Merge branch 'OpenCS-preserve-blocked' into 'master'

OpenCS - Preserve "blocked" record flags when saving. #6288

Closes #6288

See merge request OpenMW/openmw!1052
pull/3130/head
psi29a 3 years ago
commit 782e0710af

@ -54,9 +54,11 @@
Feature #6199: Support FBO Rendering
Feature #6249: Alpha testing support for Collada
Feature #6251: OpenMW-CS: Set instance movement based on camera zoom
Feature #6288: Preserve the "blocked" record flag for referenceable objects.
Task #6201: Remove the "Note: No relevant classes found. No output generated" warnings
Task #6264: Remove the old classes in animation.cpp
0.47.0
------

@ -108,7 +108,7 @@ namespace CSMDoc
state == CSMWorld::RecordBase::State_ModifiedOnly ||
state == CSMWorld::RecordBase::State_Deleted)
{
writer.startRecord (record.sRecordId);
writer.startRecord (record.sRecordId, record.mRecordFlags);
record.save (writer, state == CSMWorld::RecordBase::State_Deleted);
writer.endRecord (record.sRecordId);
}

@ -371,6 +371,7 @@ namespace CSMWorld
{ ColumnId_Skill7, "Skill 7" },
{ ColumnId_Persistent, "Persistent" },
{ ColumnId_Blocked, "Blocked" },
{ -1, 0 } // end marker
};

@ -344,6 +344,7 @@ namespace CSMWorld
ColumnId_FactionAttrib2 = 312,
ColumnId_Persistent = 313,
ColumnId_Blocked = 314,
// Allocated to a separate value range, so we don't get a collision should we ever need
// to extend the number of use values.

@ -123,6 +123,14 @@ Qt::ItemFlags CSMWorld::IdTable::flags (const QModelIndex & index) const
if (mIdCollection->getColumn (index.column()).isUserEditable())
flags |= Qt::ItemIsEditable;
int blockedColumn = searchColumnIndex(Columns::ColumnId_Blocked);
if (blockedColumn != -1 && blockedColumn != index.column())
{
bool isBlocked = mIdCollection->getData(index.row(), blockedColumn).toInt();
if (isBlocked)
flags = Qt::ItemIsSelectable; // not enabled (to grey out)
}
return flags;
}

@ -25,6 +25,9 @@ namespace CSMWorld
const RefIdColumn *mId;
const RefIdColumn *mModified;
const RefIdColumn *mType;
const RefIdColumn *mBlocked;
BaseColumns () : mBlocked(nullptr) {}
};
/// \brief Base adapter for all refereceable record types
@ -90,6 +93,9 @@ namespace CSMWorld
if (column==mBase.mType)
return static_cast<int> (mType);
if (column==mBase.mBlocked)
return (record.get().mRecordFlags & ESM::FLAG_Blocked) != 0;
return QVariant();
}
@ -102,6 +108,17 @@ namespace CSMWorld
if (column==mBase.mModified)
record.mState = static_cast<RecordBase::State> (value.toInt());
else if (column==mBase.mBlocked)
{
RecordT record2 = record.get();
if (value.toInt() != 0)
record2.mRecordFlags |= ESM::FLAG_Blocked;
else
record2.mRecordFlags &= ~ESM::FLAG_Blocked;
record.setModified(record2);
}
}
template<typename RecordT>
@ -110,6 +127,14 @@ namespace CSMWorld
return mType;
}
// NOTE: Body Part should not have persistence (but BodyPart is not listed in the Objects
// table at the moment).
//
// Spellmaking - not persistent - currently not part of objects table
// Enchanting - not persistent - currently not part of objects table
//
// Leveled Creature - no model, so not persistent
// Leveled Item - no model, so not persistent
struct ModelColumns : public BaseColumns
{

@ -50,13 +50,16 @@ CSMWorld::RefIdCollection::RefIdCollection()
mColumns.emplace_back(Columns::ColumnId_RecordType, ColumnBase::Display_RefRecordType,
ColumnBase::Flag_Table | ColumnBase::Flag_Dialogue, false, false);
baseColumns.mType = &mColumns.back();
mColumns.emplace_back(Columns::ColumnId_Blocked, ColumnBase::Display_Boolean,
ColumnBase::Flag_Table | ColumnBase::Flag_Dialogue | ColumnBase::Flag_Dialogue_Refresh);
baseColumns.mBlocked = &mColumns.back();
ModelColumns modelColumns (baseColumns);
mColumns.emplace_back(Columns::ColumnId_Model, ColumnBase::Display_Mesh);
modelColumns.mModel = &mColumns.back();
mColumns.emplace_back(Columns::ColumnId_Persistent, ColumnBase::Display_Boolean);
modelColumns.mPersistence = &mColumns.back();
mColumns.emplace_back(Columns::ColumnId_Model, ColumnBase::Display_Mesh);
modelColumns.mModel = &mColumns.back();
NameColumns nameColumns (modelColumns);

