mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-03 15:15:34 +00:00
Issue #107: SoundManager is accessed only through the interface class from now on
This commit is contained in:
parent
d00d40cc3f
commit
6bd48d12af
41 changed files with 249 additions and 170 deletions
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@ -43,7 +43,7 @@ add_openmw_dir (mwscript
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)
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add_openmw_dir (mwsound
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soundmanager openal_output audiere_decoder mpgsnd_decoder ffmpeg_decoder
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soundmanagerimp openal_output audiere_decoder mpgsnd_decoder ffmpeg_decoder
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)
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add_openmw_dir (mwworld
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@ -64,7 +64,7 @@ add_openmw_dir (mwmechanics
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)
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add_openmw_dir (mwbase
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environment world scriptmanager dialoguemanager journal
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environment world scriptmanager dialoguemanager journal soundmanager
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)
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# Main executable
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@ -21,7 +21,7 @@
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#include "mwscript/scriptmanagerimp.hpp"
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#include "mwscript/extensions.hpp"
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#include "mwsound/soundmanager.hpp"
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#include "mwsound/soundmanagerimp.hpp"
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#include "mwworld/class.hpp"
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#include "mwworld/player.hpp"
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@ -5,14 +5,13 @@
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#include "../mwinput/inputmanager.hpp"
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#include "../mwsound/soundmanager.hpp"
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#include "../mwmechanics/mechanicsmanager.hpp"
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#include "world.hpp"
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#include "scriptmanager.hpp"
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#include "dialoguemanager.hpp"
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#include "journal.hpp"
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#include "soundmanager.hpp"
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MWBase::Environment *MWBase::Environment::sThis = 0;
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@ -35,7 +34,7 @@ void MWBase::Environment::setWorld (World *world)
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mWorld = world;
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}
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void MWBase::Environment::setSoundManager (MWSound::SoundManager *soundManager)
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void MWBase::Environment::setSoundManager (SoundManager *soundManager)
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{
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mSoundManager = soundManager;
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}
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@ -81,7 +80,7 @@ MWBase::World *MWBase::Environment::getWorld() const
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return mWorld;
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}
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MWSound::SoundManager *MWBase::Environment::getSoundManager() const
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MWBase::SoundManager *MWBase::Environment::getSoundManager() const
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{
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assert (mSoundManager);
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return mSoundManager;
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@ -1,11 +1,6 @@
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#ifndef GAME_BASE_INVIRONMENT_H
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#define GAME_BASE_INVIRONMENT_H
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namespace MWSound
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{
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class SoundManager;
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}
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namespace MWGui
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{
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class WindowManager;
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@ -27,6 +22,7 @@ namespace MWBase
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class ScriptManager;
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class DialogueManager;
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class Journal;
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class SoundManager;
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/// \brief Central hub for mw-subsystems
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///
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@ -39,7 +35,7 @@ namespace MWBase
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static Environment *sThis;
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World *mWorld;
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MWSound::SoundManager *mSoundManager;
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SoundManager *mSoundManager;
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ScriptManager *mScriptManager;
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MWGui::WindowManager *mWindowManager;
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MWMechanics::MechanicsManager *mMechanicsManager;
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@ -62,7 +58,7 @@ namespace MWBase
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void setWorld (World *world);
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void setSoundManager (MWSound::SoundManager *soundManager);
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void setSoundManager (SoundManager *soundManager);
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void setScriptManager (MWBase::ScriptManager *scriptManager);
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@ -81,7 +77,7 @@ namespace MWBase
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World *getWorld() const;
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MWSound::SoundManager *getSoundManager() const;
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SoundManager *getSoundManager() const;
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MWBase::ScriptManager *getScriptManager() const;
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122
apps/openmw/mwbase/soundmanager.hpp
Normal file
122
apps/openmw/mwbase/soundmanager.hpp
Normal file
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@ -0,0 +1,122 @@
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#ifndef GAME_MWBASE_SOUNDMANAGER_H
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#define GAME_MWBASE_SOUNDMANAGER_H
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#include <string>
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#include <boost/shared_ptr.hpp>
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#include <components/settings/settings.hpp>
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#include "../mwworld/ptr.hpp"
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namespace MWWorld
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{
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class CellStore;
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}
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namespace MWSound
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{
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class Sound;
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}
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namespace MWBase
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{
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typedef boost::shared_ptr<MWSound::Sound> SoundPtr;
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/// \brief Interface for sound manager (implemented in MWSound)
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class SoundManager
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{
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public:
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enum PlayMode {
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Play_Normal = 0, /* tracked, non-looping, multi-instance, environment */
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Play_Loop = 1<<0, /* Sound will continually loop until explicitly stopped */
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Play_NoEnv = 1<<1, /* Do not apply environment effects (eg, underwater filters) */
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Play_NoTrack = 1<<2, /* (3D only) Play the sound at the given object's position
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* but do not keep it updated (the sound will not move with
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* the object and will not stop when the object is deleted. */
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};
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private:
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SoundManager (const SoundManager&);
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///< not implemented
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SoundManager& operator= (const SoundManager&);
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///< not implemented
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public:
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SoundManager() {}
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virtual ~SoundManager() {}
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virtual void processChangedSettings(const Settings::CategorySettingVector& settings) = 0;
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virtual void stopMusic() = 0;
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///< Stops music if it's playing
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virtual void streamMusic(const std::string& filename) = 0;
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///< Play a soundifle
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/// \param filename name of a sound file in "Music/" in the data directory.
