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Fix inconsistent indentation

This has been irritating me for years.
This commit is contained in:
AnyOldName3 2020-10-22 21:44:47 +01:00
parent 6c311f4a3d
commit 651a5a27f6

View file

@ -63,16 +63,16 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
("data", bpo::value<Files::EscapePathContainer>()->default_value(Files::EscapePathContainer(), "data") ("data", bpo::value<Files::EscapePathContainer>()->default_value(Files::EscapePathContainer(), "data")
->multitoken()->composing(), "set data directories (later directories have higher priority)") ->multitoken()->composing(), "set data directories (later directories have higher priority)")
("data-local", bpo::value<Files::EscapeHashString>()->default_value(""), ("data-local", bpo::value<Files::EscapeHashString>()->default_value(""),
"set local data directory (highest priority)") "set local data directory (highest priority)")
("fallback-archive", bpo::value<Files::EscapeStringVector>()->default_value(Files::EscapeStringVector(), "fallback-archive") ("fallback-archive", bpo::value<Files::EscapeStringVector>()->default_value(Files::EscapeStringVector(), "fallback-archive")
->multitoken(), "set fallback BSA archives (later archives have higher priority)") ->multitoken(), "set fallback BSA archives (later archives have higher priority)")
("resources", bpo::value<Files::EscapeHashString>()->default_value("resources"), ("resources", bpo::value<Files::EscapeHashString>()->default_value("resources"),
"set resources directory") "set resources directory")
("start", bpo::value<Files::EscapeHashString>()->default_value(""), ("start", bpo::value<Files::EscapeHashString>()->default_value(""),
"set initial cell") "set initial cell")
("content", bpo::value<Files::EscapeStringVector>()->default_value(Files::EscapeStringVector(), "") ("content", bpo::value<Files::EscapeStringVector>()->default_value(Files::EscapeStringVector(), "")
@ -90,7 +90,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
("script-console", bpo::value<bool>()->implicit_value(true) ("script-console", bpo::value<bool>()->implicit_value(true)
->default_value(false), "enable console-only script functionality") ->default_value(false), "enable console-only script functionality")
("script-run", bpo::value<Files::EscapeHashString>()->default_value(""), ("script-run", bpo::value<Files::EscapeHashString>()->default_value(""),
"select a file containing a list of console commands that is executed on startup") "select a file containing a list of console commands that is executed on startup")
("script-warn", bpo::value<int>()->implicit_value (1) ("script-warn", bpo::value<int>()->implicit_value (1)
@ -106,7 +106,7 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
("script-blacklist-use", bpo::value<bool>()->implicit_value(true) ("script-blacklist-use", bpo::value<bool>()->implicit_value(true)
->default_value(true), "enable script blacklisting") ->default_value(true), "enable script blacklisting")
("load-savegame", bpo::value<Files::EscapeHashString>()->default_value(""), ("load-savegame", bpo::value<Files::EscapeHashString>()->default_value(""),
"load a save game file on game startup (specify an absolute filename or a filename relative to the current working directory)") "load a save game file on game startup (specify an absolute filename or a filename relative to the current working directory)")
("skip-menu", bpo::value<bool>()->implicit_value(true) ("skip-menu", bpo::value<bool>()->implicit_value(true)
@ -118,14 +118,14 @@ bool parseOptions (int argc, char** argv, OMW::Engine& engine, Files::Configurat
("fs-strict", bpo::value<bool>()->implicit_value(true) ("fs-strict", bpo::value<bool>()->implicit_value(true)
->default_value(false), "strict file system handling (no case folding)") ->default_value(false), "strict file system handling (no case folding)")
("encoding", bpo::value<Files::EscapeHashString>()-> ("encoding", bpo::value<Files::EscapeHashString>()->
default_value("win1252"), default_value("win1252"),
"Character encoding used in OpenMW game messages:\n" "Character encoding used in OpenMW game messages:\n"
"\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n" "\n\twin1250 - Central and Eastern European such as Polish, Czech, Slovak, Hungarian, Slovene, Bosnian, Croatian, Serbian (Latin script), Romanian and Albanian languages\n"
"\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n" "\n\twin1251 - Cyrillic alphabet such as Russian, Bulgarian, Serbian Cyrillic and other languages\n"
"\n\twin1252 - Western European (Latin) alphabet, used by default") "\n\twin1252 - Western European (Latin) alphabet, used by default")
("fallback", bpo::value<FallbackMap>()->default_value(FallbackMap(), "") ("fallback", bpo::value<FallbackMap>()->default_value(FallbackMap(), "")
->multitoken()->composing(), "fallback values") ->multitoken()->composing(), "fallback values")
("no-grab", bpo::value<bool>()->implicit_value(true)->default_value(false), "Don't grab mouse cursor") ("no-grab", bpo::value<bool>()->implicit_value(true)->default_value(false), "Don't grab mouse cursor")