@ -538,6 +538,9 @@ void CSVWorld::EditWidget::remake(int row)
mainLayout->addLayout(tablesLayout, QSizePolicy::Preferred);
mainLayout->addStretch(1);
int blockedColumn = mTable->searchColumnIndex(CSMWorld::Columns::ColumnId_Blocked);
bool isBlocked = mTable->data(mTable->index(row, blockedColumn)).toInt();
int unlocked = 0;
int locked = 0;
const int columns = mTable->columnCount();
@ -583,6 +586,8 @@ void CSVWorld::EditWidget::remake(int row)
NestedTable* table =
new NestedTable(mDocument, id, mNestedModels.back(), this, editable, fixedRows);
table->resizeColumnsToContents();
if (isBlocked)
table->setEditTriggers(QAbstractItemView::NoEditTriggers);
int rows = mTable->rowCount(mTable->index(row, i));
int rowHeight = (rows == 0) ? table->horizontalHeader()->height() : table->rowHeight(0);
@ -617,7 +622,9 @@ void CSVWorld::EditWidget::remake(int row)
label->setSizePolicy (QSizePolicy::Fixed, QSizePolicy::Fixed);
editor->setSizePolicy (QSizePolicy::MinimumExpanding, QSizePolicy::Fixed);
if (! (mTable->flags (mTable->index (row, i)) & Qt::ItemIsEditable))
// HACK: the blocked checkbox needs to keep the same position
// FIXME: unfortunately blocked record displays a little differently to unblocked one
if (!(mTable->flags (mTable->index (row, i)) & Qt::ItemIsEditable) || i == blockedColumn)
{
lockedLayout->addWidget (label, locked, 0);
lockedLayout->addWidget (editor, locked, 1);
@ -639,7 +646,7 @@ void CSVWorld::EditWidget::remake(int row)
createEditorContextMenu(editor, display, row);
}
}
else
else // Flag_Dialogue_List
{
CSMWorld::IdTree *tree = static_cast<CSMWorld::IdTree *>(mTable);
mNestedTableMapper = new QDataWidgetMapper (this);
@ -686,7 +693,10 @@ void CSVWorld::EditWidget::remake(int row)
label->setEnabled(false);
}
createEditorContextMenu(editor, display, row);
if (!isBlocked)
createEditorContextMenu(editor, display, row);
else
editor->setEnabled(false);
}
}
mNestedTableMapper->setCurrentModelIndex(tree->index(0, 0, tree->index(row, i)));

@ -9,6 +9,7 @@ unsigned int ESM::DebugProfile::sRecordId = REC_DBGP;
void ESM::DebugProfile::load (ESMReader& esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
while (esm.hasMoreSubs())
{

@ -19,6 +19,7 @@ namespace ESM
Flag_Global = 4 // make available from main menu (i.e. not location specific)
};
unsigned int mRecordFlags;
std::string mId;
std::string mDescription;

@ -9,6 +9,7 @@ unsigned int ESM::Filter::sRecordId = REC_FILT;
void ESM::Filter::load (ESMReader& esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
while (esm.hasMoreSubs())
{

@ -12,6 +12,7 @@ namespace ESM
{
static unsigned int sRecordId;
unsigned int mRecordFlags;
std::string mId;
std::string mDescription;

@ -11,6 +11,7 @@ namespace ESM
void BodyPart::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
bool hasName = false;
bool hasData = false;

@ -58,6 +58,7 @@ struct BodyPart
};
BYDTstruct mData;
unsigned int mRecordFlags;
std::string mId, mModel, mRace;
void load(ESMReader &esm, bool &isDeleted);

@ -11,6 +11,7 @@ namespace ESM
void BirthSign::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
mPowers.mList.clear();

@ -17,6 +17,7 @@ struct BirthSign
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string getRecordType() { return "BirthSign"; }
unsigned int mRecordFlags;
std::string mId, mName, mDescription, mTexture;
// List of powers and abilities that come with this birth sign.