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virtual void startRandomTitle() = 0;
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///< Starts a random track from the current playlist
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virtual bool isMusicPlaying() = 0;
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///< Returns true if music is playing
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virtual void playPlaylist(const std::string &playlist) = 0;
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///< Start playing music from the selected folder
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/// \param name of the folder that contains the playlist
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virtual void say(MWWorld::Ptr reference, const std::string& filename) = 0;
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///< Make an actor say some text.
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/// \param filename name of a sound file in "Sound/" in the data directory.
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virtual void say(const std::string& filename) = 0;
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///< Say some text, without an actor ref
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/// \param filename name of a sound file in "Sound/" in the data directory.
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virtual bool sayDone(MWWorld::Ptr reference=MWWorld::Ptr()) const = 0;
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///< Is actor not speaking?
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virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr()) = 0;
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///< Stop an actor speaking
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virtual SoundPtr playSound(const std::string& soundId, float volume, float pitch,
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int mode=Play_Normal) = 0;
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///< Play a sound, independently of 3D-position
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virtual SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
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float volume, float pitch, int mode=Play_Normal) = 0;
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///< Play a sound from an object
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virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId) = 0;
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///< Stop the given object from playing the given sound,
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virtual void stopSound3D(MWWorld::Ptr reference) = 0;
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///< Stop the given object from playing all sounds.
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virtual void stopSound(const MWWorld::CellStore *cell) = 0;
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///< Stop all sounds for the given cell.
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virtual void stopSound(const std::string& soundId) = 0;
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///< Stop a non-3d looping sound
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virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const = 0;
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///< Is the given sound currently playing on the given object?
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virtual void updateObject(MWWorld::Ptr reference) = 0;
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///< Update the position of all sounds connected to the given object.
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virtual void update(float duration) = 0;
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};
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inline int operator|(SoundManager::PlayMode a, SoundManager::PlayMode b)
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{ return static_cast<int> (a) | static_cast<int> (b); }
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inline int operator&(SoundManager::PlayMode a, SoundManager::PlayMode b)
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{ return static_cast<int> (a) & static_cast<int> (b); }
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}
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#endif
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@ -5,6 +5,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace MWClass
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{
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void Apparatus::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Apparatus::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Apparatus> *ref =
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@ -64,7 +63,7 @@ namespace MWClass
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boost::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
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return boost::shared_ptr<MWWorld::Action> (
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new MWWorld::ActionTake (ptr));
