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@ -144,6 +144,12 @@ namespace Resource
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return stream << "}}";
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return stream << "}}";
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}
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}
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static std::ostream& operator<<(std::ostream& stream, const ScaledTriangleMeshShape& value)
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{
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return stream << "Resource::ScaledTriangleMeshShape {" << value.getLocalScaling() << ", "
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<< value.getChildShape() << "}";
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}
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static bool operator==(const CollisionBox& l, const CollisionBox& r)
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static bool operator==(const CollisionBox& l, const CollisionBox& r)
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{
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{
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const auto tie = [](const CollisionBox& v) { return std::tie(v.mExtents, v.mCenter); };
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const auto tie = [](const CollisionBox& v) { return std::tie(v.mExtents, v.mCenter); };
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@ -169,6 +175,10 @@ static std::ostream& operator<<(std::ostream& stream, const btCollisionShape& va
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if (const auto casted = dynamic_cast<const Resource::TriangleMeshShape*>(&value))
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if (const auto casted = dynamic_cast<const Resource::TriangleMeshShape*>(&value))
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return stream << *casted;
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return stream << *casted;
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break;
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break;
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case SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE:
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if (const auto casted = dynamic_cast<const Resource::ScaledTriangleMeshShape*>(&value))
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return stream << *casted;
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break;
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}
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}
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return stream << "btCollisionShape {" << value.getShapeType() << "}";
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return stream << "btCollisionShape {" << value.getShapeType() << "}";
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}
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}
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@ -249,6 +259,12 @@ static bool operator==(const btBvhTriangleMeshShape& lhs, const btBvhTriangleMes
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&& lhs.getOwnsBvh() == rhs.getOwnsBvh() && isNear(getTriangles(lhs), getTriangles(rhs));
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&& lhs.getOwnsBvh() == rhs.getOwnsBvh() && isNear(getTriangles(lhs), getTriangles(rhs));
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}
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}
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static bool operator==(const btScaledBvhTriangleMeshShape& lhs, const btScaledBvhTriangleMeshShape& rhs)
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{
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return isNear(lhs.getLocalScaling(), rhs.getLocalScaling())
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&& compareObjects(lhs.getChildShape(), rhs.getChildShape());
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}
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static bool operator==(const btCollisionShape& lhs, const btCollisionShape& rhs)
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static bool operator==(const btCollisionShape& lhs, const btCollisionShape& rhs)
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{
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{
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if (lhs.getShapeType() != rhs.getShapeType())
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if (lhs.getShapeType() != rhs.getShapeType())
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@ -264,6 +280,11 @@ static bool operator==(const btCollisionShape& lhs, const btCollisionShape& rhs)
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if (const auto rhsCasted = dynamic_cast<const Resource::TriangleMeshShape*>(&rhs))
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if (const auto rhsCasted = dynamic_cast<const Resource::TriangleMeshShape*>(&rhs))
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return *lhsCasted == *rhsCasted;
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return *lhsCasted == *rhsCasted;
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return false;
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return false;
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case SCALED_TRIANGLE_MESH_SHAPE_PROXYTYPE:
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if (const auto lhsCasted = dynamic_cast<const Resource::ScaledTriangleMeshShape*>(&lhs))
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if (const auto rhsCasted = dynamic_cast<const Resource::ScaledTriangleMeshShape*>(&rhs))
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return *lhsCasted == *rhsCasted;
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return false;
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}
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}
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return false;
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return false;
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}
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}
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@ -572,7 +593,9 @@ namespace
