diff --git a/apps/openmw/mwmechanics/actors.hpp b/apps/openmw/mwmechanics/actors.hpp index a1f93a5dc5..547c2916e2 100644 --- a/apps/openmw/mwmechanics/actors.hpp +++ b/apps/openmw/mwmechanics/actors.hpp @@ -183,6 +183,7 @@ namespace MWMechanics private: enum class MusicType { + Title, Explore, Battle }; @@ -198,7 +199,7 @@ namespace MWMechanics float mSneakSkillTimer = 0; // Times sneak skill progress from "avoid notice" float mActorsProcessingRange; bool mSmoothMovement; - MusicType mCurrentMusic = MusicType::Explore; + MusicType mCurrentMusic = MusicType::Title; void updateVisibility (const MWWorld::Ptr& ptr, CharacterController& ctrl);