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	Merge branch 'openmw-34'
Conflicts: apps/openmw/mwworld/store.hpp
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						73382b8aa4
					
				
					 2 changed files with 80 additions and 3 deletions
				
			
		|  | @ -12,8 +12,8 @@ set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake/) | |||
| message(STATUS "Configuring OpenMW...") | ||||
| 
 | ||||
| set(OPENMW_VERSION_MAJOR 0) | ||||
| set(OPENMW_VERSION_MINOR 33) | ||||
| set(OPENMW_VERSION_RELEASE 1) | ||||
| set(OPENMW_VERSION_MINOR 34) | ||||
| set(OPENMW_VERSION_RELEASE 0) | ||||
| 
 | ||||
| set(OPENMW_VERSION_COMMITHASH "") | ||||
| set(OPENMW_VERSION_TAGHASH "") | ||||
|  |  | |||
							
								
								
									
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							|  | @ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind | |||
| OpenMW is an attempt at recreating the engine for the popular role-playing game | ||||
| Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work. | ||||
| 
 | ||||
| Version: 0.33.1 | ||||
| Version: 0.34.0 | ||||
| License: GPL (see GPL3.txt for more information) | ||||
| Website: http://www.openmw.org | ||||
| 
 | ||||
|  | @ -98,6 +98,83 @@ Allowed options: | |||
| 
 | ||||
| CHANGELOG | ||||
| 
 | ||||
| 0.34.0 | ||||
| 
 | ||||
| Bug #904: omwlauncher doesn't allow installing Tribunal and Bloodmoon if only MW is installed | ||||
| Bug #986: Launcher: renaming profile names is broken | ||||
| Bug #1061: "Browse to CD..." launcher crash | ||||
| Bug #1135: Launcher crashes if user does not have write permission | ||||
| Bug #1231: Current installer in launcher does not correctly import russian Morrowind.ini settings from setup.inx | ||||
| Bug #1288: Fix the Alignment of the Resolution Combobox | ||||
| Bug #1343: BIK videos occasionally out of sync with audio | ||||
| Bug #1684: Morrowind Grass Mod graphical glitches | ||||
| Bug #1734: NPC in fight with invisible/sneaking player | ||||
| Bug #1982: Long class names are cut off in the UI | ||||
| Bug #2012: Editor: OpenCS script compiler sometimes fails to find IDs | ||||
| Bug #2015: Running while levitating does not affect speed but still drains fatigue | ||||
| Bug #2018: OpenMW don´t reset modified cells to vanilla when a plugin is deselected and don´t apply changes to cells already visited. | ||||
| Bug #2045: ToggleMenus command should close dialogue windows | ||||
| Bug #2046: Crash: light_de_streetlight_01_223 | ||||
| Bug #2047: Buglamp tooltip minor correction | ||||
| Bug #2050: Roobrush floating texture bits | ||||
| Bug #2053: Slaves react negatively to PC picking up slave's bracers | ||||
| Bug #2055: Dremora corpses use the wrong model | ||||
| Bug #2056: Mansilamat Vabdas's corpse is floating in the water | ||||
| Bug #2057: "Quest: Larius Varro Tells A Little Story": Bounty not completely removed after finishing quest | ||||
| Bug #2059: Silenced enemies try to cast spells anyway | ||||
| Bug #2060: Editor: Special case implementation for top level window with single sub-window should be optional | ||||
| Bug #2061: Editor: SubView closing that is not directly triggered by the user isn't handled properly | ||||
| Bug #2063: Tribunal: Quest 'The Warlords' doesn't work | ||||
| Bug #2064: Sneak attack on hostiles causes bounty | ||||
| Bug #2065: Editor: Qt signal-slot error when closing a dialogue subview | ||||
| Bug #2070: Loading ESP in OpenMW works but fails in OpenCS | ||||
| Bug #2071: CTD in 0.33 | ||||
| Bug #2073: Storm atronach animation stops now and then | ||||
| Bug #2075: Molag Amur Region, Map shows water on solid ground | ||||
| Bug #2080: game won't work with fair magicka regen | ||||
| Bug #2082: NPCs appear frozen or switched off after leaving and quickly reentering a cell | ||||
| Bug #2088: OpenMW is unable to play OGG files. | ||||
| Bug #2093: Darth Gares talks to you in Ilunibi even when he's not there, screwing up the Main Quests | ||||
| Bug #2095: Coordinate and rotation editing in the Reference table does not work. | ||||
| Bug #2096: Some overflow fun and bartering exploit | ||||
| Bug #2098: [D3D] Game crash on maximize | ||||
| Bug #2099: Activate, player seems not to work | ||||
| Bug #2104: Only labels are sensitive in buttons | ||||
| Bug #2107: "Slowfall" effect is too weak | ||||
| Bug #2114: OpenCS doesn't load an ESP file full of errors even though Vanilla MW Construction Set can | ||||
| Bug #2117: Crash when encountering bandits on opposite side of river from the egg mine south of Balmora | ||||
| Bug #2124: [Mod: Baldurians Transparent Glass Amor] Armor above head | ||||
| Bug #2125: Unnamed NiNodes in weapons problem in First Person | ||||
| Bug #2126: Dirty dialog script in tribunal.esm causing bug in Tribunal MQ | ||||
| Bug #2128: Crash when picking character's face | ||||
| Bug #2129: Disable the third-person zoom feature by default | ||||
| Bug #2130: Ash storm particles shown too long during transition to clear sky | ||||
| Bug #2137: Editor: exception caused by following the Creature column of a SoundGen record | ||||
| Bug #2139: Mouse movement should be ignored during intro video | ||||
| Bug #2143: Editor: Saving is broken | ||||
| Bug #2145: OpenMW - crash while exiting x64 debug build | ||||
| Bug #2152: You can attack Almalexia during her final monologue | ||||
| Bug #2154: Visual effects behave weirdly after loading/taking a screenshot | ||||
| Bug #2155: Vivec has too little magicka | ||||
| Bug #2156: Azura's spirit fades away too fast | ||||
| Bug #2158: [Mod]Julan Ashlander Companion 2.0: Negative magicka | ||||
| Bug #2161: Editor: combat/magic/stealth values of creature not displayed correctly | ||||
| Bug #2163: OpenMW can't detect death if the NPC die by the post damage effect of a magic weapon. | ||||
| Bug #2168: Westly's Master Head Pack X – Some hairs aren't rendered correctly. | ||||
| Bug #2170: Mods using conversations to update PC inconsistant | ||||
| Bug #2180: Editor: Verifier doesn't handle Windows-specific path issues when dealing with resources | ||||
| Bug #2212: Crash or unexpected behavior while closing OpenCS cell render window on OS X | ||||
| Feature #238: Add UI to run INI-importer from the launcher | ||||
| Feature #854: Editor: Add user setting to show status bar | ||||
| Feature #987: Launcher: first launch instructions for CD need to be more explicit | ||||
| Feature #1232: There is no way to set the "encoding" option using launcher UI. | ||||
| Feature #1281: Editor: Render cell markers | ||||
| Feature #1918: Editor: Functionality for Double-Clicking in Tables | ||||
| Feature #1966: Editor: User Settings dialogue grouping/labelling/tooltips | ||||
| Feature #2097: Editor: Edit position of references in 3D scene | ||||
| Feature #2121: Editor: Add edit mode button to scene toolbar | ||||
| Task #1965: Editor: Improve layout of user settings dialogue | ||||
| 
 | ||||
| 0.33.1 | ||||
| 
 | ||||
| Bug #2108: OpenCS fails to build | ||||
|  |  | |||
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