diff --git a/apps/openmw/mwlua/objectbindings.cpp b/apps/openmw/mwlua/objectbindings.cpp index 55f18a01ac..d5c896378c 100644 --- a/apps/openmw/mwlua/objectbindings.cpp +++ b/apps/openmw/mwlua/objectbindings.cpp @@ -102,6 +102,11 @@ namespace MWLua world->rotateObject(newPtr, rot, MWBase::RotationFlag_none); if (placeOnGround) world->adjustPosition(newPtr, true); + if (cls.isDoor()) + { // Change "original position and rotation" because without it teleported animated doors don't work + // properly. + newPtr.getCellRef().setPosition(newPtr.getRefData().getPosition()); + } if (!newPtr.getRefData().isEnabled()) world->enable(newPtr); }