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@ -7,6 +7,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace MWClass
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{
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void Armor::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Armor::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Armor> *ref =
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@ -67,7 +66,7 @@ namespace MWClass
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boost::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
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return boost::shared_ptr<MWWorld::Action> (
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new MWWorld::ActionTake (ptr));
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@ -5,6 +5,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actionread.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace MWClass
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{
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void Book::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Book::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Book> *ref =
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@ -5,6 +5,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace MWClass
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{
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void Clothing::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Clothing::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Clothing> *ref =
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@ -65,7 +64,7 @@ namespace MWClass
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boost::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
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return boost::shared_ptr<MWWorld::Action> (
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new MWWorld::ActionTake (ptr));
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/nullaction.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace
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{
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struct CustomData : public MWWorld::CustomData
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Container::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Container> *ref =
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@ -5,6 +5,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/player.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace MWClass
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{
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void Door::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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@ -5,6 +5,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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#include "../mwsound/soundmanager.hpp"
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namespace MWClass
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{
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void Ingredient::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
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physics.insertObjectPhysics(ptr, model);
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}
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}
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std::string Ingredient::getModel(const MWWorld::Ptr &ptr) const
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{
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MWWorld::LiveCellRef<ESM::Ingredient> *ref =
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@ -63,7 +62,7 @@ namespace MWClass
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boost::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
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const MWWorld::Ptr& actor) const
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{
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
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MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
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return boost::shared_ptr<MWWorld::Action> (
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new MWWorld::ActionTake (ptr));
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@ -5,6 +5,7 @@
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "../mwbase/soundmanager.hpp"
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#include "../mwworld/ptr.hpp"
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#include "../mwworld/actiontake.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "../mwgui/tooltips.hpp"
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#include "../mwsound/soundmanager.hpp"
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#include "../mwrender/objects.hpp"
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#include "../mwrender/renderinginterface.hpp"
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@ -58,7 +57,7 @@ namespace MWClass
