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Fix saving skill increases
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1 changed files with 3 additions and 2 deletions
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@ -484,8 +484,9 @@ void MWMechanics::NpcStats::writeState(ESM::NpcStats& state) const
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state.mWerewolfKills = mWerewolfKills;
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state.mLevelProgress = mLevelProgress;
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for (size_t i = 0; i < state.mSkillIncrease.size(); ++i)
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state.mSkillIncrease[i] = mSkillIncreases.at(static_cast<ESM::Attribute::AttributeID>(i));
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state.mSkillIncrease.fill(0);
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for (const auto& [key, value] : mSkillIncreases)
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state.mSkillIncrease[key] = value;
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for (size_t i = 0; i < state.mSpecIncreases.size(); ++i)
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state.mSpecIncreases[i] = mSpecIncreases[i];
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