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
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std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
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compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
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auto triShape = std::make_unique<Resource::TriangleMeshShape>(triangles.release(), true);
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compound->addChildShape(
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btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(triShape.release(), btVector3(1, 1, 1)));
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|
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Resource::BulletShape expected;
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Resource::BulletShape expected;
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expected.mCollisionShape.reset(compound.release());
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expected.mCollisionShape.reset(compound.release());
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@ -596,7 +619,9 @@ namespace
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
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|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
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compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
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|
|
auto triShape = std::make_unique<Resource::TriangleMeshShape>(triangles.release(), true);
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|
|
compound->addChildShape(
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|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(triShape.release(), btVector3(1, 1, 1)));
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|
|
Resource::BulletShape expected;
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|
|
Resource::BulletShape expected;
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|
|
expected.mCollisionShape.reset(compound.release());
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|
|
expected.mCollisionShape.reset(compound.release());
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|
|
@ -619,7 +644,9 @@ namespace
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|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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|
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|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
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|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
auto triShape = std::make_unique<Resource::TriangleMeshShape>(triangles.release(), true);
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|
|
|
|
|
|
|
compound->addChildShape(
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|
|
|
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|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(triShape.release(), btVector3(1, 1, 1)));
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|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
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|
|
|
expected.mCollisionShape.reset(compound.release());
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|
|
@ -644,7 +671,9 @@ namespace
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|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
auto triShape = std::make_unique<Resource::TriangleMeshShape>(triangles.release(), true);
|
|
|
|
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(triShape.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -669,9 +698,13 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
auto triShape = std::make_unique<Resource::TriangleMeshShape>(triangles.release(), true);
|
|
|
|
|
|
|
|
auto triShape2 = std::make_unique<Resource::TriangleMeshShape>(triangles2.release(), true);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(triShape.release(), btVector3(1, 1, 1)));
|
|
|
|
compound->addChildShape(
|
|
|
|
compound->addChildShape(
|
|
|
|
btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles2.release(), true));
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(triShape2.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -695,7 +728,9 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
auto triShape = std::make_unique<Resource::TriangleMeshShape>(triangles.release(), true);
|
|
|
|
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(triShape.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -717,9 +752,8 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
mesh->setLocalScaling(btVector3(3, 3, 3));
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
shape->addChildShape(mTransform, mesh.release());
|
|
|
|
shape->addChildShape(mTransform, new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(3, 3, 3)));
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
@ -744,9 +778,9 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
mesh->setLocalScaling(btVector3(12, 12, 12));
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
shape->addChildShape(mTransformScale4, mesh.release());
|
|
|
|
shape->addChildShape(
|
|
|
|
|
|
|
|
mTransformScale4, new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(12, 12, 12)));
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
@ -776,16 +810,14 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
mesh->setLocalScaling(btVector3(3, 3, 3));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh2(new Resource::TriangleMeshShape(triangles2.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh2(new Resource::TriangleMeshShape(triangles2.release(), true));
|
|
|
|
mesh2->setLocalScaling(btVector3(3, 3, 3));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
shape->addChildShape(mTransform, mesh.release());
|
|
|
|
shape->addChildShape(mTransform, new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(3, 3, 3)));
|
|
|
|
shape->addChildShape(mTransform, mesh2.release());
|
|
|
|
shape->addChildShape(mTransform, new Resource::ScaledTriangleMeshShape(mesh2.release(), btVector3(3, 3, 3)));
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
@ -813,9 +845,9 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
mesh->setLocalScaling(btVector3(12, 12, 12));
