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Updated lua docs description

This commit is contained in:
Max Yari 2024-06-20 21:22:06 +02:00
parent 22d9906978
commit 70c822d036

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@ -37,7 +37,7 @@
-- @field [parent=#ActorControls] #boolean run true - run, false - walk
-- @field [parent=#ActorControls] #boolean sneak If true - sneak
-- @field [parent=#ActorControls] #boolean jump If true - initiate a jump
-- @field [parent=#ActorControls] #number use if 1 - activates the readied weapon/spell. For weapons, keeping at 1 will charge the attack until set to 0.
-- @field [parent=#ActorControls] #number use Possible values: 0 - 3. If above 0 - activates the readied weapon/spell. For weapons, keeping at a non-zero value will charge the attack until set to 0. For melee weapons on AI-disabled actors - values 1 - 3 determine an attack type: 1 - chop, 2 - slash, 3 - thrust.
---
-- Enables or disables standard AI (enabled by default).