fix a rig bug visible with OSG_VERTEX_BUFFER_HINT=VAO

pull/2054/head
mp3butcher 6 years ago
parent 9de6c630f2
commit 7a85e10d2f

@ -30,6 +30,7 @@ void MorphGeometry::setSourceGeometry(osg::ref_ptr<osg::Geometry> sourceGeom)
for (unsigned int i=0; i<2; ++i)
{
mGeometry[i] = new osg::Geometry(*mSourceGeometry, osg::CopyOp::SHALLOW_COPY);
mGeometry[i]->setDataVariance(osg::Object::DYNAMIC);
const osg::Geometry& from = *mSourceGeometry;
osg::Geometry& to = *mGeometry[i];

@ -63,6 +63,7 @@ void RigGeometry::setSourceGeometry(osg::ref_ptr<osg::Geometry> sourceGeometry)
{
const osg::Geometry& from = *sourceGeometry;
mGeometry[i] = new osg::Geometry(from, osg::CopyOp::SHALLOW_COPY);
mGeometry[i]->setDataVariance(osg::Object::DYNAMIC);
osg::Geometry& to = *mGeometry[i];
to.setSupportsDisplayList(false);
to.setUseVertexBufferObjects(true);

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