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Don't prompt for spell deletion when using cycling keys (Fixes #2382)
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parent
4c5bba2947
commit
6d62aa7544
2 changed files with 39 additions and 33 deletions
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@ -102,22 +102,7 @@ namespace MWGui
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updateSpells();
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}
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void SpellWindow::onModelIndexSelected(SpellModel::ModelIndex index)
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{
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const Spell& spell = mSpellView->getModel()->getItem(index);
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if (spell.mType == Spell::Type_EnchantedItem)
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{
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onEnchantedItemSelected(spell.mItem, spell.mActive);
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}
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else
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{
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onSpellSelected(spell.mId);
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}
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}
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void SpellWindow::onSpellSelected(const std::string& spellId)
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{
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if (MyGUI::InputManager::getInstance().isShiftPressed())
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void SpellWindow::askDeleteSpell(const std::string &spellId)
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{
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// delete spell, if allowed
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const ESM::Spell* spell =
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@ -141,13 +126,29 @@ namespace MWGui
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dialog->eventCancelClicked.clear();
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}
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}
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void SpellWindow::onModelIndexSelected(SpellModel::ModelIndex index)
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{
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const Spell& spell = mSpellView->getModel()->getItem(index);
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if (spell.mType == Spell::Type_EnchantedItem)
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{
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onEnchantedItemSelected(spell.mItem, spell.mActive);
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}
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else
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{
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if (MyGUI::InputManager::getInstance().isShiftPressed())
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askDeleteSpell(spell.mId);
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else
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onSpellSelected(spell.mId);
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}
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}
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void SpellWindow::onSpellSelected(const std::string& spellId)
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{
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MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr();
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MWWorld::InventoryStore& store = player.getClass().getInventoryStore(player);
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store.setSelectedEnchantItem(store.end());
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MWBase::Environment::get().getWindowManager()->setSelectedSpell(spellId, int(MWMechanics::getSpellSuccessChance(spellId, player)));
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}
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updateSpells();
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}
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@ -184,6 +185,10 @@ namespace MWGui
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return;
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selected = (selected + itemcount) % itemcount;
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onModelIndexSelected(selected);
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const Spell& spell = mSpellView->getModel()->getItem(selected);
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if (spell.mType == Spell::Type_EnchantedItem)
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onEnchantedItemSelected(spell.mItem, spell.mActive);
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else
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onSpellSelected(spell.mId);
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}
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}
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@ -33,6 +33,7 @@ namespace MWGui
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void onSpellSelected(const std::string& spellId);
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void onModelIndexSelected(SpellModel::ModelIndex index);
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void onDeleteSpellAccept();
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void askDeleteSpell(const std::string& spellId);
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virtual void onPinToggled();
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virtual void onTitleDoubleClicked();
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