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Controller mode uses LB/RB in journal and spell list to scroll faster
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parent
084e4a3155
commit
6629a186b1
2 changed files with 16 additions and 3 deletions
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@ -911,13 +911,21 @@ namespace
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}
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else if (arg.button == SDL_CONTROLLER_BUTTON_LEFTSHOULDER) // LB: Previous Page
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{
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if (!mOptionsMode)
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// Scroll through the list of quests or topics
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if (mOptionsMode && (mQuestMode || mTopicsMode))
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setControllerFocusedQuest(std::max(int(mSelectedQuest) - 5, 0));
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// Page through the journal
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else if (!mOptionsMode)
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notifyPrevPage(getWidget<MyGUI::Widget>(PrevPageBTN));
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return true;
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}
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else if (arg.button == SDL_CONTROLLER_BUTTON_RIGHTSHOULDER) // RB: Next Page
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{
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if (!mOptionsMode)
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// Scroll through the list of quests or topics
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if (mOptionsMode && (mQuestMode || mTopicsMode))
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setControllerFocusedQuest(std::min(mSelectedQuest + 5, mButtons.size() - 1));
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// Page through the journal
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else if (!mOptionsMode)
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notifyNextPage(getWidget<MyGUI::Widget>(NextPageBTN));
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return true;
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}
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@ -389,14 +389,19 @@ namespace MWGui
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else if (button == SDL_CONTROLLER_BUTTON_RIGHTSHOULDER)
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{
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// Jump to first item in next group
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int newFocus = mControllerFocus;
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for (int groupIndex : mGroupIndices)
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{
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if (groupIndex > mControllerFocus)
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{
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mControllerFocus = groupIndex;
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newFocus = groupIndex;
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break;
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}
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}
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// If on last group, jump to bottom of whole list
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if (newFocus == mControllerFocus)
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newFocus = mButtons.size() - 1;
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mControllerFocus = newFocus;
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}
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mControllerFocus = wrap(mControllerFocus, mButtons.size());
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