganddrop.hpp +++ b/apps/openmw/mwgui/draganddrop.hpp @@ -29,6 +29,7 @@ namespace MWGui void startDrag (int index, SortFilterItemModel* sortModel, ItemModel* sourceModel, ItemView* sourceView, int count); void drop (ItemModel* targetModel, ItemView* targetView); + void onFrame(); void finish(); }; diff --git a/apps/openmw/mwgui/enchantingdialog.cpp b/apps/openmw/mwgui/enchantingdialog.cpp index c7d2ef7de6..3616b8b62f 100644 --- a/apps/openmw/mwgui/enchantingdialog.cpp +++ b/apps/openmw/mwgui/enchantingdialog.cpp @@ -4,11 +4,11 @@ #include #include +#include #include #include -#include "../mwbase/dialoguemanager.hpp" #include "../mwbase/mechanicsmanager.hpp" #include "../mwworld/class.hpp" #include "../mwworld/containerstore.hpp" @@ -53,6 +53,7 @@ namespace MWGui mSoulBox->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onSelectSoul); mBuyButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onBuyButtonClicked); mTypeButton->eventMouseButtonClick += MyGUI::newDelegate(this, &EnchantingDialog::onTypeButtonClicked); + mName->eventEditSelectAccept += MyGUI::newDelegate(this, &EnchantingDialog::onAccept); } EnchantingDialog::~EnchantingDialog() @@ -60,9 +61,10 @@ namespace MWGui delete mItemSelectionDialog; } - void EnchantingDialog::open() + void EnchantingDialog::onOpen() { center(); + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mName); } void EnchantingDialog::setSoulGem(const MWWorld::Ptr &gem) @@ -100,11 +102,6 @@ namespace MWGui } } - void EnchantingDialog::exit() - { - MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Enchanting); - } - void EnchantingDialog::updateLabels() { std::stringstream enchantCost; @@ -143,57 +140,41 @@ namespace MWGui } } - void EnchantingDialog::startEnchanting (MWWorld::Ptr actor) + void EnchantingDialog::setPtr (const MWWorld::Ptr& ptr) { mName->setCaption(""); - mEnchanting.setSelfEnchanting(false); - mEnchanting.setEnchanter(actor); - - mBuyButton->setCaptionWithReplacing("#{sBuy}"); - - mChanceLayout->setVisible(false); - - mPtr = actor; + if (ptr.getClass().isActor()) + { + mEnchanting.setSelfEnchanting(false); + mEnchanting.setEnchanter(ptr); + mBuyButton->setCaptionWithReplacing("#{sBuy}"); + mChanceLayout->setVisible(false); + mPtr = ptr; + setSoulGem(MWWorld::Ptr()); + mPrice->setVisible(true); + mPriceText->setVisible(true); + } + else + { + mEnchanting.setSelfEnchanting(true); + mEnchanting.setEnchanter(MWMechanics::getPlayer()); + mBuyButton->setCaptionWithReplacing("#{sCreate}"); + bool enabled = Settings::Manager::getBool("show enchant chance","Game"); + mChanceLayout->setVisible(enabled); + mPtr = MWMechanics::getPlayer(); + setSoulGem(ptr); + mPrice->setVisible(false); + mPriceText->setVisible(false); + } - setSoulGem(MWWorld::Ptr()); setItem(MWWorld::Ptr()); - startEditing (); - mPrice->setVisible(true); - mPriceText->setVisible(true); - updateLabels(); - } - - void EnchantingDialog::startSelfEnchanting(MWWorld::Ptr soulgem) - { - mName->setCaption(""); - - MWWorld::Ptr player = MWMechanics::getPlayer(); - - mEnchanting.setSelfEnchanting(true); - mEnchanting.setEnchanter(player); - - mBuyButton->setCaptionWithReplacing("#{sCreate}"); - - bool enabled = Settings::Manager::getBool("show enchant chance","Game"); - - mChanceLayout->setVisible(enabled); - - mPtr = player; - startEditing(); - - setSoulGem(soulgem); - setItem(MWWorld::Ptr()); - - mPrice->setVisible(false); - mPriceText->setVisible(false); updateLabels(); } void EnchantingDialog::onReferenceUnavailable () { - MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Dialogue); MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Enchanting); resetReference(); } @@ -209,7 +190,7 @@ namespace MWGui void EnchantingDialog::onCancelButtonClicked(MyGUI::Widget* sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Enchanting); } void EnchantingDialog::onSelectItem(MyGUI::Widget *sender) @@ -304,6 +285,11 @@ namespace MWGui updateEffectsView(); } + void EnchantingDialog::onAccept(MyGUI::EditBox *sender) + { + onBuyButtonClicked(sender); + } + void EnchantingDialog::onBuyButtonClicked(MyGUI::Widget* sender) { if (mEffects.size() <= 0) @@ -364,7 +350,7 @@ namespace MWGui MWBase::Environment::get().getMechanicsManager()->confiscateStolenItemToOwner(player, item, mPtr, 1); MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Enchanting); - MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); return; } } diff --git a/apps/openmw/mwgui/enchantingdialog.hpp b/apps/openmw/mwgui/enchantingdialog.hpp index cb7c6c0d01..4906de9199 100644 --- a/apps/openmw/mwgui/enchantingdialog.hpp +++ b/apps/openmw/mwgui/enchantingdialog.hpp @@ -19,15 +19,17 @@ namespace MWGui EnchantingDialog(); virtual ~EnchantingDialog(); - virtual void open(); + virtual void onOpen(); - virtual void exit(); + void onFrame(float dt) { checkReferenceAvailable(); } + void clear() { resetReference(); } void setSoulGem (const MWWorld::Ptr& gem); void setItem (const MWWorld::Ptr& item); - void startEnchanting(MWWorld::Ptr actor); - void startSelfEnchanting(MWWorld::Ptr soulgem); + /// Actor Ptr: buy enchantment from this actor + /// Soulgem Ptr: player self-enchant + void setPtr(const MWWorld::Ptr& ptr); virtual void resetReference(); @@ -46,6 +48,7 @@ namespace MWGui void onBuyButtonClicked(MyGUI::Widget* sender); void updateLabels(); void onTypeButtonClicked(MyGUI::Widget* sender); + void onAccept(MyGUI::EditBox* sender); ItemSelectionDialog* mItemSelectionDialog; @@ -58,7 +61,7 @@ namespace MWGui MyGUI::Button* mTypeButton; MyGUI::Button* mBuyButton; - MyGUI::TextBox* mName; + MyGUI::EditBox* mName; MyGUI::TextBox* mEnchantmentPoints; MyGUI::TextBox* mCastCost; MyGUI::TextBox* mCharge; diff --git a/apps/openmw/mwgui/formatting.cpp b/apps/openmw/mwgui/formatting.cpp index cf4a5b589a..a9319048ec 100644 --- a/apps/openmw/mwgui/formatting.cpp +++ b/apps/openmw/mwgui/formatting.cpp @@ -406,10 +406,11 @@ namespace MWGui MyGUI::EditBox* box = parent->createWidget("NormalText", MyGUI::IntCoord(0, pag.getCurrentTop(), pag.getPageWidth(), 0), MyGUI::Align::Left | MyGUI::Align::Top, parent->getName() + MyGUI::utility::toString(parent->getChildCount())); - box->setProperty("Static", "true"); - box->setProperty("MultiLine", "true"); - box->setProperty("WordWrap", "true"); - box->setProperty("NeedMouse", "false"); + box->setEditStatic(true); + box->setEditMultiLine(true); + box->setEditWordWrap(true); + box->setNeedMouseFocus(false); + box->setNeedKeyFocus(false); box->setMaxTextLength(text.size()); box->setTextAlign(mBlockStyle.mAlign); box->setTextColour(mTextStyle.mColour); diff --git a/apps/openmw/mwgui/hud.cpp b/apps/openmw/mwgui/hud.cpp index 0e1b2cc89d..1db2691f4a 100644 --- a/apps/openmw/mwgui/hud.cpp +++ b/apps/openmw/mwgui/hud.cpp @@ -68,7 +68,7 @@ namespace MWGui HUD::HUD(CustomMarkerCollection &customMarkers, DragAndDrop* dragAndDrop, MWRender::LocalMap* localMapRender) - : Layout("openmw_hud.layout") + : WindowBase("openmw_hud.layout") , LocalMapBase(customMarkers, localMapRender, Settings::Manager::getBool("local map hud fog of war", "Map")) , mHealth(NULL) , mMagicka(NULL) @@ -371,6 +371,20 @@ namespace MWGui if (mIsDrowning) mDrowningFlashTheta += dt * osg::PI*2; + + mSpellIcons->updateWidgets(mEffectBox, true); + + if (mEnemyActorId != -1 && mEnemyHealth->getVisible()) + { + updateEnemyHealthBar(); + } + + if (mIsDrowning) + { + float intensity = (cos(mDrowningFlashTheta) + 2.0f) / 3.0f; + + mDrowningFlash->setAlpha(intensity); + } } void HUD::setSelectedSpell(const std::string& spellId, int successChancePercent) @@ -602,23 +616,6 @@ namespace MWGui } - void HUD::update() - { - mSpellIcons->updateWidgets(mEffectBox, true); - - if (mEnemyActorId != -1 && mEnemyHealth->getVisible()) - { - updateEnemyHealthBar(); - } - - if (mIsDrowning) - { - float intensity = (cos(mDrowningFlashTheta) + 2.0f) / 3.0f; - - mDrowningFlash->setAlpha(intensity); - } - } - void HUD::setEnemy(const MWWorld::Ptr &enemy) { mEnemyActorId = enemy.getClass().getCreatureStats(enemy).getActorId(); @@ -635,6 +632,13 @@ namespace MWGui mEnemyHealthTimer = -1; } + void HUD::clear() + { + unsetSelectedSpell(); + unsetSelectedWeapon(); + resetEnemy(); + } + void HUD::customMarkerCreated(MyGUI::Widget *marker) { marker->eventMouseButtonClick += MyGUI::newDelegate(this, &HUD::onMapClicked); diff --git a/apps/openmw/mwgui/hud.hpp b/apps/openmw/mwgui/hud.hpp index e2ef52be0e..3542f3ebfe 100644 --- a/apps/openmw/mwgui/hud.hpp +++ b/apps/openmw/mwgui/hud.hpp @@ -16,7 +16,7 @@ namespace MWGui class SpellIcons; class ItemWidget; - class HUD : public Layout, public LocalMapBase + class HUD : public WindowBase, public LocalMapBase { public: HUD(CustomMarkerCollection& customMarkers, DragAndDrop* dragAndDrop, MWRender::LocalMap* localMapRender); @@ -55,11 +55,11 @@ namespace MWGui MyGUI::Widget* getEffectBox() { return mEffectBox; } - void update(); - void setEnemy(const MWWorld::Ptr& enemy); void resetEnemy(); + void clear(); + private: MyGUI::ProgressBar *mHealth, *mMagicka, *mStamina, *mEnemyHealth, *mDrowning; MyGUI::Widget* mHealthFrame; diff --git a/apps/openmw/mwgui/inventorywindow.cpp b/apps/openmw/mwgui/inventorywindow.cpp index 6eb0c554e4..735bf36825 100644 --- a/apps/openmw/mwgui/inventorywindow.cpp +++ b/apps/openmw/mwgui/inventorywindow.cpp @@ -363,7 +363,7 @@ namespace MWGui dirtyPreview(); } - void InventoryWindow::open() + void InventoryWindow::onOpen() { if (!mPtr.isEmpty()) { @@ -589,11 +589,8 @@ namespace MWGui mEncumbranceBar->setValue(static_cast(encumbrance), static_cast(capacity)); } - void InventoryWindow::onFrame() + void InventoryWindow::onFrame(float dt) { - if (!mMainWidget->getVisible()) - return; - updateEncumbranceBar(); } diff --git a/apps/openmw/mwgui/inventorywindow.hpp b/apps/openmw/mwgui/inventorywindow.hpp index 7614645402..5576b52ed0 100644 --- a/apps/openmw/mwgui/inventorywindow.hpp +++ b/apps/openmw/mwgui/inventorywindow.hpp @@ -35,12 +35,12 @@ namespace MWGui public: InventoryWindow(DragAndDrop* dragAndDrop, osg::Group* parent, Resource::ResourceSystem* resourceSystem); - virtual void open(); + virtual void onOpen(); /// start trading, disables item drag&drop void setTrading(bool trading); - void onFrame(); + void onFrame(float dt); void pickUpObject (MWWorld::Ptr object); diff --git a/apps/openmw/mwgui/itemselection.cpp b/apps/openmw/mwgui/itemselection.cpp index 095f392b73..effd11d557 100644 --- a/apps/openmw/mwgui/itemselection.cpp +++ b/apps/openmw/mwgui/itemselection.cpp @@ -29,9 +29,10 @@ namespace MWGui center(); } - void ItemSelectionDialog::exit() + bool ItemSelectionDialog::exit() { eventDialogCanceled(); + return true; } void ItemSelectionDialog::openContainer(const MWWorld::Ptr& container) diff --git a/apps/openmw/mwgui/itemselection.hpp b/apps/openmw/mwgui/itemselection.hpp index 50e15a3fe1..07b6452a58 100644 --- a/apps/openmw/mwgui/itemselection.hpp +++ b/apps/openmw/mwgui/itemselection.hpp @@ -21,7 +21,7 @@ namespace MWGui public: ItemSelectionDialog(const std::string& label); - virtual void exit(); + virtual bool exit(); typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; typedef MyGUI::delegates::CMultiDelegate1 EventHandle_Item; diff --git a/apps/openmw/mwgui/jailscreen.cpp b/apps/openmw/mwgui/jailscreen.cpp index 8ac133d76a..11d7466a81 100644 --- a/apps/openmw/mwgui/jailscreen.cpp +++ b/apps/openmw/mwgui/jailscreen.cpp @@ -26,8 +26,6 @@ namespace MWGui { getWidget(mProgressBar, "ProgressBar"); - setVisible(false); - mTimeAdvancer.eventProgressChanged += MyGUI::newDelegate(this, &JailScreen::onJailProgressChanged); mTimeAdvancer.eventFinished += MyGUI::newDelegate(this, &JailScreen::onJailFinished); diff --git a/apps/openmw/mwgui/jailscreen.hpp b/apps/openmw/mwgui/jailscreen.hpp index 7a544126db..36d19b5a96 100644 --- a/apps/openmw/mwgui/jailscreen.hpp +++ b/apps/openmw/mwgui/jailscreen.hpp @@ -14,6 +14,8 @@ namespace MWGui void onFrame(float dt); + bool exit() { return false; } + private: int mDays; diff --git a/apps/openmw/mwgui/journalwindow.cpp b/apps/openmw/mwgui/journalwindow.cpp index e96cc8b706..30a440b581 100644 --- a/apps/openmw/mwgui/journalwindow.cpp +++ b/apps/openmw/mwgui/journalwindow.cpp @@ -8,6 +8,7 @@ #include #include +#include #include #include @@ -44,7 +45,7 @@ namespace static char const LeftTopicIndex [] = "LeftTopicIndex"; static char const RightTopicIndex [] = "RightTopicIndex"; - struct JournalWindowImpl : MWGui::WindowBase, MWGui::JournalBooks, MWGui::JournalWindow + struct JournalWindowImpl : MWGui::JournalBooks, MWGui::JournalWindow { struct DisplayState { @@ -84,19 +85,24 @@ namespace void adviseButtonClick (char const * name, void (JournalWindowImpl::*Handler) (MyGUI::Widget* _sender)) { - getWidget (name) -> + getWidget (name) -> eventMouseButtonClick += newDelegate(this, Handler); } + void adviseKeyPress (char const * name, void (JournalWindowImpl::*Handler) (MyGUI::Widget* _sender, MyGUI::KeyCode key, MyGUI::Char character)) + { + getWidget (name) -> + eventKeyButtonPressed += newDelegate(this, Handler); + } + MWGui::BookPage* getPage (char const * name) { return getWidget (name); } JournalWindowImpl (MWGui::JournalViewModel::Ptr Model, bool questList) - : WindowBase("openmw_journal.layout"), JournalBooks (Model) + : JournalBooks (Model), JournalWindow() { - mMainWidget->setVisible(false); center(); adviseButtonClick (OptionsBTN, &JournalWindowImpl::notifyOptions ); @@ -112,6 +118,12 @@ namespace adviseButtonClick (ShowAllBTN, &JournalWindowImpl::notifyShowAll ); adviseButtonClick (ShowActiveBTN, &JournalWindowImpl::notifyShowActive); + adviseKeyPress (OptionsBTN, &JournalWindowImpl::notifyKeyPress); + adviseKeyPress (PrevPageBTN, &JournalWindowImpl::notifyKeyPress); + adviseKeyPress (NextPageBTN, &JournalWindowImpl::notifyKeyPress); + adviseKeyPress (CloseBTN, &JournalWindowImpl::notifyKeyPress); + adviseKeyPress (JournalBTN, &JournalWindowImpl::notifyKeyPress); + Gui::MWList* list = getWidget(QuestsList); list->eventItemSelected += MyGUI::newDelegate(this, &JournalWindowImpl::notifyQuestClicked); @@ -211,7 +223,7 @@ namespace button->setPosition(button->getPosition() + MyGUI::IntPoint(diff.width,0)); } - void open() + void onOpen() { if (!MWBase::Environment::get().getWindowManager ()->getJournalAllowed ()) { @@ -238,9 +250,11 @@ namespace --page; } updateShowingPages(); + + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(getWidget(CloseBTN)); } - void close() + void onClose() { mModel->unload (); @@ -349,8 +363,19 @@ namespace relPages = 0; } - setVisible (PrevPageBTN, page > 0); - setVisible (NextPageBTN, relPages > 2); + MyGUI::Widget* nextPageBtn = getWidget(NextPageBTN); + MyGUI::Widget* prevPageBtn = getWidget(PrevPageBTN); + + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + bool nextPageVisible = relPages > 2; + nextPageBtn->setVisible(nextPageVisible); + bool prevPageVisible = page > 0; + prevPageBtn->setVisible(prevPageVisible); + + if (focus == nextPageBtn && !nextPageVisible && prevPageVisible) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(prevPageBtn); + else if (focus == prevPageBtn && !prevPageVisible && nextPageVisible) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(nextPageBtn); setVisible (PageOneNum, relPages > 0); setVisible (PageTwoNum, relPages > 1); @@ -362,6 +387,14 @@ namespace setText (PageTwoNum, page + 2); } + void notifyKeyPress(MyGUI::Widget* sender, MyGUI::KeyCode key, MyGUI::Char character) + { + if (key == MyGUI::KeyCode::ArrowUp) + notifyPrevPage(sender); + else if (key == MyGUI::KeyCode::ArrowDown) + notifyNextPage(sender); + } + void notifyTopicClicked (intptr_t linkId) { Book topicBook = createTopicBook (linkId); @@ -603,3 +636,9 @@ MWGui::JournalWindow * MWGui::JournalWindow::create (JournalViewModel::Ptr Model { return new JournalWindowImpl (Model, questList); } + +MWGui::JournalWindow::JournalWindow() + :WindowBase("openmw_journal.layout") +{ + +} diff --git a/apps/openmw/mwgui/journalwindow.hpp b/apps/openmw/mwgui/journalwindow.hpp index cc645ca441..c9bf0ef0a2 100644 --- a/apps/openmw/mwgui/journalwindow.hpp +++ b/apps/openmw/mwgui/journalwindow.hpp @@ -1,6 +1,8 @@ #ifndef MWGUI_JOURNAL_H #define MWGUI_JOURNAL_H +#include "windowbase.hpp" + #include namespace MWBase { class WindowManager; } @@ -9,8 +11,10 @@ namespace MWGui { struct JournalViewModel; - struct JournalWindow + struct JournalWindow : public WindowBase { + JournalWindow(); + /// construct a new instance of the one JournalWindow implementation static JournalWindow * create (std::shared_ptr Model, bool questList); diff --git a/apps/openmw/mwgui/keyboardnavigation.cpp b/apps/openmw/mwgui/keyboardnavigation.cpp new file mode 100644 index 0000000000..2b06de2956 --- /dev/null +++ b/apps/openmw/mwgui/keyboardnavigation.cpp @@ -0,0 +1,283 @@ +#include "keyboardnavigation.hpp" + +#include +#include +#include +#include +#include + +#include "../mwbase/windowmanager.hpp" +#include "../mwbase/environment.hpp" + +namespace MWGui +{ + +/// Recursively get all child widgets that accept keyboard input +void getKeyFocusWidgets(MyGUI::Widget* parent, std::vector& results) +{ + if (!parent->getVisible() || !parent->getEnabled()) + return; + + MyGUI::EnumeratorWidgetPtr enumerator = parent->getEnumerator(); + while (enumerator.next()) + { + MyGUI::Widget* w = enumerator.current(); + if (!w->getVisible() || !w->getEnabled()) + continue; + if (w->getNeedKeyFocus()) + results.push_back(w); + else + getKeyFocusWidgets(w, results); + } +} + +bool shouldAcceptKeyFocus(MyGUI::Widget* w) +{ + return w && !w->castType(false) && w->getInheritedEnabled() && w->getInheritedVisible() && w->getVisible() && w->getEnabled(); +} + +KeyboardNavigation::KeyboardNavigation() + : mCurrentFocus(nullptr) + , mModalWindow(nullptr) +{ + MyGUI::WidgetManager::getInstance().registerUnlinker(this); +} + +KeyboardNavigation::~KeyboardNavigation() +{ + MyGUI::WidgetManager::getInstance().unregisterUnlinker(this); +} + +void KeyboardNavigation::saveFocus(int mode) +{ + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + if (shouldAcceptKeyFocus(focus)) + { + mKeyFocus[mode] = focus; + } + else + { + mKeyFocus[mode] = mCurrentFocus; + } +} + +void KeyboardNavigation::restoreFocus(int mode) +{ + std::map::const_iterator found = mKeyFocus.find(mode); + if (found != mKeyFocus.end()) + { + MyGUI::Widget* w = found->second; + if (w && w->getVisible() && w->getEnabled()) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(found->second); + } +} + +void KeyboardNavigation::_unlinkWidget(MyGUI::Widget *widget) +{ + for (std::pair& w : mKeyFocus) + if (w.second == widget) + w.second = nullptr; + if (widget == mCurrentFocus) + mCurrentFocus = nullptr; +} + +void styleFocusedButton(MyGUI::Widget* w) +{ + if (w) + { + if (MyGUI::Button* b = w->castType(false)) + { + b->_setWidgetState("highlighted"); + } + } +} + +bool isRootParent(MyGUI::Widget* widget, MyGUI::Widget* root) +{ + while (widget && widget->getParent()) + widget = widget->getParent(); + return widget == root; +} + +void KeyboardNavigation::onFrame() +{ + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + + if (focus == mCurrentFocus) + { + styleFocusedButton(mCurrentFocus); + return; + } + + // workaround incorrect key focus resets (fix in MyGUI TBD) + if (!shouldAcceptKeyFocus(focus) && shouldAcceptKeyFocus(mCurrentFocus) && (!mModalWindow || isRootParent(mCurrentFocus, mModalWindow))) + { + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mCurrentFocus); + focus = mCurrentFocus; + } + + // style highlighted button (won't be needed for MyGUI 3.2.3) + if (focus != mCurrentFocus) + { + if (mCurrentFocus) + { + if (MyGUI::Button* b = mCurrentFocus->castType(false)) + b->_setWidgetState("normal"); + } + + mCurrentFocus = focus; + } + + styleFocusedButton(mCurrentFocus); +} + +void KeyboardNavigation::setDefaultFocus(MyGUI::Widget *window, MyGUI::Widget *defaultFocus) +{ + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + if (!focus || !shouldAcceptKeyFocus(focus)) + { + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(defaultFocus); + } + else + { + if (!isRootParent(focus, window)) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(defaultFocus); + } +} + +void