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
shape->addChildShape(mTransformScale4, mesh.release());
|
|
|
|
shape->addChildShape(
|
|
|
|
|
|
|
|
mTransformScale4, new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(12, 12, 12)));
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
|
expected.mAnimatedShapes = { { -1, 0 } };
|
|
|
@ -849,16 +881,16 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
mesh->setLocalScaling(btVector3(12, 12, 12));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh2(new Resource::TriangleMeshShape(triangles2.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh2(new Resource::TriangleMeshShape(triangles2.release(), true));
|
|
|
|
mesh2->setLocalScaling(btVector3(12, 12, 12));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
|
|
|
|
shape->addChildShape(mTransformScale4, mesh.release());
|
|
|
|
shape->addChildShape(
|
|
|
|
shape->addChildShape(mTransformScale4, mesh2.release());
|
|
|
|
mTransformScale4, new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(12, 12, 12)));
|
|
|
|
|
|
|
|
shape->addChildShape(
|
|
|
|
|
|
|
|
mTransformScale4, new Resource::ScaledTriangleMeshShape(mesh2.release(), btVector3(12, 12, 12)));
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mCollisionShape.reset(shape.release());
|
|
|
|
expected.mAnimatedShapes = { { -1, 1 } };
|
|
|
|
expected.mAnimatedShapes = { { -1, 1 } };
|
|
|
@ -880,14 +912,17 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 1), btVector3(1, 0, 1), btVector3(1, 1, 1));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh2(new Resource::TriangleMeshShape(triangles2.release(), true));
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
|
|
|
|
compound->addChildShape(
|
|
|
|
compound->addChildShape(
|
|
|
|
btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles2.release(), true));
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh2.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -911,9 +946,11 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mAvoidCollisionShape.reset(compound.release());
|
|
|
|
expected.mAvoidCollisionShape.reset(compound.release());
|
|
|
|
|
|
|
|
|
|
|
@ -973,8 +1010,10 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1002,8 +1041,10 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1029,8 +1070,10 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1057,8 +1100,10 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1083,8 +1128,10 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1116,8 +1163,10 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1178,8 +1227,10 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(1, 0, 0), btVector3(0, 1, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(1, 0, 0), btVector3(0, 1, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1267,9 +1318,10 @@ namespace
|
|
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles(new btTriangleMesh(false));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh(new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
std::unique_ptr<btCompoundShape> compound(new btCompoundShape);
|
|
|
|
compound->addChildShape(btTransform::getIdentity(), new Resource::TriangleMeshShape(triangles.release(), true));
|
|
|
|
compound->addChildShape(
|
|
|
|
|
|
|
|
btTransform::getIdentity(), new Resource::ScaledTriangleMeshShape(mesh.release(), btVector3(1, 1, 1)));
|
|
|
|
|
|
|
|
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
Resource::BulletShape expected;
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
|
expected.mCollisionShape.reset(compound.release());
|
|
|
@ -1298,14 +1350,14 @@ namespace
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles1(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles1(new btTriangleMesh(false));
|
|
|
|
triangles1->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles1->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh1(new Resource::TriangleMeshShape(triangles1.release(), true));
|
|
|
|
std::unique_ptr<Resource::TriangleMeshShape> mesh1(new Resource::TriangleMeshShape(triangles1.release(), true));
|
|
|
|
mesh1->setLocalScaling(btVector3(8, 8, 8));
|
|
|
|
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
std::unique_ptr<btTriangleMesh> triangles2(new btTriangleMesh(false));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
|
|
|
|
triangles2->addTriangle(btVector3(0, 0, 0), btVector3(1, 0, 0), btVector3(1, 1, 0));
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std::unique_ptr<Resource::TriangleMeshShape> mesh2(new Resource::TriangleMeshShape(triangles2.release(), true));
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std::unique_ptr<Resource::TriangleMeshShape> mesh2(new Resource::TriangleMeshShape(triangles2.release(), true));
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mesh2->setLocalScaling(btVector3(12, 12, 12));
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std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
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std::unique_ptr<btCompoundShape> shape(new btCompoundShape);
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shape->addChildShape(mTransformScale2, mesh1.release());
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shape->addChildShape(
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shape->addChildShape(mTransformScale3, mesh2.release());
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mTransformScale2, new Resource::ScaledTriangleMeshShape(mesh1.release(), btVector3(8, 8, 8)));
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shape->addChildShape(
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mTransformScale3, new Resource::ScaledTriangleMeshShape(mesh2.release(), btVector3(12, 12, 12)));
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Resource::BulletShape expected;
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Resource::BulletShape expected;
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expected.mCollisionShape.reset(shape.release());
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expected.mCollisionShape.reset(shape.release());
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expected.mAnimatedShapes = { { -1, 0 } };
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expected.mAnimatedShapes = { { -1, 0 } };
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