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	fixed a constness problem
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					 9 changed files with 24 additions and 24 deletions
				
			
		|  | @ -119,8 +119,8 @@ void BirthDialog::updateBirths() | |||
| { | ||||
|     birthList->removeAllItems(); | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|      | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
| 
 | ||||
|     ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator it = store.birthSigns.list.begin(); | ||||
|     ESMS::RecListT<ESM::BirthSign>::MapType::const_iterator end = store.birthSigns.list.end(); | ||||
|     int index = 0; | ||||
|  | @ -149,7 +149,7 @@ void BirthDialog::updateSpells() | |||
|     const int lineHeight = 18; | ||||
|     MyGUI::IntCoord coord(0, 0, spellArea->getWidth(), 18); | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESM::BirthSign *birth = store.birthSigns.find(currentBirthId); | ||||
| 
 | ||||
|     std::string texturePath = std::string("textures\\") + birth->texture; | ||||
|  |  | |||
|  | @ -50,7 +50,7 @@ void GenerateClassResultDialog::setClassId(const std::string &classId) | |||
| { | ||||
|     currentClassId = classId; | ||||
|     classImage->setImageTexture(std::string("textures\\levelup\\") + currentClassId + ".dds"); | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     className->setCaption(store.classes.find(currentClassId)->name); | ||||
| } | ||||
| 
 | ||||
|  | @ -196,8 +196,8 @@ void PickClassDialog::updateClasses() | |||
| { | ||||
|     classList->removeAllItems(); | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|      | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
| 
 | ||||
|     ESMS::RecListT<ESM::Class>::MapType::const_iterator it = store.classes.list.begin(); | ||||
|     ESMS::RecListT<ESM::Class>::MapType::const_iterator end = store.classes.list.end(); | ||||
|     int index = 0; | ||||
|  | @ -220,7 +220,7 @@ void PickClassDialog::updateStats() | |||
| { | ||||
|     if (currentClassId.empty()) | ||||
|         return; | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESM::Class *klass = store.classes.search(currentClassId); | ||||
|     if (!klass) | ||||
|         return; | ||||
|  | @ -767,7 +767,7 @@ SelectSkillDialog::SelectSkillDialog(WindowManager& parWindowManager) | |||
|     { | ||||
|         char theIndex = '0'+i; | ||||
|         getWidget(combatSkill[i],  std::string("CombatSkill").append(1, theIndex)); | ||||
|         getWidget(magicSkill[i],   std::string("MagicSkill").append(1, theIndex));  | ||||
|         getWidget(magicSkill[i],   std::string("MagicSkill").append(1, theIndex)); | ||||
|         getWidget(stealthSkill[i], std::string("StealthSkill").append(1, theIndex)); | ||||
|     } | ||||
| 
 | ||||
|  | @ -782,8 +782,8 @@ SelectSkillDialog::SelectSkillDialog(WindowManager& parWindowManager) | |||
|             {combatSkill[6], ESM::Skill::Axe}, | ||||
|             {combatSkill[7], ESM::Skill::Spear}, | ||||
|             {combatSkill[8], ESM::Skill::Athletics} | ||||
|         },    | ||||
|         {     | ||||
|         }, | ||||
|         { | ||||
|             {magicSkill[0], ESM::Skill::Enchant}, | ||||
|             {magicSkill[1], ESM::Skill::Destruction}, | ||||
|             {magicSkill[2], ESM::Skill::Alteration}, | ||||
|  | @ -793,8 +793,8 @@ SelectSkillDialog::SelectSkillDialog(WindowManager& parWindowManager) | |||
|             {magicSkill[6], ESM::Skill::Restoration}, | ||||
|             {magicSkill[7], ESM::Skill::Alchemy}, | ||||
|             {magicSkill[8], ESM::Skill::Unarmored} | ||||
|         },    | ||||
|         {     | ||||
|         }, | ||||
|         { | ||||
|             {stealthSkill[0], ESM::Skill::Security}, | ||||
|             {stealthSkill[1], ESM::Skill::Sneak}, | ||||
|             {stealthSkill[2], ESM::Skill::Acrobatics}, | ||||
|  |  | |||
|  | @ -212,8 +212,8 @@ void RaceDialog::updateRaces() | |||
| { | ||||
|     raceList->removeAllItems(); | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|      | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
| 
 | ||||
|     ESMS::RecListT<ESM::Race>::MapType::const_iterator it = store.races.list.begin(); | ||||
|     ESMS::RecListT<ESM::Race>::MapType::const_iterator end = store.races.list.end(); | ||||
|     int index = 0; | ||||
|  | @ -246,7 +246,7 @@ void RaceDialog::updateSkills() | |||
|     const int lineHeight = 18; | ||||
|     MyGUI::IntCoord coord1(0, 0, skillList->getWidth(), 18); | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESM::Race *race = store.races.find(currentRaceId); | ||||
|     int count = sizeof(race->data.bonus)/sizeof(race->data.bonus[0]); // TODO: Find a portable macro for this ARRAYSIZE?