KeyboardNavigation::setModalWindow(MyGUI::Widget *window) +{ + mModalWindow = window; +} + +enum Direction +{ + D_Left, + D_Up, + D_Right, + D_Down, + D_Next, + D_Prev +}; + +bool KeyboardNavigation::injectKeyPress(MyGUI::KeyCode key, unsigned int text) +{ + switch (key.getValue()) + { + case MyGUI::KeyCode::ArrowLeft: + return switchFocus(D_Left, false); + case MyGUI::KeyCode::ArrowRight: + return switchFocus(D_Right, false); + case MyGUI::KeyCode::ArrowUp: + return switchFocus(D_Up, false); + case MyGUI::KeyCode::ArrowDown: + return switchFocus(D_Down, false); + case MyGUI::KeyCode::Tab: + return switchFocus(MyGUI::InputManager::getInstance().isShiftPressed() ? D_Prev : D_Next, true); + case MyGUI::KeyCode::Return: + case MyGUI::KeyCode::NumpadEnter: + case MyGUI::KeyCode::Space: + return accept(); + default: + return false; + } +} + +bool KeyboardNavigation::switchFocus(int direction, bool wrap) +{ + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + + bool isCycle = (direction == D_Prev || direction == D_Next); + + if ((focus && focus->getTypeName().find("Button") == std::string::npos) && !isCycle) + return false; + + if (focus && isCycle && focus->getUserString("AcceptTab") == "true") + return false; + + if ((!focus || !focus->getNeedKeyFocus()) && isCycle) + { + // if nothing is selected, select the first widget + return selectFirstWidget(); + } + if (!focus) + return false; + + MyGUI::Widget* window = focus; + while (window && window->getParent()) + window = window->getParent(); + MyGUI::VectorWidgetPtr keyFocusList; + getKeyFocusWidgets(window, keyFocusList); + + if (keyFocusList.empty()) + return false; + + MyGUI::VectorWidgetPtr::iterator found = std::find(keyFocusList.begin(), keyFocusList.end(), focus); + if (found == keyFocusList.end()) + { + if (isCycle) + return selectFirstWidget(); + else + return false; + } + + bool forward = (direction == D_Next || direction == D_Right || direction == D_Down); + + int index = found - keyFocusList.begin(); + index = forward ? (index+1) : (index-1); + if (wrap) + index = (index + keyFocusList.size())%keyFocusList.size(); + else + index = std::min(std::max(0, index), static_cast(keyFocusList.size())-1); + + MyGUI::Widget* next = keyFocusList[index]; + int vertdiff = next->getTop() - focus->getTop(); + int horizdiff = next->getLeft() - focus->getLeft(); + bool isVertical = std::abs(vertdiff) > std::abs(horizdiff); + if (direction == D_Right && (horizdiff <= 0 || isVertical)) + return false; + else if (direction == D_Left && (horizdiff >= 0 || isVertical)) + return false; + else if (direction == D_Down && (vertdiff <= 0 || !isVertical)) + return false; + else if (direction == D_Up && (vertdiff >= 0 || !isVertical)) + return false; + + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(keyFocusList[index]); + return true; +} + +bool KeyboardNavigation::selectFirstWidget() +{ + MyGUI::VectorWidgetPtr keyFocusList; + MyGUI::EnumeratorWidgetPtr enumerator = MyGUI::Gui::getInstance().getEnumerator(); + if (mModalWindow) + enumerator = mModalWindow->getEnumerator(); + while (enumerator.next()) + getKeyFocusWidgets(enumerator.current(), keyFocusList); + + if (!keyFocusList.empty()) + { + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(keyFocusList[0]); + return true; + } + return false; +} + +bool KeyboardNavigation::accept() +{ + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + if (!focus) + return false; + //MyGUI::Button* button = focus->castType(false); + //if (button && button->getEnabled()) + if (focus->getTypeName().find("Button") != std::string::npos && focus->getEnabled()) + { + focus->eventMouseButtonClick(focus); + return true; + } + return false; +} + + +} diff --git a/apps/openmw/mwgui/keyboardnavigation.hpp b/apps/openmw/mwgui/keyboardnavigation.hpp new file mode 100644 index 0000000000..728f16a3df --- /dev/null +++ b/apps/openmw/mwgui/keyboardnavigation.hpp @@ -0,0 +1,47 @@ +#ifndef OPENMW_MWGUI_KEYBOARDNAVIGATION_H +#define OPENMW_MWGUI_KEYBOARDNAVIGATION_H + +#include +#include + +namespace MWGui +{ + + class KeyboardNavigation : public MyGUI::IUnlinkWidget + { + public: + KeyboardNavigation(); + ~KeyboardNavigation(); + + /// @return Was the key handled by this class? + bool injectKeyPress(MyGUI::KeyCode key, unsigned int text); + + void saveFocus(int mode); + void restoreFocus(int mode); + + void _unlinkWidget(MyGUI::Widget* widget); + + void onFrame(); + + /// Set a key focus widget for this window, if one isn't already set. + void setDefaultFocus(MyGUI::Widget* window, MyGUI::Widget* defaultFocus); + + void setModalWindow(MyGUI::Widget* window); + + private: + bool switchFocus(int direction, bool wrap); + + bool selectFirstWidget(); + + /// Send button press event to focused button + bool accept(); + + std::map mKeyFocus; + + MyGUI::Widget* mCurrentFocus; + MyGUI::Widget* mModalWindow; + }; + +} + +#endif diff --git a/apps/openmw/mwgui/levelupdialog.cpp b/apps/openmw/mwgui/levelupdialog.cpp index da8e932795..286405f797 100644 --- a/apps/openmw/mwgui/levelupdialog.cpp +++ b/apps/openmw/mwgui/levelupdialog.cpp @@ -41,6 +41,7 @@ namespace MWGui { MyGUI::TextBox* t; getWidget(t, "AttribVal" + MyGUI::utility::toString(i)); + mAttributeValues.push_back(t); MyGUI::Button* b; getWidget(b, "Attrib" + MyGUI::utility::toString(i)); @@ -48,10 +49,7 @@ namespace MWGui b->eventMouseButtonClick += MyGUI::newDelegate(this, &LevelupDialog::onAttributeClicked); mAttributes.push_back(b); - mAttributeValues.push_back(t); - getWidget(t, "AttribMultiplier" + MyGUI::utility::toString(i)); - mAttributeMultipliers.push_back(t); } @@ -128,7 +126,7 @@ namespace MWGui setAttributeValues(); } - void LevelupDialog::open() + void LevelupDialog::onOpen() { MWBase::World *world = MWBase::Environment::get().getWorld(); MWWorld::Ptr player = world->getPlayerPtr(); diff --git a/apps/openmw/mwgui/levelupdialog.hpp b/apps/openmw/mwgui/levelupdialog.hpp index d49f7536df..36810665e0 100644 --- a/apps/openmw/mwgui/levelupdialog.hpp +++ b/apps/openmw/mwgui/levelupdialog.hpp @@ -11,7 +11,7 @@ namespace MWGui public: LevelupDialog(); - virtual void open(); + virtual void onOpen(); private: MyGUI::Button* mOkButton; diff --git a/apps/openmw/mwgui/loadingscreen.cpp b/apps/openmw/mwgui/loadingscreen.cpp index 15d9d555f8..f22d825dd1 100644 --- a/apps/openmw/mwgui/loadingscreen.cpp +++ b/apps/openmw/mwgui/loadingscreen.cpp @@ -51,8 +51,6 @@ namespace MWGui mBackgroundImage = MyGUI::Gui::getInstance().createWidgetReal("ImageBox", 0,0,1,1, MyGUI::Align::Stretch, "Menu"); - setVisible(false); - findSplashScreens(); } diff --git a/apps/openmw/mwgui/mainmenu.cpp b/apps/openmw/mwgui/mainmenu.cpp index 5a435b9cf9..00e4e30a58 100644 --- a/apps/openmw/mwgui/mainmenu.cpp +++ b/apps/openmw/mwgui/mainmenu.cpp @@ -22,7 +22,7 @@ namespace MWGui { MainMenu::MainMenu(int w, int h, const VFS::Manager* vfs, const std::string& versionDescription) - : Layout("openmw_mainmenu.layout") + : WindowBase("openmw_mainmenu.layout") , mWidth (w), mHeight (h) , mVFS(vfs), mButtonBox(0) , mBackground(NULL) @@ -56,15 +56,31 @@ namespace MWGui if (visible) updateMenu(); - showBackground( - MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_MainMenu) && - MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame); + bool isMainMenu = + MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_MainMenu) && + MWBase::Environment::get().getStateManager()->getState() == MWBase::StateManager::State_NoGame; + + showBackground(isMainMenu); + + if (visible) + { + if (isMainMenu) + { + if (mButtons["loadgame"]->getVisible()) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mButtons["loadgame"]); + else + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mButtons["newgame"]); + } + else + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mButtons["return"]); + } Layout::setVisible (visible); } void MainMenu::onNewGameConfirmed() { + MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_MainMenu); MWBase::Environment::get().getStateManager()->newGame(); } @@ -182,7 +198,7 @@ namespace MWGui } } - void MainMenu::update(float dt) + void MainMenu::onFrame(float dt) { if (mVideo) { @@ -231,7 +247,8 @@ namespace MWGui buttons.push_back("exitgame"); // Create new buttons if needed - for (std::vector::iterator it = buttons.begin(); it != buttons.end(); ++it) + std::vector allButtons { "return", "newgame", "savegame", "loadgame", "options", "credits", "exitgame"}; + for (std::vector::iterator it = allButtons.begin(); it != allButtons.end(); ++it) { if (mButtons.find(*it) == mButtons.end()) { diff --git a/apps/openmw/mwgui/mainmenu.hpp b/apps/openmw/mwgui/mainmenu.hpp index fe256dc8ed..1beb9ee16d 100644 --- a/apps/openmw/mwgui/mainmenu.hpp +++ b/apps/openmw/mwgui/mainmenu.hpp @@ -1,7 +1,7 @@ #ifndef OPENMW_GAME_MWGUI_MAINMENU_H #define OPENMW_GAME_MWGUI_MAINMENU_H -#include "layout.hpp" +#include "windowbase.hpp" namespace Gui { @@ -20,7 +20,7 @@ namespace MWGui class SaveGameDialog; class VideoWidget; - class MainMenu : public Layout + class MainMenu : public WindowBase { int mWidth; int mHeight; @@ -36,7 +36,7 @@ namespace MWGui virtual void setVisible (bool visible); - void update(float dt); + void onFrame(float dt); private: const VFS::Manager* mVFS; diff --git a/apps/openmw/mwgui/mapwindow.cpp b/apps/openmw/mwgui/mapwindow.cpp index ed9dabd2dc..d3c1ec292a 100644 --- a/apps/openmw/mwgui/mapwindow.cpp +++ b/apps/openmw/mwgui/mapwindow.cpp @@ -701,7 +701,7 @@ namespace MWGui void MapWindow::onNoteEditDelete() { ConfirmationDialog* confirmation = MWBase::Environment::get().getWindowManager()->getConfirmationDialog(); - confirmation->askForConfirmation("#{sDeleteNote}", "#{sYes}", "#{sNo}"); + confirmation->askForConfirmation("#{sDeleteNote}"); confirmation->eventCancelClicked.clear(); confirmation->eventOkClicked.clear(); confirmation->eventOkClicked += MyGUI::newDelegate(this, &MapWindow::onNoteEditDeleteConfirm); @@ -943,7 +943,7 @@ namespace MWGui MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Map); } - void MapWindow::open() + void MapWindow::onOpen() { ensureGlobalMapLoaded(); @@ -1107,18 +1107,13 @@ namespace MWGui return MyGUI::TextIterator::getOnlyText(mTextEdit->getCaption()); } - void EditNoteDialog::open() + void EditNoteDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); center(); MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit); } - void EditNoteDialog::exit() - { - setVisible(false); - } - void EditNoteDialog::onCancelButtonClicked(MyGUI::Widget *sender) { setVisible(false); diff --git a/apps/openmw/mwgui/mapwindow.hpp b/apps/openmw/mwgui/mapwindow.hpp index 312447a248..ed6e4874f9 100644 --- a/apps/openmw/mwgui/mapwindow.hpp +++ b/apps/openmw/mwgui/mapwindow.hpp @@ -169,8 +169,7 @@ namespace MWGui public: EditNoteDialog(); - virtual void open(); - virtual void exit(); + virtual void onOpen(); void showDeleteButton(bool show); bool getDeleteButtonShown(); @@ -218,7 +217,7 @@ namespace MWGui void ensureGlobalMapLoaded(); - virtual void open(); + virtual void onOpen(); void onFrame(float dt); diff --git a/apps/openmw/mwgui/merchantrepair.cpp b/apps/openmw/mwgui/merchantrepair.cpp index 9e27c0154e..d3504ebc3a 100644 --- a/apps/openmw/mwgui/merchantrepair.cpp +++ b/apps/openmw/mwgui/merchantrepair.cpp @@ -32,7 +32,7 @@ MerchantRepair::MerchantRepair() mOkButton->eventMouseButtonClick += MyGUI::newDelegate(this, &MerchantRepair::onOkButtonClick); } -void MerchantRepair::startRepair(const MWWorld::Ptr &actor) +void MerchantRepair::setPtr(const MWWorld::Ptr &actor) { mActor = actor; @@ -111,18 +111,13 @@ void MerchantRepair::onMouseWheel(MyGUI::Widget* _sender, int _rel) mList->setViewOffset(MyGUI::IntPoint(0, static_cast(mList->getViewOffset().top + _rel*0.3f))); } -void MerchantRepair::open() +void MerchantRepair::onOpen() { center(); // Reset scrollbars mList->setViewOffset(MyGUI::IntPoint(0, 0)); } -void MerchantRepair::exit() -{ - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_MerchantRepair); -} - void MerchantRepair::onRepairButtonClick(MyGUI::Widget *sender) { MWWorld::Ptr player = MWMechanics::getPlayer(); @@ -145,12 +140,12 @@ void MerchantRepair::onRepairButtonClick(MyGUI::Widget *sender) MWMechanics::CreatureStats& actorStats = mActor.getClass().getCreatureStats(mActor); actorStats.setGoldPool(actorStats.getGoldPool() + price); - startRepair(mActor); + setPtr(mActor); } void MerchantRepair::onOkButtonClick(MyGUI::Widget *sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_MerchantRepair); } } diff --git a/apps/openmw/mwgui/merchantrepair.hpp b/apps/openmw/mwgui/merchantrepair.hpp index 8dcdfee121..4e4e7164fd 100644 --- a/apps/openmw/mwgui/merchantrepair.hpp +++ b/apps/openmw/mwgui/merchantrepair.hpp @@ -12,11 +12,9 @@ class MerchantRepair : public WindowBase public: MerchantRepair(); - virtual void open(); + virtual void onOpen(); - virtual void exit(); - - void startRepair(const MWWorld::Ptr& actor); + void setPtr(const MWWorld::Ptr& actor); private: MyGUI::ScrollView* mList; diff --git a/apps/openmw/mwgui/messagebox.cpp b/apps/openmw/mwgui/messagebox.cpp index bfe173b47a..376a28aa76 100644 --- a/apps/openmw/mwgui/messagebox.cpp +++ b/apps/openmw/mwgui/messagebox.cpp @@ -36,8 +36,13 @@ namespace MWGui void MessageBoxManager::clear() { - delete mInterMessageBoxe; - mInterMessageBoxe = NULL; + if (mInterMessageBoxe) + { + mInterMessageBoxe->setVisible(false); + + delete mInterMessageBoxe; + mInterMessageBoxe = NULL; + } std::vector::iterator it(mMessageBoxes.begin()); for (; it != mMessageBoxes.end(); ++it) @@ -77,6 +82,7 @@ namespace MWGui if(mInterMessageBoxe != NULL && mInterMessageBoxe->mMarkedToDelete) { mLastButtonPressed = mInterMessageBoxe->readPressedButton(); + mInterMessageBoxe->setVisible(false); delete mInterMessageBoxe; mInterMessageBoxe = NULL; MWBase::Environment::get().getInputManager()->changeInputMode( @@ -200,7 +206,7 @@ namespace MWGui , mMessageBoxManager(parMessageBoxManager) , mButtonPressed(-1) { - WindowModal::open(); + setVisible(true); int textPadding = 10; // padding between text-widget and main-widget int textButtonPadding = 10; // padding between the text-widget und the button-widget @@ -229,8 +235,7 @@ namespace MWGui int buttonHeight = 0; MyGUI::IntCoord dummyCoord(0, 0, 0, 0); - std::vector::const_iterator it; - for(it = buttons.begin(); it != buttons.end(); ++it) + for(std::vector::const_iterator it = buttons.begin(); it != buttons.end(); ++it) { MyGUI::Button* button = mButtonsWidget->createWidget( MyGUI::WidgetStyle::Child, @@ -290,8 +295,7 @@ namespace MWGui MyGUI::IntSize buttonSize(0, buttonHeight); int left = (mainWidgetSize.width - buttonsWidth)/2; - std::vector::const_iterator button; - for(button = mButtons.begin(); button != mButtons.end(); ++button) + for(std::vector::const_iterator button = mButtons.begin(); button != mButtons.end(); ++button) { buttonCord.left = left; buttonCord.top = messageWidgetCoord.top + textSize.height + textButtonPadding; @@ -320,8 +324,7 @@ namespace MWGui int top = textPadding + textSize.height + textButtonPadding; - std::vector::const_iterator button; - for(button = mButtons.begin(); button != mButtons.end(); ++button) + for(std::vector::const_iterator button = mButtons.begin(); button != mButtons.end(); ++button) { buttonSize.width = (*button)->getTextSize().width + buttonLabelLeftPadding*2; buttonSize.height = (*button)->getTextSize().height + buttonLabelTopPadding*2; @@ -355,25 +358,20 @@ namespace MWGui } // Set key focus to "Ok" button - std::string ok = Misc::StringUtils::lowerCase(MyGUI::LanguageManager::getInstance().replaceTags("#{sOK}")); - std::vector::const_iterator button; - for(button = mButtons.begin(); button != mButtons.end(); ++button) + std::vector keywords { "sOk", "sYes" }; + for(std::vector::const_iterator button = mButtons.begin(); button != mButtons.end(); ++button) { - if(Misc::StringUtils::ciEqual((*button)->getCaption(), ok)) + for (const std::string& keyword : keywords) { - MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(*button); - (*button)->eventKeyButtonPressed += MyGUI::newDelegate(this, &InteractiveMessageBox::onKeyPressed); - break; + if(Misc::StringUtils::ciEqual(MyGUI::LanguageManager::getInstance().replaceTags("#{" + keyword + "}"), (*button)->getCaption())) + { + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(*button); + return; + } } } } - void InteractiveMessageBox::onKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char) - { - if (_key == MyGUI::KeyCode::Return || _key == MyGUI::KeyCode::NumpadEnter || _key == MyGUI::KeyCode::Space) - buttonActivated(_sender); - } - void InteractiveMessageBox::mousePressed (MyGUI::Widget* pressed) { buttonActivated (pressed); diff --git a/apps/openmw/mwgui/messagebox.hpp b/apps/openmw/mwgui/messagebox.hpp index b4121fed3b..53b2774162 100644 --- a/apps/openmw/mwgui/messagebox.hpp +++ b/apps/openmw/mwgui/messagebox.hpp @@ -77,11 +77,12 @@ namespace MWGui void mousePressed (MyGUI::Widget* _widget); int readPressedButton (); + virtual bool exit() { return false; } + bool mMarkedToDelete; private: void buttonActivated (MyGUI::Widget* _widget); - void onKeyPressed(MyGUI::Widget* _sender, MyGUI::KeyCode _key, MyGUI::Char _char); MessageBoxManager& mMessageBoxManager; MyGUI::EditBox* mMessageWidget; diff --git a/apps/openmw/mwgui/mode.hpp b/apps/openmw/mwgui/mode.hpp index db851e0674..c452a1f5fe 100644 --- a/apps/openmw/mwgui/mode.hpp +++ b/apps/openmw/mwgui/mode.hpp @@ -23,7 +23,6 @@ namespace MWGui GM_Dialogue, // NPC interaction GM_Barter, GM_Rest, - GM_RestBed, GM_SpellBuying, GM_Travel, GM_SpellCreation, diff --git a/apps/openmw/mwgui/quickkeysmenu.cpp b/apps/openmw/mwgui/quickkeysmenu.cpp index e912193bf3..6da7b09057 100644 --- a/apps/openmw/mwgui/quickkeysmenu.cpp +++ b/apps/openmw/mwgui/quickkeysmenu.cpp @@ -64,11 +64,6 @@ namespace MWGui } } - void QuickKeysMenu::exit() - { - MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_QuickKeysMenu); - } - void QuickKeysMenu::clear() { mActivatedIndex = -1; @@ -449,11 +444,6 @@ namespace MWGui center(); } - void QuickKeysMenuAssign::exit() - { - setVisible(false); - } - void QuickKeysMenu::write(ESM::ESMWriter &writer) { writer.startRecord(ESM::REC_KEYS); @@ -585,14 +575,15 @@ namespace MWGui exit(); } - void MagicSelectionDialog::exit() + bool MagicSelectionDialog::exit() { mParent->onAssignMagicCancel(); + return true; } - void MagicSelectionDialog::open () + void MagicSelectionDialog::onOpen () { - WindowModal::open(); + WindowModal::onOpen(); mMagicList->setModel(new SpellModel(MWMechanics::getPlayer())); mMagicList->resetScrollbars(); diff --git a/apps/openmw/mwgui/quickkeysmenu.hpp b/apps/openmw/mwgui/quickkeysmenu.hpp index 64db9043e0..0070aa55b9 100644 --- a/apps/openmw/mwgui/quickkeysmenu.hpp +++ b/apps/openmw/mwgui/quickkeysmenu.hpp @@ -22,7 +22,7 @@ namespace MWGui QuickKeysMenu(); ~QuickKeysMenu(); - virtual void exit(); + void onResChange(int, int) { center(); } void onItemButtonClicked(MyGUI::Widget* sender); void onMagicButtonClicked(MyGUI::Widget* sender); @@ -77,7 +77,6 @@ namespace MWGui { public: QuickKeysMenuAssign(QuickKeysMenu* parent); - virtual void exit(); private: MyGUI::TextBox* mLabel; @@ -94,8 +93,8 @@ namespace MWGui public: MagicSelectionDialog(QuickKeysMenu* parent); - virtual void open(); - virtual void exit(); + virtual void onOpen(); + virtual bool exit(); private: MyGUI::Button* mCancelButton; diff --git a/apps/openmw/mwgui/race.cpp b/apps/openmw/mwgui/race.cpp index 047f652639..64609cbe69 100644 --- a/apps/openmw/mwgui/race.cpp +++ b/apps/openmw/mwgui/race.cpp @@ -120,9 +120,9 @@ namespace MWGui okButton->setCaption(MWBase::Environment::get().getWindowManager()->getGameSettingString("sOK", "")); } - void RaceDialog::open() + void RaceDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); updateRaces(); updateSkills(); @@ -163,6 +163,8 @@ namespace MWGui size_t initialPos = mHeadRotate->getScrollRange()/2+mHeadRotate->getScrollRange()/10; mHeadRotate->setScrollPosition(initialPos); onHeadRotate(mHeadRotate, initialPos); + + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mRaceList); } void RaceDialog::setRaceId(const std::string &raceId) @@ -183,8 +185,10 @@ namespace MWGui updateSpellPowers(); } - void RaceDialog::close() + void RaceDialog::onClose() { + WindowModal::onClose(); + mPreviewImage->setRenderItemTexture(NULL); mPreviewTexture.reset(NULL); diff --git a/apps/openmw/mwgui/race.hpp b/apps/openmw/mwgui/race.hpp index b762745cd0..c9e31d42de 100644 --- a/apps/openmw/mwgui/race.hpp +++ b/apps/openmw/mwgui/race.hpp @@ -51,8 +51,10 @@ namespace MWGui void setGender(Gender gender) { mGenderIndex = gender == GM_Male ? 