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physics.insertObjectPhysics(ptr, "meshes\\" + model);
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}
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if (!ref->base->sound.empty()) {
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MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->base->sound, 1.0, 1.0, MWSound::Play_Loop);
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MWBase::Environment::get().getSoundManager()->playSound3D(ptr, ref->base->sound, 1.0, 1.0, MWBase::SoundManager::Play_Loop);
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}
|
||||
}
|
||||
|
||||
|
@ -95,7 +94,7 @@ namespace MWClass
|
|||
if (!(ref->base->data.flags & ESM::Light::Carry))
|
||||
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction);
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTake (ptr));
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
|
@ -19,8 +20,6 @@
|
|||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
namespace MWClass
|
||||
{
|
||||
void Lockpick::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -40,7 +39,7 @@ namespace MWClass
|
|||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string Lockpick::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Tool> *ref =
|
||||
|
@ -65,7 +64,7 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTake (ptr));
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
|
@ -20,8 +21,6 @@
|
|||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include <boost/lexical_cast.hpp>
|
||||
|
||||
namespace MWClass
|
||||
|
@ -43,7 +42,7 @@ namespace MWClass
|
|||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string Miscellaneous::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Miscellaneous> *ref =
|
||||
|
@ -68,7 +67,7 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTake (ptr));
|
||||
|
@ -189,7 +188,7 @@ namespace MWClass
|
|||
Miscellaneous::copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const
|
||||
{
|
||||
MWWorld::Ptr newPtr;
|
||||
|
||||
|
||||
const ESMS::ESMStore &store =
|
||||
MWBase::Environment::get().getWorld()->getStore();
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
|
@ -19,8 +20,6 @@
|
|||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
namespace MWClass
|
||||
{
|
||||
void Potion::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -65,7 +64,7 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTake (ptr));
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
|
@ -19,8 +20,6 @@
|
|||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
namespace MWClass
|
||||
{
|
||||
void Probe::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -40,7 +39,7 @@ namespace MWClass
|
|||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string Probe::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Probe> *ref =
|
||||
|
@ -64,7 +63,7 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Probe::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTake (ptr));
|
||||
|
@ -174,4 +173,3 @@ namespace MWClass
|
|||
return MWWorld::Ptr(&cell.probes.insert(*ref), &cell);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
|
@ -17,8 +18,6 @@
|
|||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
namespace MWClass
|
||||
{
|
||||
void Repair::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -38,7 +37,7 @@ namespace MWClass
|
|||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string Repair::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Repair> *ref =
|
||||
|
@ -63,7 +62,7 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTake (ptr));
|
||||
|
|
|
@ -5,6 +5,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
|
@ -19,8 +20,6 @@
|
|||
#include "../mwrender/objects.hpp"
|
||||
#include "../mwrender/renderinginterface.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
namespace MWClass
|
||||
{
|
||||
void Weapon::insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const
|
||||
|
@ -40,7 +39,7 @@ namespace MWClass
|
|||
physics.insertObjectPhysics(ptr, model);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
std::string Weapon::getModel(const MWWorld::Ptr &ptr) const
|
||||
{
|
||||
MWWorld::LiveCellRef<ESM::Weapon> *ref =
|
||||
|
@ -65,7 +64,7 @@ namespace MWClass
|
|||
boost::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
|
||||
const MWWorld::Ptr& actor) const
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, getUpSoundId(ptr), 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
return boost::shared_ptr<MWWorld::Action> (
|
||||
new MWWorld::ActionTake (ptr));
|
||||
|
|
|
@ -4,13 +4,12 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
|
||||
namespace
|
||||
|
|
|
@ -4,8 +4,10 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
|
@ -98,7 +100,7 @@ void BookWindow::onCloseButtonClicked (MyGUI::Widget* _sender)
|
|||
|
||||
void BookWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
MWWorld::ActionTake take(mBook);
|
||||
take.execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
|
|
@ -9,7 +9,7 @@
|
|||
#include "mode.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
namespace
|
||||
{
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
|
@ -20,8 +21,6 @@
|
|||
