Port ResourceHelpers to new VFS

pull/638/head
scrawl 10 years ago
parent e6880de032
commit 79c2138e53

@ -282,7 +282,8 @@ namespace ESMTerrain
const ESM::LandTexture* ltex = getLandTexture(id.first-1, id.second);
//TODO this is needed due to MWs messed up texture handling
std::string texture = Misc::ResourceHelpers::correctTexturePath(ltex->mTexture);
assert(0 && "no vfs here yet");
std::string texture = ltex->mTexture; //Misc::ResourceHelpers::correctTexturePath(ltex->mTexture);
return texture;
}

@ -1,8 +1,10 @@
#include "resourcehelpers.hpp"
#include <sstream>
#include <components/misc/stringops.hpp>
#include <OgreResourceGroupManager.h>
#include <components/vfs/manager.hpp>
namespace
{
@ -29,8 +31,8 @@ namespace
bool Misc::ResourceHelpers::changeExtensionToDds(std::string &path)
{
Ogre::String::size_type pos = path.rfind('.');
if(pos != Ogre::String::npos && path.compare(pos, path.length() - pos, ".dds") != 0)
std::string::size_type pos = path.rfind('.');
if(pos != std::string::npos && path.compare(pos, path.length() - pos, ".dds") != 0)
{
path.replace(pos, path.length(), ".dds");
return true;
@ -38,7 +40,7 @@ bool Misc::ResourceHelpers::changeExtensionToDds(std::string &path)
return false;
}
std::string Misc::ResourceHelpers::correctResourcePath(const std::string &topLevelDirectory, const std::string &resPath)
std::string Misc::ResourceHelpers::correctResourcePath(const std::string &topLevelDirectory, const std::string &resPath, const VFS::Manager* vfs)
{
/* Bethesda at some point converted all their BSA
* textures from tga to dds for increased load speed, but all
@ -64,65 +66,65 @@ std::string Misc::ResourceHelpers::correctResourcePath(const std::string &topLev
// since we know all (GOTY edition or less) textures end
// in .dds, we change the extension
bool changedToDds = changeExtensionToDds(correctedPath);
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(correctedPath))
if (vfs->exists(correctedPath))
return correctedPath;
// if it turns out that the above wasn't true in all cases (not for vanilla, but maybe mods)
// verify, and revert if false (this call succeeds quickly, but fails slowly)
if (changedToDds && Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(origExt))
if (changedToDds && vfs->exists(origExt))
return origExt;
// fall back to a resource in the top level directory if it exists
std::string fallback = topLevelDirectory + "\\" + getBasename(correctedPath);
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(fallback))
if (vfs->exists(fallback))
return fallback;
if (changedToDds)
{
fallback = topLevelDirectory + "\\" + getBasename(origExt);
if (Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(fallback))
if (vfs->exists(fallback))
return fallback;
}
return correctedPath;
}
std::string Misc::ResourceHelpers::correctTexturePath(const std::string &resPath)
std::string Misc::ResourceHelpers::correctTexturePath(const std::string &resPath, const VFS::Manager* vfs)
{
static const std::string dir = "textures";
return correctResourcePath(dir, resPath);
return correctResourcePath(dir, resPath, vfs);
}
std::string Misc::ResourceHelpers::correctIconPath(const std::string &resPath)
std::string Misc::ResourceHelpers::correctIconPath(const std::string &resPath, const VFS::Manager* vfs)
{
static const std::string dir = "icons";
return correctResourcePath(dir, resPath);
return correctResourcePath(dir, resPath, vfs);
}
std::string Misc::ResourceHelpers::correctBookartPath(const std::string &resPath)
std::string Misc::ResourceHelpers::correctBookartPath(const std::string &resPath, const VFS::Manager* vfs)
{
static const std::string dir = "bookart";
std::string image = correctResourcePath(dir, resPath);
std::string image = correctResourcePath(dir, resPath, vfs);
return image;
}
std::string Misc::ResourceHelpers::correctBookartPath(const std::string &resPath, int width, int height)
std::string Misc::ResourceHelpers::correctBookartPath(const std::string &resPath, int width, int height, const VFS::Manager* vfs)
{
std::string image = correctBookartPath(resPath);
std::string image = correctBookartPath(resPath, vfs);
// Apparently a bug with some morrowind versions, they reference the image without the size suffix.
// So if the image isn't found, try appending the size.
if (!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(image))
if (!vfs->exists(image))
{
std::stringstream str;
str << image.substr(0, image.rfind('.')) << "_" << width << "_" << height << image.substr(image.rfind('.'));
image = Misc::ResourceHelpers::correctBookartPath(str.str());
image = Misc::ResourceHelpers::correctBookartPath(str.str(), vfs);
}
return image;
}
std::string Misc::ResourceHelpers::correctActorModelPath(const std::string &resPath)
std::string Misc::ResourceHelpers::correctActorModelPath(const std::string &resPath, const VFS::Manager* vfs)
{
std::string mdlname = resPath;
std::string::size_type p = mdlname.rfind('\\');
@ -132,7 +134,7 @@ std::string Misc::ResourceHelpers::correctActorModelPath(const std::string &resP
mdlname.insert(mdlname.begin()+p+1, 'x');
else
mdlname.insert(mdlname.begin(), 'x');
if(!Ogre::ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(mdlname))
if(!vfs->exists(mdlname))
{
return resPath;
}