0 : 1; } void setNextButtonShow(bool shown); - virtual void open(); - virtual void close(); + virtual void onOpen(); + virtual void onClose(); + + bool exit() { return false; } // Events typedef MyGUI::delegates::CMultiDelegate0 EventHandle_Void; diff --git a/apps/openmw/mwgui/recharge.cpp b/apps/openmw/mwgui/recharge.cpp index 390a1f83c4..26a364f726 100644 --- a/apps/openmw/mwgui/recharge.cpp +++ b/apps/openmw/mwgui/recharge.cpp @@ -21,7 +21,6 @@ #include "../mwmechanics/npcstats.hpp" #include "../mwmechanics/actorutil.hpp" -#include "widgets.hpp" #include "itemwidget.hpp" #include "itemchargeview.hpp" #include "sortfilteritemmodel.hpp" @@ -46,11 +45,9 @@ Recharge::Recharge() mBox->setDisplayMode(ItemChargeView::DisplayMode_EnchantmentCharge); mGemIcon->eventMouseButtonClick += MyGUI::newDelegate(this, &Recharge::onSelectItem); - - setVisible(false); } -void Recharge::open() +void Recharge::onOpen() { center(); @@ -62,12 +59,7 @@ void Recharge::open() mBox->resetScrollbars(); } -void Recharge::exit() -{ - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Recharge); -} - -void Recharge::start (const MWWorld::Ptr &item) +void Recharge::setPtr (const MWWorld::Ptr &item) { mGemIcon->setItem(item); mGemIcon->setUserString("ToolTipType", "ItemPtr"); @@ -107,7 +99,7 @@ void Recharge::updateView() void Recharge::onCancel(MyGUI::Widget *sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Recharge); } void Recharge::onSelectItem(MyGUI::Widget *sender) diff --git a/apps/openmw/mwgui/recharge.hpp b/apps/openmw/mwgui/recharge.hpp index cc3db14df0..f4602ce302 100644 --- a/apps/openmw/mwgui/recharge.hpp +++ b/apps/openmw/mwgui/recharge.hpp @@ -22,11 +22,9 @@ class Recharge : public WindowBase public: Recharge(); - virtual void open(); + virtual void onOpen(); - virtual void exit(); - - void start (const MWWorld::Ptr& gem); + void setPtr (const MWWorld::Ptr& gem); protected: ItemChargeView* mBox; diff --git a/apps/openmw/mwgui/referenceinterface.cpp b/apps/openmw/mwgui/referenceinterface.cpp index 9aaa98f19d..6213d9e257 100644 --- a/apps/openmw/mwgui/referenceinterface.cpp +++ b/apps/openmw/mwgui/referenceinterface.cpp @@ -1,14 +1,8 @@ #include "referenceinterface.hpp" -#include "../mwbase/world.hpp" -#include "../mwbase/environment.hpp" - -#include "../mwmechanics/actorutil.hpp" - namespace MWGui { ReferenceInterface::ReferenceInterface() - : mCurrentPlayerCell(NULL) { } @@ -18,8 +12,6 @@ namespace MWGui void ReferenceInterface::checkReferenceAvailable() { - MWWorld::CellStore* playerCell = MWMechanics::getPlayer().getCell(); - // check if count of the reference has become 0 if (!mPtr.isEmpty() && mPtr.getRefData().getCount() == 0) { @@ -29,7 +21,5 @@ namespace MWGui onReferenceUnavailable(); } } - - mCurrentPlayerCell = playerCell; } } diff --git a/apps/openmw/mwgui/referenceinterface.hpp b/apps/openmw/mwgui/referenceinterface.hpp index 0ba180de86..6428a5b540 100644 --- a/apps/openmw/mwgui/referenceinterface.hpp +++ b/apps/openmw/mwgui/referenceinterface.hpp @@ -17,15 +17,12 @@ namespace MWGui void checkReferenceAvailable(); ///< closes the window, if the MW-reference has become unavailable - virtual void resetReference() { mPtr = MWWorld::Ptr(); mCurrentPlayerCell = NULL; } + virtual void resetReference() { mPtr = MWWorld::Ptr(); } protected: virtual void onReferenceUnavailable() = 0; ///< called when reference has become unavailable MWWorld::Ptr mPtr; - - private: - MWWorld::CellStore* mCurrentPlayerCell; }; } diff --git a/apps/openmw/mwgui/repair.cpp b/apps/openmw/mwgui/repair.cpp index 4d6441450b..11a8aece29 100644 --- a/apps/openmw/mwgui/repair.cpp +++ b/apps/openmw/mwgui/repair.cpp @@ -17,8 +17,6 @@ #include "../mwworld/containerstore.hpp" #include "../mwworld/class.hpp" -#include "widgets.hpp" - #include "itemwidget.hpp" #include "itemchargeview.hpp" #include "sortfilteritemmodel.hpp" @@ -46,7 +44,7 @@ Repair::Repair() mToolIcon->eventMouseButtonClick += MyGUI::newDelegate(this, &Repair::onSelectItem); } -void Repair::open() +void Repair::onOpen() { center(); @@ -58,12 +56,7 @@ void Repair::open() mRepairBox->resetScrollbars(); } -void Repair::exit() -{ - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Repair); -} - -void Repair::startRepairItem(const MWWorld::Ptr &item) +void Repair::setPtr(const MWWorld::Ptr &item) { MWBase::Environment::get().getWindowManager()->playSound("Item Repair Up"); @@ -145,7 +138,7 @@ void Repair::onItemCancel() void Repair::onCancel(MyGUI::Widget* /*sender*/) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Repair); } void Repair::onRepairItem(MyGUI::Widget* /*sender*/, const MWWorld::Ptr& ptr) diff --git a/apps/openmw/mwgui/repair.hpp b/apps/openmw/mwgui/repair.hpp index c50ba861a9..f31625095f 100644 --- a/apps/openmw/mwgui/repair.hpp +++ b/apps/openmw/mwgui/repair.hpp @@ -19,11 +19,9 @@ class Repair : public WindowBase public: Repair(); - virtual void open(); + virtual void onOpen(); - virtual void exit(); - - void startRepairItem (const MWWorld::Ptr& item); + void setPtr (const MWWorld::Ptr& item); protected: ItemChargeView* mRepairBox; diff --git a/apps/openmw/mwgui/review.cpp b/apps/openmw/mwgui/review.cpp index bf18e7355e..61a7a2ac0a 100644 --- a/apps/openmw/mwgui/review.cpp +++ b/apps/openmw/mwgui/review.cpp @@ -101,9 +101,9 @@ namespace MWGui okButton->eventMouseButtonClick += MyGUI::newDelegate(this, &ReviewDialog::onOkClicked); } - void ReviewDialog::open() + void ReviewDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); mUpdateSkillArea = true; } diff --git a/apps/openmw/mwgui/review.hpp b/apps/openmw/mwgui/review.hpp index f21f2fa9d9..8e9ec0ec79 100644 --- a/apps/openmw/mwgui/review.hpp +++ b/apps/openmw/mwgui/review.hpp @@ -31,6 +31,8 @@ namespace MWGui ReviewDialog(); + bool exit() { return false; } + void setPlayerName(const std::string &name); void setRace(const std::string &raceId); void setClass(const ESM::Class& class_); @@ -45,7 +47,7 @@ namespace MWGui void configureSkills(const SkillList& major, const SkillList& minor); void setSkillValue(ESM::Skill::SkillEnum skillId, const MWMechanics::SkillValue& value); - virtual void open(); + virtual void onOpen(); void onFrame(float duration); diff --git a/apps/openmw/mwgui/savegamedialog.cpp b/apps/openmw/mwgui/savegamedialog.cpp index 84d4ca959b..423dbb0360 100644 --- a/apps/openmw/mwgui/savegamedialog.cpp +++ b/apps/openmw/mwgui/savegamedialog.cpp @@ -29,7 +29,6 @@ #include "../mwstate/character.hpp" #include "confirmationdialog.hpp" -#include "widgets.hpp" namespace MWGui { @@ -58,6 +57,9 @@ namespace MWGui mSaveList->eventKeyButtonPressed += MyGUI::newDelegate(this, &SaveGameDialog::onKeyButtonPressed); mSaveNameEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &SaveGameDialog::onEditSelectAccept); mSaveNameEdit->eventEditTextChange += MyGUI::newDelegate(this, &SaveGameDialog::onSaveNameChanged); + + // To avoid accidental deletions + mDeleteButton->setNeedKeyFocus(false); } void SaveGameDialog::onSlotActivated(MyGUI::ListBox *sender, size_t pos) @@ -106,6 +108,11 @@ namespace MWGui } } + void SaveGameDialog::onDeleteSlotCancel() + { + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mSaveList); + } + void SaveGameDialog::onSaveNameChanged(MyGUI::EditBox *sender) { // This might have previously been a save slot from the list. If so, that is no longer the case @@ -118,9 +125,9 @@ namespace MWGui accept(); } - void SaveGameDialog::open() + void SaveGameDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); mSaveNameEdit->setCaption (""); if (mSaving) @@ -191,11 +198,6 @@ namespace MWGui } - void SaveGameDialog::exit() - { - setVisible(false); - } - void SaveGameDialog::setLoadOrSave(bool load) { mSaving = !load; @@ -217,7 +219,7 @@ namespace MWGui void SaveGameDialog::onCancelButtonClicked(MyGUI::Widget *sender) { - exit(); + setVisible(false); } void SaveGameDialog::onDeleteButtonClicked(MyGUI::Widget *sender) @@ -231,6 +233,11 @@ namespace MWGui accept(true); } + void SaveGameDialog::onConfirmationCancel() + { + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mSaveList); + } + void SaveGameDialog::accept(bool reallySure) { // Remove for MyGUI 3.2.2 @@ -246,6 +253,7 @@ namespace MWGui dialog->eventOkClicked.clear(); dialog->eventOkClicked += MyGUI::newDelegate(this, &SaveGameDialog::onConfirmationGiven); dialog->eventCancelClicked.clear(); + dialog->eventCancelClicked += MyGUI::newDelegate(this, &SaveGameDialog::onConfirmationCancel); return; } if (mSaveNameEdit->getCaption().empty()) @@ -266,6 +274,7 @@ namespace MWGui dialog->eventOkClicked.clear(); dialog->eventOkClicked += MyGUI::newDelegate(this, &SaveGameDialog::onConfirmationGiven); dialog->eventCancelClicked.clear(); + dialog->eventCancelClicked += MyGUI::newDelegate(this, &SaveGameDialog::onConfirmationCancel); return; } } diff --git a/apps/openmw/mwgui/savegamedialog.hpp b/apps/openmw/mwgui/savegamedialog.hpp index be0e47caba..a51124705b 100644 --- a/apps/openmw/mwgui/savegamedialog.hpp +++ b/apps/openmw/mwgui/savegamedialog.hpp @@ -17,9 +17,7 @@ namespace MWGui public: SaveGameDialog(); - virtual void open(); - - virtual void exit(); + virtual void onOpen(); void setLoadOrSave(bool load); @@ -39,10 +37,12 @@ namespace MWGui void onSlotMouseClick(MyGUI::ListBox* sender, size_t pos); void onDeleteSlotConfirmed(); + void onDeleteSlotCancel(); void onEditSelectAccept (MyGUI::EditBox* sender); void onSaveNameChanged (MyGUI::EditBox* sender); void onConfirmationGiven(); + void onConfirmationCancel(); void accept(bool reallySure=false); diff --git a/apps/openmw/mwgui/screenfader.cpp b/apps/openmw/mwgui/screenfader.cpp index be0346e882..d1118848b6 100644 --- a/apps/openmw/mwgui/screenfader.cpp +++ b/apps/openmw/mwgui/screenfader.cpp @@ -6,12 +6,13 @@ namespace MWGui { - FadeOp::FadeOp(ScreenFader * fader, float time, float targetAlpha) + FadeOp::FadeOp(ScreenFader * fader, float time, float targetAlpha, float delay) : mFader(fader), - mRemainingTime(time), + mRemainingTime(time+delay), mTargetTime(time), mTargetAlpha(targetAlpha), mStartAlpha(0.f), + mDelay(delay), mRunning(false) { } @@ -26,7 +27,7 @@ namespace MWGui if (mRunning) return; - mRemainingTime = mTargetTime; + mRemainingTime = mTargetTime + mDelay; mStartAlpha = mFader->getCurrentAlpha(); mRunning = true; } @@ -42,6 +43,12 @@ namespace MWGui return; } + if (mRemainingTime > mTargetTime) + { + mRemainingTime -= dt; + return; + } + float currentAlpha = mFader->getCurrentAlpha(); if (mStartAlpha > mTargetAlpha) { @@ -74,7 +81,6 @@ namespace MWGui , mRepeat(false) { mMainWidget->setSize(MyGUI::RenderManager::getInstance().getViewSize()); - setVisible(false); MyGUI::ImageBox* imageBox = mMainWidget->castType(false); if (imageBox) @@ -104,19 +110,25 @@ namespace MWGui mMainWidget->setAlpha(1.f-((1.f-mCurrentAlpha) * mFactor)); } - void ScreenFader::fadeIn(float time) + void ScreenFader::fadeIn(float time, float delay) + { + queue(time, 1.f, delay); + } + + void ScreenFader::fadeOut(const float time, float delay) { - queue(time, 1.f); + queue(time, 0.f, delay); } - void ScreenFader::fadeOut(const float time) + void ScreenFader::fadeTo(const int percent, const float time, float delay) { - queue(time, 0.f); + queue(time, percent/100.f, delay); } - void ScreenFader::fadeTo(const int percent, const float time) + void ScreenFader::clear() { - queue(time, percent/100.f); + clearQueue(); + notifyAlphaChanged(0.f); } void ScreenFader::setFactor(float factor) @@ -130,7 +142,7 @@ namespace MWGui mRepeat = repeat; } - void ScreenFader::queue(float time, float targetAlpha) + void ScreenFader::queue(float time, float targetAlpha, float delay) { if (time < 0.f) return; @@ -142,7 +154,7 @@ namespace MWGui return; } - mQueue.push_back(FadeOp::Ptr(new FadeOp(this, time, targetAlpha))); + mQueue.push_back(FadeOp::Ptr(new FadeOp(this, time, targetAlpha, delay))); } bool ScreenFader::isEmpty() diff --git a/apps/openmw/mwgui/screenfader.hpp b/apps/openmw/mwgui/screenfader.hpp index b510e133a6..88dd0c57b1 100644 --- a/apps/openmw/mwgui/screenfader.hpp +++ b/apps/openmw/mwgui/screenfader.hpp @@ -14,7 +14,7 @@ namespace MWGui public: typedef std::shared_ptr Ptr; - FadeOp(ScreenFader * fader, float time, float targetAlpha); + FadeOp(ScreenFader * fader, float time, float targetAlpha, float delay); bool isRunning(); @@ -28,6 +28,7 @@ namespace MWGui float mTargetTime; float mTargetAlpha; float mStartAlpha; + float mDelay; bool mRunning; }; @@ -38,14 +39,16 @@ namespace MWGui void update(float dt); - void fadeIn(const float time); - void fadeOut(const float time); - void fadeTo(const int percent, const float time); + void fadeIn(const float time, float delay=0); + void fadeOut(const float time, float delay=0); + void fadeTo(const int percent, const float time, float delay=0); + + void clear(); void setFactor (float factor); void setRepeat(bool repeat); - void queue(float time, float targetAlpha); + void queue(float time, float targetAlpha, float delay); bool isEmpty(); void clearQueue(); diff --git a/apps/openmw/mwgui/scrollwindow.cpp b/apps/openmw/mwgui/scrollwindow.cpp index a5d4c3324b..ea811f5b1a 100644 --- a/apps/openmw/mwgui/scrollwindow.cpp +++ b/apps/openmw/mwgui/scrollwindow.cpp @@ -12,6 +12,7 @@ #include "../mwmechanics/actorutil.hpp" #include "../mwworld/actiontake.hpp" +#include "../mwworld/class.hpp" #include "formatting.hpp" @@ -46,16 +47,19 @@ namespace MWGui adjustButton(mCloseButton); adjustButton(mTakeButton); + mCloseButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &ScrollWindow::onKeyButtonPressed); + mTakeButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &ScrollWindow::onKeyButtonPressed); + center(); } - void ScrollWindow::openScroll (MWWorld::Ptr scroll, bool showTakeButton) + void ScrollWindow::setPtr (const MWWorld::Ptr& scroll) { - // no 3d sounds because the object could be in a container. - MWBase::Environment::get().getWindowManager()->playSound("scroll"); - mScroll = scroll; + MWWorld::Ptr player = MWMechanics::getPlayer(); + bool showTakeButton = scroll.getContainerStore() != &player.getClass().getContainerStore(player); + MWWorld::LiveCellRef *ref = mScroll.get(); Formatting::BookFormatter formatter; @@ -65,21 +69,28 @@ namespace MWGui // Canvas size must be expressed with VScroll disabled, otherwise MyGUI would expand the scroll area when the scrollbar is hidden mTextView->setVisibleVScroll(false); if (size.height > mTextView->getSize().height) - mTextView->setCanvasSize(MyGUI::IntSize(410, size.height)); + mTextView->setCanvasSize(mTextView->getWidth(), size.height); else - mTextView->setCanvasSize(410, mTextView->getSize().height); + mTextView->setCanvasSize(mTextView->getWidth(), mTextView->getSize().height); mTextView->setVisibleVScroll(true); mTextView->setViewOffset(MyGUI::IntPoint(0,0)); setTakeButtonShow(showTakeButton); + + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mCloseButton); } - void ScrollWindow::exit() + void ScrollWindow::onKeyButtonPressed(MyGUI::Widget *sender, MyGUI::KeyCode key, MyGUI::Char character) { - MWBase::Environment::get().getWindowManager()->playSound("scroll"); - - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Scroll); + int scroll = 0; + if (key == MyGUI::KeyCode::ArrowUp) + scroll = 40; + else if (key == MyGUI::KeyCode::ArrowDown) + scroll = -40; + + if (scroll != 0) + mTextView->setViewOffset(mTextView->getViewOffset() + MyGUI::IntPoint(0, scroll)); } void ScrollWindow::setTakeButtonShow(bool show) @@ -96,7 +107,7 @@ namespace MWGui void ScrollWindow::onCloseButtonClicked (MyGUI::Widget* _sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Scroll); } void ScrollWindow::onTakeButtonClicked (MyGUI::Widget* _sender) @@ -106,6 +117,6 @@ namespace MWGui MWWorld::ActionTake take(mScroll); take.execute (MWMechanics::getPlayer()); - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Scroll); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Scroll, true); } } diff --git a/apps/openmw/mwgui/scrollwindow.hpp b/apps/openmw/mwgui/scrollwindow.hpp index 961f1b675f..adc0bd93e0 100644 --- a/apps/openmw/mwgui/scrollwindow.hpp +++ b/apps/openmw/mwgui/scrollwindow.hpp @@ -17,14 +17,16 @@ namespace MWGui public: ScrollWindow (); - void openScroll (MWWorld::Ptr scroll, bool showTakeButton); - virtual void exit(); + void setPtr (const MWWorld::Ptr& scroll); void setInventoryAllowed(bool allowed); + void onResChange(int, int) { center(); } + protected: void onCloseButtonClicked (MyGUI::Widget* _sender); void onTakeButtonClicked (MyGUI::Widget* _sender); void setTakeButtonShow(bool show); + void onKeyButtonPressed(MyGUI::Widget* sender, MyGUI::KeyCode key, MyGUI::Char character); private: Gui::ImageButton* mCloseButton; diff --git a/apps/openmw/mwgui/settingswindow.cpp b/apps/openmw/mwgui/settingswindow.cpp index f46199c80f..c239fc12f5 100644 --- a/apps/openmw/mwgui/settingswindow.cpp +++ b/apps/openmw/mwgui/settingswindow.cpp @@ -258,7 +258,7 @@ namespace MWGui void SettingsWindow::onOkButtonClicked(MyGUI::Widget* _sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Settings); } void SettingsWindow::onResolutionSelected(MyGUI::ListBox* _sender, size_t index) @@ -553,17 +553,12 @@ namespace MWGui updateControlsBox (); } - void SettingsWindow::open() + void SettingsWindow::onOpen() { updateControlsBox (); resetScrollbars(); } - void SettingsWindow::exit() - { - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Settings); - } - void SettingsWindow::onWindowResize(MyGUI::Window *_sender) { layoutControlsBox(); diff --git a/apps/openmw/mwgui/settingswindow.hpp b/apps/openmw/mwgui/settingswindow.hpp index 2ac06dcaa8..c6e48819c0 100644 --- a/apps/openmw/mwgui/settingswindow.hpp +++ b/apps/openmw/mwgui/settingswindow.hpp @@ -15,12 +15,12 @@ namespace MWGui public: SettingsWindow(); - virtual void open(); - - virtual void exit(); + virtual void onOpen(); void updateControlsBox(); + void onResChange(int, int) { center(); } + protected: MyGUI::TabControl* mSettingsTab; MyGUI::Button* mOkButton; diff --git a/apps/openmw/mwgui/soulgemdialog.cpp b/apps/openmw/mwgui/soulgemdialog.cpp index 0232eb7b32..104c81eab7 100644 --- a/apps/openmw/mwgui/soulgemdialog.cpp +++ b/apps/openmw/mwgui/soulgemdialog.cpp @@ -22,13 +22,11 @@ namespace MWGui { if (button == 0) { - MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Recharge); - MWBase::Environment::get().getWindowManager()->startRecharge(mSoulgem); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Recharge, mSoulgem); } else { - MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Enchanting); - MWBase::Environment::get().getWindowManager()->startSelfEnchanting(mSoulgem); + MWBase::Environment::get().getWindowManager()->pushGuiMode(GM_Enchanting, mSoulgem); } } diff --git a/apps/openmw/mwgui/spellbuyingwindow.cpp b/apps/openmw/mwgui/spellbuyingwindow.cpp index 6a7376aa06..d9c3a5f169 100644 --- a/apps/openmw/mwgui/spellbuyingwindow.cpp +++ b/apps/openmw/mwgui/spellbuyingwindow.cpp @@ -31,11 +31,6 @@ namespace MWGui mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellBuyingWindow::onCancelButtonClicked); } - void SpellBuyingWindow::exit() - { - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_SpellBuying); - } - bool SpellBuyingWindow::sortSpells (const ESM::Spell* left, const ESM::Spell* right) { std::string leftName = Misc::StringUtils::lowerCase(left->mName); @@ -88,7 +83,12 @@ namespace MWGui mSpellsWidgetMap.clear(); } - void SpellBuyingWindow::startSpellBuying(const MWWorld::Ptr& actor, int startOffset) + void SpellBuyingWindow::setPtr(const MWWorld::Ptr &actor) + { + setPtr(actor, 0); + } + + void