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "widgets.hpp"
|
||||
#include "countdialog.hpp"
|
||||
|
|
|
@ -8,12 +8,11 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/class.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwgui/widgets.hpp"
|
||||
|
||||
#include "inventorywindow.hpp"
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/containerstore.hpp"
|
||||
#include "../mwworld/class.hpp"
|
||||
|
@ -17,10 +18,6 @@
|
|||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwclass/container.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "widgets.hpp"
|
||||
#include "bookwindow.hpp"
|
||||
|
|
|
@ -3,8 +3,7 @@
|
|||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/journal.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwdialogue/journalentry.hpp"
|
||||
|
||||
|
|
|
@ -2,10 +2,12 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
|
||||
#include "../mwworld/actiontake.hpp"
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "formatting.hpp"
|
||||
#include "window_manager.hpp"
|
||||
|
@ -62,7 +64,7 @@ void ScrollWindow::onCloseButtonClicked (MyGUI::Widget* _sender)
|
|||
|
||||
void ScrollWindow::onTakeButtonClicked (MyGUI::Widget* _sender)
|
||||
{
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWSound::Play_NoTrack);
|
||||
MWBase::Environment::get().getSoundManager()->playSound ("Item Book Up", 1.0, 1.0, MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
MWWorld::ActionTake take(mScroll);
|
||||
take.execute (MWBase::Environment::get().getWorld()->getPlayer().getPlayer());
|
||||
|
|
|
@ -12,11 +12,10 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwrender/renderingmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwinput/inputmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/player.hpp"
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
|
@ -16,8 +17,6 @@
|
|||
#include "../mwmechanics/creaturestats.hpp"
|
||||
#include "../mwmechanics/spellsuccess.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
#include "confirmationdialog.hpp"
|
||||
|
|
|
@ -4,10 +4,10 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/inventorystore.hpp"
|
||||
#include "../mwworld/manualref.hpp"
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "window_manager.hpp"
|
||||
#include "inventorywindow.hpp"
|
||||
|
|
|
@ -9,8 +9,7 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "interpretercontext.hpp"
|
||||
#include "ref.hpp"
|
||||
|
@ -116,7 +115,7 @@ namespace MWScript
|
|||
std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
|
||||
runtime.pop();
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWSound::Play_Loop : 0);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, 1.0, 1.0, mLoop ? MWBase::SoundManager::Play_Loop : 0);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -142,7 +141,7 @@ namespace MWScript
|
|||
Interpreter::Type_Float pitch = runtime[0].mFloat;
|
||||
runtime.pop();
|
||||
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWSound::Play_Loop : 0);
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (ptr, sound, volume, pitch, mLoop ? MWBase::SoundManager::Play_Loop : 0);
|
||||
|
||||
}
|
||||
};
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#include "openal_output.hpp"
|
||||
#include "sound_decoder.hpp"
|
||||
#include "sound.hpp"
|
||||
#include "soundmanager.hpp"
|
||||
#include "soundmanagerimp.hpp"
|
||||
|
||||
#ifndef ALC_ALL_DEVICES_SPECIFIER
|
||||
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
|
@ -263,7 +263,7 @@ void OpenAL_SoundStream::update()
|
|||
{
|
||||
ALfloat gain = mVolume*mBaseVolume;
|
||||
ALfloat pitch = mPitch;
|
||||
if(!(mFlags&Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
if(!(mFlags&MWBase::SoundManager::Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
gain *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
|
@ -400,7 +400,7 @@ void OpenAL_Sound::update()
|
|||
{
|
||||
ALfloat gain = mVolume*mBaseVolume;
|
||||
ALfloat pitch = mPitch;
|
||||
if(!(mFlags&Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
if(!(mFlags&MWBase::SoundManager::Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
gain *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
|
@ -420,7 +420,7 @@ void OpenAL_Sound3D::update()
|
|||
ALfloat pitch = mPitch;
|
||||
if(mPos.squaredDistance(mOutput.mPos) > mMaxDistance*mMaxDistance)
|
||||
gain = 0.0f;
|
||||
else if(!(mFlags&Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
else if(!(mFlags&MWBase::SoundManager::Play_NoEnv) && mOutput.mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
gain *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
|
@ -642,7 +642,7 @@ void OpenAL_Output::bufferFinished(ALuint buf)
|
|||
}
|
||||
|
||||
|
||||
SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float pitch, int flags)
|
||||
MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float pitch, int flags)
|
||||
{
|
||||
boost::shared_ptr<OpenAL_Sound> sound;
|
||||
ALuint src=0, buf=0;
|
||||
|
@ -674,7 +674,7 @@ SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float
|
|||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
if(!(flags&Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
|