 | ||||
|     for (int i = 0; i < count; ++i) | ||||
|  | @ -282,7 +282,7 @@ void RaceDialog::updateSpellPowers() | |||
|     const int lineHeight = 18; | ||||
|     MyGUI::IntCoord coord(0, 0, spellPowerList->getWidth(), 18); | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESM::Race *race = store.races.find(currentRaceId); | ||||
| 
 | ||||
|     std::vector<std::string>::const_iterator it = race->powers.list.begin(); | ||||
|  |  | |||
|  | @ -323,7 +323,7 @@ void StatsWindow::updateSkillArea() | |||
|     if (!miscSkills.empty()) | ||||
|         addSkills(miscSkills, "sSkillClassMisc", "Misc Skills", coord1, coord2); | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager.getStore(); | ||||
| 
 | ||||
|     if (!factions.empty()) | ||||
|     { | ||||
|  |  | |||
|  | @ -278,7 +278,7 @@ void MWSpell::setSpellId(const std::string &spellId) | |||
| 
 | ||||
| void MWSpell::createEffectWidgets(std::vector<MyGUI::WidgetPtr> &effects, MyGUI::WidgetPtr creator, MyGUI::IntCoord &coord) | ||||
| { | ||||
|     ESMS::ESMStore &store = mWindowManager->getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager->getStore(); | ||||
|     const ESM::Spell *spell = store.spells.search(id); | ||||
|     MYGUI_ASSERT(spell, "spell with id '" << id << "' not found"); | ||||
| 
 | ||||
|  | @ -298,7 +298,7 @@ void MWSpell::updateWidgets() | |||
| { | ||||
|     if (spellNameWidget && mWindowManager) | ||||
|     { | ||||
|         ESMS::ESMStore &store = mWindowManager->getStore(); | ||||
|         const ESMS::ESMStore &store = mWindowManager->getStore(); | ||||
|         const ESM::Spell *spell = store.spells.search(id); | ||||
|         if (spell) | ||||
|             spellNameWidget->setCaption(spell->name); | ||||
|  | @ -363,7 +363,7 @@ void MWSpellEffect::updateWidgets() | |||
|     if (!mWindowManager) | ||||
|         return; | ||||
| 
 | ||||
|     ESMS::ESMStore &store = mWindowManager->getStore(); | ||||
|     const ESMS::ESMStore &store = mWindowManager->getStore(); | ||||
|     const ESM::MagicEffect *magicEffect = store.magicEffects.search(effect.effectID); | ||||
|     if (textWidget) | ||||
|     { | ||||
|  |  | |||
|  | @ -940,7 +940,7 @@ void WindowManager::onReviewActivateDialog(int parDialog) | |||
|     }; | ||||
| } | ||||
| 
 | ||||
| ESMS::ESMStore& WindowManager::getStore() | ||||
| const ESMS::ESMStore& WindowManager::getStore() const | ||||
| { | ||||
|     return environment.mWorld->getStore(); | ||||
| } | ||||
|  |  | |||
|  | @ -257,7 +257,7 @@ namespace MWGui | |||
|      */ | ||||
|     const std::string &getGameSettingString(const std::string &id, const std::string &default_); | ||||
| 
 | ||||
|     ESMS::ESMStore& getStore(); | ||||
|     const ESMS::ESMStore& getStore() const; | ||||
| 
 | ||||
|   private: | ||||
| 
 | ||||
|  |  | |||
|  | @ -460,7 +460,7 @@ namespace MWWorld | |||
|         return *mPlayer; | ||||
|     } | ||||
| 
 | ||||
|     ESMS::ESMStore& World::getStore() | ||||
|     const ESMS::ESMStore& World::getStore() const | ||||
|     { | ||||
|         return mStore; | ||||
|     } | ||||
|  |  | |||
|  | @ -115,7 +115,7 @@ namespace MWWorld | |||
| 
 | ||||
|             MWWorld::Player& getPlayer(); | ||||
| 
 | ||||
|             ESMS::ESMStore& getStore(); | ||||
|             const ESMS::ESMStore& getStore() const; | ||||
| 
 | ||||
|             const ScriptList& getLocalScripts() const; | ||||
|             ///< Names and local variable state of all local scripts in active cells.
 | ||||
|  |  | |||
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