From 6bb296723e896c3cf8fb4069581d8c755dacd64c Mon Sep 17 00:00:00 2001 From: Mads Buvik Sandvei Date: Wed, 1 Jun 2022 21:28:15 +0200 Subject: [PATCH] Apply Mask_RenderToTexture to local map RTT node --- apps/openmw/mwrender/localmap.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/apps/openmw/mwrender/localmap.cpp b/apps/openmw/mwrender/localmap.cpp index 9e7b95fb0c..ccd3220efe 100644 --- a/apps/openmw/mwrender/localmap.cpp +++ b/apps/openmw/mwrender/localmap.cpp @@ -662,6 +662,8 @@ LocalMapRenderToTexture::LocalMapRenderToTexture(osg::Node* sceneRoot, int res, , mSceneRoot(sceneRoot) , mActive(true) { + setNodeMask(Mask_RenderToTexture); + if (SceneUtil::AutoDepth::isReversed()) mProjectionMatrix = SceneUtil::getReversedZProjectionMatrixAsOrtho(-mapWorldSize / 2, mapWorldSize / 2, -mapWorldSize / 2, mapWorldSize / 2, 5, (zmax - zmin) + 10); else