@ -683,7 +683,7 @@ SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float
|
|||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSourcei(src, AL_LOOPING, (flags&Play_Loop) ? AL_TRUE : AL_FALSE);
|
||||
alSourcei(src, AL_LOOPING, (flags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
|
||||
throwALerror();
|
||||
|
||||
alSourcei(src, AL_BUFFER, buf);
|
||||
|
@ -693,7 +693,7 @@ SoundPtr OpenAL_Output::playSound(const std::string &fname, float volume, float
|
|||
return sound;
|
||||
}
|
||||
|
||||
SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector3 &pos, float volume, float pitch,
|
||||
MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector3 &pos, float volume, float pitch,
|
||||
float min, float max, int flags)
|
||||
{
|
||||
boost::shared_ptr<OpenAL_Sound> sound;
|
||||
|
@ -726,7 +726,7 @@ SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector
|
|||
alSourcef(src, AL_MAX_DISTANCE, max);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
|
||||
if(!(flags&Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
|
@ -736,7 +736,7 @@ SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector
|
|||
alSourcef(src, AL_PITCH, pitch);
|
||||
|
||||
alSourcei(src, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
alSourcei(src, AL_LOOPING, (flags&Play_Loop) ? AL_TRUE : AL_FALSE);
|
||||
alSourcei(src, AL_LOOPING, (flags&MWBase::SoundManager::Play_Loop) ? AL_TRUE : AL_FALSE);
|
||||
throwALerror();
|
||||
|
||||
alSourcei(src, AL_BUFFER, buf);
|
||||
|
@ -747,7 +747,7 @@ SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const Ogre::Vector
|
|||
}
|
||||
|
||||
|
||||
SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch, int flags)
|
||||
MWBase::SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, float pitch, int flags)
|
||||
{
|
||||
boost::shared_ptr<OpenAL_SoundStream> sound;
|
||||
ALuint src;
|
||||
|
@ -759,7 +759,7 @@ SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, floa
|
|||
|
||||
try
|
||||
{
|
||||
if((flags&Play_Loop))
|
||||
if((flags&MWBase::SoundManager::Play_Loop))
|
||||
std::cout <<"Warning: cannot loop stream "<<fname<< std::endl;
|
||||
DecoderPtr decoder = mManager.getDecoder();
|
||||
decoder->open(fname);
|
||||
|
@ -779,7 +779,7 @@ SoundPtr OpenAL_Output::streamSound(const std::string &fname, float volume, floa
|
|||
alSourcef(src, AL_MAX_DISTANCE, 1000.0f);
|
||||
alSourcef(src, AL_ROLLOFF_FACTOR, 0.0f);
|
||||
|
||||
if(!(flags&Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
if(!(flags&MWBase::SoundManager::Play_NoEnv) && mLastEnvironment == Env_Underwater)
|
||||
{
|
||||
volume *= 0.9f;
|
||||
pitch *= 0.7f;
|
||||
|
|
|
@ -42,10 +42,10 @@ namespace MWSound
|
|||
virtual void init(const std::string &devname="");
|
||||
virtual void deinit();
|
||||
|
||||
virtual SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
virtual SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
virtual MWBase::SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
virtual MWBase::SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
float volume, float pitch, float min, float max, int flags);
|
||||
virtual SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
virtual MWBase::SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags);
|
||||
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env);
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@
|
|||
|
||||
#include <OgreVector3.h>
|
||||
|
||||
#include "soundmanager.hpp"
|
||||
#include "soundmanagerimp.hpp"
|
||||
|
||||
namespace MWSound
|
||||
{
|
||||
|
@ -35,7 +35,7 @@ namespace MWSound
|
|||
, mPitch(1.0f)
|
||||
, mMinDistance(20.0f) /* 1 * min_range_scale */
|
||||
, mMaxDistance(12750.0f) /* 255 * max_range_scale */
|
||||
, mFlags(Play_Normal)
|
||||
, mFlags(MWBase::SoundManager::Play_Normal)
|
||||
{ }
|
||||
virtual ~Sound() { }
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
|
||||
#include <OgreVector3.h>
|
||||
|
||||
#include "soundmanager.hpp"
|
||||
#include "soundmanagerimp.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
|
@ -24,10 +24,10 @@ namespace MWSound
|
|||
virtual void init(const std::string &devname="") = 0;
|
||||
virtual void deinit() = 0;
|
||||
|
||||
virtual SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
virtual SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
virtual MWBase::SoundPtr playSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
virtual MWBase::SoundPtr playSound3D(const std::string &fname, const Ogre::Vector3 &pos,
|
||||
float volume, float pitch, float min, float max, int flags) = 0;
|
||||
virtual SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
virtual MWBase::SoundPtr streamSound(const std::string &fname, float volume, float pitch, int flags) = 0;
|
||||
|
||||
virtual void updateListener(const Ogre::Vector3 &pos, const Ogre::Vector3 &atdir, const Ogre::Vector3 &updir, Environment env) = 0;
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
#include "soundmanager.hpp"
|
||||
#include "soundmanagerimp.hpp"
|
||||
|
||||
#include <iostream>
|
||||
#include <algorithm>
|
||||
|
@ -222,7 +222,7 @@ namespace MWSound
|
|||
const ESM::Position &pos = ptr.getCellRef().pos;
|
||||
