Disallow binding some reserved keys (bug #3282)

pull/2283/head
Capostrophic 6 years ago
parent 115f12823a
commit 6dbd875f75

@ -3,6 +3,7 @@
Bug #2969: Scripted items can stack
Bug #2987: Editor: some chance and AI data fields can overflow
Bug #3282: Unintended behaviour when assigning F3 and Windows keys
Bug #3623: Fix HiDPI on Windows
Bug #3733: Normal maps are inverted on mirrored UVs
Bug #3765: DisableTeleporting makes Mark/Recall/Intervention effects undetectable

@ -1834,6 +1834,17 @@ namespace MWInput
MWBase::Environment::get().getWindowManager ()->notifyInputActionBound ();
return;
}
// Disallow binding reserved keys
if (key == SDL_SCANCODE_F3 || key == SDL_SCANCODE_F4 || key == SDL_SCANCODE_F10 || key == SDL_SCANCODE_F11)
return;
#ifndef __APPLE__
// Disallow binding Windows/Meta keys
if (key == SDL_SCANCODE_LGUI || key == SDL_SCANCODE_RGUI)
return;
#endif
if(!mDetectingKeyboard)
return;

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