mirror of
https://github.com/OpenMW/openmw.git
synced 2025-02-23 01:39:48 +00:00
android: Switch to C++
This commit is contained in:
parent
70421819b2
commit
7865ffa1a7
2 changed files with 11 additions and 11 deletions
|
@ -9,7 +9,7 @@ set(GAME
|
|||
|
||||
if (ANDROID)
|
||||
set(GAME ${GAME} android_commandLine.cpp)
|
||||
set(GAME ${GAME} android_main.c)
|
||||
set(GAME ${GAME} android_main.cpp)
|
||||
endif()
|
||||
|
||||
set(GAME_HEADER
|
||||
|
|
|
@ -18,35 +18,35 @@ extern const char **argvData;
|
|||
void releaseArgv();
|
||||
|
||||
|
||||
int Java_org_libsdl_app_SDLActivity_getMouseX(JNIEnv *env, jclass cls, jobject obj) {
|
||||
extern "C" int Java_org_libsdl_app_SDLActivity_getMouseX(JNIEnv *env, jclass cls, jobject obj) {
|
||||
int ret = 0;
|
||||
SDL_GetMouseState(&ret, NULL);
|
||||
SDL_GetMouseState(&ret, nullptr);
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
||||
int Java_org_libsdl_app_SDLActivity_getMouseY(JNIEnv *env, jclass cls, jobject obj) {
|
||||
extern "C" int Java_org_libsdl_app_SDLActivity_getMouseY(JNIEnv *env, jclass cls, jobject obj) {
|
||||
int ret = 0;
|
||||
SDL_GetMouseState(NULL, &ret);
|
||||
SDL_GetMouseState(nullptr, &ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int Java_org_libsdl_app_SDLActivity_isMouseShown(JNIEnv *env, jclass cls, jobject obj) {
|
||||
extern "C" int Java_org_libsdl_app_SDLActivity_isMouseShown(JNIEnv *env, jclass cls, jobject obj) {
|
||||
return SDL_ShowCursor(SDL_QUERY);
|
||||
}
|
||||
|
||||
extern SDL_Window *Android_Window;
|
||||
int SDL_SendMouseMotion(SDL_Window * window, int mouseID, int relative, int x, int y);
|
||||
void Java_org_libsdl_app_SDLActivity_sendRelativeMouseMotion(JNIEnv *env, jclass cls, int x, int y) {
|
||||
extern "C" int SDL_SendMouseMotion(SDL_Window * window, int mouseID, int relative, int x, int y);
|
||||
extern "C" void Java_org_libsdl_app_SDLActivity_sendRelativeMouseMotion(JNIEnv *env, jclass cls, int x, int y) {
|
||||
SDL_SendMouseMotion(Android_Window, 0, 1, x, y);
|
||||
}
|
||||
|
||||
int SDL_SendMouseButton(SDL_Window * window, int mouseID, Uint8 state, Uint8 button);
|
||||
void Java_org_libsdl_app_SDLActivity_sendMouseButton(JNIEnv *env, jclass cls, int state, int button) {
|
||||
extern "C" int SDL_SendMouseButton(SDL_Window * window, int mouseID, Uint8 state, Uint8 button);
|
||||
extern "C" void Java_org_libsdl_app_SDLActivity_sendMouseButton(JNIEnv *env, jclass cls, int state, int button) {
|
||||
SDL_SendMouseButton(Android_Window, 0, state, button);
|
||||
}
|
||||
|
||||
int Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject obj) {
|
||||
extern "C" int Java_org_libsdl_app_SDLActivity_nativeInit(JNIEnv* env, jclass cls, jobject obj) {
|
||||
setenv("OPENMW_DECOMPRESS_TEXTURES", "1", 1);
|
||||
|
||||
// On Android, we use a virtual controller with guid="Virtual"
|
Loading…
Reference in a new issue