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Implement isMusicPlaying
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2 changed files with 8 additions and 0 deletions
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@ -100,6 +100,8 @@ namespace MWLua
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sndMgr->streamMusic(std::string(fileName), MWSound::MusicType::Scripted);
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sndMgr->streamMusic(std::string(fileName), MWSound::MusicType::Scripted);
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};
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};
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api["isMusicPlaying"] = []() { return MWBase::Environment::get().getSoundManager()->isMusicPlaying(); };
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api["stopMusic"] = []() { MWBase::Environment::get().getSoundManager()->stopMusic(); };
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api["stopMusic"] = []() { MWBase::Environment::get().getSoundManager()->stopMusic(); };
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return LuaUtil::makeReadOnly(api);
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return LuaUtil::makeReadOnly(api);
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@ -83,4 +83,10 @@
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-- @function [parent=#ambient] stopMusic
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-- @function [parent=#ambient] stopMusic
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-- @usage ambient.stopMusic();
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-- @usage ambient.stopMusic();
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---
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-- Check if music is playing
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-- @function [parent=#ambient] isMusicPlaying
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-- @return #boolean
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-- @usage local isPlaying = ambient.isMusicPlaying();
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return nil
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return nil
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