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Fix memory leak in getIdentity method
Replace static pointer and new() operator with normal static variable
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ebc49de851
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1 changed files with 9 additions and 8 deletions
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@ -62,17 +62,18 @@ struct Transformation
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static const Transformation* getIdentity()
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{
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static Transformation* identity = NULL;
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if (NULL == identity)
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static Transformation identity;
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static bool iset = false;
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if (!iset)
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{
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identity = new Transformation();
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identity->scale = 1.0f;
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identity->rotation.v[0].array[0] = 1.0f;
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identity->rotation.v[1].array[1] = 1.0f;
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identity->rotation.v[2].array[2] = 1.0f;
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identity.scale = 1.0f;
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identity.rotation.v[0].array[0] = 1.0f;
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identity.rotation.v[1].array[1] = 1.0f;
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identity.rotation.v[2].array[2] = 1.0f;
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iset = true;
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}
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return identity;
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return &identity;
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}
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};
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#pragma pack(pop)
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