@ -3,18 +3,23 @@
#include <string>
namespace VFS
{
class Manager;
}
namespace Misc
{
namespace ResourceHelpers
{
bool changeExtensionToDds(std::string &path);
std::string correctResourcePath(const std::string &topLevelDirectory, const std::string &resPath);
std::string correctTexturePath(const std::string &resPath);
std::string correctIconPath(const std::string &resPath);
std::string correctBookartPath(const std::string &resPath);
std::string correctBookartPath(const std::string &resPath, int width, int height);
std::string correctResourcePath(const std::string &topLevelDirectory, const std::string &resPath, const VFS::Manager* vfs);
std::string correctTexturePath(const std::string &resPath, const VFS::Manager* vfs);
std::string correctIconPath(const std::string &resPath, const VFS::Manager* vfs);
std::string correctBookartPath(const std::string &resPath, const VFS::Manager* vfs);
std::string correctBookartPath(const std::string &resPath, int width, int height, const VFS::Manager* vfs);
/// Uses "xfoo.nif" instead of "foo.nif" if available
std::string correctActorModelPath(const std::string &resPath);
std::string correctActorModelPath(const std::string &resPath, const VFS::Manager* vfs);
}
}

@ -11,6 +11,7 @@
#include <osgDB/Registry>
#include <osg/io_utils>
#include <components/misc/stringops.hpp>
#include <components/misc/resourcehelpers.hpp>
// skel
#include <osgAnimation/Skeleton>
@ -477,15 +478,7 @@ namespace NifOsg
if (st.empty())
continue;
// FIXME: replace by ResourceHelpers
std::string filename (st->filename);
Misc::StringUtils::toLower(filename);
filename = "textures\\" + filename;
size_t found = filename.find(".tga");
if (found == std::string::npos)
found = filename.find(".bmp");
if (found != std::string::npos)
filename.replace(found, 4, ".dds");
std::string filename = Misc::ResourceHelpers::correctTexturePath(st->filename, resourceManager);
// tx_creature_werewolf.dds isn't loading in the correct format without this option
osgDB::Options* opts = new osgDB::Options;
@ -868,15 +861,7 @@ namespace NifOsg
continue;
}
// FIXME: replace by ResourceHelpers
std::string filename (st->filename);
Misc::StringUtils::toLower(filename);
filename = "textures\\" + filename;
size_t found = filename.find(".tga");
if (found == std::string::npos)
found = filename.find(".bmp");
if (found != std::string::npos)
filename.replace(found, 4, ".dds");
std::string filename = Misc::ResourceHelpers::correctTexturePath(st->filename, resourceManager);
// tx_creature_werewolf.dds isn't loading in the correct format without this option
osgDB::Options* opts = new osgDB::Options;

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