@ -41,6 +41,7 @@ namespace ESM
void Class::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
bool hasName = false;
bool hasData = false;

@ -70,6 +70,7 @@ struct Class
///< Throws an exception for invalid values of \a index.
}; // 60 bytes
unsigned int mRecordFlags;
std::string mId, mName, mDescription;
CLDTstruct mData;

@ -11,6 +11,7 @@ namespace ESM
void Enchantment::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
mEffects.mList.clear();
bool hasName = false;

@ -42,6 +42,7 @@ struct Enchantment
int mFlags;
};
unsigned int mRecordFlags;
std::string mId;
ENDTstruct mData;
EffectList mEffects;

@ -29,6 +29,7 @@ namespace ESM
void Faction::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
mReactions.clear();
for (int i=0;i<10;++i)

@ -34,6 +34,7 @@ struct Faction
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string getRecordType() { return "Faction"; }
unsigned int mRecordFlags;
std::string mId, mName;
struct FADTstruct

@ -11,6 +11,7 @@ namespace ESM
void Global::load (ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
mId = esm.getHNString ("NAME");

@ -21,6 +21,7 @@ struct Global
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string getRecordType() { return "Global"; }
unsigned int mRecordFlags;
std::string mId;
Variant mValue;

@ -11,6 +11,7 @@ namespace ESM
void GameSetting::load (ESMReader &esm, bool &isDeleted)
{
isDeleted = false; // GameSetting record can't be deleted now (may be changed in the future)
mRecordFlags = esm.getRecordFlags();
mId = esm.getHNString("NAME");
mValue.read (esm, ESM::Variant::Format_Gmst);

@ -22,6 +22,7 @@ struct GameSetting
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string getRecordType() { return "GameSetting"; }
unsigned int mRecordFlags;
std::string mId;
Variant mValue;

@ -189,6 +189,7 @@ namespace ESM
void MagicEffect::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false; // MagicEffect record can't be deleted now (may be changed in the future)
mRecordFlags = esm.getRecordFlags();
esm.getHNT(mIndex, "INDX");

@ -16,6 +16,7 @@ struct MagicEffect
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string getRecordType() { return "MagicEffect"; }
unsigned int mRecordFlags;
std::string mId;
enum Flags

@ -21,6 +21,7 @@ namespace ESM
void Race::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
mPowers.mList.clear();

@ -65,6 +65,7 @@ struct Race
RADTstruct mData;
unsigned int mRecordFlags;
std::string mId, mName, mDescription;
SpellList mPowers;

@ -11,6 +11,7 @@ namespace ESM
void Region::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
bool hasName = false;
while (esm.hasMoreSubs())

@ -45,6 +45,7 @@ struct Region
WEATstruct mData;
int mMapColor; // RGBA
unsigned int mRecordFlags;
// sleepList refers to a leveled list of creatures you can meet if
// you sleep outside in this region.
std::string mId, mName, mSleepList;

@ -83,6 +83,7 @@ namespace ESM
void Script::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
mVarNames.clear();

@ -35,6 +35,7 @@ public:
Script::SCHDstruct mData;
};
unsigned int mRecordFlags;
std::string mId;
SCHDstruct mData;

@ -130,6 +130,7 @@ namespace ESM
void Skill::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false; // Skill record can't be deleted now (may be changed in the future)
mRecordFlags = esm.getRecordFlags();
bool hasIndex = false;
bool hasData = false;

@ -22,6 +22,7 @@ struct Skill
/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
static std::string getRecordType() { return "Skill"; }
unsigned int mRecordFlags;
std::string mId;
struct SKDTstruct

@ -11,6 +11,7 @@ namespace ESM
void SoundGenerator::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
bool hasName = false;
bool hasData = false;

@ -34,6 +34,7 @@ struct SoundGenerator
// Type
int mType;
unsigned int mRecordFlags;
std::string mId, mCreature, mSound;
void load(ESMReader &esm, bool &isDeleted);

@ -11,6 +11,7 @@ namespace ESM
void Sound::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
bool hasName = false;
bool hasData = false;

@ -21,6 +21,7 @@ struct Sound
static std::string getRecordType() { return "Sound"; }
SOUNstruct mData;
unsigned int mRecordFlags;
std::string mId, mSound;
void load(ESMReader &esm, bool &isDeleted);

@ -11,6 +11,7 @@ namespace ESM
void Spell::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
mEffects.mList.clear();

@ -42,6 +42,7 @@ struct Spell
};
SPDTstruct mData;
unsigned int mRecordFlags;
std::string mId, mName;
EffectList mEffects;

@ -11,6 +11,7 @@ namespace ESM
void StartScript::load(ESMReader &esm, bool &isDeleted)
{
isDeleted = false;
mRecordFlags = esm.getRecordFlags();
bool hasData = false;
bool hasName = false;

@ -24,6 +24,7 @@ struct StartScript
static std::string getRecordType() { return "StartScript"; }
std::string mData;
unsigned int mRecordFlags;
std::string mId;
// Load a record and add it to the list

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