SpellBuyingWindow::setPtr(const MWWorld::Ptr& actor, int startOffset) { center(); mPtr = actor; @@ -161,14 +161,14 @@ namespace MWGui MWMechanics::CreatureStats& npcStats = mPtr.getClass().getCreatureStats(mPtr); npcStats.setGoldPool(npcStats.getGoldPool() + price); - startSpellBuying(mPtr, mSpellsView->getViewOffset().top); + setPtr(mPtr, mSpellsView->getViewOffset().top); MWBase::Environment::get().getWindowManager()->playSound("Item Gold Up"); } void SpellBuyingWindow::onCancelButtonClicked(MyGUI::Widget* _sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_SpellBuying); } void SpellBuyingWindow::updateLabels() @@ -187,7 +187,7 @@ namespace MWGui { // remove both Spells and Dialogue (since you always trade with the NPC/creature that you have previously talked to) MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_SpellBuying); - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); } void SpellBuyingWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel) diff --git a/apps/openmw/mwgui/spellbuyingwindow.hpp b/apps/openmw/mwgui/spellbuyingwindow.hpp index 37210819f7..649aab3f23 100644 --- a/apps/openmw/mwgui/spellbuyingwindow.hpp +++ b/apps/openmw/mwgui/spellbuyingwindow.hpp @@ -25,9 +25,13 @@ namespace MWGui public: SpellBuyingWindow(); - void startSpellBuying(const MWWorld::Ptr& actor, int startOffset); + void setPtr(const MWWorld::Ptr& actor); + void setPtr(const MWWorld::Ptr& actor, int startOffset); - virtual void exit(); + void onFrame(float dt) { checkReferenceAvailable(); } + void clear() { resetReference(); } + + void onResChange(int, int) { center(); } protected: MyGUI::Button* mCancelButton; diff --git a/apps/openmw/mwgui/spellcreationdialog.cpp b/apps/openmw/mwgui/spellcreationdialog.cpp index 354253fa4f..4aa208d8f6 100644 --- a/apps/openmw/mwgui/spellcreationdialog.cpp +++ b/apps/openmw/mwgui/spellcreationdialog.cpp @@ -96,19 +96,19 @@ namespace MWGui mConstantEffect = constant; } - void EditEffectDialog::open() + void EditEffectDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); center(); } - void EditEffectDialog::exit() + bool EditEffectDialog::exit() { - setVisible(false); if(mEditing) eventEffectModified(mOldEffect); else eventEffectRemoved(mEffect); + return true; } void EditEffectDialog::newEffect (const ESM::MagicEffect *effect) @@ -275,6 +275,7 @@ namespace MWGui void EditEffectDialog::onCancelButtonClicked (MyGUI::Widget* sender) { + setVisible(false); exit(); } @@ -348,11 +349,12 @@ namespace MWGui mCancelButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onCancelButtonClicked); mBuyButton->eventMouseButtonClick += MyGUI::newDelegate(this, &SpellCreationDialog::onBuyButtonClicked); + mNameEdit->eventEditSelectAccept += MyGUI::newDelegate(this, &SpellCreationDialog::onAccept); setWidgets(mAvailableEffectsList, mUsedEffectsView); } - void SpellCreationDialog::startSpellMaking (MWWorld::Ptr actor) + void SpellCreationDialog::setPtr (const MWWorld::Ptr& actor) { mPtr = actor; mNameEdit->setCaption(""); @@ -362,7 +364,7 @@ namespace MWGui void SpellCreationDialog::onCancelButtonClicked (MyGUI::Widget* sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_SpellCreation); } void SpellCreationDialog::onBuyButtonClicked (MyGUI::Widget* sender) @@ -415,14 +417,15 @@ namespace MWGui MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_SpellCreation); } - void SpellCreationDialog::open() + void SpellCreationDialog::onAccept(MyGUI::EditBox *sender) { - center(); + onBuyButtonClicked(sender); } - void SpellCreationDialog::exit() + void SpellCreationDialog::onOpen() { - MWBase::Environment::get().getWindowManager()->removeGuiMode (MWGui::GM_SpellCreation); + center(); + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mNameEdit); } void SpellCreationDialog::onReferenceUnavailable () diff --git a/apps/openmw/mwgui/spellcreationdialog.hpp b/apps/openmw/mwgui/spellcreationdialog.hpp index 6cdf74d103..ec90fa3cec 100644 --- a/apps/openmw/mwgui/spellcreationdialog.hpp +++ b/apps/openmw/mwgui/spellcreationdialog.hpp @@ -23,8 +23,8 @@ namespace MWGui public: EditEffectDialog(); - virtual void open(); - virtual void exit(); + virtual void onOpen(); + virtual bool exit(); void setConstantEffect(bool constant); @@ -150,16 +150,19 @@ namespace MWGui public: SpellCreationDialog(); - virtual void open(); - virtual void exit(); + virtual void onOpen(); + void clear() { resetReference(); } - void startSpellMaking(MWWorld::Ptr actor); + void onFrame(float dt) { checkReferenceAvailable(); } + + void setPtr(const MWWorld::Ptr& actor); protected: virtual void onReferenceUnavailable (); void onCancelButtonClicked (MyGUI::Widget* sender); void onBuyButtonClicked (MyGUI::Widget* sender); + void onAccept(MyGUI::EditBox* sender); virtual void notifyEffectsChanged (); diff --git a/apps/openmw/mwgui/spellview.cpp b/apps/openmw/mwgui/spellview.cpp index ebda8873c9..4268b33a08 100644 --- a/apps/openmw/mwgui/spellview.cpp +++ b/apps/openmw/mwgui/spellview.cpp @@ -106,6 +106,7 @@ namespace MWGui Gui::SharedStateButton* t = mScrollView->createWidget(skin, MyGUI::IntCoord(0, 0, 0, spellHeight), MyGUI::Align::Left | MyGUI::Align::Top); + t->setNeedKeyFocus(true); t->setCaption(spell.mName); t->setTextAlign(MyGUI::Align::Left); adjustSpellWidget(spell, i, t); diff --git a/apps/openmw/mwgui/spellwindow.cpp b/apps/openmw/mwgui/spellwindow.cpp index 5ce3fd1fe6..601204aa1d 100644 --- a/apps/openmw/mwgui/spellwindow.cpp +++ b/apps/openmw/mwgui/spellwindow.cpp @@ -62,22 +62,19 @@ namespace MWGui MWBase::Environment::get().getWindowManager()->toggleVisible(GW_Magic); } - void SpellWindow::open() + void SpellWindow::onOpen() { updateSpells(); } void SpellWindow::onFrame(float dt) - { - if (mMainWidget->getVisible()) + { + NoDrop::onFrame(dt); + mUpdateTimer += dt; + if (0.5f < mUpdateTimer) { - NoDrop::onFrame(dt); - mUpdateTimer += dt; - if (0.5f < mUpdateTimer) - { - mUpdateTimer = 0; - mSpellView->incrementalUpdate(); - } + mUpdateTimer = 0; + mSpellView->incrementalUpdate(); } } diff --git a/apps/openmw/mwgui/spellwindow.hpp b/apps/openmw/mwgui/spellwindow.hpp index dcce10f9da..f8fead9ea6 100644 --- a/apps/openmw/mwgui/spellwindow.hpp +++ b/apps/openmw/mwgui/spellwindow.hpp @@ -37,7 +37,7 @@ namespace MWGui virtual void onPinToggled(); virtual void onTitleDoubleClicked(); - virtual void open(); + virtual void onOpen(); SpellView* mSpellView; SpellIcons* mSpellIcons; diff --git a/apps/openmw/mwgui/statswindow.cpp b/apps/openmw/mwgui/statswindow.cpp index 17e51e3383..bf505b00fd 100644 --- a/apps/openmw/mwgui/statswindow.cpp +++ b/apps/openmw/mwgui/statswindow.cpp @@ -297,9 +297,6 @@ namespace MWGui void StatsWindow::onFrame (float dt) { - if (!mMainWidget->getVisible()) - return; - NoDrop::onFrame(dt); MWWorld::Ptr player = MWMechanics::getPlayer(); diff --git a/apps/openmw/mwgui/statswindow.hpp b/apps/openmw/mwgui/statswindow.hpp index 1fe3cb68df..487953e002 100644 --- a/apps/openmw/mwgui/statswindow.hpp +++ b/apps/openmw/mwgui/statswindow.hpp @@ -37,7 +37,7 @@ namespace MWGui void setBounty (int bounty) { if (bounty != mBounty) mChanged = true; this->mBounty = bounty; } void updateSkillArea(); - virtual void open() { onWindowResize(mMainWidget->castType()); } + virtual void onOpen() { onWindowResize(mMainWidget->castType()); } private: void addSkills(const SkillList &skills, const std::string &titleId, const std::string &titleDefault, MyGUI::IntCoord &coord1, MyGUI::IntCoord &coord2); diff --git a/apps/openmw/mwgui/textinput.cpp b/apps/openmw/mwgui/textinput.cpp index 958b52dc08..169c9e742e 100644 --- a/apps/openmw/mwgui/textinput.cpp +++ b/apps/openmw/mwgui/textinput.cpp @@ -42,9 +42,9 @@ namespace MWGui setText("LabelT", label); } - void TextInputDialog::open() + void TextInputDialog::onOpen() { - WindowModal::open(); + WindowModal::onOpen(); // Make sure the edit box has focus MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTextEdit); } diff --git a/apps/openmw/mwgui/textinput.hpp b/apps/openmw/mwgui/textinput.hpp index 57dd34dd62..56c6632e14 100644 --- a/apps/openmw/mwgui/textinput.hpp +++ b/apps/openmw/mwgui/textinput.hpp @@ -20,7 +20,9 @@ namespace MWGui void setNextButtonShow(bool shown); void setTextLabel(const std::string &label); - virtual void open(); + virtual void onOpen(); + + bool exit() { return false; } /** Event : Dialog finished, OK button clicked.\n signature : void method()\n diff --git a/apps/openmw/mwgui/tooltips.cpp b/apps/openmw/mwgui/tooltips.cpp index 9b89c3957c..e6de9c42c9 100644 --- a/apps/openmw/mwgui/tooltips.cpp +++ b/apps/openmw/mwgui/tooltips.cpp @@ -97,6 +97,8 @@ namespace MWGui if (guiMode) { + if (!MWBase::Environment::get().getWindowManager()->getCursorVisible()) + return; const MyGUI::IntPoint& mousePos = MyGUI::InputManager::getInstance().getMousePosition(); if (MWBase::Environment::get().getWindowManager()->getWorldMouseOver() && ((MWBase::Environment::get().getWindowManager()->getMode() == GM_Console) @@ -422,18 +424,20 @@ namespace MWGui std::string realImage = MWBase::Environment::get().getWindowManager()->correctIconPath(image); MyGUI::EditBox* captionWidget = mDynamicToolTipBox->createWidget("NormalText", MyGUI::IntCoord(0, 0, 300, 300), MyGUI::Align::Left | MyGUI::Align::Top, "ToolTipCaption"); - captionWidget->setProperty("Static", "true"); + captionWidget->setEditStatic(true); + captionWidget->setNeedKeyFocus(false); captionWidget->setCaptionWithReplacing(caption); MyGUI::IntSize captionSize = captionWidget->getTextSize(); int captionHeight = std::max(caption != "" ? captionSize.height : 0, imageSize); MyGUI::EditBox* textWidget = mDynamicToolTipBox->createWidget("SandText", MyGUI::IntCoord(0, captionHeight+imageCaptionVPadding, 300, 300-captionHeight-imageCaptionVPadding), MyGUI::Align::Stretch, "ToolTipText"); - textWidget->setProperty("Static", "true"); - textWidget->setProperty("MultiLine", "true"); - textWidget->setProperty("WordWrap", info.wordWrap ? "true" : "false"); + textWidget->setEditStatic(true); + textWidget->setEditMultiLine(true); + textWidget->setEditWordWrap(info.wordWrap); textWidget->setCaptionWithReplacing(text); textWidget->setTextAlign(MyGUI::Align::HCenter | MyGUI::Align::Top); + textWidget->setNeedKeyFocus(false); MyGUI::IntSize textSize = textWidget->getTextSize(); captionSize += MyGUI::IntSize(imageSize, 0); // adjust for image diff --git a/apps/openmw/mwgui/tradewindow.cpp b/apps/openmw/mwgui/tradewindow.cpp index ca0bb48e8f..2eeeafe0d4 100644 --- a/apps/openmw/mwgui/tradewindow.cpp +++ b/apps/openmw/mwgui/tradewindow.cpp @@ -27,7 +27,6 @@ #include "containeritemmodel.hpp" #include "tradeitemmodel.hpp" #include "countdialog.hpp" -#include "dialogue.hpp" #include "controllers.hpp" namespace @@ -96,6 +95,7 @@ namespace MWGui mDecreaseButton->eventMouseButtonReleased += MyGUI::newDelegate(this, &TradeWindow::onBalanceButtonReleased); mTotalBalance->eventValueChanged += MyGUI::newDelegate(this, &TradeWindow::onBalanceValueChanged); + mTotalBalance->eventEditSelectAccept += MyGUI::newDelegate(this, &TradeWindow::onAccept); mTotalBalance->setMinValue(INT_MIN+1); // disallow INT_MIN since abs(INT_MIN) is undefined setCoord(400, 0, 400, 300); @@ -115,7 +115,7 @@ namespace MWGui } } - void TradeWindow::startTrade(const MWWorld::Ptr& actor) + void TradeWindow::setPtr(const MWWorld::Ptr& actor) { mPtr = actor; @@ -140,6 +140,13 @@ namespace MWGui setTitle(actor.getClass().getName(actor)); onFilterChanged(mFilterAll); + + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mTotalBalance); + } + + void TradeWindow::onFrame(float dt) + { + checkReferenceAvailable(); } void TradeWindow::onFilterChanged(MyGUI::Widget* _sender) @@ -171,11 +178,11 @@ namespace MWGui return mPtr.getClass().getServices(mPtr); } - void TradeWindow::exit() + bool TradeWindow::exit() { mTradeModel->abort(); MWBase::Environment::get().getWindowManager()->getInventoryWindow()->getTradeModel()->abort(); - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Barter); + return true; } void TradeWindow::onItemSelected (int index) @@ -315,7 +322,7 @@ namespace MWGui MWBase::Environment::get().getMechanicsManager()->confiscateStolenItemToOwner(player, it->mBase, mPtr, it->mCount); onCancelButtonClicked(mCancelButton); - MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); return; } } @@ -350,8 +357,7 @@ namespace MWGui mPtr.getClass().getCreatureStats(mPtr).getGoldPool() - mCurrentBalance ); } - MWBase::Environment::get().getWindowManager()->getDialogueWindow()->addResponse( - MWBase::Environment::get().getWorld()->getStore().get().find("sBarterDialog5")->getString()); + eventTradeDone(); MWBase::Environment::get().getWindowManager()->playSound("Item Gold Up"); MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Barter); @@ -359,9 +365,15 @@ namespace MWGui restock(); } + void TradeWindow::onAccept(MyGUI::EditBox *sender) + { + onOfferButtonClicked(sender); + } + void TradeWindow::onCancelButtonClicked(MyGUI::Widget* _sender) { exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Barter); } void TradeWindow::onMaxSaleButtonClicked(MyGUI::Widget* _sender) @@ -490,7 +502,7 @@ namespace MWGui { // remove both Trade and Dialogue (since you always trade with the NPC/creature that you have previously talked to) MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Barter); - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); } int TradeWindow::getMerchantGold() diff --git a/apps/openmw/mwgui/tradewindow.hpp b/apps/openmw/mwgui/tradewindow.hpp index 4b03c8d904..514d24022d 100644 --- a/apps/openmw/mwgui/tradewindow.hpp +++ b/apps/openmw/mwgui/tradewindow.hpp @@ -27,17 +27,23 @@ namespace MWGui public: TradeWindow(); - void startTrade(const MWWorld::Ptr& actor); + void setPtr(const MWWorld::Ptr& actor); + + void onFrame(float dt); + void clear() { resetReference(); } void borrowItem (int index, size_t count); void returnItem (int index, size_t count); int getMerchantServices(); - virtual void exit(); + virtual bool exit(); virtual void resetReference(); + typedef MyGUI::delegates::CMultiDelegate0 EventHandle_TradeDone; + EventHandle_TradeDone eventTradeDone; + private: ItemView* mItemView; SortFilterItemModel* mSortModel; @@ -81,6 +87,7 @@ namespace MWGui void onFilterChanged(MyGUI::Widget* _sender); void onOfferButtonClicked(MyGUI::Widget* _sender); + void onAccept(MyGUI::EditBox* sender); void onCancelButtonClicked(MyGUI::Widget* _sender); void onMaxSaleButtonClicked(MyGUI::Widget* _sender); void onIncreaseButtonPressed(MyGUI::Widget* _sender, int _left, int _top, MyGUI::MouseButton _id); diff --git a/apps/openmw/mwgui/trainingwindow.cpp b/apps/openmw/mwgui/trainingwindow.cpp index 82218fef12..b6504d223f 100644 --- a/apps/openmw/mwgui/trainingwindow.cpp +++ b/apps/openmw/mwgui/trainingwindow.cpp @@ -6,7 +6,6 @@ #include "../mwbase/environment.hpp" #include "../mwbase/world.hpp" #include "../mwbase/mechanicsmanager.hpp" -#include "../mwbase/dialoguemanager.hpp" #include "../mwworld/class.hpp" #include "../mwworld/containerstore.hpp" @@ -40,7 +39,6 @@ namespace MWGui TrainingWindow::TrainingWindow() : WindowBase("openmw_trainingwindow.layout") - , mFadeTimeRemaining(0) , mTimeAdvancer(0.05f) { getWidget(mTrainingOptions, "TrainingOptions"); @@ -51,21 +49,22 @@ namespace MWGui mTimeAdvancer.eventProgressChanged += MyGUI::newDelegate(this, &TrainingWindow::onTrainingProgressChanged); mTimeAdvancer.eventFinished += MyGUI::newDelegate(this, &TrainingWindow::onTrainingFinished); - - mProgressBar.setVisible(false); } - void TrainingWindow::open() + void TrainingWindow::onOpen() { - center(); - } + if (mTimeAdvancer.isRunning()) + { + mProgressBar.setVisible(true); + setVisible(false); + } + else + mProgressBar.setVisible(false); - void TrainingWindow::exit() - { - MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Training); + center(); } - void TrainingWindow::startTraining (MWWorld::Ptr actor) + void TrainingWindow::setPtr (const MWWorld::Ptr& actor) { mPtr = actor; @@ -124,7 +123,7 @@ namespace MWGui void TrainingWindow::onCancelButtonClicked (MyGUI::Widget *sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Training); } void TrainingWindow::onTrainingSelected (MyGUI::Widget *sender) @@ -171,21 +170,18 @@ namespace MWGui // add gold to NPC trading gold pool npcStats.setGoldPool(npcStats.getGoldPool() + price); - // go back to game mode - MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Training); - MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); - // advance time MWBase::Environment::get().getMechanicsManager()->rest(false); MWBase::Environment::get().getMechanicsManager()->rest(false); MWBase::Environment::get().getWorld ()->advanceTime (2); + setVisible(false); mProgressBar.setVisible(true); mProgressBar.setProgress(0, 2); mTimeAdvancer.run(2); MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.25); - mFadeTimeRemaining = 0.5; + MWBase::Environment::get().getWindowManager()->fadeScreenIn(0.25, false, 0.25); } void TrainingWindow::onTrainingProgressChanged(int cur, int total) @@ -196,18 +192,15 @@ namespace MWGui void TrainingWindow::onTrainingFinished() { mProgressBar.setVisible(false); + + // go back to game mode + MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Training); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); } void TrainingWindow::onFrame(float dt) { + checkReferenceAvailable(); mTimeAdvancer.onFrame(dt); - - if (mFadeTimeRemaining <= 0) - return; - - mFadeTimeRemaining -= dt; - - if (mFadeTimeRemaining <= 0) - MWBase::Environment::get().getWindowManager()->fadeScreenIn(0.25); } } diff --git a/apps/openmw/mwgui/trainingwindow.hpp b/apps/openmw/mwgui/trainingwindow.hpp index 7c45820626..69a0130591 100644 --- a/apps/openmw/mwgui/trainingwindow.hpp +++ b/apps/openmw/mwgui/trainingwindow.hpp @@ -14,14 +14,18 @@ namespace MWGui public: TrainingWindow(); - virtual void open(); + virtual void onOpen(); - virtual void exit(); + bool exit() { return false; } - void startTraining(MWWorld::Ptr actor); + void setPtr(const MWWorld::Ptr& actor); void onFrame(float dt); + WindowBase* getProgressBar() { return &mProgressBar; } + + void clear() { resetReference(); } + protected: virtual void onReferenceUnavailable (); @@ -35,8 +39,6 @@ namespace MWGui MyGUI::Button* mCancelButton; MyGUI::TextBox* mPlayerGold; - float mFadeTimeRemaining; - WaitDialogProgressBar mProgressBar; TimeAdvancer mTimeAdvancer; }; diff --git a/apps/openmw/mwgui/travelwindow.cpp b/apps/openmw/mwgui/travelwindow.cpp index 3a7afe497d..7c7cdb63e0 100644 --- a/apps/openmw/mwgui/travelwindow.cpp +++ b/apps/openmw/mwgui/travelwindow.cpp @@ -8,7 +8,6 @@ #include "../mwbase/world.hpp" #include "../mwbase/windowmanager.hpp" #include "../mwbase/mechanicsmanager.hpp" -#include "../mwbase/dialoguemanager.hpp" #include "../mwmechanics/creaturestats.hpp" #include "../mwmechanics/actorutil.hpp" @@ -45,11 +44,6 @@ namespace MWGui mSelect->getHeight()); } - void TravelWindow::exit() - { - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Travel); - } - void TravelWindow::addDestination(const std::string& name,ESM::Position pos,bool interior) { int price; @@ -108,7 +102,7 @@ namespace MWGui MyGUI::Gui::getInstance().destroyWidget(mDestinationsView->getChildAt(0)); } - void TravelWindow::startTravel(const MWWorld::Ptr& actor) + void TravelWindow::setPtr(const MWWorld::Ptr& actor) { center(); mPtr = actor; @@ -182,7 +176,7 @@ namespace MWGui } MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Travel); - MWBase::Environment::get().getDialogueManager()->goodbyeSelected(); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); // Teleports any followers, too. MWWorld::ActionTeleport action(interior ? cellname : "", pos, true); @@ -194,7 +188,7 @@ namespace MWGui void TravelWindow::onCancelButtonClicked(MyGUI::Widget* _sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Travel); } void TravelWindow::updateLabels() @@ -212,7 +206,7 @@ namespace MWGui void TravelWindow::onReferenceUnavailable() { MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Travel); - MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Dialogue); + MWBase::Environment::get().getWindowManager()->exitCurrentGuiMode(); } void