const Ogre::Vector3 objpos(pos.pos[0], pos.pos[1], pos.pos[2]);
|
||||
|
||||
SoundPtr sound = mOutput->playSound3D(filePath, objpos, basevol, 1.0f,
|
||||
MWBase::SoundPtr sound = mOutput->playSound3D(filePath, objpos, basevol, 1.0f,
|
||||
20.0f, 12750.0f, Play_Normal);
|
||||
sound->mPos = objpos;
|
||||
sound->mBaseVolume = basevol;
|
||||
|
@ -244,7 +244,7 @@ namespace MWSound
|
|||
float basevol = mMasterVolume * mVoiceVolume;
|
||||
std::string filePath = "Sound/"+filename;
|
||||
|
||||
SoundPtr sound = mOutput->playSound(filePath, basevol, 1.0f, Play_Normal);
|
||||
MWBase::SoundPtr sound = mOutput->playSound(filePath, basevol, 1.0f, Play_Normal);
|
||||
sound->mBaseVolume = basevol;
|
||||
|
||||
mActiveSounds[sound] = std::make_pair(MWWorld::Ptr(), std::string("_say_sound"));
|
||||
|
@ -277,9 +277,9 @@ namespace MWSound
|
|||
|
||||
|
||||
|
||||
SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, int mode)
|
||||
MWBase::SoundPtr SoundManager::playSound(const std::string& soundId, float volume, float pitch, int mode)
|
||||
{
|
||||
SoundPtr sound;
|
||||
MWBase::SoundPtr sound;
|
||||
if(!mOutput->isInitialized())
|
||||
return sound;
|
||||
try
|
||||
|
@ -305,10 +305,10 @@ namespace MWSound
|
|||
return sound;
|
||||
}
|
||||
|
||||
SoundPtr SoundManager::playSound3D(MWWorld::Ptr ptr, const std::string& soundId,
|
||||
MWBase::SoundPtr SoundManager::playSound3D(MWWorld::Ptr ptr, const std::string& soundId,
|
||||
float volume, float pitch, int mode)
|
||||
{
|
||||
SoundPtr sound;
|
||||
MWBase::SoundPtr sound;
|
||||
if(!mOutput->isInitialized())
|
||||
return sound;
|
||||
try
|
|
@ -11,8 +11,9 @@
|
|||
|
||||
#include <components/settings/settings.hpp>
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
||||
namespace Ogre
|
||||
{
|
||||
|
@ -27,27 +28,13 @@ namespace MWSound
|
|||
class Sound;
|
||||
|
||||
typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
|
||||
typedef boost::shared_ptr<Sound> SoundPtr;
|
||||
|
||||
enum PlayMode {
|
||||
Play_Normal = 0, /* tracked, non-looping, multi-instance, environment */
|
||||
Play_Loop = 1<<0, /* Sound will continually loop until explicitly stopped */
|
||||
Play_NoEnv = 1<<1, /* Do not apply environment effects (eg, underwater filters) */
|
||||
Play_NoTrack = 1<<2, /* (3D only) Play the sound at the given object's position
|
||||
* but do not keep it updated (the sound will not move with
|
||||
* the object and will not stop when the object is deleted. */
|
||||
};
|
||||
static inline int operator|(const PlayMode &a, const PlayMode &b)
|
||||
{ return (int)a | (int)b; }
|
||||
static inline int operator&(const PlayMode &a, const PlayMode &b)
|
||||
{ return (int)a & (int)b; }
|
||||
|
||||
enum Environment {
|
||||
Env_Normal,
|
||||
Env_Underwater,
|
||||
};
|
||||
|
||||
class SoundManager
|
||||
class SoundManager : public MWBase::SoundManager
|
||||
{
|
||||
Ogre::ResourceGroupManager& mResourceMgr;
|
||||
|
||||
|
@ -65,7 +52,7 @@ namespace MWSound
|
|||
std::string mCurrentPlaylist;
|
||||
|
||||
typedef std::pair<MWWorld::Ptr,std::string> PtrIDPair;
|
||||
typedef std::map<SoundPtr,PtrIDPair> SoundMap;
|
||||
typedef std::map<MWBase::SoundPtr,PtrIDPair> SoundMap;
|
||||
SoundMap mActiveSounds;
|
||||
|
||||
std::string lookup(const std::string &soundId,
|
||||
|
@ -84,67 +71,67 @@ namespace MWSound
|
|||
|
||||
public:
|
||||
SoundManager(bool useSound);
|
||||
~SoundManager();
|
||||
virtual ~SoundManager();
|
||||
|
||||
void processChangedSettings(const Settings::CategorySettingVector& settings);
|
||||
virtual void processChangedSettings(const Settings::CategorySettingVector& settings);
|
||||
|
||||
void stopMusic();
|
||||
virtual void stopMusic();
|
||||
///< Stops music if it's playing
|
||||
|
||||
void streamMusic(const std::string& filename);
|
||||
virtual void streamMusic(const std::string& filename);
|
||||
///< Play a soundifle
|
||||
/// \param filename name of a sound file in "Music/" in the data directory.
|
||||
|
||||
void startRandomTitle();
|
||||
virtual void startRandomTitle();
|
||||
///< Starts a random track from the current playlist
|
||||
|
||||
bool isMusicPlaying();
|
||||
virtual bool isMusicPlaying();
|
||||
///< Returns true if music is playing
|
||||
|
||||
void playPlaylist(const std::string &playlist);
|
||||
virtual void playPlaylist(const std::string &playlist);
|
||||
///< Start playing music from the selected folder
|
||||
/// \param name of the folder that contains the playlist
|
||||
|
||||
void say(MWWorld::Ptr reference, const std::string& filename);
|
||||
virtual void say(MWWorld::Ptr reference, const std::string& filename);
|
||||
///< Make an actor say some text.
|
||||
/// \param filename name of a sound file in "Sound/" in the data directory.
|
||||
|
||||
void say(const std::string& filename);
|
||||
virtual void say(const std::string& filename);
|
||||
///< Say some text, without an actor ref
|
||||
/// \param filename name of a sound file in "Sound/" in the data directory.
|
||||
|
||||
bool sayDone(MWWorld::Ptr reference=MWWorld::Ptr()) const;
|
||||
virtual bool sayDone(MWWorld::Ptr reference=MWWorld::Ptr()) const;
|
||||
///< Is actor not speaking?
