mirror of
				https://github.com/OpenMW/openmw.git
				synced 2025-10-29 03:26:38 +00:00 
			
		
		
		
	Make DescriptionDialog use the new WindowBase
This commit is contained in:
		
							parent
							
								
									12dee62307
								
							
						
					
					
						commit
						6fc0e4d6d6
					
				
					 2 changed files with 3 additions and 9 deletions
				
			
		|  | @ -855,14 +855,10 @@ void SelectSkillDialog::onCancelClicked(MyGUI::Widget* _sender) | |||
| /* DescriptionDialog */ | ||||
| 
 | ||||
| DescriptionDialog::DescriptionDialog(MWWorld::Environment& environment, MyGUI::IntSize gameWindowSize) | ||||
|   : Layout("openmw_chargen_class_description_layout.xml") | ||||
|   , environment(environment) | ||||
|   : WindowBase("openmw_chargen_class_description_layout.xml", environment) | ||||
| { | ||||
|     // Centre dialog
 | ||||
|     MyGUI::IntCoord coord = mMainWidget->getCoord(); | ||||
|     coord.left = (gameWindowSize.width - coord.width)/2; | ||||
|     coord.top = (gameWindowSize.height - coord.height)/2; | ||||
|     mMainWidget->setCoord(coord); | ||||
|     center(); | ||||
| 
 | ||||
|     getWidget(textEdit, "TextEdit"); | ||||
| 
 | ||||
|  |  | |||
|  | @ -250,7 +250,7 @@ namespace MWGui | |||
|         ESM::Skill::SkillEnum skillId; | ||||
|     }; | ||||
| 
 | ||||
|     class DescriptionDialog : public OEngine::GUI::Layout | ||||
|     class DescriptionDialog : public WindowBase | ||||
|     { | ||||
|     public: | ||||
|         DescriptionDialog(MWWorld::Environment& environment, MyGUI::IntSize gameWindowSize); | ||||
|  | @ -270,8 +270,6 @@ namespace MWGui | |||
|         void onOkClicked(MyGUI::Widget* _sender); | ||||
| 
 | ||||
|     private: | ||||
|         MWWorld::Environment& environment; | ||||
| 
 | ||||
|         MyGUI::EditPtr textEdit; | ||||
|     }; | ||||
| 
 | ||||
|  |  | |||
		Loading…
	
		Reference in a new issue