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Actually run the new test
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@ -87,6 +87,7 @@ registerGlobalTest('castNavigationRay')
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registerGlobalTest('findNearestNavMeshPosition')
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registerGlobalTest('findNearestNavMeshPosition')
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registerGlobalTest('player memory limit')
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registerGlobalTest('player memory limit')
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registerGlobalTest('player weapon attack', 'player with equipped weapon on attack should damage health of other actors')
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registerGlobalTest('player weapon attack', 'player with equipped weapon on attack should damage health of other actors')
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registerGlobalTest('mwscript magic interactions')
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return {
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return {
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engineHandlers = {
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engineHandlers = {
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