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@ -319,8 +319,17 @@ namespace Nif
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{ "BSShaderProperty", &construct<BSShaderProperty, RC_BSShaderProperty> },
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{ "BSShaderPPLightingProperty", &construct<BSShaderPPLightingProperty, RC_BSShaderPPLightingProperty> },
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{ "BSShaderNoLightingProperty", &construct<BSShaderNoLightingProperty, RC_BSShaderNoLightingProperty> },
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{ "BSDistantTreeShaderProperty", &construct<BSShaderProperty, RC_BSDistantTreeShaderProperty> },
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{ "BSLightingShaderProperty", &construct<BSLightingShaderProperty, RC_BSLightingShaderProperty> },
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{ "BSEffectShaderProperty", &construct<BSEffectShaderProperty, RC_BSEffectShaderProperty> },
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{ "DistantLODShaderProperty", &construct<BSShaderProperty, RC_DistantLODShaderProperty> },
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{ "HairShaderProperty", &construct<BSShaderProperty, RC_HairShaderProperty> },
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{ "Lighting30ShaderProperty", &construct<BSShaderPPLightingProperty, RC_BSShaderPPLightingProperty> },
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{ "SkyShaderProperty", &construct<SkyShaderProperty, RC_SkyShaderProperty> },
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{ "TallGrassShaderProperty", &construct<TallGrassShaderProperty, RC_TallGrassShaderProperty> },
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{ "TileShaderProperty", &construct<TileShaderProperty, RC_TileShaderProperty> },
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{ "VolumetricFogShaderProperty", &construct<BSShaderProperty, RC_VolumetricFogShaderProperty> },
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{ "WaterShaderProperty", &construct<BSShaderProperty, RC_WaterShaderProperty> },
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};
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}
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