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	travis compile fix
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					 2 changed files with 2 additions and 2 deletions
				
			
		|  | @ -922,7 +922,7 @@ namespace MWMechanics | |||
|                             sBasePoint = Ogre::Vector3(iter->first.getRefData().getPosition().pos); | ||||
|                             listGuards.sort(comparePtrDist); // try to engage combat starting from the nearest creature
 | ||||
|                              | ||||
|                             for (std::list<MWWorld::Ptr>::const_iterator it = listGuards.cbegin(); it != listGuards.cend(); ++it) | ||||
|                             for (std::list<MWWorld::Ptr>::iterator it = listGuards.begin(); it != listGuards.end(); ++it) | ||||
|                             { | ||||
|                                 engageCombat(iter->first, *it, false); | ||||
|                             } | ||||
|  |  | |||
|  | @ -156,7 +156,7 @@ void AiSequence::execute (const MWWorld::Ptr& actor,float duration) | |||
|                     } | ||||
|                 } | ||||
| 
 | ||||
|                 if (mPackages.cbegin() != itActualCombat) | ||||
|                 if (mPackages.begin() != itActualCombat) | ||||
|                 { | ||||
|                     // move combat package with nearest target to the front
 | ||||
|                     mPackages.splice(mPackages.begin(), mPackages, itActualCombat); | ||||
|  |  | |||
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