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Handle NiParticleBomb (feature #7634)
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0748e2094d
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5 changed files with 117 additions and 1 deletions
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@ -107,6 +107,7 @@
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Feature #7546: Start the game on Fredas
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Feature #7568: Uninterruptable scripted music
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Feature #7618: Show the player character's health in the save details
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Feature #7634: Support NiParticleBomb
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Task #5896: Do not use deprecated MyGUI properties
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Task #7113: Move from std::atoi to std::from_char
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Task #7117: Replace boost::scoped_array with std::vector
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@ -1092,6 +1092,18 @@ namespace NifOsg
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const Nif::NiGravity* gr = static_cast<const Nif::NiGravity*>(modifier.getPtr());
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program->addOperator(new GravityAffector(gr));
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}
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else if (modifier->recType == Nif::RC_NiParticleBomb)
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{
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auto bomb = static_cast<const Nif::NiParticleBomb*>(modifier.getPtr());
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osg::ref_ptr<osgParticle::ModularProgram> bombProgram(new osgParticle::ModularProgram);
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attachTo->addChild(bombProgram);
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bombProgram->setParticleSystem(partsys);
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bombProgram->setReferenceFrame(rf);
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bombProgram->setStartTime(bomb->mStartTime);
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bombProgram->setLifeTime(bomb->mDuration);
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bombProgram->setEndless(false);
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bombProgram->addOperator(new ParticleBomb(bomb));
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}
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else if (modifier->recType == Nif::RC_NiParticleColorModifier)
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{
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const Nif::NiParticleColorModifier* cl
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@ -346,6 +346,84 @@ namespace NifOsg
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}
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}
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ParticleBomb::ParticleBomb(const Nif::NiParticleBomb* bomb)
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: mRange(bomb->mRange)
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, mStrength(bomb->mStrength)
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, mDecayType(bomb->mDecayType)
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, mSymmetryType(bomb->mSymmetryType)
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, mPosition(bomb->mPosition)
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, mDirection(bomb->mDirection)
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{
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}
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ParticleBomb::ParticleBomb(const ParticleBomb& copy, const osg::CopyOp& copyop)
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: osgParticle::Operator(copy, copyop)
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{
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mRange = copy.mRange;
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mStrength = copy.mStrength;
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mDecayType = copy.mDecayType;
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mSymmetryType = copy.mSymmetryType;
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mCachedWorldPosition = copy.mCachedWorldPosition;
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mCachedWorldDirection = copy.mCachedWorldDirection;
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}
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void ParticleBomb::beginOperate(osgParticle::Program* program)
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{
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bool absolute = (program->getReferenceFrame() == osgParticle::ParticleProcessor::ABSOLUTE_RF);
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mCachedWorldPosition = absolute ? program->transformLocalToWorld(mPosition) : mPosition;
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// We don't need the direction for Spherical bomb
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if (mSymmetryType != Nif::SymmetryType::Spherical)
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{
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mCachedWorldDirection = absolute ? program->rotateLocalToWorld(mDirection) : mDirection;
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mCachedWorldDirection.normalize();
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}
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}
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void ParticleBomb::operate(osgParticle::Particle* particle, double dt)
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{
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float decay = 1.f;
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osg::Vec3f explosionDir;
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osg::Vec3f particleDir = particle->getPosition() - mCachedWorldPosition;
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float distance = particleDir.length();
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particleDir.normalize();
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switch (mDecayType)
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{
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case Nif::DecayType::None:
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break;
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case Nif::DecayType::Linear:
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decay = 1.f - distance / mRange;
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break;
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case Nif::DecayType::Exponential:
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decay = std::exp(-distance / mRange);
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break;
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}
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if (decay <= 0.f)
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return;
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switch (mSymmetryType)
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{
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case Nif::SymmetryType::Spherical:
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explosionDir = particleDir;
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break;
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case Nif::SymmetryType::Cylindrical:
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explosionDir = particleDir - mCachedWorldDirection * (mCachedWorldDirection * particleDir);
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explosionDir.normalize();
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break;
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case Nif::SymmetryType::Planar:
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explosionDir = mCachedWorldDirection;
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if (explosionDir * particleDir < 0)
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explosionDir = -explosionDir;
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break;
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}
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particle->addVelocity(explosionDir * mStrength * decay * dt);
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}
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Emitter::Emitter()
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: osgParticle::Emitter()
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, mFlags(0)
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@ -199,6 +199,31 @@ namespace NifOsg
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osg::Vec3f mCachedWorldDirection;
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};
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class ParticleBomb : public osgParticle::Operator
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{
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public:
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ParticleBomb(const Nif::NiParticleBomb* bomb);
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ParticleBomb() = default;
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ParticleBomb(const ParticleBomb& copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY);
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ParticleBomb& operator=(const ParticleBomb&) = delete;
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META_Object(NifOsg, ParticleBomb)
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void operate(osgParticle::Particle* particle, double dt) override;
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void beginOperate(osgParticle::Program*) override;
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private:
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float mRange{ 0.f };
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float mStrength{ 0.f };
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Nif::DecayType mDecayType{ Nif::DecayType::None };
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Nif::SymmetryType mSymmetryType{ Nif::SymmetryType::Spherical };
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osg::Vec3f mPosition;
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osg::Vec3f mDirection;
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osg::Vec3f mCachedWorldPosition;
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osg::Vec3f mCachedWorldDirection;
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};
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// NodeVisitor to find a Group node with the given record index, stored in the node's user data container.
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// Alternatively, returns the node's parent Group if that node is not a Group (i.e. a leaf node).
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class FindGroupByRecIndex : public osg::NodeVisitor
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@ -167,7 +167,7 @@ namespace SceneUtil
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"SceneUtil::DisableLight", "SceneUtil::MWShadowTechnique", "SceneUtil::TextKeyMapHolder",
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"Shader::AddedState", "Shader::RemovedAlphaFunc", "NifOsg::FlipController",
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"NifOsg::KeyframeController", "NifOsg::Emitter", "NifOsg::ParticleColorAffector",
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"NifOsg::ParticleSystem", "NifOsg::GravityAffector", "NifOsg::GrowFadeAffector",
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"NifOsg::ParticleSystem", "NifOsg::GravityAffector", "NifOsg::ParticleBomb", "NifOsg::GrowFadeAffector",
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"NifOsg::InverseWorldMatrix", "NifOsg::StaticBoundingBoxCallback", "NifOsg::GeomMorpherController",
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"NifOsg::UpdateMorphGeometry", "NifOsg::UVController", "NifOsg::VisController", "osgMyGUI::Drawable",
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"osg::DrawCallback", "osg::UniformBufferObject", "osgOQ::ClearQueriesCallback",
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