TravelWindow::onMouseWheel(MyGUI::Widget* _sender, int _rel) diff --git a/apps/openmw/mwgui/travelwindow.hpp b/apps/openmw/mwgui/travelwindow.hpp index 3230f897f2..5ae4660475 100644 --- a/apps/openmw/mwgui/travelwindow.hpp +++ b/apps/openmw/mwgui/travelwindow.hpp @@ -24,9 +24,7 @@ namespace MWGui public: TravelWindow(); - virtual void exit(); - - void startTravel(const MWWorld::Ptr& actor); + void setPtr (const MWWorld::Ptr& actor); protected: MyGUI::Button* mCancelButton; diff --git a/apps/openmw/mwgui/waitdialog.cpp b/apps/openmw/mwgui/waitdialog.cpp index ba58a9c690..a7ad687cb6 100644 --- a/apps/openmw/mwgui/waitdialog.cpp +++ b/apps/openmw/mwgui/waitdialog.cpp @@ -1,6 +1,8 @@ #include "waitdialog.hpp" #include +#include +#include #include @@ -23,8 +25,6 @@ #include "../mwstate/charactermanager.hpp" -#include "widgets.hpp" - namespace MWGui { @@ -35,7 +35,7 @@ namespace MWGui getWidget(mProgressText, "ProgressText"); } - void WaitDialogProgressBar::open() + void WaitDialogProgressBar::onOpen() { center(); } @@ -72,21 +72,43 @@ namespace MWGui mWaitButton->eventMouseButtonClick += MyGUI::newDelegate(this, &WaitDialog::onWaitButtonClicked); mHourSlider->eventScrollChangePosition += MyGUI::newDelegate(this, &WaitDialog::onHourSliderChangedPosition); + mCancelButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &WaitDialog::onKeyButtonPressed); + mWaitButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &WaitDialog::onKeyButtonPressed); + mUntilHealedButton->eventKeyButtonPressed += MyGUI::newDelegate(this, &WaitDialog::onKeyButtonPressed); + mTimeAdvancer.eventProgressChanged += MyGUI::newDelegate(this, &WaitDialog::onWaitingProgressChanged); mTimeAdvancer.eventInterrupted += MyGUI::newDelegate(this, &WaitDialog::onWaitingInterrupted); mTimeAdvancer.eventFinished += MyGUI::newDelegate(this, &WaitDialog::onWaitingFinished); + } - mProgressBar.setVisible (false); + void WaitDialog::setPtr(const MWWorld::Ptr &ptr) + { + setCanRest(!ptr.isEmpty() || MWBase::Environment::get().getWorld ()->canRest () == 0); + + if (mUntilHealedButton->getVisible()) + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mUntilHealedButton); + else + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mWaitButton); } - void WaitDialog::exit() + bool WaitDialog::exit() { - if(!mProgressBar.isVisible()) //Only exit if not currently waiting - MWBase::Environment::get().getWindowManager()->popGuiMode(); + return (!mTimeAdvancer.isRunning()); //Only exit if not currently waiting } - void WaitDialog::open() + void WaitDialog::onOpen() { + if (mTimeAdvancer.isRunning()) + { + mProgressBar.setVisible(true); + setVisible(false); + return; + } + else + { + mProgressBar.setVisible(false); + } + if (!MWBase::Environment::get().getWindowManager ()->getRestEnabled ()) { MWBase::Environment::get().getWindowManager()->popGuiMode (); @@ -101,8 +123,6 @@ namespace MWGui MWBase::Environment::get().getWindowManager()->popGuiMode (); } - setCanRest(canRest == 0); - onHourSliderChangedPosition(mHourSlider, 0); mHourSlider->setScrollPosition (0); @@ -177,13 +197,25 @@ namespace MWGui void WaitDialog::onCancelButtonClicked(MyGUI::Widget* sender) { - exit(); + MWBase::Environment::get().getWindowManager()->removeGuiMode(GM_Rest); } void WaitDialog::onHourSliderChangedPosition(MyGUI::ScrollBar* sender, size_t position) { mHourText->setCaptionWithReplacing (MyGUI::utility::toString(position+1) + " #{sRestMenu2}"); mManualHours = position+1; + MWBase::Environment::get().getWindowManager()->setKeyFocusWidget(mWaitButton); + } + + void WaitDialog::onKeyButtonPressed(MyGUI::Widget *sender, MyGUI::KeyCode key, MyGUI::Char character) + { + if (key == MyGUI::KeyCode::ArrowDown) + mHourSlider->setScrollPosition(std::min(mHourSlider->getScrollPosition()+1, mHourSlider->getScrollRange()-1)); + else if (key == MyGUI::KeyCode::ArrowUp) + mHourSlider->setScrollPosition(std::max(static_cast(mHourSlider->getScrollPosition())-1, 0)); + else + return; + onHourSliderChangedPosition(mHourSlider, mHourSlider->getScrollPosition()); } void WaitDialog::onWaitingProgressChanged(int cur, int total) @@ -265,7 +297,6 @@ namespace MWGui MWBase::Environment::get().getWindowManager()->fadeScreenIn(0.2f); mProgressBar.setVisible (false); MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_Rest); - MWBase::Environment::get().getWindowManager()->removeGuiMode (GM_RestBed); mTimeAdvancer.stop(); } diff --git a/apps/openmw/mwgui/waitdialog.hpp b/apps/openmw/mwgui/waitdialog.hpp index 13df1f8aec..eb6a556404 100644 --- a/apps/openmw/mwgui/waitdialog.hpp +++ b/apps/openmw/mwgui/waitdialog.hpp @@ -13,7 +13,7 @@ namespace MWGui public: WaitDialogProgressBar(); - virtual void open(); + virtual void onOpen(); void setProgress(int cur, int total); @@ -27,18 +27,20 @@ namespace MWGui public: WaitDialog(); - virtual void open(); + void setPtr(const MWWorld::Ptr &ptr); - virtual void exit(); + virtual void onOpen(); - void onFrame(float dt); + virtual bool exit(); - void bedActivated() { setCanRest(true); } + void onFrame(float dt); bool getSleeping() { return mTimeAdvancer.isRunning() && mSleeping; } void wakeUp(); void autosave(); + WindowBase* getProgressBar() { return &mProgressBar; } + protected: MyGUI::TextBox* mDateTimeText; MyGUI::TextBox* mRestText; @@ -63,6 +65,7 @@ namespace MWGui void onWaitButtonClicked(MyGUI::Widget* sender); void onCancelButtonClicked(MyGUI::Widget* sender); void onHourSliderChangedPosition(MyGUI::ScrollBar* sender, size_t position); + void onKeyButtonPressed(MyGUI::Widget* sender, MyGUI::KeyCode key, MyGUI::Char character); void onWaitingProgressChanged(int cur, int total); void onWaitingInterrupted(); diff --git a/apps/openmw/mwgui/widgets.cpp b/apps/openmw/mwgui/widgets.cpp index 744ef236fa..45767bf01d 100644 --- a/apps/openmw/mwgui/widgets.cpp +++ b/apps/openmw/mwgui/widgets.cpp @@ -105,7 +105,7 @@ namespace MWGui assignWidget(button, "StatValueButton"); if (button) { - mSkillNameWidget = button; + mSkillValueWidget = button; button->eventMouseButtonClick += MyGUI::newDelegate(this, &MWSkill::onClicked); } } diff --git a/apps/openmw/mwgui/windowbase.cpp b/apps/openmw/mwgui/windowbase.cpp index 99b74529ef..a0e7eeddeb 100644 --- a/apps/openmw/mwgui/windowbase.cpp +++ b/apps/openmw/mwgui/windowbase.cpp @@ -15,6 +15,7 @@ using namespace MWGui; WindowBase::WindowBase(const std::string& parLayout) : Layout(parLayout) { + mMainWidget->setVisible(false); } void WindowBase::setVisible(bool visible) @@ -23,9 +24,9 @@ void WindowBase::setVisible(bool visible) mMainWidget->setVisible(visible); if (visible) - open(); + onOpen(); else if (wasVisible && !visible) - close(); + onClose(); // This is needed as invisible widgets can retain key focus. // Remove for MyGUI 3.2.2 @@ -64,16 +65,20 @@ WindowModal::WindowModal(const std::string& parLayout) { } -void WindowModal::open() +void WindowModal::onOpen() { - MyGUI::InputManager::getInstance ().addWidgetModal (mMainWidget); MWBase::Environment::get().getWindowManager()->addCurrentModal(this); //Set so we can escape it if needed + + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + MyGUI::InputManager::getInstance ().addWidgetModal (mMainWidget); + MyGUI::InputManager::getInstance().setKeyFocusWidget(focus); } -void WindowModal::close() +void WindowModal::onClose() { - MyGUI::InputManager::getInstance ().removeWidgetModal (mMainWidget); MWBase::Environment::get().getWindowManager()->removeCurrentModal(this); + + MyGUI::InputManager::getInstance ().removeWidgetModal (mMainWidget); } NoDrop::NoDrop(DragAndDrop *drag, MyGUI::Widget *widget) diff --git a/apps/openmw/mwgui/windowbase.hpp b/apps/openmw/mwgui/windowbase.hpp index 43fb8901e7..56901c95af 100644 --- a/apps/openmw/mwgui/windowbase.hpp +++ b/apps/openmw/mwgui/windowbase.hpp @@ -8,6 +8,11 @@ namespace MWBase class WindowManager; } +namespace MWWorld +{ + class Ptr; +} + namespace MWGui { class WindowManager; @@ -18,20 +23,35 @@ namespace MWGui public: WindowBase(const std::string& parLayout); + virtual MyGUI::Widget* getDefaultKeyFocus() { return NULL; } + // Events typedef MyGUI::delegates::CMultiDelegate1 EventHandle_WindowBase; + /// Open this object in the GUI, for windows that support it + virtual void setPtr(const MWWorld::Ptr& ptr) {} + + /// Called every frame if the window is in an active GUI mode + virtual void onFrame(float duration) {} + /// Notify that window has been made visible - virtual void open() {} + virtual void onOpen() {} /// Notify that window has been hidden - virtual void close () {} + virtual void onClose () {} /// Gracefully exits the window - virtual void exit() {} + virtual bool exit() {return true;} /// Sets the visibility of the window virtual void setVisible(bool visible); /// Returns the visibility state of the window bool isVisible(); + void center(); + + /// Clear any state specific to the running game + virtual void clear() {} + + /// Called when GUI viewport changes size + virtual void onResChange(int width, int height) {} }; @@ -42,9 +62,9 @@ namespace MWGui { public: WindowModal(const std::string& parLayout); - virtual void open(); - virtual void close(); - virtual void exit() {} + virtual void onOpen(); + virtual void onClose(); + virtual bool exit() {return true;} }; /// A window that cannot be the target of a drag&drop action. diff --git a/apps/openmw/mwgui/windowmanagerimp.cpp b/apps/openmw/mwgui/windowmanagerimp.cpp index 1526949a3b..fbee52c827 100644 --- a/apps/openmw/mwgui/windowmanagerimp.cpp +++ b/apps/openmw/mwgui/windowmanagerimp.cpp @@ -16,6 +16,7 @@ #include #include #include +#include #include #include @@ -112,6 +113,7 @@ #include "controllers.hpp" #include "jailscreen.hpp" #include "itemchargeview.hpp" +#include "keyboardnavigation.hpp" namespace { @@ -139,38 +141,24 @@ namespace MWGui , mHud(NULL) , mMap(NULL) , mLocalMapRender(NULL) - , mMenu(NULL) , mToolTips(NULL) , mStatsWindow(NULL) , mMessageBoxManager(NULL) , mConsole(NULL) - , mJournal(NULL) , mDialogueWindow(NULL) - , mContainerWindow(NULL) , mDragAndDrop(NULL) , mInventoryWindow(NULL) , mScrollWindow(NULL) , mBookWindow(NULL) , mCountDialog(NULL) , mTradeWindow(NULL) - , mSpellBuyingWindow(NULL) - , mTravelWindow(NULL) , mSettingsWindow(NULL) , mConfirmationDialog(NULL) - , mAlchemyWindow(NULL) , mSpellWindow(NULL) , mQuickKeysMenu(NULL) , mLoadingScreen(NULL) - , mLevelupDialog(NULL) , mWaitDialog(NULL) - , mSpellCreationDialog(NULL) - , mEnchantingDialog(NULL) - , mTrainingWindow(NULL) - , mMerchantRepair(NULL) , mSoulgemDialog(NULL) - , mRepair(NULL) - , mRecharge(NULL) - , mCompanionWindow(NULL) , mVideoBackground(NULL) , mVideoWidget(NULL) , mWerewolfFader(NULL) @@ -187,8 +175,8 @@ namespace MWGui , mHitFaderEnabled(Settings::Manager::getBool ("hit fader", "GUI")) , mWerewolfOverlayEnabled(Settings::Manager::getBool ("werewolf overlay", "GUI")) , mHudEnabled(true) - , mGuiEnabled(true) , mCursorVisible(true) + , mCursorActive(false) , mPlayerName() , mPlayerRaceId() , mPlayerAttributes() @@ -248,7 +236,10 @@ namespace MWGui MyGUI::FactoryManager::getInstance().registerFactory("Resource", "ResourceImageSetPointer"); MyGUI::ResourceManager::getInstance().load("core.xml"); + mKeyboardNavigation.reset(new KeyboardNavigation()); + mLoadingScreen = new LoadingScreen(mResourceSystem->getVFS(), mViewer); + mWindows.push_back(mLoadingScreen); //set up the hardware cursor manager mCursorManager = new SDLUtil::SDLCursorManager(); @@ -316,57 +307,155 @@ namespace MWGui mDragAndDrop = new DragAndDrop(); - mRecharge = new Recharge(); - mMenu = new MainMenu(w, h, mResourceSystem->getVFS(), mVersionDescription); + Recharge* recharge = new Recharge(); + mGuiModeStates[GM_Recharge] = GuiModeState(recharge); + mWindows.push_back(recharge); + + MainMenu* menu = new MainMenu(w, h, mResourceSystem->getVFS(), mVersionDescription); + mGuiModeStates[GM_MainMenu] = GuiModeState(menu); + mWindows.push_back(menu); + mLocalMapRender = new MWRender::LocalMap(mViewer->getSceneData()->asGroup()); mMap = new MapWindow(mCustomMarkers, mDragAndDrop, mLocalMapRender, mWorkQueue); + mWindows.push_back(mMap); mMap->renderGlobalMap(); trackWindow(mMap, "map"); + mStatsWindow = new StatsWindow(mDragAndDrop); + mWindows.push_back(mStatsWindow); trackWindow(mStatsWindow, "stats"); + + mInventoryWindow = new InventoryWindow(mDragAndDrop, mViewer->getSceneData()->asGroup(), mResourceSystem); + mWindows.push_back(mInventoryWindow); + + mSpellWindow = new SpellWindow(mDragAndDrop); + mWindows.push_back(mSpellWindow); + trackWindow(mSpellWindow, "spells"); + + mGuiModeStates[GM_Inventory] = GuiModeState({mMap, mInventoryWindow, mSpellWindow, mStatsWindow}); + mGuiModeStates[GM_None] = GuiModeState({mMap, mInventoryWindow, mSpellWindow, mStatsWindow}); + + mTradeWindow = new TradeWindow(); + mWindows.push_back(mTradeWindow); + trackWindow(mTradeWindow, "barter"); + mGuiModeStates[GM_Barter] = GuiModeState({mInventoryWindow, mTradeWindow}); + mConsole = new Console(w,h, mConsoleOnlyScripts); + mWindows.push_back(mConsole); trackWindow(mConsole, "console"); + mGuiModeStates[GM_Console] = GuiModeState(mConsole); bool questList = mResourceSystem->getVFS()->exists("textures/tx_menubook_options_over.dds"); - mJournal = JournalWindow::create(JournalViewModel::create (), questList); + JournalWindow* journal = JournalWindow::create(JournalViewModel::create (), questList); + mWindows.push_back(journal); + mGuiModeStates[GM_Journal] = GuiModeState(journal); + mGuiModeStates[GM_Journal].mCloseSound = "book close"; + mGuiModeStates[GM_Journal].mOpenSound = "book open"; + mMessageBoxManager = new MessageBoxManager(mStore->get().find("fMessageTimePerChar")->getFloat()); - mInventoryWindow = new InventoryWindow(mDragAndDrop, mViewer->getSceneData()->asGroup(), mResourceSystem); - mTradeWindow = new TradeWindow(); - trackWindow(mTradeWindow, "barter"); - mSpellBuyingWindow = new SpellBuyingWindow(); - mTravelWindow = new TravelWindow(); + + SpellBuyingWindow* spellBuyingWindow = new SpellBuyingWindow(); + mWindows.push_back(spellBuyingWindow); + mGuiModeStates[GM_SpellBuying] = GuiModeState(spellBuyingWindow); + + TravelWindow* travelWindow = new TravelWindow(); + mWindows.push_back(travelWindow); + mGuiModeStates[GM_Travel] = GuiModeState(travelWindow); + mDialogueWindow = new DialogueWindow(); + mWindows.push_back(mDialogueWindow); trackWindow(mDialogueWindow, "dialogue"); - mContainerWindow = new ContainerWindow(mDragAndDrop); - trackWindow(mContainerWindow, "container"); + mGuiModeStates[GM_Dialogue] = GuiModeState(mDialogueWindow); + mTradeWindow->eventTradeDone += MyGUI::newDelegate(mDialogueWindow, &DialogueWindow::onTradeComplete); + + ContainerWindow* containerWindow = new ContainerWindow(mDragAndDrop); + mWindows.push_back(containerWindow); + trackWindow(containerWindow, "container"); + mGuiModeStates[GM_Container] = GuiModeState({containerWindow, mInventoryWindow}); + mHud = new HUD(mCustomMarkers, mDragAndDrop, mLocalMapRender); + mWindows.push_back(mHud); + mToolTips = new ToolTips(); + mScrollWindow = new ScrollWindow(); + mWindows.push_back(mScrollWindow); + mGuiModeStates[GM_Scroll] = GuiModeState(mScrollWindow); + mGuiModeStates[GM_Scroll].mOpenSound = "scroll"; + mGuiModeStates[GM_Scroll].mCloseSound = "scroll"; + mBookWindow = new BookWindow(); + mWindows.push_back(mBookWindow); + mGuiModeStates[GM_Book] = GuiModeState(mBookWindow); + mGuiModeStates[GM_Book].mOpenSound = "book open"; + mGuiModeStates[GM_Book].mCloseSound = "book close"; + mCountDialog = new CountDialog(); + mWindows.push_back(mCountDialog); + mSettingsWindow = new SettingsWindow(); + mWindows.push_back(mSettingsWindow); + mGuiModeStates[GM_Settings] = GuiModeState(mSettingsWindow); + mConfirmationDialog = new ConfirmationDialog(); - mAlchemyWindow = new AlchemyWindow(); - trackWindow(mAlchemyWindow, "alchemy"); - mSpellWindow = new SpellWindow(mDragAndDrop); - trackWindow(mSpellWindow, "spells"); + mWindows.push_back(mConfirmationDialog); + + AlchemyWindow* alchemyWindow = new AlchemyWindow(); + mWindows.push_back(alchemyWindow); + trackWindow(alchemyWindow, "alchemy"); + mGuiModeStates[GM_Alchemy] = GuiModeState(alchemyWindow); + mQuickKeysMenu = new QuickKeysMenu(); - mLevelupDialog = new LevelupDialog(); + mWindows.push_back(mQuickKeysMenu); + mGuiModeStates[GM_QuickKeysMenu] = GuiModeState(mQuickKeysMenu); + + LevelupDialog* levelupDialog = new LevelupDialog(); + mWindows.push_back(levelupDialog); + mGuiModeStates[GM_Levelup] = GuiModeState(levelupDialog); + mWaitDialog = new WaitDialog(); - mSpellCreationDialog = new SpellCreationDialog(); - mEnchantingDialog = new EnchantingDialog(); - mTrainingWindow = new TrainingWindow(); - mMerchantRepair = new MerchantRepair(); - mRepair = new Repair(); + mWindows.push_back(mWaitDialog); + mGuiModeStates[GM_Rest] = GuiModeState({mWaitDialog->getProgressBar(), mWaitDialog}); + + SpellCreationDialog* spellCreationDialog = new SpellCreationDialog(); + mWindows.push_back(spellCreationDialog); + mGuiModeStates[GM_SpellCreation] = GuiModeState(spellCreationDialog); + + EnchantingDialog* enchantingDialog = new EnchantingDialog(); + mWindows.push_back(enchantingDialog); + mGuiModeStates[GM_Enchanting] = GuiModeState(enchantingDialog); + + TrainingWindow* trainingWindow = new TrainingWindow(); + mWindows.push_back(trainingWindow); + mGuiModeStates[GM_Training] = GuiModeState({trainingWindow->getProgressBar(), trainingWindow}); + + MerchantRepair* merchantRepair = new MerchantRepair(); + mWindows.push_back(merchantRepair); + mGuiModeStates[GM_MerchantRepair] = GuiModeState(merchantRepair); + + Repair* repair = new Repair(); + mWindows.push_back(repair); + mGuiModeStates[GM_Repair] = GuiModeState(repair); + mSoulgemDialog = new SoulgemDialog(mMessageBoxManager); - mCompanionWindow = new CompanionWindow(mDragAndDrop, mMessageBoxManager); - trackWindow(mCompanionWindow, "companion"); + + CompanionWindow* companionWindow = new CompanionWindow(mDragAndDrop, mMessageBoxManager); + mWindows.push_back(companionWindow); + trackWindow(companionWindow, "companion"); + mGuiModeStates[GM_Companion] = GuiModeState({mInventoryWindow, companionWindow}); + mJailScreen = new JailScreen(); + mWindows.push_back(mJailScreen); + mGuiModeStates[GM_Jail] = GuiModeState(mJailScreen); std::string werewolfFaderTex = "textures\\werewolfoverlay.dds"; if (mResourceSystem->getVFS()->exists(werewolfFaderTex)) + { mWerewolfFader = new ScreenFader(werewolfFaderTex); + mWindows.push_back(mWerewolfFader); + } mBlindnessFader = new ScreenFader("black"); + mWindows.push_back(mBlindnessFader); // fall back to player_hit_01.dds if bm_player_hit_01.dds is not available std::string hitFaderTexture = "textures\\bm_player_hit_01.dds"; @@ -378,14 +467,17 @@ namespace MWGui hitFaderCoord = MyGUI::FloatCoord(0.2, 0.25, 0.6, 0.5); } mHitFader = new ScreenFader(hitFaderTexture, hitFaderLayout, hitFaderCoord); + mWindows.push_back(mHitFader); mScreenFader = new ScreenFader("black"); + mWindows.push_back(mScreenFader); mDebugWindow = new DebugWindow(); + mWindows.push_back(mDebugWindow); mInputBlocker = MyGUI::Gui::getInstance().createWidget("",0,0,w,h,MyGUI::Align::Stretch,"InputBlocker"); - mHud->setVisible(mHudEnabled); + mHud->setVisible(true); mCharGen = new CharacterCreation(mViewer->getSceneData()->asGroup(), mResourceSystem); @@ -404,84 +496,39 @@ namespace MWGui // Set up visibility updateVisible(); - - MWBase::Environment::get().getInputManager()->changeInputMode(false); } void WindowManager::setNewGame(bool newgame) { - // This method will always be called after loading a savegame or starting a new game - // Reset enemy, it could be a dangling pointer from a previous game - mHud->resetEnemy(); - if (newgame) { disallowAll(); delete mCharGen; mCharGen = new CharacterCreation(mViewer->getSceneData()->asGroup(), mResourceSystem); - mGuiModes.clear(); - MWBase::Environment::get().getInputManager()->changeInputMode(false); - mHud->unsetSelectedWeapon(); - mHud->unsetSelectedSpell(); - unsetForceHide(GW_ALL); } else allow(GW_ALL); - - mRestAllowed = !newgame; } WindowManager::~WindowManager() { + mKeyboardNavigation.reset(); + MyGUI::LanguageManager::getInstance().eventRequestTag.clear(); MyGUI::PointerManager::getInstance().eventChangeMousePointer.clear(); MyGUI::InputManager::getInstance().eventChangeKeyFocus.clear(); MyGUI::ClipboardManager::getInstance().eventClipboardChanged.clear(); MyGUI::ClipboardManager::getInstance().eventClipboardRequested.clear(); - delete mConsole; + for (WindowBase* window : mWindows) + delete window; + mWindows.clear(); + delete mMessageBoxManager; - delete mHud; - delete mMap; delete mLocalMapRender; - delete mMenu; - delete mStatsWindow; - delete mJournal; - delete mDialogueWindow; - delete mContainerWindow; - delete mInventoryWindow; - delete mToolTips; delete mCharGen; delete mDragAndDrop; - delete mBookWindow; - delete mScrollWindow; - delete mTradeWindow; - delete mSpellBuyingWindow; - delete mTravelWindow; - delete mSettingsWindow; - delete mConfirmationDialog; - delete mAlchemyWindow; - delete mSpellWindow; - delete mLoadingScreen; - delete mLevelupDialog; - delete mWaitDialog; - delete mSpellCreationDialog; - delete mEnchantingDialog; - delete mTrainingWindow; - delete mCountDialog; - delete mQuickKeysMenu; - delete mMerchantRepair; - delete mRepair; delete mSoulgemDialog; - delete mRecharge; - delete mCompanionWindow; - delete mHitFader; - delete mWerewolfFader; - delete mScreenFader; - delete mBlindnessFader; - delete mDebugWindow; - delete mJailScreen; - delete mCursorManager; cleanupGarbage(); @@ -513,209 +560,87 @@ namespace MWGui } } - void WindowManager::update() - { - cleanupGarbage(); - - mHud->update(); - - updateActivatedQuickKey (); - } - void WindowManager::updateVisible() { if (!mMap) return; // UI not created yet - // Start out by hiding everything except the HUD - mMap->setVisible(false); - mMenu->setVisible(false); - mStatsWindow->setVisible(false); - mConsole->setVisible(false); - mJournal->setVisible(false); - mDialogueWindow->setVisible(false); - mContainerWindow->setVisible(false); - mInventoryWindow->setVisible(false); - mScrollWindow->setVisible(false); - mBookWindow->setVisible(false); - mTradeWindow->setVisible(false); - mSpellBuyingWindow->setVisible(false); - mTravelWindow->setVisible(false); - mSettingsWindow->setVisible(false); - mAlchemyWindow->setVisible(false); - mSpellWindow->setVisible(false); - mQuickKeysMenu->setVisible(false); - mLevelupDialog->setVisible(false); - mWaitDialog->setVisible(false); - mSpellCreationDialog->setVisible(false); - mEnchantingDialog->setVisible(false); - mTrainingWindow->setVisible(false); - mMerchantRepair->setVisible(false); - mRepair->setVisible(false); - mCompanionWindow->setVisible(false); - mInventoryWindow->setTrading(false); - mRecharge->setVisible(false); - mVideoBackground->setVisible(false); - mJailScreen->setVisible(false); - mHud->setVisible(mHudEnabled && mGuiEnabled); - mToolTips->setVisible(mGuiEnabled); + bool loading = (getMode() == GM_Loading || getMode() == GM_LoadingWallpaper); + + mHud->setVisible(mHudEnabled && !loading); + mToolTips->setVisible(mHudEnabled && !loading); bool gameMode = !isGuiMode(); + MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode); + mInputBlocker->setVisible (gameMode); - setCursorVisible(!gameMode); + + if (loading) + setCursorVisible(mMessageBoxManager && mMessageBoxManager->isInteractiveMessageBox()); + else + setCursorVisible(!gameMode); if (gameMode) setKeyFocusWidget (NULL); - if (!mGuiEnabled) - { - if (containsMode(GM_Console)) - mConsole->setVisible(true); - return; - } - // Icons of forced hidden windows are displayed setMinimapVisibility((mAllowed & GW_Map) && (!mMap->pinned() || (mForceHidden & GW_Map))); setWeaponVisibility((mAllowed & GW_Inventory) && (!mInventoryWindow->pinned() || (mForceHidden & GW_Inventory))); setSpellVisibility((mAllowed & GW_Magic) && (!mSpellWindow->pinned() || (mForceHidden & GW_Magic))); setHMSVisibility((mAllowed & GW_Stats) && (!mStatsWindow->pinned() || (mForceHidden & GW_Stats))); - // If in game mode (or interactive messagebox), show only the pinned windows + mInventoryWindow->setGuiMode(getMode()); + + // If in game mode (or interactive messagebox), show the pinned windows if (mGuiModes.empty()) { - mInventoryWindow->setGuiMode(GM_None); mMap->setVisible(mMap->pinned() && !(mForceHidden & GW_Map) && (mAllowed & GW_Map)); mStatsWindow->setVisible(mStatsWindow->pinned() && !(mForceHidden & GW_Stats) && (mAllowed & GW_Stats)); mInventoryWindow->setVisible(mInventoryWindow->pinned() && !(mForceHidden & GW_Inventory) && (mAllowed & GW_Inventory)); mSpellWindow->setVisible(mSpellWindow->pinned() && !(mForceHidden & GW_Magic) && (mAllowed & GW_Magic)); - return; } + else if (getMode() != GM_Inventory) + { + mMap->setVisible(false); + mStatsWindow->setVisible(false); + mSpellWindow->setVisible(false); + mInventoryWindow->setVisible(getMode() == GM_Container || getMode() == GM_Barter); + } + + GuiMode mode = mGuiModes.back(); + + mInventoryWindow->setTrading(mode == GM_Barter); + + // For the inventory mode, compute the effective set of windows to show. + // This is controlled both by what windows the + // user has opened/closed (the 'shown' variable) and by what + // windows we are allowed to show (the 'allowed' var.) + int eff = mShown & mAllowed & ~mForceHidden; + mGuiModeStates[GM_Inventory].mVisibilityMask.resize(4); + mGuiModeStates[GM_Inventory].mVisibilityMask[0] = eff & GW_Map; + mGuiModeStates[GM_Inventory].mVisibilityMask[1] = eff & GW_Inventory; + mGuiModeStates[GM_Inventory].mVisibilityMask[2] = eff & GW_Magic; + mGuiModeStates[GM_Inventory].mVisibilityMask[3] = eff & GW_Stats; + if (getMode() == GM_Inventory) + mGuiModeStates[GM_Inventory].update(true); - if(mGuiModes.size() != 0) + switch (mode) { - GuiMode mode = mGuiModes.back(); - - switch(mode) { - case GM_QuickKeysMenu: - mQuickKeysMenu->setVisible (true); - break; - case GM_MainMenu: - mMenu->setVisible(true); - break; - case GM_Settings: - mSettingsWindow->setVisible(true); - break; - case GM_Console: - mConsole->setVisible(true); - break; - case GM_Scroll: - mScrollWindow->setVisible(true); - break; - case GM_Book: - mBookWindow->setVisible(true); - break; - case GM_Alchemy: - mAlchemyWindow->setVisible(true); - break; - case GM_Rest: - mWaitDialog->setVisible(true); - break; - case GM_RestBed: - mWaitDialog->setVisible(true); - mWaitDialog->bedActivated(); - break; - case GM_Levelup: - mLevelupDialog->setVisible(true); - break; - case GM_Name: - case GM_Race: - case GM_Class: - case GM_ClassPick: - case GM_ClassCreate: - case GM_Birth: - case GM_ClassGenerate: - case GM_Review: - mCharGen->spawnDialog(mode); - break; - case GM_Inventory: - { - // First, compute the effective set of windows to show. - // This is controlled both by what windows the - // user has opened/closed (the 'shown' variable) and by what - // windows we are allowed to show (the 'allowed' var.) - int eff = mShown & mAllowed & ~mForceHidden; - - // Show the windows we want - mMap ->setVisible((eff & GW_Map) != 0); - mStatsWindow ->setVisible((eff & GW_Stats) != 0); - mInventoryWindow->setVisible((eff & GW_Inventory) != 0); - mInventoryWindow->setGuiMode(mode); - mSpellWindow ->setVisible((eff & GW_Magic) != 0); - break; - } - case GM_Container: - mContainerWindow->setVisible(true); - mInventoryWindow->setVisible(true); - mInventoryWindow->setGuiMode(mode); - break; - case GM_Companion: - mCompanionWindow->setVisible(true); - mInventoryWindow->setVisible(true); - mInventoryWindow->setGuiMode(mode); - break; - case GM_Dialogue: - mDialogueWindow->setVisible(true); - break; - case GM_Barter: - mInventoryWindow->setVisible(true); - mInventoryWindow->setTrading(true); - mInventoryWindow->setGuiMode(mode); - mTradeWindow->setVisible(true); - break; - case GM_SpellBuying: - mSpellBuyingWindow->setVisible(true); - break; - case GM_Travel: - mTravelWindow->setVisible(true); - break; - case GM_SpellCreation: - mSpellCreationDialog->setVisible(true); - break; - case GM_Recharge: - mRecharge->setVisible(true); - break; - case GM_Enchanting: - mEnchantingDialog->setVisible(true); - break; - case GM_Training: - mTrainingWindow->setVisible(true); - break; - case GM_MerchantRepair: - mMerchantRepair->setVisible(true); - break; - case GM_Repair: - mRepair->setVisible(true); - break; - case GM_Journal: - mJournal->setVisible(true); - break; - case GM_Jail: - mJailScreen->setVisible(true); - break; - case GM_LoadingWallpaper: - case GM_Loading: - // Don't need to show anything here - GM_LoadingWallpaper covers everything else anyway, - // GM_Loading uses a texture of the last rendered frame so everything previously visible will be rendered. - mHud->setVisible(false); - mToolTips->setVisible(false); - setCursorVisible(mMessageBoxManager && mMessageBoxManager->isInteractiveMessageBox()); - break; - default: - // Unsupported mode, switch back to game - break; - } + // FIXME: refactor chargen windows to use modes properly (or not use them at all) + case GM_Name: + case GM_Race: + case GM_Class: + case GM_ClassPick: + case GM_ClassCreate: + case GM_Birth: + case GM_ClassGenerate: + case GM_Review: + mCharGen->spawnDialog(mode); + break; + default: + break; } } @@ -811,97 +736,32 @@ namespace MWGui mGarbageDialogs.push_back(dialog); } - void WindowManager::exitCurrentGuiMode() { - switch(mGuiModes.back()) { - case GM_QuickKeysMenu: - mQuickKeysMenu->exit(); - break; - case GM_MainMenu: - removeGuiMode(GM_MainMenu); //Simple way to remove it - break; - case GM_Settings: - mSettingsWindow->exit(); - break; - case GM_Console: - mConsole->exit(); - break; - case GM_Scroll: - mScrollWindow->exit(); - break; - case GM_Book: - mBookWindow->exit(); - break; - case GM_Alchemy: - mAlchemyWindow->exit(); - break; - case GM_Rest: - mWaitDialog->exit(); - break; - case GM_RestBed: - mWaitDialog->exit(); - break; - case GM_Name: - case GM_Race: - case GM_Class: - case GM_ClassPick: - case GM_ClassCreate: - case GM_Birth: - case GM_ClassGenerate: - case GM_Review: - break; - case GM_Inventory: - removeGuiMode(GM_Inventory); //Simple way to remove it - break; - case GM_Container: - mContainerWindow->exit(); - break; - case GM_Companion: - mCompanionWindow->exit(); - break; - case GM_Dialogue: - mDialogueWindow->exit(); - break; - case GM_Barter: - mTradeWindow->exit(); - break; - case GM_SpellBuying: - mSpellBuyingWindow->exit(); - break; - case GM_Travel: - mTravelWindow->exit(); - break; - case GM_SpellCreation: - mSpellCreationDialog->exit(); - break; - case GM_Recharge: - mRecharge->exit(); - break; - case GM_Enchanting: - mEnchantingDialog->exit(); - break; - case GM_Training: - mTrainingWindow->exit(); - break; - case GM_MerchantRepair: - mMerchantRepair->exit(); - break; - case GM_Repair: - mRepair->exit(); - break; - case GM_Journal: - playSound("book close"); - removeGuiMode(GM_Journal); //Simple way to remove it - break; - default: - // Unsupported mode, switch back to game - break; + void WindowManager::exitCurrentGuiMode() + { + if (mDragAndDrop && mDragAndDrop->mIsOnDragAndDrop) + { + mDragAndDrop->finish(); + return; + } + + GuiModeState& state = mGuiModeStates[mGuiModes.back()]; + for (WindowBase* window : state.mWindows) + { + if (!window->exit()) + { + // unable to exit window, but give access to main menu + if (!MyGUI::InputManager::getInstance().isModalAny()) + pushGuiMode (MWGui::GM_MainMenu); + return; + } } + + popGuiMode(); } void WindowManager::interactiveMessageBox(const std::string &message, const std::vector &buttons, bool block) { mMessageBoxManager->createInteractiveMessageBox(message, buttons); - MWBase::Environment::get().getInputManager()->changeInputMode(isGuiMode()); updateVisible(); if (block) @@ -913,6 +773,7 @@ namespace MWGui double dt = frameTimer.time_s(); frameTimer.setStartTick(); + mKeyboardNavigation->onFrame(); mMessageBoxManager->onFrame(dt); MWBase::Environment::get().getInputManager()->update(dt, true, false); @@ -997,12 +858,21 @@ namespace MWGui void WindowManager::onFrame (float frameDuration) { + if (!mGuiModes.empty()) + { + GuiModeState& state = mGuiModeStates[mGuiModes.back()]; + for (WindowBase* window : state.mWindows) + window->onFrame(frameDuration); + } + if (!mCurrentModals.empty()) + mCurrentModals.top()->onFrame(frameDuration); + + mKeyboardNavigation->onFrame(); + mMessageBoxManager->onFrame(frameDuration); mToolTips->onFrame(frameDuration); - mMenu->update(frameDuration); - if (mLocalMapRender) mLocalMapRender->cleanupCameras(); @@ -1010,40 +880,12 @@ namespace MWGui MWBase::StateManager::State_NoGame) return; - if (mDragAndDrop->mIsOnDragAndDrop) - { - assert(mDragAndDrop->mDraggedWidget); - mDragAndDrop->mDraggedWidget->setPosition(MyGUI::InputManager::getInstance().getMousePosition()); - } - - mDialogueWindow->onFrame(); - - mInventoryWindow->onFrame(); + mDragAndDrop->onFrame(); updateMap(); - mStatsWindow->onFrame(frameDuration); - mMap->onFrame(frameDuration); - mSpellWindow->onFrame(frameDuration); - - mWaitDialog->onFrame(frameDuration); - mHud->onFrame(frameDuration); - mTrainingWindow->onFrame (frameDuration); - - mTrainingWindow->checkReferenceAvailable(); - mDialogueWindow->checkReferenceAvailable(); - mTradeWindow->checkReferenceAvailable(); - mSpellBuyingWindow->checkReferenceAvailable(); - mSpellCreationDialog->checkReferenceAvailable(); - mEnchantingDialog->checkReferenceAvailable(); - mContainerWindow->checkReferenceAvailable(); - mCompanionWindow->checkReferenceAvailable(); - mConsole->checkReferenceAvailable(); - mCompanionWindow->onFrame(); - mJailScreen->onFrame(frameDuration); - if (mWerewolfFader) mWerewolfFader->update(frameDuration); mBlindnessFader->update(frameDuration); @@ -1054,6 +896,10 @@ namespace MWGui if (mCharGen) mCharGen->onFrame(frameDuration); + + updateActivatedQuickKey (); + + cleanupGarbage(); } void WindowManager::changeCell(const MWWorld::CellStore* cell) @@ -1167,7 +1013,16 @@ namespace MWGui void WindowManager::setCursorVisible(bool visible) { + if (visible == mCursorVisible) + return; mCursorVisible = visible; + if (!visible) + mCursorActive = false; + } + + void WindowManager::setCursorActive(bool active) + { + mCursorActive = active; } void WindowManager::onRetrieveTag(const MyGUI::UString& _tag, MyGUI::UString& _result) @@ -1252,54 +1107,88 @@ namespace MWGui it->first->setSize(size); } - mConsole->onResChange(x, y); - mMenu->onResChange(x, y); - mSettingsWindow->center(); - mAlchemyWindow->center(); - mScrollWindow->center(); - mBookWindow->center(); - mQuickKeysMenu->center(); - mSpellBuyingWindow->center(); + for (WindowBase* window : mWindows) + window->onResChange(x, y); + + // TODO: check if any windows are now off-screen and move them back if so + } + + void WindowManager::onCursorChange(const std::string &name) + { + mCursorManager->cursorChanged(name); } void WindowManager::pushGuiMode(GuiMode mode) + { + pushGuiMode(mode, MWWorld::Ptr()); + } + + void WindowManager::pushGuiMode(GuiMode mode, const MWWorld::Ptr& arg) { if (mode==GM_Inventory && mAllowed==GW_None) return; - - // If this mode already exists somewhere in the stack, just bring it to the front. - if (std::find(mGuiModes.begin(), mGuiModes.end(), mode) != mGuiModes.end()) + if (mGuiModes.empty() || mGuiModes.back() != mode) { - mGuiModes.erase(std::find(mGuiModes.begin(), mGuiModes.end(), mode)); - } + // If this mode already exists somewhere in the stack, just bring it to the front. + if (std::find(mGuiModes.begin(), mGuiModes.end(), mode) != mGuiModes.end()) + { + mGuiModes.erase(std::find(mGuiModes.begin(), mGuiModes.end(), mode)); + } - mGuiModes.push_back(mode); + if (!mGuiModes.empty()) + { + mKeyboardNavigation->saveFocus(mGuiModes.back()); + mGuiModeStates[mGuiModes.back()].update(false); + } + mGuiModes.push_back(mode); - bool gameMode = !isGuiMode(); - MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode); + mGuiModeStates[mode].update(true); + playSound(mGuiModeStates[mode].mOpenSound); + } + for (WindowBase* window : mGuiModeStates[mode].mWindows) + window->setPtr(arg); + + mKeyboardNavigation->restoreFocus(mode); updateVisible(); } - void WindowManager::onCursorChange(const std::string &name) + void WindowManager::popGuiMode(bool noSound) { - mCursorManager->cursorChanged(name); - } + if (mDragAndDrop && mDragAndDrop->mIsOnDragAndDrop) + { + mDragAndDrop->finish(); + } - void WindowManager::popGuiMode() - { if (!mGuiModes.empty()) + { + const GuiMode mode = mGuiModes.back(); + mKeyboardNavigation->saveFocus(mode); mGuiModes.pop_back(); + mGuiModeStates[mode].update(false); + if (!noSound) + playSound(mGuiModeStates[mode].mCloseSound); + } - bool gameMode = !isGuiMode(); - MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode); + if (!mGuiModes.empty()) + { + const GuiMode mode = mGuiModes.back(); + mGuiModeStates[mode].update(true); + mKeyboardNavigation->restoreFocus(mode); + } updateVisible(); } - void WindowManager::removeGuiMode(GuiMode mode) + void WindowManager::removeGuiMode(GuiMode mode, bool noSound) { + if (!mGuiModes.empty() && mGuiModes.back() == mode) + { + popGuiMode(noSound); + return; + } + std::vector::iterator it = mGuiModes.begin(); while (it != mGuiModes.end()) { @@ -1309,9 +1198,6 @@ namespace MWGui ++it; } - bool gameMode = !isGuiMode(); - MWBase::Environment::get().getInputManager()->changeInputMode(!gameMode); - updateVisible(); } @@ -1411,7 +1297,6 @@ namespace MWGui mConsole->executeFile (path); } - MWGui::DialogueWindow* WindowManager::getDialogueWindow() { return mDialogueWindow; } MWGui::InventoryWindow* WindowManager::getInventoryWindow() { return mInventoryWindow; } MWGui::CountDialog* WindowManager::getCountDialog() { return mCountDialog; } MWGui::ConfirmationDialog* WindowManager::getConfirmationDialog() { return mConfirmationDialog; } @@ -1444,6 +1329,7 @@ namespace MWGui void WindowManager::disallowAll() { mAllowed = GW_None; + mRestAllowed = false; mBookWindow->setInventoryAllowed (false); mScrollWindow->setInventoryAllowed (false); @@ -1556,11 +1442,11 @@ namespace MWGui return mSubtitlesEnabled; } - bool WindowManager::toggleGui() + bool WindowManager::toggleHud() { - mGuiEnabled = !mGuiEnabled; + mHudEnabled = !mHudEnabled; updateVisible(); - return mGuiEnabled; + return mHudEnabled; } bool WindowManager::getRestEnabled() @@ -1586,52 +1472,11 @@ namespace MWGui mMap->addVisitedLocation (name, x, y); } - void WindowManager::startSpellMaking(MWWorld::Ptr actor) - { - pushGuiMode(GM_SpellCreation); - mSpellCreationDialog->startSpellMaking (actor); - } - - void WindowManager::startEnchanting (MWWorld::Ptr actor) - { - pushGuiMode(GM_Enchanting); - mEnchantingDialog->startEnchanting (actor); - } - - void WindowManager::startSelfEnchanting(MWWorld::Ptr soulgem) - { - mEnchantingDialog->startSelfEnchanting(soulgem); - } - - void WindowManager::startTraining(MWWorld::Ptr actor) - { - pushGuiMode(GM_Training); - mTrainingWindow->startTraining(actor); - } - - void WindowManager::startRepair(MWWorld::Ptr actor) - { - pushGuiMode(GM_MerchantRepair); - mMerchantRepair->startRepair(actor); - } - - void WindowManager::startRepairItem(MWWorld::Ptr item) - { - pushGuiMode(MWGui::GM_Repair); - mRepair->startRepairItem(item); - } - const Translation::Storage& WindowManager::getTranslationDataStorage() const { return mTranslationDataStorage; } - void WindowManager::showCompanionWindow(MWWorld::Ptr actor) - { - pushGuiMode(MWGui::GM_Companion); - mCompanionWindow->openCompanion(actor); - } - void WindowManager::changePointer(const std::string &name) { MyGUI::PointerManager::getInstance().setPointer(name); @@ -1641,7 +1486,6 @@ namespace MWGui void WindowManager::showSoulgemDialog(MWWorld::Ptr item) { mSoulgemDialog->show(item); - MWBase::Environment::get().getInputManager()->changeInputMode(isGuiMode()); updateVisible(); } @@ -1685,14 +1529,9 @@ namespace MWGui return mLoadingScreen; } - void WindowManager::startRecharge(MWWorld::Ptr soulgem) - { - mRecharge->start(soulgem); - } - bool WindowManager::getCursorVisible() { - return mCursorVisible; + return mCursorVisible && mCursorActive; } void WindowManager::trackWindow(Layout *layout, const std::string &name) @@ -1726,37 +1565,25 @@ namespace MWGui void WindowManager::clear() { + for (WindowBase* window : mWindows) + window->clear(); + if (mLocalMapRender) mLocalMapRender->clear(); - mMap->clear(); - mQuickKeysMenu->clear(); mMessageBoxManager->clear(); - mTrainingWindow->resetReference(); - mDialogueWindow->resetReference(); - mTradeWindow->resetReference(); - mSpellBuyingWindow->resetReference(); - mSpellCreationDialog->resetReference(); - mEnchantingDialog->resetReference(); - mContainerWindow->resetReference(); - mCompanionWindow->resetReference(); - mConsole->resetReference(); - mToolTips->setFocusObject(MWWorld::ConstPtr()); - mInventoryWindow->clear(); - mSelectedSpell.clear(); - mCustomMarkers.clear(); mForceHidden = GW_None; + mRestAllowed = true; - setWerewolfOverlay(false); + while (!mGuiModes.empty()) + popGuiMode(); - mGuiModes.clear(); - MWBase::Environment::get().getInputManager()->changeInputMode(false); updateVisible(); } @@ -1814,7 +1641,7 @@ namespace MWGui { return !MyGUI::InputManager::getInstance().isModalAny() // TODO: remove this, once we have properly serialized the state of open windows - && (!isGuiMode() || (mGuiModes.size() == 1 && (getMode() == GM_MainMenu || getMode() == GM_Rest || getMode() == GM_RestBed))); + && (!isGuiMode() || (mGuiModes.size() == 1 && (getMode() == GM_MainMenu || getMode() == GM_Rest))); } void WindowManager::playVideo(const std::string &name, bool allowSkipping) @@ -1899,7 +1726,23 @@ namespace MWGui void WindowManager::exitCurrentModal() { if (!mCurrentModals.empty()) - mCurrentModals.top()->exit(); + { + if (!mCurrentModals.top()->exit()) + return; + mCurrentModals.top()->setVisible(false); + } + } + + void WindowManager::addCurrentModal(WindowModal *input) + { + if (mCurrentModals.empty()) + mKeyboardNavigation->saveFocus(getMode()); + + mCurrentModals.push(input); + mKeyboardNavigation->restoreFocus(-1); + + mKeyboardNavigation->setModalWindow(input->mMainWidget); + mKeyboardNavigation->setDefaultFocus(input->mMainWidget, input->getDefaultKeyFocus()); } void WindowManager::removeCurrentModal(WindowModal* input) @@ -1907,8 +1750,22 @@ namespace MWGui // Only remove the top if it matches the current pointer. A lot of things hide their visibility before showing it, //so just popping the top would cause massive issues. if(!mCurrentModals.empty()) + { if(input == mCurrentModals.top()) + { mCurrentModals.pop(); + mKeyboardNavigation->saveFocus(-1); + } + else + std::cout << " warning: modal widget " << input << " " << typeid(input).name() << " not found " << std::endl; + } + if (mCurrentModals.empty()) + { + mKeyboardNavigation->setModalWindow(NULL); + mKeyboardNavigation->restoreFocus(getMode()); + } + else + mKeyboardNavigation->setModalWindow(mCurrentModals.top()->mMainWidget); } void WindowManager::onVideoKeyPressed(MyGUI::Widget *_sender, MyGUI::KeyCode _key, MyGUI::Char _char) @@ -1951,25 +1808,25 @@ namespace MWGui updateVisible(); } - void WindowManager::fadeScreenIn(const float time, bool clearQueue) + void WindowManager::fadeScreenIn(const float time, bool clearQueue, float delay) { if (clearQueue) mScreenFader->clearQueue(); - mScreenFader->fadeOut(time); + mScreenFader->fadeOut(time, delay); } - void WindowManager::fadeScreenOut(const float time, bool clearQueue) + void WindowManager::fadeScreenOut(const float time, bool clearQueue, float delay) { if (clearQueue) mScreenFader->clearQueue(); - mScreenFader->fadeIn(time); + mScreenFader->fadeIn(time, delay); } - void WindowManager::fadeScreenTo(const int percent, const float time, bool clearQueue) + void WindowManager::fadeScreenTo(const int percent, const float time, bool clearQueue, float delay) { if (clearQueue) mScreenFader->clearQueue(); - mScreenFader->fadeTo(percent, time); + mScreenFader->fadeTo(percent, time, delay); } void WindowManager::setBlindness(const int percent) @@ -2036,54 +1893,20 @@ namespace MWGui void WindowManager::playSound(const std::string& soundId, float volume, float pitch) { + if (soundId.empty()) + return; MWBase::Environment::get().getSoundManager()->playSound(soundId, volume, pitch, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv); } - void WindowManager::setConsoleSelectedObject(const MWWorld::Ptr &object) - { - mConsole->setSelectedObject(object); - } - void WindowManager::updateSpellWindow() { if (mSpellWindow) mSpellWindow->updateSpells(); } - void WindowManager::startTravel(const MWWorld::Ptr &actor) - { - pushGuiMode(GM_Travel); - mTravelWindow->startTravel(actor); - } - - void WindowManager::startSpellBuying(const MWWorld::Ptr &actor) - { - pushGuiMode(GM_SpellBuying); - mSpellBuyingWindow->startSpellBuying(actor, 0); - } - - void WindowManager::startTrade(const MWWorld::Ptr &actor) - { - pushGuiMode(GM_Barter); - mTradeWindow->startTrade(actor); - } - - void WindowManager::openContainer(const MWWorld::Ptr &container, bool loot) - { - pushGuiMode(GM_Container); - mContainerWindow->openContainer(container, loot); - } - - void WindowManager::showBook(const MWWorld::Ptr &item, bool showTakeButton) - { - pushGuiMode(GM_Book); - mBookWindow->openBook(item, showTakeButton); - } - - void WindowManager::showScroll(const MWWorld::Ptr &item, bool showTakeButton) + void WindowManager::setConsoleSelectedObject(const MWWorld::Ptr &object) { - pushGuiMode(GM_Scroll); - mScrollWindow->openScroll(item, showTakeButton); + mConsole->setSelectedObject(object); } std::string WindowManager::correctIconPath(const std::string& path) @@ -2202,4 +2025,46 @@ namespace MWGui return mTextColours; } + bool WindowManager::injectKeyPress(MyGUI::KeyCode key, unsigned int text) + { + if (!mKeyboardNavigation->injectKeyPress(key, text)) + { + MyGUI::Widget* focus = MyGUI::InputManager::getInstance().getKeyFocusWidget(); + bool widgetActive = MyGUI::InputManager::getInstance().injectKeyPress(key, text); + if (!widgetActive || !focus) + return false; + // FIXME: MyGUI doesn't allow widgets to state if a given key was actually used, so make a guess + if (focus->getTypeName().find("Button") != std::string::npos) + { + switch (key.getValue()) + { + case MyGUI::KeyCode::ArrowDown: + case MyGUI::KeyCode::ArrowUp: + case MyGUI::KeyCode::ArrowLeft: + case MyGUI::KeyCode::ArrowRight: + case MyGUI::KeyCode::Return: + case MyGUI::KeyCode::NumpadEnter: + case MyGUI::KeyCode::Space: + return true; + default: + return false; + } + } + return false; + } + else + return true; + } + + void WindowManager::GuiModeState::update(bool visible) + { + for (unsigned int i=0; isetVisible(visible && visibilityMask); + } + } + } diff --git a/apps/openmw/mwgui/windowmanagerimp.hpp b/apps/openmw/mwgui/windowmanagerimp.hpp index 4f06afb7d9..612470a7e0 100644 --- a/apps/openmw/mwgui/windowmanagerimp.hpp +++ b/apps/openmw/mwgui/windowmanagerimp.hpp @@ -122,6 +122,7 @@ namespace MWGui class ScreenFader; class DebugWindow; class JailScreen; + class KeyboardNavigation; class WindowManager : public MWBase::WindowManager { @@ -145,21 +146,15 @@ namespace MWGui /// (and will continually update the window while doing so) virtual void playVideo(const std::string& name, bool allowSkipping); - /** - * Should be called each frame to update windows/gui elements. - * This could mean updating sizes of gui elements or opening - * new dialogs. - */ - virtual void update(); - /// Warning: do not use MyGUI::InputManager::setKeyFocusWidget directly. Instead use this. virtual void setKeyFocusWidget (MyGUI::Widget* widget); virtual void setNewGame(bool newgame); - virtual void pushGuiMode(GuiMode mode); - virtual void popGuiMode(); - virtual void removeGuiMode(GuiMode mode); ///< can be anywhere in the stack + virtual void pushGuiMode(GuiMode mode, const MWWorld::Ptr& arg); + virtual void pushGuiMode (GuiMode mode); + virtual void popGuiMode(bool noSound=false); + virtual void removeGuiMode(GuiMode mode, bool noSound=false); ///< can be anywhere in the stack virtual void goToJail(int days); @@ -184,7 +179,6 @@ namespace MWGui virtual bool isAllowed(GuiWindow wnd) const; /// \todo investigate, if we really need to expose every single lousy UI element to the outside world - virtual MWGui::DialogueWindow* getDialogueWindow(); virtual MWGui::InventoryWindow* getInventoryWindow(); virtual MWGui::CountDialog* getCountDialog(); virtual MWGui::ConfirmationDialog* getConfirmationDialog(); @@ -258,8 +252,8 @@ namespace MWGui virtual void showCrosshair(bool show); virtual bool getSubtitlesEnabled(); - /// Turn visibility of *all* GUI elements on or off (HUD and all windows, except the console) - virtual bool toggleGui(); + /// Turn visibility of HUD on or off + virtual bool toggleHud(); virtual void disallowMouse(); virtual void allowMouse(); @@ -314,21 +308,6 @@ namespace MWGui virtual void updatePlayer(); - virtual void showCompanionWindow(MWWorld::Ptr actor); - virtual void startSpellMaking(MWWorld::Ptr actor); - virtual void startEnchanting(MWWorld::Ptr actor); - virtual void startSelfEnchanting(MWWorld::Ptr soulgem); - virtual void startTraining(MWWorld::Ptr actor); - virtual void startRepair(MWWorld::Ptr actor); - virtual void startRepairItem(MWWorld::Ptr item); - virtual void startRecharge(MWWorld::Ptr soulgem); - virtual void startTravel(const MWWorld::Ptr& actor); - virtual void startSpellBuying(const MWWorld::Ptr &actor); - virtual void startTrade(const MWWorld::Ptr &actor); - virtual void openContainer(const MWWorld::Ptr &container, bool loot); - virtual void showBook(const MWWorld::Ptr& item, bool showTakeButton); - virtual void showScroll(const MWWorld::Ptr& item, bool showTakeButton); - virtual void showSoulgemDialog (MWWorld::Ptr item); virtual void changePointer (const std::string& name); @@ -341,6 +320,9 @@ namespace MWGui virtual bool getCursorVisible(); + /// Call when mouse cursor or buttons are used. + virtual void setCursorActive(bool active); + /// Clear all savegame-specific data virtual void clear(); @@ -356,7 +338,7 @@ namespace MWGui /// Sets the current Modal /** Used to send exit command to active Modal when Esc is pressed **/ - virtual void addCurrentModal(WindowModal* input) {mCurrentModals.push(input);} + virtual void addCurrentModal(WindowModal* input); /// Removes the top Modal /** Used when one Modal adds another Modal @@ -366,11 +348,11 @@ namespace MWGui virtual void pinWindow (MWGui::GuiWindow window); /// Fade the screen in, over \a time seconds - virtual void fadeScreenIn(const float time, bool clearQueue); + virtual void fadeScreenIn(const float time, bool clearQueue, float delay); /// Fade the screen out to black, over \a time seconds - virtual void fadeScreenOut(const float time, bool clearQueue); + virtual void fadeScreenOut(const float time, bool clearQueue, float delay); /// Fade the screen to a specified percentage of black, over \a time seconds - virtual void fadeScreenTo(const int percent, const float time, bool clearQueue); + virtual void fadeScreenTo(const int percent, const float time, bool clearQueue, float delay); /// Darken the screen to a specified percentage virtual void setBlindness(const int percent); @@ -397,6 +379,8 @@ namespace MWGui virtual const MWGui::TextColours& getTextColours(); + virtual bool injectKeyPress(MyGUI::KeyCode key, unsigned int text); + private: const MWWorld::ESMStore* mStore; Resource::ResourceSystem* mResourceSystem; @@ -425,38 +409,24 @@ namespace MWGui HUD *mHud; MapWindow *mMap; MWRender::LocalMap* mLocalMapRender; - MainMenu *mMenu; ToolTips *mToolTips; StatsWindow *mStatsWindow; MessageBoxManager *mMessageBoxManager; Console *mConsole; - JournalWindow* mJournal; DialogueWindow *mDialogueWindow; - ContainerWindow *mContainerWindow; DragAndDrop* mDragAndDrop; InventoryWindow *mInventoryWindow; ScrollWindow* mScrollWindow; BookWindow* mBookWindow; CountDialog* mCountDialog; TradeWindow* mTradeWindow; - SpellBuyingWindow* mSpellBuyingWindow; - TravelWindow* mTravelWindow; SettingsWindow* mSettingsWindow; ConfirmationDialog* mConfirmationDialog; - AlchemyWindow* mAlchemyWindow; SpellWindow* mSpellWindow; QuickKeysMenu* mQuickKeysMenu; LoadingScreen* mLoadingScreen; - LevelupDialog* mLevelupDialog; WaitDialog* mWaitDialog; - SpellCreationDialog* mSpellCreationDialog; - EnchantingDialog* mEnchantingDialog; - TrainingWindow* mTrainingWindow; - MerchantRepair* mMerchantRepair; SoulgemDialog* mSoulgemDialog; - Repair* mRepair; - Recharge* mRecharge; - CompanionWindow* mCompanionWindow; MyGUI::ImageBox* mVideoBackground; VideoWidget* mVideoWidget; ScreenFader* mWerewolfFader; @@ -466,6 +436,8 @@ namespace MWGui DebugWindow* mDebugWindow; JailScreen* mJailScreen; + std::vector mWindows; + Translation::Storage& mTranslationDataStorage; CharacterCreation* mCharGen; @@ -477,8 +449,8 @@ namespace MWGui bool mHitFaderEnabled; bool mWerewolfOverlayEnabled; bool mHudEnabled; - bool mGuiEnabled; bool mCursorVisible; + bool mCursorActive; void setCursorVisible(bool visible); @@ -491,6 +463,28 @@ namespace MWGui std::map mPlayerSkillValues; MyGUI::Gui *mGui; // Gui + + struct GuiModeState + { + GuiModeState(WindowBase* window) + { + mWindows.push_back(window); + } + GuiModeState(const std::vector& windows) + : mWindows(windows) {} + GuiModeState() {} + + void update(bool visible); + + std::vector mWindows; + std::vector mVisibilityMask; // optional, may be used to temporarily exclude windows from this mode. + + std::string mCloseSound; + std::string mOpenSound; + }; + // Defines the windows that should be shown in a particular GUI mode. + std::map mGuiModeStates; + // The currently active stack of GUI modes (top mode is the one we are in). std::vector mGuiModes; SDLUtil::SDLCursorManager* mCursorManager; @@ -522,6 +516,8 @@ namespace MWGui MWGui::TextColours mTextColours; + std::unique_ptr mKeyboardNavigation; + /** * Called when MyGUI tries to retrieve a tag's value. Tags must be denoted in #{tag} notation and will be replaced upon setting a user visible text/property. * Supported syntax: diff --git a/apps/openmw/mwinput/inputmanagerimp.cpp b/apps/openmw/mwinput/inputmanagerimp.cpp index e4fa8fc2b4..e6acbbd522 100644 --- a/apps/openmw/mwinput/inputmanagerimp.cpp +++ b/apps/openmw/mwinput/inputmanagerimp.cpp @@ -162,28 +162,50 @@ namespace MWInput void InputManager::setPlayerControlsEnabled(bool enabled) { - int nPlayerChannels = 18; - int playerChannels[] = {A_Activate, A_AutoMove, A_AlwaysRun, A_ToggleWeapon, + int playerChannels[] = {A_AutoMove, A_AlwaysRun, A_ToggleWeapon, A_ToggleSpell, A_Rest, A_QuickKey1, A_QuickKey2, A_QuickKey3, A_QuickKey4, A_QuickKey5, A_QuickKey6, A_QuickKey7, A_QuickKey8, A_QuickKey9, A_QuickKey10, A_Use, A_Journal}; - for(int i = 0; i < nPlayerChannels; i++) { + for(size_t i = 0; i < sizeof(playerChannels)/sizeof(playerChannels[0]); i++) { int pc = playerChannels[i]; mInputBinder->getChannel(pc)->setEnabled(enabled); } } - void InputManager::channelChanged(ICS::Channel* channel, float currentValue, float previousValue) + void InputManager::handleGuiArrowKey(int action) { - if (mDragDrop) - return; + MyGUI::KeyCode key; + switch (action) + { + case A_MoveLeft: + key = MyGUI::KeyCode::ArrowLeft; + break; + case A_MoveRight: + key = MyGUI::KeyCode::ArrowRight; + break; + case A_MoveForward: + key = MyGUI::KeyCode::ArrowUp; + break; + case A_MoveBackward: + default: + key = MyGUI::KeyCode::ArrowDown; + break; + } + + MWBase::Environment::get().getWindowManager()->injectKeyPress(key, 0); + } + void InputManager::channelChanged(ICS::Channel* channel, float currentValue, float previousValue) + { resetIdleTime (); int action = channel->getNumber(); + if (mDragDrop && action != A_GameMenu && action != A_Inventory) + return; + if((previousValue == 1 || previousValue == 0) && (currentValue==1 || currentValue==0)) { //Is a normal button press, so don't change it at all @@ -234,8 +256,13 @@ namespace MWInput break; case A_Activate: resetIdleTime(); - if (!MWBase::Environment::get().getWindowManager()->isGuiMode()) - activate(); + activate(); + break; + case A_MoveLeft: + case A_MoveRight: + case A_MoveForward: + case A_MoveBackward: + handleGuiArrowKey(action); break; case A_Journal: toggleJournal (); @@ -289,7 +316,7 @@ namespace MWInput showQuickKeysMenu(); break; case A_ToggleHUD: - MWBase::Environment::get().getWindowManager()->toggleGui(); + MWBase::Environment::get().getWindowManager()->toggleHud(); break; case A_ToggleDebug: MWBase::Environment::get().getWindowManager()->toggleDebugWindow(); @@ -368,8 +395,6 @@ namespace MWInput mInputManager->setMouseVisible(MWBase::Environment::get().getWindowManager()->getCursorVisible()); mInputManager->capture(disableEvents); - // inject some fake mouse movement to force updating MyGUI's widget states - MyGUI::InputManager::getInstance().injectMouseMove( int(mGuiCursorX), int(mGuiCursorY), mMouseWheel); if (mControlsDisabled) { @@ -672,13 +697,17 @@ namespace MWInput SDL_StopTextInput(); bool consumed = false; - if (kc != OIS::KC_UNASSIGNED) + if (kc != OIS::KC_UNASSIGNED && !mInputBinder->detectingBindingState()) { - consumed = SDL_IsTextInputActive() && - ( !(SDLK_SCANCODE_MASK & arg.keysym.sym) && std::isprint(arg.keysym.sym)); // Little trick to check if key is printable - bool guiFocus = MyGUI::InputManager::getInstance().injectKeyPress(MyGUI::KeyCode::Enum(kc), 0); - setPlayerControlsEnabled(!guiFocus); + consumed = MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Enum(kc), 0); + if (SDL_IsTextInputActive() && // Little trick to check if key is printable + ( !