|
||||
|
||||
void stopSay(MWWorld::Ptr reference=MWWorld::Ptr());
|
||||
virtual void stopSay(MWWorld::Ptr reference=MWWorld::Ptr());
|
||||
///< Stop an actor speaking
|
||||
|
||||
SoundPtr playSound(const std::string& soundId, float volume, float pitch, int mode=Play_Normal);
|
||||
virtual MWBase::SoundPtr playSound(const std::string& soundId, float volume, float pitch, int mode=Play_Normal);
|
||||
///< Play a sound, independently of 3D-position
|
||||
|
||||
SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
|
||||
virtual MWBase::SoundPtr playSound3D(MWWorld::Ptr reference, const std::string& soundId,
|
||||
float volume, float pitch, int mode=Play_Normal);
|
||||
///< Play a sound from an object
|
||||
|
||||
void stopSound3D(MWWorld::Ptr reference, const std::string& soundId);
|
||||
virtual void stopSound3D(MWWorld::Ptr reference, const std::string& soundId);
|
||||
///< Stop the given object from playing the given sound,
|
||||
|
||||
void stopSound3D(MWWorld::Ptr reference);
|
||||
virtual void stopSound3D(MWWorld::Ptr reference);
|
||||
///< Stop the given object from playing all sounds.
|
||||
|
||||
void stopSound(const MWWorld::CellStore *cell);
|
||||
virtual void stopSound(const MWWorld::CellStore *cell);
|
||||
///< Stop all sounds for the given cell.
|
||||
|
||||
void stopSound(const std::string& soundId);
|
||||
virtual void stopSound(const std::string& soundId);
|
||||
///< Stop a non-3d looping sound
|
||||
|
||||
bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const;
|
||||
virtual bool getSoundPlaying(MWWorld::Ptr reference, const std::string& soundId) const;
|
||||
///< Is the given sound currently playing on the given object?
|
||||
|
||||
void updateObject(MWWorld::Ptr reference);
|
||||
virtual void updateObject(MWWorld::Ptr reference);
|
||||
///< Update the position of all sounds connected to the given object.
|
||||
|
||||
void update(float duration);
|
||||
virtual void update(float duration);
|
||||
};
|
||||
}
|
||||
|
|
@ -2,8 +2,7 @@
|
|||
#include "action.hpp"
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
MWWorld::Action::Action() {}
|
||||
|
||||
|
@ -13,7 +12,7 @@ void MWWorld::Action::execute (const Ptr& actor)
|
|||
{
|
||||
if (!mSoundId.empty())
|
||||
MWBase::Environment::get().getSoundManager()->playSound3D (actor, mSoundId, 1.0, 1.0,
|
||||
MWSound::Play_NoTrack);
|
||||
MWBase::SoundManager::Play_NoTrack);
|
||||
|
||||
executeImp (actor);
|
||||
}
|
||||
|
|
|
@ -2,11 +2,10 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp" /// FIXME
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwmechanics/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include "player.hpp"
|
||||
|
@ -345,7 +344,7 @@ namespace MWWorld
|
|||
mRendering.addObject(ptr);
|
||||
MWWorld::Class::get(ptr).insertObject(ptr, *mPhysics);
|
||||
}
|
||||
|
||||
|
||||
void Scene::removeObjectFromScene (const Ptr& ptr)
|
||||
{
|
||||
MWBase::Environment::get().getMechanicsManager()->removeActor (ptr);
|
||||
|
|
|
@ -9,11 +9,10 @@
|
|||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/world.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwrender/renderingmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "player.hpp"
|
||||
|
||||
using namespace Ogre;
|
||||
|
|
|
@ -4,14 +4,13 @@
|
|||
#include <components/files/collections.hpp>
|
||||
|
||||
#include "../mwbase/environment.hpp"
|
||||
#include "../mwbase/soundmanager.hpp"
|
||||
|
||||
#include "../mwrender/sky.hpp"
|
||||
#include "../mwrender/player.hpp"
|
||||
|
||||
#include "../mwmechanics/mechanicsmanager.hpp"
|
||||
|
||||
#include "../mwsound/soundmanager.hpp"
|
||||
|
||||
#include "../mwgui/window_manager.hpp"
|
||||
|
||||
#include "player.hpp"
|
||||
|
|
Loading…
Reference in a new issue