(SDLK_SCANCODE_MASK & arg.keysym.sym) && std::isprint(arg.keysym.sym))) + consumed = true; + setPlayerControlsEnabled(!consumed); } + if (arg.repeat) + return; + if (!mControlsDisabled && !consumed) mInputBinder->keyPressed (arg); mJoystickLastUsed = false; @@ -697,7 +726,8 @@ namespace MWInput mJoystickLastUsed = false; OIS::KeyCode kc = mInputManager->sdl2OISKeyCode(arg.keysym.sym); - setPlayerControlsEnabled(!MyGUI::InputManager::getInstance().injectKeyRelease(MyGUI::KeyCode::Enum(kc))); + if (!mInputBinder->detectingBindingState()) + setPlayerControlsEnabled(!MyGUI::InputManager::getInstance().injectKeyRelease(MyGUI::KeyCode::Enum(kc))); mInputBinder->keyReleased (arg); } @@ -718,6 +748,7 @@ namespace MWInput MWBase::Environment::get().getWindowManager()->playSound("Menu Click"); } } + MWBase::Environment::get().getWindowManager()->setCursorActive(true); } setPlayerControlsEnabled(!guiMode); @@ -762,6 +793,10 @@ namespace MWInput mMouseWheel = int(arg.z); MyGUI::InputManager::getInstance().injectMouseMove( int(mGuiCursorX), int(mGuiCursorY), mMouseWheel); + // FIXME: inject twice to force updating focused widget states (tooltips) resulting from changing the viewport by scroll wheel + MyGUI::InputManager::getInstance().injectMouseMove( int(mGuiCursorX), int(mGuiCursorY), mMouseWheel); + + MWBase::Environment::get().getWindowManager()->setCursorActive(true); } if (mMouseLookEnabled && !mControlsDisabled) @@ -1036,12 +1071,10 @@ namespace MWInput && MWBase::Environment::get().getWindowManager()->getMode() != MWGui::GM_MainMenu && MWBase::Environment::get().getWindowManager ()->getJournalAllowed()) { - MWBase::Environment::get().getWindowManager()->playSound ("book open"); MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Journal); } else if(MWBase::Environment::get().getWindowManager()->containsMode(MWGui::GM_Journal)) { - MWBase::Environment::get().getWindowManager()->playSound ("book close"); MWBase::Environment::get().getWindowManager()->removeGuiMode(MWGui::GM_Journal); } } @@ -1078,7 +1111,9 @@ namespace MWInput void InputManager::activate() { - if (mControlSwitch["playercontrols"]) + if (MWBase::Environment::get().getWindowManager()->isGuiMode()) + MWBase::Environment::get().getWindowManager()->injectKeyPress(MyGUI::KeyCode::Return, 0); + else if (mControlSwitch["playercontrols"]) mPlayer->activate(); } @@ -1213,6 +1248,17 @@ namespace MWInput control->setInitialValue(0.0f); mInputBinder->addMouseButtonBinding (control, defaultMouseButtonBindings[i], ICS::Control::INCREASE); } + + if (i == A_LookLeftRight && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_4) && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_6)) + { + mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_6, ICS::Control::INCREASE); + mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_4, ICS::Control::DECREASE); + } + if (i == A_LookUpDown && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_8) && !mInputBinder->isKeyBound(SDL_SCANCODE_KP_2)) + { + mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_2, ICS::Control::INCREASE); + mInputBinder->addKeyBinding(control, SDL_SCANCODE_KP_8, ICS::Control::DECREASE); + } } } } diff --git a/apps/openmw/mwinput/inputmanagerimp.hpp b/apps/openmw/mwinput/inputmanagerimp.hpp index 8809f44cd6..cba7fc7431 100644 --- a/apps/openmw/mwinput/inputmanagerimp.hpp +++ b/apps/openmw/mwinput/inputmanagerimp.hpp @@ -214,6 +214,7 @@ namespace MWInput void updateIdleTime(float dt); void setPlayerControlsEnabled(bool enabled); + void handleGuiArrowKey(int action); void updateCursorMode(); diff --git a/apps/openmw/mwscript/dialogueextensions.cpp b/apps/openmw/mwscript/dialogueextensions.cpp index fcb7e8f3b2..21d8d469b9 100644 --- a/apps/openmw/mwscript/dialogueextensions.cpp +++ b/apps/openmw/mwscript/dialogueextensions.cpp @@ -11,6 +11,7 @@ #include "../mwbase/dialoguemanager.hpp" #include "../mwbase/journal.hpp" #include "../mwbase/world.hpp" +#include "../mwbase/windowmanager.hpp" #include "../mwworld/class.hpp" #include "../mwmechanics/npcstats.hpp" @@ -116,7 +117,7 @@ namespace MWScript runtime.pop(); arg0 = arg0 -1; } - dialogue->askQuestion(question,choice); + dialogue->addChoice(question,choice); } } }; @@ -133,7 +134,7 @@ namespace MWScript if (!ptr.getRefData().isEnabled()) return; - MWBase::Environment::get().getDialogueManager()->startDialogue (ptr); + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue, ptr); } }; diff --git a/apps/openmw/mwscript/guiextensions.cpp b/apps/openmw/mwscript/guiextensions.cpp index 254da56d6e..cea176ff6c 100644 --- a/apps/openmw/mwscript/guiextensions.cpp +++ b/apps/openmw/mwscript/guiextensions.cpp @@ -57,7 +57,7 @@ namespace MWScript if (bed.isEmpty() || !MWBase::Environment::get().getMechanicsManager()->sleepInBed(MWMechanics::getPlayer(), bed)) - MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_RestBed); + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Rest, bed); } }; @@ -209,7 +209,7 @@ namespace MWScript public: virtual void execute(Interpreter::Runtime &runtime) { - bool state = MWBase::Environment::get().getWindowManager()->toggleGui(); + bool state = MWBase::Environment::get().getWindowManager()->toggleHud(); runtime.getContext().report(state ? "GUI -> On" : "GUI -> Off"); if (!state) diff --git a/apps/openmw/mwworld/actionopen.cpp b/apps/openmw/mwworld/actionopen.cpp index 0df451b18a..7ff6dd068c 100644 --- a/apps/openmw/mwworld/actionopen.cpp +++ b/apps/openmw/mwworld/actionopen.cpp @@ -10,9 +10,8 @@ namespace MWWorld { - ActionOpen::ActionOpen (const MWWorld::Ptr& container, bool loot) + ActionOpen::ActionOpen (const MWWorld::Ptr& container) : Action (false, container) - , mLoot(loot) { } @@ -23,6 +22,6 @@ namespace MWWorld MWMechanics::diseaseContact(actor, getTarget()); - MWBase::Environment::get().getWindowManager()->openContainer(getTarget(), mLoot); + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Container, getTarget()); } } diff --git a/apps/openmw/mwworld/actionopen.hpp b/apps/openmw/mwworld/actionopen.hpp index 454cc09f11..3bce25c6b3 100644 --- a/apps/openmw/mwworld/actionopen.hpp +++ b/apps/openmw/mwworld/actionopen.hpp @@ -12,12 +12,9 @@ namespace MWWorld virtual void executeImp (const MWWorld::Ptr& actor); public: - ActionOpen (const Ptr& container, bool loot=false); + ActionOpen (const Ptr& container); ///< \param container The Container the Player has activated. - /// \param loot If true, display the "dispose of corpse" button - private: - bool mLoot; }; } diff --git a/apps/openmw/mwworld/actionread.cpp b/apps/openmw/mwworld/actionread.cpp index b3ac772aeb..d2dc972fce 100644 --- a/apps/openmw/mwworld/actionread.cpp +++ b/apps/openmw/mwworld/actionread.cpp @@ -32,14 +32,12 @@ namespace MWWorld return; } - bool showTakeButton = (getTarget().getContainerStore() != &actor.getClass().getContainerStore(actor)); - LiveCellRef *ref = getTarget().get(); if (ref->mBase->mData.mIsScroll) - MWBase::Environment::get().getWindowManager()->showScroll(getTarget(), showTakeButton); + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Scroll, getTarget()); else - MWBase::Environment::get().getWindowManager()->showBook(getTarget(), showTakeButton); + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Book, getTarget()); MWMechanics::NpcStats& npcStats = actor.getClass().getNpcStats (actor); diff --git a/apps/openmw/mwworld/actionread.hpp b/apps/openmw/mwworld/actionread.hpp index 00a4756dda..c23bf29008 100644 --- a/apps/openmw/mwworld/actionread.hpp +++ b/apps/openmw/mwworld/actionread.hpp @@ -16,4 +16,4 @@ namespace MWWorld }; } -#endif // ACTIONOPEN_H +#endif // ACTIONREAD_H diff --git a/apps/openmw/mwworld/actionrepair.cpp b/apps/openmw/mwworld/actionrepair.cpp index 8e19927b80..191cf2063f 100644 --- a/apps/openmw/mwworld/actionrepair.cpp +++ b/apps/openmw/mwworld/actionrepair.cpp @@ -23,6 +23,6 @@ namespace MWWorld return; } - MWBase::Environment::get().getWindowManager()->startRepairItem(getTarget()); + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Repair, getTarget()); } } diff --git a/apps/openmw/mwworld/actiontalk.cpp b/apps/openmw/mwworld/actiontalk.cpp index 051380ff52..c7bb6a26e6 100644 --- a/apps/openmw/mwworld/actiontalk.cpp +++ b/apps/openmw/mwworld/actiontalk.cpp @@ -1,7 +1,7 @@ #include "actiontalk.hpp" #include "../mwbase/environment.hpp" -#include "../mwbase/dialoguemanager.hpp" +#include "../mwbase/windowmanager.hpp" namespace MWWorld { @@ -9,6 +9,6 @@ namespace MWWorld void ActionTalk::executeImp (const Ptr& actor) { - MWBase::Environment::get().getDialogueManager()->startDialogue (getTarget()); + MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_Dialogue, getTarget()); } } diff --git a/components/esm/loadnpc.hpp b/components/esm/loadnpc.hpp index 5b89f40554..d7f30e0792 100644 --- a/components/esm/loadnpc.hpp +++ b/components/esm/loadnpc.hpp @@ -43,10 +43,12 @@ struct NPC Misc = 0x00400, Potions = 0x02000, + AllItems = Weapon|Armor|Clothing|Books|Ingredients|Picks|Probes|Lights|Apparatus|RepairItem|Misc|Potions, + // Other services Spells = 0x00800, MagicItems = 0x01000, - Training = 0x04000, // What skills? + Training = 0x04000, Spellmaking = 0x08000, Enchanting = 0x10000, Repair = 0x20000 diff --git a/components/sdlutil/sdlinputwrapper.cpp b/components/sdlutil/sdlinputwrapper.cpp index a76de00d1c..634c4884fc 100644 --- a/components/sdlutil/sdlinputwrapper.cpp +++ b/components/sdlutil/sdlinputwrapper.cpp @@ -85,14 +85,11 @@ InputWrapper::InputWrapper(SDL_Window* window, osg::ref_ptr v mMouseListener->mouseReleased(evt.button, evt.button.button); break; case SDL_KEYDOWN: - if (!evt.key.repeat) - { - mKeyboardListener->keyPressed(evt.key); + mKeyboardListener->keyPressed(evt.key); - if (!isModifierHeld(KMOD_ALT) && evt.key.keysym.sym >= SDLK_F1 && evt.key.keysym.sym <= SDLK_F12) - { - mViewer->getEventQueue()->keyPress(osgGA::GUIEventAdapter::KEY_F1 + (evt.key.keysym.sym - SDLK_F1)); - } + if (!isModifierHeld(KMOD_ALT) && evt.key.keysym.sym >= SDLK_F1 && evt.key.keysym.sym <= SDLK_F12) + { + mViewer->getEventQueue()->keyPress(osgGA::GUIEventAdapter::KEY_F1 + (evt.key.keysym.sym - SDLK_F1)); } break; diff --git a/components/widgets/box.cpp b/components/widgets/box.cpp index eeddc22dd4..bf18cef5b9 100644 --- a/components/widgets/box.cpp +++ b/components/widgets/box.cpp @@ -66,6 +66,13 @@ namespace Gui notifySizeChange (this); } + void AutoSizedEditBox::initialiseOverride() + { + Base::initialiseOverride(); + setNeedKeyFocus(false); + setEditStatic(true); + } + void AutoSizedEditBox::setPropertyOverride(const std::string& _key, const std::string& _value) { if (_key == "ExpandDirection") @@ -238,6 +245,14 @@ namespace Gui align(); } + void HBox::initialiseOverride() + { + Base::initialiseOverride(); + MyGUI::Widget* client = 0; + assignWidget(client, "Client"); + setWidgetClient(client); + } + void HBox::onWidgetCreated(MyGUI::Widget* _widget) { align(); @@ -385,6 +400,14 @@ namespace Gui align(); } + void VBox::initialiseOverride() + { + Base::initialiseOverride(); + MyGUI::Widget* client = 0; + assignWidget(client, "Client"); + setWidgetClient(client); + } + MyGUI::IntSize VBox::getRequestedSize () { MyGUI::IntSize size(0,0); diff --git a/components/widgets/box.hpp b/components/widgets/box.hpp index 70f73ce42f..66be007191 100644 --- a/components/widgets/box.hpp +++ b/components/widgets/box.hpp @@ -39,9 +39,12 @@ namespace Gui MYGUI_RTTI_DERIVED( AutoSizedEditBox ) public: + virtual MyGUI::IntSize getRequestedSize(); virtual void setCaption(const MyGUI::UString& _value); + virtual void initialiseOverride(); + protected: virtual void setPropertyOverride(const std::string& _key, const std::string& _value); }; @@ -99,6 +102,8 @@ namespace Gui virtual void setCoord (const MyGUI::IntCoord &_value); protected: + virtual void initialiseOverride(); + virtual void align(); virtual MyGUI::IntSize getRequestedSize(); @@ -116,6 +121,8 @@ namespace Gui virtual void setCoord (const MyGUI::IntCoord &_value); protected: + virtual void initialiseOverride(); + virtual void align(); virtual MyGUI::IntSize getRequestedSize(); diff --git a/components/widgets/imagebutton.cpp b/components/widgets/imagebutton.cpp index 8e3f8ed690..ab0739c2cb 100644 --- a/components/widgets/imagebutton.cpp +++ b/components/widgets/imagebutton.cpp @@ -5,6 +5,15 @@ namespace Gui { + ImageButton::ImageButton() + : Base() + , mMouseFocus(false) + , mMousePress(false) + , mKeyFocus(false) + { + setNeedKeyFocus(true); + } + void ImageButton::setPropertyOverride(const std::string &_key, const std::string &_value) { if (_key == "ImageHighlighted") @@ -24,22 +33,36 @@ namespace Gui } void ImageButton::onMouseSetFocus(Widget* _old) { - setImageTexture(mImageHighlighted); - ImageBox::onMouseSetFocus(_old); + mMouseFocus = true; + updateImage(); + Base::onMouseSetFocus(_old); } void ImageButton::onMouseLostFocus(Widget* _new) { - setImageTexture(mImageNormal); - ImageBox::onMouseLostFocus(_new); + mMouseFocus = false; + updateImage(); + Base::onMouseLostFocus(_new); } void ImageButton::onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id) { if (_id == MyGUI::MouseButton::Left) - setImageTexture(mImagePushed); + { + mMousePress = true; + updateImage(); + } + Base::onMouseButtonPressed(_left, _top, _id); + } - ImageBox::onMouseButtonPressed(_left, _top, _id); + void ImageButton::updateImage() + { + if (mMousePress) + setImageTexture(mImagePushed); + else if (mMouseFocus || mKeyFocus) + setImageTexture(mImageHighlighted); + else + setImageTexture(mImageNormal); } MyGUI::IntSize ImageButton::getRequestedSize() @@ -70,8 +93,23 @@ namespace Gui void ImageButton::onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id) { if (_id == MyGUI::MouseButton::Left) - setImageTexture(mImageHighlighted); + { + mMousePress = false; + updateImage(); + } + + Base::onMouseButtonReleased(_left, _top, _id); + } - ImageBox::onMouseButtonReleased(_left, _top, _id); + void ImageButton::onKeySetFocus(MyGUI::Widget *_old) + { + mKeyFocus = true; + updateImage(); + } + + void ImageButton::onKeyLostFocus(MyGUI::Widget *_new) + { + mKeyFocus = false; + updateImage(); } } diff --git a/components/widgets/imagebutton.hpp b/components/widgets/imagebutton.hpp index a539f15c97..509b1c8c28 100644 --- a/components/widgets/imagebutton.hpp +++ b/components/widgets/imagebutton.hpp @@ -16,19 +16,30 @@ namespace Gui public: MyGUI::IntSize getRequestedSize(); + ImageButton(); + /// Set mImageNormal, mImageHighlighted and mImagePushed based on file convention (image_idle.ext, image_over.ext and image_pressed.ext) void setImage(const std::string& image); + private: + void updateImage(); + protected: virtual void setPropertyOverride(const std::string& _key, const std::string& _value); virtual void onMouseLostFocus(MyGUI::Widget* _new); virtual void onMouseSetFocus(MyGUI::Widget* _old); virtual void onMouseButtonPressed(int _left, int _top, MyGUI::MouseButton _id); virtual void onMouseButtonReleased(int _left, int _top, MyGUI::MouseButton _id); + virtual void onKeySetFocus(MyGUI::Widget* _old); + virtual void onKeyLostFocus(MyGUI::Widget* _new); std::string mImageHighlighted; std::string mImageNormal; std::string mImagePushed; + + bool mMouseFocus; + bool mMousePress; + bool mKeyFocus; }; } diff --git a/components/widgets/list.cpp b/components/widgets/list.cpp index c5a459f22b..9318e32ed4 100644 --- a/components/widgets/list.cpp +++ b/components/widgets/list.cpp @@ -72,6 +72,7 @@ namespace Gui button->getSubWidgetText()->setTextAlign(MyGUI::Align::Left); button->eventMouseWheel += MyGUI::newDelegate(this, &MWList::onMouseWheelMoved); button->eventMouseButtonClick += MyGUI::newDelegate(this, &MWList::onItemSelected); + button->setNeedKeyFocus(true); int height = button->getTextSize().height; button->setSize(MyGUI::IntSize(button->getSize().width, height)); diff --git a/components/widgets/numericeditbox.cpp b/components/widgets/numericeditbox.cpp index 828a84589b..6e884a0910 100644 --- a/components/widgets/numericeditbox.cpp +++ b/components/widgets/numericeditbox.cpp @@ -75,4 +75,20 @@ namespace Gui setCaption(MyGUI::utility::toString(mValue)); } + void NumericEditBox::onKeyButtonPressed(MyGUI::KeyCode key, MyGUI::Char character) + { + if (key == MyGUI::KeyCode::ArrowUp) + { + setValue(std::min(mValue+1, mMaxValue)); + eventValueChanged(mValue); + } + else if (key == MyGUI::KeyCode::ArrowDown) + { + setValue(std::max(mValue-1, mMinValue)); + eventValueChanged(mValue); + } + else + Base::onKeyButtonPressed(key, character); + } + } diff --git a/components/widgets/numericeditbox.hpp b/components/widgets/numericeditbox.hpp index 20000b3d33..ca7674f229 100644 --- a/components/widgets/numericeditbox.hpp +++ b/components/widgets/numericeditbox.hpp @@ -33,6 +33,7 @@ namespace Gui private: void onEditTextChange(MyGUI::EditBox* sender); void onKeyLostFocus(MyGUI::Widget* _new); + void onKeyButtonPressed(MyGUI::KeyCode key, MyGUI::Char character); int mValue; diff --git a/files/mygui/openmw_book.layout b/files/mygui/openmw_book.layout index 7c158af8dc..a7bea5eb5e 100644 --- a/files/mygui/openmw_book.layout +++ b/files/mygui/openmw_book.layout @@ -5,49 +5,50 @@ - - - - - - - - + + + + + + + - - - - - - + + + + + + + + + + + + + + - - - - - - - - - - - + + + + + - - - - - - - - - - + + + + + + + + + + - - - + + + diff --git a/files/mygui/openmw_button.skin.xml b/files/mygui/openmw_button.skin.xml index 5aee8de7ab..ac9bf042da 100644 --- a/files/mygui/openmw_button.skin.xml +++ b/files/mygui/openmw_button.skin.xml @@ -71,6 +71,7 @@ + diff --git a/files/mygui/openmw_chargen_generate_class_result.layout b/files/mygui/openmw_chargen_generate_class_result.layout index 83595fafd0..d49f57dded 100644 --- a/files/mygui/openmw_chargen_generate_class_result.layout +++ b/files/mygui/openmw_chargen_generate_class_result.layout @@ -3,7 +3,7 @@ - + diff --git a/files/mygui/openmw_confirmation_dialog.layout b/files/mygui/openmw_confirmation_dialog.layout index 39e77cb93c..c5eb573a7c 100644 --- a/files/mygui/openmw_confirmation_dialog.layout +++ b/files/mygui/openmw_confirmation_dialog.layout @@ -10,6 +10,7 @@ + diff --git a/files/mygui/openmw_console.layout b/files/mygui/openmw_console.layout index 854568f9bd..103cdcf14d 100644 --- a/files/mygui/openmw_console.layout +++ b/files/mygui/openmw_console.layout @@ -18,6 +18,7 @@ + diff --git a/files/mygui/openmw_hud.layout b/files/mygui/openmw_hud.layout index 366b0c4c6e..cee3f46827 100644 --- a/files/mygui/openmw_hud.layout +++ b/files/mygui/openmw_hud.layout @@ -82,6 +82,7 @@ + diff --git a/files/mygui/openmw_interactive_messagebox.layout b/files/mygui/openmw_interactive_messagebox.layout index 50bc178ed7..410426656f 100644 --- a/files/mygui/openmw_interactive_messagebox.layout +++ b/files/mygui/openmw_interactive_messagebox.layout @@ -9,6 +9,7 @@ + diff --git a/files/mygui/openmw_interactive_messagebox_notransp.layout b/files/mygui/openmw_interactive_messagebox_notransp.layout index 6b79b94178..f5a462977b 100644 --- a/files/mygui/openmw_interactive_messagebox_notransp.layout +++ b/files/mygui/openmw_interactive_messagebox_notransp.layout @@ -9,6 +9,7 @@ + diff --git a/files/mygui/openmw_inventory_window.layout b/files/mygui/openmw_inventory_window.layout index bb707fa0d2..6221799b5e 100644 --- a/files/mygui/openmw_inventory_window.layout +++ b/files/mygui/openmw_inventory_window.layout @@ -32,18 +32,23 @@ + + + + + diff --git a/files/mygui/openmw_journal.layout b/files/mygui/openmw_journal.layout index 1131b1bbcd..964b5ea955 100644 --- a/files/mygui/openmw_journal.layout +++ b/files/mygui/openmw_journal.layout @@ -3,32 +3,27 @@ - - - - - - - - - - - - - - - - - + + + + + + + + + + + + @@ -36,11 +31,14 @@ + + + diff --git a/files/mygui/openmw_levelup_dialog.layout b/files/mygui/openmw_levelup_dialog.layout index fc11ddfd7d..66855373ae 100644 --- a/files/mygui/openmw_levelup_dialog.layout +++ b/files/mygui/openmw_levelup_dialog.layout @@ -50,7 +50,7 @@ - + @@ -64,7 +64,7 @@ - + @@ -78,7 +78,7 @@ - + @@ -92,7 +92,7 @@ - + @@ -107,7 +107,7 @@ - + @@ -121,7 +121,7 @@ - + @@ -135,7 +135,7 @@ - + @@ -149,7 +149,7 @@ - + diff --git a/files/mygui/openmw_map_window.layout b/files/mygui/openmw_map_window.layout index b38097dce5..8d45022f88 100644 --- a/files/mygui/openmw_map_window.layout +++ b/files/mygui/openmw_map_window.layout @@ -31,6 +31,7 @@ + diff --git a/files/mygui/openmw_map_window.skin.xml b/files/mygui/openmw_map_window.skin.xml index 31a70191f2..f6c0996308 100644 --- a/files/mygui/openmw_map_window.skin.xml +++ b/files/mygui/openmw_map_window.skin.xml @@ -2,6 +2,7 @@ + diff --git a/files/mygui/openmw_recharge_dialog.layout b/files/mygui/openmw_recharge_dialog.layout index d620aadab4..200d345e33 100644 --- a/files/mygui/openmw_recharge_dialog.layout +++ b/files/mygui/openmw_recharge_dialog.layout @@ -2,7 +2,7 @@ - + diff --git a/files/mygui/openmw_repair.layout b/files/mygui/openmw_repair.layout index 340711bb1e..abc429594d 100644 --- a/files/mygui/openmw_repair.layout +++ b/files/mygui/openmw_repair.layout @@ -2,7 +2,7 @@ - + diff --git a/files/mygui/openmw_savegame_dialog.layout b/files/mygui/openmw_savegame_dialog.layout index f182184309..236eaaa61d 100644 --- a/files/mygui/openmw_savegame_dialog.layout +++ b/files/mygui/openmw_savegame_dialog.layout @@ -2,7 +2,7 @@ - + @@ -46,6 +46,7 @@ + diff --git a/files/mygui/openmw_scroll.skin.xml b/files/mygui/openmw_scroll.skin.xml index 415c2479a6..cff0ad7eb3 100644 --- a/files/mygui/openmw_scroll.skin.xml +++ b/files/mygui/openmw_scroll.skin.xml @@ -3,11 +3,13 @@ + + diff --git a/files/mygui/openmw_text.skin.xml b/files/mygui/openmw_text.skin.xml index 163b9d1341..5f96d0a57c 100644 --- a/files/mygui/openmw_text.skin.xml +++ b/files/mygui/openmw_text.skin.xml @@ -66,6 +66,7 @@ color_misc=0,205,205 # ???? + @@ -81,6 +82,7 @@ color_misc=0,205,205 # ???? + @@ -96,6 +98,7 @@ color_misc=0,205,205 # ???? + @@ -103,6 +106,7 @@ color_misc=0,205,205 # ???? + diff --git a/files/mygui/openmw_tooltips.layout b/files/mygui/openmw_tooltips.layout index a7eeabfa5d..c038066f13 100644 --- a/files/mygui/openmw_tooltips.layout +++ b/files/mygui/openmw_tooltips.layout @@ -32,7 +32,7 @@ - + @@ -44,7 +44,7 @@ - + @@ -61,7 +61,7 @@ - + @@ -77,7 +77,7 @@ - + @@ -137,7 +137,7 @@ - + @@ -159,7 +159,7 @@ - + @@ -211,7 +211,7 @@ - + @@ -245,7 +245,7 @@ - + @@ -277,7 +277,7 @@ - + diff --git a/files/mygui/openmw_trade_window.layout b/files/mygui/openmw_trade_window.layout index 6d5dfb89b6..d1f31c475d 100644 --- a/files/mygui/openmw_trade_window.layout +++ b/files/mygui/openmw_trade_window.layout @@ -9,18 +9,23 @@ + + + + + @@ -48,6 +53,10 @@ + + + + @@ -60,9 +69,6 @@ - - - diff --git a/files/mygui/openmw_wait_dialog.layout b/files/mygui/openmw_wait_dialog.layout index 112fa6001a..4bc60ceb43 100644 --- a/files/mygui/openmw_wait_dialog.layout +++ b/files/mygui/openmw_wait_dialog.layout @@ -2,7 +2,7 @@ - +